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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Molten Sentry

Creature - Elemental

As Molten Sentry enters the battlefield, flip a coin. If the coin comes up heads, Molten Sentry enters the battlefield as a 5/2 creature with haste. If it comes up tails, Molten Sentry enters the battlefield as a 2/5 creature with defender.

Some take after their father, Stone, some after their mother, Fire.

Mana:
Power: */*
Cardset: Ravnica: City of Guilds #136 (Rare)
Type: Creature

Molten-Tail Masticore

Artifact Creature - Masticore

At the beginning of your upkeep, sacrifice Molten-Tail Masticore unless you discard a card.

, Exile a creature card from your graveyard: Molten-Tail Masticore deals 4 damage to target creature or player.

: Regenerate Molten-Tail Masticore.

Mana:
Power: 4/4
Cardset: Scars of Mirrodin #177 (Mythic Rare)
Type: Artifact Creature

Moltensteel Dragon

Artifact Creature - Dragon

( can be paid with either or 2 life.)

Flying

: Moltensteel Dragon gets +1/+0 until end of turn.

An apocalypse in dragon form.

Mana:
Power: 4/4
Cardset: New Phyrexia #88 (Rare)
Type: Artifact Creature

Momir Vig, Simic Visionary

Legendary Creature - Elf Wizard

Whenever you cast a green creature spell, you may search your library for a creature card and reveal it. If you do, shuffle your library and put that card on top of it.

Whenever you cast a blue creature spell, reveal the top card of your library. If it's a creature card, put that card into your hand.

Mana:
Power: 2/2
Cardset: Dissension #118 (Rare)
Type: Creature

Monastery Flock

Creature - Bird

Defender, flying

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

"The arrow strikes one bird down, but the flock remains."
-Jeskai teaching

Mana:
Cardset: Khans of Tarkir #47 (Common)
Type: Creature

Monastery Loremaster

Creature - Djinn Wizard

Megamorph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

When Monastery Loremaster is turned face up, return target noncreature, nonland card from your graveyard to your hand.

Mana:
Power: 3/2
Cardset: Dragons of Tarkir #63 (Common)
Type: Creature

Monastery Mentor

Creature - Human Monk

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Whenever you cast a noncreature spell, put a 1/1 white Monk creature token with prowess onto the battlefield.

"Speak little. Do much."

Mana:
Power: 2/2
Cardset: Fate Reforged #20 (Mythic Rare)
Type: Creature

Monastery Swiftspear

Creature - Human Monk

Haste

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

The calligraphy of combat is written with strokes of sudden blood.

Mana:
Power: 1/2
Cardset: Khans of Tarkir #118 (Uncommon)
Type: Creature

Mondronen Shaman

Creature - Human Werewolf Shaman

At the beginning of each upkeep, if no spells were cast last turn, transform Mondronen Shaman.

"Tovolar, my master. Gather the howlpack, for the Hunter's Moon is nigh and Thraben's walls grow weak."

Mana:
Power: 3/2
Cardset: Dark Ascension #98 (Rare)
Type: Creature

Monk Realist

Creature - Human Monk Cleric

When Monk Realist enters the battlefield, destroy target enchantment.

"We plant the seeds of doubt to harvest the crop of wisdom."

Mana:
Power: 1/1
Cardset: Commander #20 (Common)
Urza's Saga #21 (Common)
Type: Creature

Monstrous Carabid

Creature - Insect

Monstrous Carabid attacks each turn if able.

Cycling (, Discard this card: Draw a card.)

What happens when a plane of predators collides with four planes of prey?

Mana:
Power: 4/4
Cardset: Alara Reborn #43 (Common)
Type: Creature

Moon Heron

Creature - Spirit Bird

Flying

The heron is the symbol of the archangel Avacyn. The fact that such spirits still fly gives the church hope that its founder may one day return.

Mana:
Power: 3/2
Cardset: Innistrad #69 (Common)
Type: Creature

Moonbow Illusionist

Creature - Moonfolk Wizard

Flying

, Return a land you control to its owner's hand: Target land becomes the basic land type of your choice until end of turn.

Mana:
Power: 2/1
Cardset: Saviors of Kamigawa #46 (Common)
Type: Creature

Moonglove Changeling

Creature - Shapeshifter

Changeling (This card is every creature type at all times.)

: Moonglove Changeling gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy that creature.)

Mana:
Power: 2/2
Cardset: Morningtide #67 (Common)
Type: Creature

Moonglove Winnower

Creature - Elf Rogue

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Winnowers live to eliminate eyeblights, creatures the elves deem too ugly to exist.

Mana:
Power: 2/3
Cardset: Lorwyn #126 (Common)
Type: Creature

Moonlight Geist

Creature - Spirit

Flying

: Prevent all combat damage that would be dealt to and dealt by Moonlight Geist this turn.

Wails and whispers are the only weapons she has left.

Mana:
Power: 2/1
Cardset: Avacyn Restored #29 (Common)
Type: Creature

Moonlit Strider

Creature - Spirit

Sacrifice Moonlit Strider: Target creature you control gains protection from the color of your choice until end of turn.

Soulshift 3 (When this creature dies, you may return target Spirit card with converted mana cost 3 or less from your graveyard to your hand.)

Mana:
Power: 1/4
Cardset: Betrayers of Kamigawa #16 (Common)
Type: Creature

Moonveil Dragon

Creature - Dragon

Flying

: Each creature you control gets +1/+0 until end of turn.

"Their hearts beat, their lungs draw breath, and they have one true form. I count them as allies of the living."
-Thalia, Knight-Cathar

Mana:
Power: 5/5
Cardset: Dark Ascension #99 (Mythic Rare)
Type: Creature

Moonwing Moth

Creature - Insect

Flying

: Moonwing Moth gets +0/+1 until end of turn.

"Night wings sprinkled with dust
Of a thousand soldiers dead
And a thousand cities fallen."
-Snow-Fur, kitsune poet

Mana:
Power: 2/1
Cardset: Saviors of Kamigawa #20 (Common)
Type: Creature

Moorish Cavalry

Creature - Human Knight

Trample

Members of the elite Moorish Cavalry are very particular about their mounts, choosing only those whose bloodlines have been pure for generations.

Mana:
Power: 3/3
Cardset: Time Spiral "Timeshifted" #11 (Special)
Arabian Nights #62 (Common)
Arabian Nights #63 (Common)
Type: Creature

Moorland Inquisitor

Creature - Human Soldier

: Moorland Inquisitor gains first strike until end of turn.

Inquisitors are taught scripture, philosophy, and the fine art of sharpening an axe.

Mana:
Power: 2/2
Cardset: Avacyn Restored #30 (Common)
Type: Creature

Mordant Dragon

Creature - Dragon

Flying

: Mordant Dragon gets +1/+0 until end of turn.

Whenever Mordant Dragon deals combat damage to a player, you may have it deal that much damage to target creature that player controls.

Mana:
Power: 5/5
Cardset: Knights vs. Dragons #58 (Unknown)
Worldwake #85 (Rare)
Type: Creature

Moriok Reaver

Creature - Human Warrior

"The Moriok are fools. They try so hard to gain my favor. All I want is for them to die quickly, to join the ranks of the nim."
-Geth, Lord of the Vault

Mana:
Power: 3/2
Cardset: Scars of Mirrodin #70 (Common)
Type: Creature

Moriok Replica

Artifact Creature - Warrior

, Sacrifice Moriok Replica: You draw two cards and lose 2 life.

All the secrets of the Moriok with only a trace of their corruption.

Mana:
Power: 2/2
Cardset: Scars of Mirrodin #178 (Common)
Type: Artifact Creature

Moriok Rigger

Creature - Human Rogue Rigger

Whenever an artifact is put into a graveyard from the battlefield, you may put a +1/+1 counter on Moriok Rigger.

The Moriok scavenge for weapons, for armor, for food-and ultimately for their souls.

Mana:
Power: 2/2
Cardset: Fifth Dawn #54 (Rare)
Type: Creature

Moriok Scavenger

Creature - Human Rogue

When Moriok Scavenger enters the battlefield, you may return target artifact creature card from your graveyard to your hand.

Many go to Mephidross in search of lost riches. Most end up as part of the cache.

Mana:
Power: 2/3
Cardset: Mirrodin #68 (Common)
Type: Creature

Morkrut Banshee

Creature - Spirit

Morbid - When Morkrut Banshee enters the battlefield, if a creature died this turn, target creature gets -4/-4 until end of turn.

"Let go your grudges, or risk wandering the bogs forever in a murderous rage."
-Hildin, priest of Avacyn

Mana:
Power: 4/4
Cardset: Commander 2014 #149 (Uncommon)
Conspiracy #118 (Uncommon)
Innistrad #110 (Uncommon)
Type: Creature

Moroii

Creature - Vampire

Flying

At the beginning of your upkeep, you lose 1 life.

"Touched by moroii"
-Undercity slang meaning "to grow old"

Mana:
Power: 4/4
Cardset: Ajani vs. Nicol Bolas #51 (Uncommon)
Ravnica: City of Guilds #216 (Uncommon)
Type: Creature

Morselhoarder

Creature - Elemental

Morselhoarder enters the battlefield with two -1/-1 counters on it.

Remove a -1/-1 counter from Morselhoarder: Add one mana of any color to your mana pool.

It scours the hills for living matter, savoring even the tang of poisonous fungi.

Mana: {{/}}{{/}}
Power: 6/4
Cardset: Shadowmoor #212 (Common)
Type: Creature

Mortician Beetle

Creature - Insect

Whenever a player sacrifices a creature, you may put a +1/+1 counter on Mortician Beetle.

To the soldier, war is famine; to the scavenger, a feast.

Mana:
Power: 1/1
Cardset: Rise of the Eldrazi #117 (Rare)
Type: Creature

Mortipede

Creature - Insect

: All creatures able to block Mortipede this turn do so.

Mortipede pheromones choke the streets with sickly sweetness, luring the rash and unwary into its waiting jaws.

Mana:
Power: 4/1
Cardset: Ravnica: City of Guilds #96 (Common)
Type: Creature

Mortis Dogs

Creature - Hound

Whenever Mortis Dogs attacks, it gets +2/+0 until end of turn.

When Mortis Dogs dies, target player loses life equal to its power.

Mana:
Power: 2/2
Cardset: New Phyrexia #66 (Common)
Type: Creature

Mortivore

Creature - Lhurgoyf

Mortivore's power and toughness are each equal to the number of creature cards in all graveyards.

: Regenerate Mortivore.

Mana:
Power: */*
Cardset: Commander #89 (Rare)
Tenth Edition #161 (Rare)
Ninth Edition #147 (Rare)
Odyssey #152 (Rare)
Type: Creature

Mortus Strider

Creature - Skeleton

When Mortus Strider dies, return it to its owner's hand.

Dimir's best agents hide from death itself.

Mana:
Power: 1/1
Cardset: Gatecrash #179 (Common)
Type: Creature

Mosquito Guard

Creature - Kithkin Soldier

First strike

Reinforce 1- (, Discard this card: Put a +1/+1 counter on target creature.)

His aim is as sure as a mosquito's sting, but with none of the warning.

Mana:
Power: 1/1
Cardset: Elspeth vs. Tezzeret #6 (Common)
Morningtide #18 (Common)
Type: Creature

Moss Kami

Creature - Spirit

Trample

Kami manifest in the form of whatever they embody in the physical plane. Some tower in the shape of moss or bark, while others take forms beyond mortal imagining.

Mana:
Power: 5/5
Cardset: Champions of Kamigawa #228 (Common)
Type: Creature

Moss Monster

Creature - Elemental

After the battle, an eerie silence gripped the forest. The losers' remains were lightly dusted with green.

Mana:
Power: 3/6
Cardset: Eighth Edition #267 (Common)
Legends #109 (Common)
Type: Creature

Mossbridge Troll

Creature - Troll

If Mossbridge Troll would be destroyed, regenerate it.

Tap any number of untapped creatures you control other than Mossbridge Troll with total power 10 or greater: Mossbridge Troll gets +20/+20 until end of turn.

Mana:
Power: 5/5
Cardset: Shadowmoor #123 (Rare)
Type: Creature

Mosstodon

Creature - Plant Elephant

: Target creature with power 5 or greater gains trample until end of turn.

Whether gargantuans are the manifested will of Progenitus or simply the result of overabundant resources is moot when a herd of them is thundering at you.

Mana:
Power: 5/3
Cardset: Shards of Alara #139 (Common)
Type: Creature

Mothdust Changeling

Creature - Shapeshifter

Changeling (This card is every creature type at all times.)

Tap an untapped creature you control: Mothdust Changeling gains flying until end of turn.

"Ever seen a changeling fly into a lantern?"
-Calydd, kithkin farmer

Mana:
Power: 1/1
Cardset: Modern Masters #53 (Common)
Morningtide #42 (Common)
Type: Creature

Mother of Runes

Creature - Human Cleric

: Target creature you control gains protection from the color of your choice until end of turn.

"My family protects all families."

Mana:
Power: 1/1
Cardset: Commander #21 (Uncommon)
Urza's Legacy #14 (Uncommon)
Type: Creature

Mothrider Samurai

Creature - Human Samurai

Flying

Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.)

When the night blossoms open, the wings of Eiganjo take flight.

Mana:
Power: 2/2
Cardset: Champions of Kamigawa #34 (Common)
Type: Creature

Mourning Thrull

Creature - Thrull

( can be paid with either or .)

Flying

Whenever Mourning Thrull deals damage, you gain that much life.

Mana: {{/}}
Power: 1/1
Cardset: Guildpact #146 (Common)
Type: Creature

Mournwhelk

Creature - Elemental

When Mournwhelk enters the battlefield, target player discards two cards.

Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

It hoards Lorwyn's rare sorrows.

Mana:
Power: 3/3
Cardset: Lorwyn #127 (Common)
Type: Creature

Muck Drubb

Creature - Beast

Flash (You may cast this spell any time you could cast an instant.)

When Muck Drubb enters the battlefield, change the target of target spell that targets only a single creature to Muck Drubb.

Madness (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)

Mana:
Power: 3/3
Cardset: Planar Chaos #76 (Uncommon)
Type: Creature

Mudbrawler Cohort

Creature - Goblin Warrior

Haste

Mudbrawler Cohort gets +1/+1 as long as you control another red creature.

Before a raid, the members of Wort's gang egg each other on with tales of their hunger and what they'll do to sate it, each outdoing the last.

Mana:
Power: 1/1
Cardset: Shadowmoor #100 (Common)
Type: Creature

Mudbrawler Raiders

Creature - Goblin Warrior

Mudbrawler Raiders can't be blocked by blue creatures.

To reach the ravine of the Wanderbrine River, they were told to take the shortcut "through the mountains." They took the directions literally.

Mana: {{/}}{{/}}
Power: 3/3
Cardset: Shadowmoor #213 (Common)
Type: Creature

Mudbutton Clanger

Creature - Goblin Warrior

Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Mudbutton Clanger, you may reveal it. If you do, Mudbutton Clanger gets +1/+1 until end of turn.

Mana:
Power: 1/1
Cardset: Morningtide #95 (Common)
Type: Creature

Mudbutton Torchrunner

Creature - Goblin Warrior

When Mudbutton Torchrunner dies, it deals 3 damage to target creature or player.

The oil sloshes against his skull as he nears his destination: the Frogtosser Games and the lighting of the Flaming Boggart.

Mana:
Power: 1/1
Cardset: Planechase 2012 #49 (Common)
Knights vs. Dragons #52 (Unknown)
Elves vs. Goblins #46 (Common)
Lorwyn #185 (Common)
Type: Creature

Mul Daya Channelers

Creature - Elf Druid Shaman

Play with the top card of your library revealed.

As long as the top card of your library is a creature card, Mul Daya Channelers gets +3/+3.

As long as the top card of your library is a land card, Mul Daya Channelers has ": Add two mana of any one color to your mana pool."

Mana:
Power: 2/2
Cardset: Rise of the Eldrazi #198 (Rare)
Type: Creature

Mulldrifter

Creature - Elemental

Flying

When Mulldrifter enters the battlefield, draw two cards.

Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

Mana:
Power: 2/2
Cardset: Commander 2014 #118 (Common)
Modern Masters #54 (Uncommon)
Commander #52 (Common)
Jace vs. Chandra #12 (Common)
Lorwyn #76 (Common)
Type: Creature

Munda's Vanguard

Creature - Kor Knight Ally

Cohort - , Tap an untapped Ally you control: Put a +1/+1 counter on each creature you control.

"Do not let yourselves fall now. Zendikar is depending on us-on you!"

Mana:
Power: 3/3
Cardset: Oath of the Gatewatch #29 (Rare)
Type: Creature

Munda, Ambush Leader

Legendary Creature - Kor Ally

Haste

Rally - Whenever Munda, Ambush Leader or another Ally enters the battlefield under your control, you may look at the top four cards of your library. If you do, reveal any number of Ally cards from among them, then put those cards on top of your library in any order and the rest on the bottom in any order.

Mana:
Power: 3/4
Cardset: Battle for Zendikar #215 (Rare)
Type: Creature

Murasa Pyromancer

Creature - Human Shaman Ally

Whenever Murasa Pyromancer or another Ally enters the battlefield under your control, you may have Murasa Pyromancer deal damage to target creature equal to the number of Allies you control.

"Fire is my accomplice. For enough coin, it can be yours as well."

Mana:
Power: 3/2
Cardset: Zendikar #139 (Uncommon)
Type: Creature

Murasa Ranger

Creature - Human Warrior

Landfall - Whenever a land enters the battlefield under your control, you may pay . If you do, put two +1/+1 counters on Murasa Ranger.

"If you're not prepared to fight, you'd best be prepared to die."

Mana:
Power: 3/3
Cardset: Battle for Zendikar #178 (Uncommon)
Type: Creature

Murder of Crows

Creature - Bird

Flying

Whenever another creature dies, you may draw a card. If you do, discard a card.

Even more than carrion, they crave the last words of the dying.

Mana:
Power: 4/4
Cardset: Innistrad #70 (Uncommon)
Type: Creature

Murderous Redcap

Creature - Goblin Assassin

When Murderous Redcap enters the battlefield, it deals damage equal to its power to target creature or player.

Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Mana: {{/}}{{/}}
Power: 2/2
Cardset: Modern Masters #192 (Uncommon)
Shadowmoor #192 (Uncommon)
Type: Creature

Murk Strider

Creature - Eldrazi Processor

Devoid (This card has no color.)

When Murk Strider enters the battlefield, you may put a card an opponent owns from exile into that player's graveyard. If you do, return target creature to its owner's hand.

If you can see it, it's too late.

Mana:
Power: 3/2
Cardset: Battle for Zendikar #62 (Common)
Type: Creature

Murkfiend Liege

Creature - Horror

Other green creatures you control get +1/+1.

Other blue creatures you control get +1/+1.

Untap all green and/or blue creatures you control during each other player's untap step.

Mana: {{/}}{{/}}{{/}}
Power: 4/4
Cardset: Commander 2013 #231 (Rare)
Eventide #156 (Rare)
Type: Creature

Murmuring Phantasm

Creature - Spirit

Defender

"The most insidious thing in the world is nonsense that sounds just plausible enough to listen to."
-Lazav

Mana:
Cardset: Dragon's Maze #15 (Common)
Type: Creature

Muzzio, Visionary Architect

Legendary Creature - Human Artificer

, : Look at the top X cards of your library, where X is the highest converted mana cost among artifacts you control. You may reveal an artifact card from among them and put it onto the battlefield. Put the rest on the bottom of your library in any order.

Mana:
Power: 1/3
Cardset: Conspiracy #23 (Mythic Rare)
Type: Creature

Mwonvuli Beast Tracker

Creature - Human Scout

When Mwonvuli Beast Tracker enters the battlefield, search your library for a creature card with deathtouch, hexproof, reach, or trample and reveal it. Shuffle your library and put that card on top of it.

"The more dangerous, the better."

Mana:
Power: 2/1
Cardset: Magic 2013 #177 (Uncommon)
Type: Creature

Mycoid Shepherd

Creature - Fungus

Whenever Mycoid Shepherd or another creature you control with power 5 or greater dies, you may gain 5 life.

As pure mana flooded across the shards, it brought a sense of unity even to Jund's vicious food chain.

Mana:
Power: 5/4
Cardset: Alara Reborn #73 (Rare)
Type: Creature

Mycologist

Creature - Human Druid

At the beginning of your upkeep, put a spore counter on Mycologist.

Remove three spore counters from Mycologist: Put a 1/1 green Saproling creature token onto the battlefield.

Sacrifice a Saproling: You gain 2 life.

Mana:
Cardset: Planar Chaos #27 (Uncommon)
Type: Creature

Mycoloth

Creature - Fungus

Devour 2 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with twice that many +1/+1 counters on it.)

At the beginning of your upkeep, put a 1/1 green Saproling creature token onto the battlefield for each +1/+1 counter on Mycoloth.

Mana:
Power: 4/4
Cardset: Planechase 2012 #68 (Rare)
Shards of Alara #140 (Rare)
Type: Creature

Mycosynth Fiend

Creature - Horror

Mycosynth Fiend gets +1/+1 for each poison counter your opponents have.

"I wish I could take credit for it, but nature progresses on its own, just the way it should."
-Vorinclex, Voice of Hunger

Mana:
Power: 2/2
Cardset: New Phyrexia #117 (Uncommon)
Type: Creature

Mycosynth Golem

Artifact Creature - Golem

Affinity for artifacts (This spell costs less to cast for each artifact you control.)

Artifact creature spells you cast have affinity for artifacts. (They cost less to cast for each artifact you control.)

Mana:
Power: 4/5
Cardset: Fifth Dawn #137 (Rare)
Type: Artifact Creature

Myojin of Cleansing Fire

Legendary Creature - Spirit

Myojin of Cleansing Fire enters the battlefield with a divinity counter on it if you cast it from your hand.

Myojin of Cleansing Fire is indestructible as long as it has a divinity counter on it.

Remove a divinity counter from Myojin of Cleansing Fire: Destroy all other creatures.

Mana:
Power: 4/6
Cardset: Champions of Kamigawa #35 (Rare)
Type: Creature

Myojin of Infinite Rage

Legendary Creature - Spirit

Myojin of Infinite Rage enters the battlefield with a divinity counter on it if you cast it from your hand.

Myojin of Infinite Rage is indestructible as long as it has a divinity counter on it.

Remove a divinity counter from Myojin of Infinite Rage: Destroy all lands.

Mana:
Power: 7/4
Cardset: Champions of Kamigawa #181 (Rare)
Type: Creature

Myojin of Life's Web

Legendary Creature - Spirit

Myojin of Life's Web enters the battlefield with a divinity counter on it if you cast it from your hand.

Myojin of Life's Web is indestructible as long as it has a divinity counter on it.

Remove a divinity counter from Myojin of Life's Web: Put any number of creature cards from your hand onto the battlefield.

Mana:
Power: 8/8
Cardset: Champions of Kamigawa #229 (Rare)
Type: Creature

Myojin of Night's Reach

Legendary Creature - Spirit

Myojin of Night's Reach enters the battlefield with a divinity counter on it if you cast it from your hand.

Myojin of Night's Reach is indestructible as long as it has a divinity counter on it.

Remove a divinity counter from Myojin of Night's Reach: Each opponent discards his or her hand.

Mana:
Power: 5/2
Cardset: Champions of Kamigawa #126 (Rare)
Type: Creature

Myojin of Seeing Winds

Legendary Creature - Spirit

Myojin of Seeing Winds enters the battlefield with a divinity counter on it if you cast it from your hand.

Myojin of Seeing Winds is indestructible as long as it has a divinity counter on it.

Remove a divinity counter from Myojin of Seeing Winds: Draw a card for each permanent you control.

Mana:
Power: 3/3
Cardset: Champions of Kamigawa #75 (Rare)
Type: Creature

Myr Adapter

Artifact Creature - Myr

Myr Adapter gets +1/+1 for each Equipment attached to it.

Mana:
Power: 1/1
Cardset: Mirrodin #210 (Common)
Type: Artifact Creature

Myr Battlesphere

Artifact Creature - Myr Construct

When Myr Battlesphere enters the battlefield, put four 1/1 colorless Myr artifact creature tokens onto the battlefield.

Whenever Myr Battlesphere attacks, you may tap X untapped Myr you control. If you do, Myr Battlesphere gets +X/+0 until end of turn and deals X damage to defending player.

Mana:
Power: 4/7
Cardset: Commander 2014 #254 (Rare)
Commander 2013 #247 (Rare)
Scars of Mirrodin #180 (Rare)
Type: Artifact Creature

Myr Enforcer

Artifact Creature - Myr

Affinity for artifacts (This spell costs less to cast for each artifact you control.)

Mana:
Power: 4/4
Cardset: Modern Masters #209 (Common)
Mirrodin #211 (Common)
Type: Artifact Creature

Myr Galvanizer

Artifact Creature - Myr

Other Myr creatures you control get +1/+1.

, : Untap each other Myr you control.

"We can't quite determine what they're doing, but they seem to be doing it quite well."
-Vedalken research notes

Mana:
Power: 2/2
Cardset: Scars of Mirrodin #181 (Uncommon)
Type: Artifact Creature

Myr Landshaper

Artifact Creature - Myr

: Target land becomes an artifact in addition to its other types until end of turn.

One thing the myr can't do is enjoy the scenery.

Mana:
Power: 1/1
Cardset: Darksteel #131 (Common)
Type: Artifact Creature

Myr Mindservant

Artifact Creature - Myr

, : Shuffle your library.

Mana:
Power: 1/1
Cardset: Mirrodin #213 (Uncommon)
Type: Artifact Creature

Myr Moonvessel

Artifact Creature - Myr

When Myr Moonvessel dies, add to your mana pool.

Memnarch created the myr with three qualities in mind: dependability, controllability, and disposability.

Mana:
Power: 1/1
Cardset: Darksteel #133 (Common)
Type: Artifact Creature

Myr Propagator

Artifact Creature - Myr

, : Put a token that's a copy of Myr Propagator onto the battlefield.

"We will ingest and remake this world in our image, not unlike some admirable designs I have seen here."
-Vorinclex, Voice of Hunger

Mana:
Power: 1/1
Cardset: Scars of Mirrodin #182 (Rare)
Type: Artifact Creature

Myr Prototype

Artifact Creature - Myr

At the beginning of your upkeep, put a +1/+1 counter on Myr Prototype.

Myr Prototype can't attack or block unless you pay for each +1/+1 counter on it.

Mana:
Power: 2/2
Cardset: Mirrodin #214 (Uncommon)
Type: Artifact Creature

Myr Quadropod

Artifact Creature - Myr

: Switch Myr Quadropod's power and toughness until end of turn.

Each myr was designed to fill a specific role. This one, for example, was designed to stomp on other myr.

Mana:
Power: 1/4
Cardset: Fifth Dawn #138 (Common)
Type: Artifact Creature

Myr Retriever

Artifact Creature - Myr

When Myr Retriever dies, return another target artifact card from your graveyard to your hand.

Mana:
Power: 1/1
Cardset: Commander 2014 #255 (Uncommon)
Modern Masters #210 (Uncommon)
Mirrodin #215 (Uncommon)
Type: Artifact Creature

Myr Servitor

Artifact Creature - Myr

At the beginning of your upkeep, if Myr Servitor is on the battlefield, each player returns all cards named Myr Servitor from his or her graveyard to the battlefield.

The Krark Clan enjoys pulling them apart just to watch them reassemble one another.

Mana:
Power: 1/1
Cardset: Fifth Dawn #139 (Common)
Type: Artifact Creature

Myr Sire

Artifact Creature - Myr

When Myr Sire dies, put a 1/1 colorless Myr artifact creature token onto the battlefield.

For the Phyrexians, death is not an end, nor a one-time occurrence.

Mana:
Power: 1/1
Cardset: Commander 2014 #256 (Common)
Mirrodin Besieged #116 (Common)
Type: Artifact Creature

Myr Superion

Artifact Creature - Myr

Spend only mana produced by creatures to cast Myr Superion.

Two kinds of myr survive: the powerful and those that stay close by them.

Mana:
Power: 5/6
Cardset: New Phyrexia #146 (Rare)
Type: Artifact Creature

Myr Welder

Artifact Creature - Myr

Imprint - : Exile target artifact card from a graveyard.

Myr Welder has all activated abilities of all cards exiled with it.

Memnarch designed some myr to follow the levelers and reaffix lost parts. Mirran partisans put that instinct to good use.

Mana:
Power: 1/4
Cardset: Mirrodin Besieged #118 (Rare)
Type: Artifact Creature

Myrsmith

Creature - Human Artificer

Whenever you cast an artifact spell, you may pay . If you do, put a 1/1 colorless Myr artifact creature token onto the battlefield.

The Auriok see the artificer as a conduit, beckoning new creations into the world.

Mana:
Power: 2/1
Cardset: Scars of Mirrodin #16 (Uncommon)
Type: Creature

Mystic Enforcer

Creature - Human Nomad Mystic

Protection from black

Threshold - As long as seven or more cards are in your graveyard, Mystic Enforcer gets +3/+3 and has flying.

Mana:
Power: 3/3
Cardset: Time Spiral "Timeshifted" #96 (Special)
Odyssey #290 (Rare)
Type: Creature

Mystic of the Hidden Way

Creature - Human Monk

Mystic of the Hidden Way can't be blocked.

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

"There are no obstacles, only different paths."

Mana:
Power: 3/2
Cardset: Khans of Tarkir #48 (Common)
Type: Creature

Mystic Snake

Creature - Snake

Flash (You may cast this spell any time you could cast an instant.)

When Mystic Snake enters the battlefield, counter target spell.

Its fangs are in your flesh before its hiss leaves your ears.

Mana:
Power: 2/2
Cardset: Time Spiral "Timeshifted" #97 (Special)
Apocalypse #112 (Rare)
Type: Creature

Nacatl Hunt-Pride

Creature - Cat Warrior

Vigilance

, : Target creature can't block this turn.

, : Target creature blocks this turn if able.

"We must hunt and kill the dragon before it can return to raze our ancient city."

Mana:
Power: 5/4
Cardset: Ajani vs. Nicol Bolas #20 (Uncommon)
Conflux #13 (Uncommon)
Type: Creature

Nacatl Outlander

Creature - Cat Scout

Protection from blue

Survival in the wilds of Naya left Tiyan well equipped to win the civilized battles of Bant.

Mana:
Power: 2/2
Cardset: Conflux #119 (Common)
Type: Creature

Nacatl Savage

Creature - Cat Warrior

Protection from artifacts

"Blades dull and armor dents. Marisi taught us that instinct is the only thing a true warrior needs."
-Ajani

Mana:
Power: 2/1
Cardset: Conflux #86 (Common)
Type: Creature

Nacatl War-Pride

Creature - Cat Warrior

Nacatl War-Pride must be blocked by exactly one creature if able.

Whenever Nacatl War-Pride attacks, put X tokens that are copies of Nacatl War-Pride onto the battlefield tapped and attacking, where X is the number of creatures defending player controls. Exile the tokens at the beginning of the next end step.

Mana:
Power: 3/3
Cardset: Future Sight #147 (Uncommon)
Type: Creature

Nagao, Bound by Honor

Legendary Creature - Human Samurai

Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.)

Whenever Nagao, Bound by Honor attacks, Samurai creatures you control get +1/+1 until end of turn.

Mana:
Power: 3/3
Cardset: Champions of Kamigawa #36 (Uncommon)
Type: Creature

Nantuko Disciple

Creature - Insect Druid

, : Target creature gets +2/+2 until end of turn.

Unanswered prayers are themselves answers.
-Nantuko teaching

Mana:
Power: 2/2
Cardset: Eighth Edition #268 (Common)
Odyssey #253 (Common)
Type: Creature

Nantuko Husk

Creature - Zombie Insect

Sacrifice a creature: Nantuko Husk gets +2/+2 until end of turn.

The soul sheds light, and death is its shadow. When the light dims, life and death embrace.
-Nantuko teaching

Mana:
Power: 2/2
Cardset: Commander #90 (Uncommon)
Tenth Edition #162 (Uncommon)
Ninth Edition #148 (Uncommon)
Onslaught #159 (Common)
Type: Creature

Nantuko Shade

Creature - Insect Shade

: Nantuko Shade gets +1/+1 until end of turn.

In life, the nantuko study nature by revering it. In death, they study nature by disemboweling it.

Mana:
Power: 2/1
Cardset: Commander 2014 #151 (Rare)
Magic 2011 #106 (Rare)
Torment #74 (Rare)
Type: Creature

Nantuko Shaman

Creature - Insect Shaman

When Nantuko Shaman enters the battlefield, if you control no tapped lands, draw a card.

Suspend 1- (Rather than cast this card from your hand, you may pay and exile it with a time counter on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)

Mana:
Power: 3/2
Cardset: Modern Masters #156 (Common)
Time Spiral #208 (Common)
Type: Creature
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