Zephyr ChargeEnchantment: Target creature gains flying until end of turn. "All armies prefer high ground to low and sunny places to dark."-Sun Tzu, Art of War, trans. Giles |
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Artificer's HexEnchantment - AuraEnchant Equipment "Some treasures aren't worth finding, let alone stealing."-Dack Fayden |
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Dark FavorEnchantment - AuraEnchant creature When he began to curse what he held holy, his strength grew unrivaled. |
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Dark ProphecyEnchantmentWhenever a creature you control dies, you draw a card and lose 1 life. When the bog ran short on small animals, Ekri turned to the surrounding farmlands. |
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Mark of the VampireEnchantment - AuraEnchant creature "My ‘condition' is a trial. The weak are consumed by it. The strong transcend it." |
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Quag SicknessEnchantment - AuraEnchant creature The dread gases didn't kill Farbid. But as he lay in the muck, miserable and helpless, watching ghouls and rats advance on him, he wished they had. |
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Sanguine BondEnchantmentWhenever you gain life, target opponent loses that much life. "Blood is constant. Every drop I drink, someone must bleed." |
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Awaken the AncientEnchantment - AuraEnchant Mountain Some days you stand to greet the horizon. Other days the horizon stands to greet you. |
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Barrage of ExpendablesEnchantment, Sacrifice a creature: Barrage of Expendables deals 1 damage to target creature or player. Goblin generals don't distinguish between troops and ammunition. |
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Burning EarthEnchantmentWhenever a player taps a nonbasic land for mana, Burning Earth deals 1 damage to that player. "Your world is formed from the same power that wraps my burning hand around your throat."-Shrazik, lavamancer |
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Lightning TalonsEnchantment - AuraEnchant creature "This is going to hurt a lot, but on the bright side, you'll be dead soon." |
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Shiv's EmbraceEnchantment - AuraEnchant creature
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Into the WildsEnchantmentAt the beginning of your upkeep, look at the top card of your library. If it's a land card, you may put it onto the battlefield. "Wonders hide where the trees grow thickest."-Mul Daya proverb |
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Oath of the Ancient WoodEnchantmentWhenever Oath of the Ancient Wood or another enchantment enters the battlefield under your control, you may put a +1/+1 counter on target creature. "Some gaze upon the forest and see trees. I see true power." |
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Primeval BountyEnchantmentWhenever you cast a creature spell, put a 3/3 green Beast creature token onto the battlefield.
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TrollhideEnchantment - AuraEnchant creature
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Verdant HavenEnchantment - AuraEnchant land
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Accorder's ShieldArtifact - EquipmentEquipped creature gets +0/+3 and has vigilance. (Attacking doesn't cause it to tap.) An Auriok shield is polished to a mirror finish even on the inside, enabling its bearer to watch foes ahead and behind. |
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Bubbling CauldronArtifact, , Sacrifice a creature: You gain 4 life.
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Darksteel ForgeArtifactArtifacts you control have indestructible. (Effects that say "destroy" don't destroy them. Artifact creatures with indestructible can't be destroyed by damage.) "Did it have this shape upon Mirrodin's creation, or did some inconceivable force shape the unshapable?" |
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Darksteel IngotArtifactIndestructible
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Door of DestiniesArtifactAs Door of Destinies enters the battlefield, choose a creature type.
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Elixir of ImmortalityArtifact, : You gain 5 life. Shuffle Elixir of Immortality and your graveyard into their owner's library. "Bottled life. Not as tasty as I'm used to, rather stale, but it has the same effect." |
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FireshriekerArtifact - EquipmentEquipped creature has double strike. (It deals both first-strike and regular combat damage.)
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Haunted Plate MailArtifact - EquipmentEquipped creature gets +4/+4.
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MillstoneArtifact, : Target player puts the top two cards of his or her library into his or her graveyard. More than one mage has been driven insane by the sound of the millstone relentlessly grinding away. |
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Pyromancer's GauntletArtifactIf a red instant or sorcery spell you control or a red planeswalker you control would deal damage to a permanent or player, it deals that much damage plus 2 to that permanent or player instead. An inferno is just a gesture away. |
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Ratchet BombArtifact: Put a charge counter on Ratchet Bomb.
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Ring of Three WishesArtifactRing of Three Wishes enters the battlefield with three wish counters on it.
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Rod of RuinArtifact, : Rod of Ruin deals 1 damage to target creature or player. "My masterpiece is complete-and so shall be my triumph." |
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Staff of the Death MagusArtifactWhenever you cast a black spell or a Swamp enters the battlefield under your control, you gain 1 life. A symbol of ambition in ruthless times. |
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Staff of the Flame MagusArtifactWhenever you cast a red spell or a Mountain enters the battlefield under your control, you gain 1 life. A symbol of passion in indifferent times. |
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Staff of the Mind MagusArtifactWhenever you cast a blue spell or an Island enters the battlefield under your control, you gain 1 life. A symbol of sagacity in bewildering times. |
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Staff of the Sun MagusArtifactWhenever you cast a white spell or a Plains enters the battlefield under your control, you gain 1 life. A symbol of conviction in uncertain times. |
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Staff of the Wild MagusArtifactWhenever you cast a green spell or a Forest enters the battlefield under your control, you gain 1 life. A symbol of ferocity in oppressive times. |
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Strionic ResonatorArtifact, : Copy target triggered ability you control. You may choose new targets for the copy. (A triggered ability uses the words "when," "whenever," or "at.") Its tines cannot be rung by mere physical force. Only magic of great power can start its eldritch resonance. |
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Trading PostArtifact, , Discard a card: You gain 4 life.
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Vial of PoisonArtifact, Sacrifice Vial of Poison: Target creature gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.) There are worse ways to die, but not many. |
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Ajani, Caller of the PridePlaneswalker - Ajani (Loyalty: 4)+1: Put a +1/+1 counter on up to one target creature.
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Jace, Memory AdeptPlaneswalker - Jace (Loyalty: 4)+1: Draw a card. Target player puts the top card of his or her library into his or her graveyard.
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