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Boros Charm

Instant

Choose one - Boros Charm deals 4 damage to target player; or permanents you control gain indestructible until end of turn; or target creature gains double strike until end of turn.

"Practice compassion and mercy. But know when they must end."
-Aurelia

Mana:
Cardset: Commander 2013 #179 (Uncommon)
Gatecrash #148 (Uncommon)
Type: Instant

Simic Charm

Instant

Choose one - Target creature gets +3/+3 until end of turn; or permanents you control gain hexproof until end of turn; or return target creature to its owner's hand.

"We measure our progress in heartbeats."
-Prime Speaker Zegana

Mana:
Cardset: Gatecrash #195 (Uncommon)
Type: Instant

Contaminated Ground

Enchantment - Aura

Enchant land

Enchanted land is a Swamp.

Whenever enchanted land becomes tapped, its controller loses 2 life.

"The Na Plateau is lost. Do not ask what happened, and never return there."
-Nirthu, lone missionary

Mana:
Cardset: Gatecrash #59 (Common)
Rise of the Eldrazi #102 (Common)
Type: Enchantment

Murder Investigation

Enchantment - Aura

Enchant creature you control

When enchanted creature dies, put X 1/1 white Soldier creature tokens onto the battlefield, where X is its power.

"Every death has a web of consequences. Our job is to find the spider."

Mana:
Cardset: Gatecrash #21 (Uncommon)
Type: Enchantment

Illness in the Ranks

Enchantment

Creature tokens get -1/-1.

"Selesnya denied us tribute. Let's show them the error of their ways."
-Milana, Orzhov prelate

Mana:
Cardset: Gatecrash #69 (Uncommon)
Type: Enchantment

Tin Street Market

Enchantment - Aura

Enchant land

Enchanted land has ", Discard a card: Draw a card."

"Sometimes I stroll along Tin Street and watch citizens busy with their daily lives. It reminds me why I do my job."
-Arrester Lavinia, Tenth Precinct

Mana:
Cardset: Gatecrash #108 (Common)
Type: Enchantment

Dying Wish

Enchantment - Aura

Enchant creature you control

When enchanted creature dies, target player loses X life and you gain X life, where X is its power.

"I wish I could rewrite my every deed and kill you with my first breath instead of my last."

Mana:
Cardset: Gatecrash #64 (Uncommon)
Type: Enchantment

Way of the Thief

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+2.

Enchanted creature is unblockable as long as you control a Gate.

A true shortcut isn't a way other people don't know; it's a way other people can't go.

Mana:
Cardset: Gatecrash #56 (Common)
Type: Enchantment

Hold the Gates

Enchantment

Creatures you control get +0/+1 for each Gate you control and have vigilance.

"We grew up on these streets. We know them better than any Boros grunt from Zelzo."

Mana:
Cardset: Gatecrash #16 (Uncommon)
Type: Enchantment

Madcap Skills

Enchantment - Aura

Enchant creature

Enchanted creature gets +3/+0 and can't be blocked except by two or more creatures.

The larger the crowd, the harder it is for them to run away.

Mana:
Cardset: Gatecrash #98 (Common)
Type: Enchantment

Soul Ransom

Enchantment - Aura

Enchant creature

You control enchanted creature.

Discard two cards: Soul Ransom's controller sacrifices it, then draws two cards. Only any opponent may activate this ability.

Mana:
Cardset: Gatecrash #198 (Rare)
Type: Enchantment

Blind Obedience

Enchantment

Extort (Whenever you cast a spell, you may pay . If you do, each opponent loses 1 life and you gain that much life.)

Artifacts and creatures your opponents control enter the battlefield tapped.

"By the time your knees have worn through your robe, you may have begun to learn your place."

Mana:
Cardset: Gatecrash #6 (Rare)
Type: Enchantment

Debtor's Pulpit

Enchantment - Aura

Enchant land

Enchanted land has ": Tap target creature."

"You may not be able to pay. But you can still kneel."
-Milana, Orzhov prelate

Mana:
Cardset: Gatecrash #10 (Uncommon)
Type: Enchantment

Primal Visitation

Enchantment - Aura

Enchant creature

Enchanted creature gets +3/+3 and has haste.

Gruul shamans believe all sentient beings have the soul of savagery inside them, an animal form clawing to escape.

Mana:
Cardset: Gatecrash #187 (Common)
Type: Enchantment

Forced Adaptation

Enchantment - Aura

Enchant creature

At the beginning of your upkeep, put a +1/+1 counter on enchanted creature.

"We're planting the seeds of change. Sometimes, we plant them in people."
-Vorel of the Hull Clade

Mana:
Cardset: Gatecrash #120 (Common)
Type: Enchantment

Gift of Orzhova

Enchantment - Aura

Enchant creature

Enchanted creature gets +1/+1 and has flying and lifelink.

"Remember by whose gift you ascend."
-Milana, Orzhov prelate

Mana: {{/}}{{/}}
Cardset: Gatecrash #219 (Uncommon)
Type: Enchantment

Guildscorn Ward

Enchantment - Aura

Enchant creature

Enchanted creature has protection from multicolored.

"The Gateless have risen. The Ten shall fall."
-Ninth District graffiti

Mana:
Cardset: Gatecrash #15 (Common)
Type: Enchantment

Skygames

Enchantment - Aura

Enchant land

Enchanted land has ": Target creature gains flying until end of turn. Activate this ability only any time you could cast a sorcery."

Both Boros and Azorius scout the games in hopes of recruiting the finest athletes.

Mana:
Cardset: Gatecrash #51 (Common)
Type: Enchantment

Death's Approach

Enchantment - Aura

Enchant creature

Enchanted creature gets -X/-X, where X is the number of creature cards in its controller's graveyard.

"It's cold in the grave, and the dead crave your warmth. Who are you to deny them?"
-Strava, Dimir mage

Mana:
Cardset: Gatecrash #62 (Common)
Type: Enchantment

One Thousand Lashes

Enchantment - Aura

Enchant creature

Enchanted creature can't attack or block, and its activated abilities can't be activated.

At the beginning of the upkeep of enchanted creature's controller, that player loses 1 life.

Mana:
Cardset: Gatecrash #183 (Uncommon)
Type: Enchantment

Five-Alarm Fire

Enchantment

Whenever a creature you control deals combat damage, put a blaze counter on Five-Alarm Fire.

Remove five blaze counters from Five-Alarm Fire: Five-Alarm Fire deals 5 damage to target creature or player.

Mana:
Cardset: Gatecrash #91 (Rare)
Type: Enchantment

Ooze Flux

Enchantment

, Remove one or more +1/+1 counters from among creatures you control: Put an X/X green Ooze creature token onto the battlefield, where X is the number of +1/+1 counters removed this way.

Mana:
Cardset: Gatecrash #128 (Rare)
Type: Enchantment

Assemble the Legion

Enchantment

At the beginning of your upkeep, put a muster counter on Assemble the Legion. Then put a 1/1 red and white Soldier creature token with haste onto the battlefield for each muster counter on Assemble the Legion.

Mana:
Cardset: Gatecrash #142 (Rare)
Type: Enchantment

Holy Mantle

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+2 and has protection from creatures.

"The guilds promise to provide safety. I prefer to make my own."
-Briska, Ninth District freemage

Mana:
Cardset: Gatecrash #17 (Uncommon)
Type: Enchantment

Alpha Authority

Enchantment - Aura

Enchant creature

Enchanted creature has hexproof and can't be blocked by more than one creature.

Even the bitterest enemies of the Burning-Tree Clan respect the strength of Borborygmos's rule.

Mana:
Cardset: Gatecrash #114 (Uncommon)
Type: Enchantment

Agoraphobia

Enchantment - Aura

Enchant creature

Enchanted creature gets -5/-0.

: Return Agoraphobia to its owner's hand.

"Everyone in this city is choosing sides. I choose inside."

Mana:
Cardset: Gatecrash #30 (Uncommon)
Type: Enchantment

Verdant Haven

Enchantment - Aura

Enchant land

When Verdant Haven enters the battlefield, you gain 2 life.

Whenever enchanted land is tapped for mana, its controller adds one mana of any color to his or her mana pool (in addition to the mana the land produces).

Mana:
Cardset: Magic 2015 #206 (Common)
Magic 2014 #199 (Common)
Gatecrash #138 (Common)
Type: Enchantment

Crackling Perimeter

Enchantment

Tap an untapped Gate you control: Crackling Perimeter deals 1 damage to each opponent.

As the path he sought came into focus, Niv-Mizzet took steps to prevent others from approaching it.

Mana:
Cardset: Gatecrash #88 (Uncommon)
Type: Enchantment

Orzhov Keyrune

Artifact

: Add or to your mana pool.

: Orzhov Keyrune becomes a 1/4 white and black Thrull artifact creature with lifelink until end of turn.

You only need to wield it once to appreciate the power of control.

Mana:
Cardset: Gatecrash #233 (Uncommon)
Type: Artifact

Prophetic Prism

Artifact

When Prophetic Prism enters the battlefield, draw a card.

, : Add one mana of any color to your mana pool.

"The explorer who found it got a bad deal when he sold it. He merely got rich."

Mana:
Cardset: Gatecrash #234 (Common)
Commander #256 (Common)
Rise of the Eldrazi #222 (Common)
Type: Artifact

Simic Keyrune

Artifact

: Add or to your mana pool.

: Simic Keyrune becomes a 2/3 green and blue Crab artifact creature with hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)

Mana:
Cardset: Gatecrash #237 (Uncommon)
Type: Artifact

Gruul Keyrune

Artifact

: Add or to your mana pool.

: Gruul Keyrune becomes a 3/2 red and green Beast artifact creature with trample until end of turn.

As perilous and unpredictable as the wilds themselves.

Mana:
Cardset: Gatecrash #230 (Uncommon)
Type: Artifact

Illusionist's Bracers

Artifact - Equipment

Whenever an ability of equipped creature is activated, if it isn't a mana ability, copy that ability. You may choose new targets for the copy.

Equip

It's easy to believe you're a god when you're twice as powerful as everyone else.

Mana:
Cardset: Gatecrash #231 (Rare)
Type: Artifact

Dimir Keyrune

Artifact

: Add or to your mana pool.

: Dimir Keyrune becomes a 2/2 blue and black Horror artifact creature until end of turn and is unblockable this turn.

A key that slips through every lock.

Mana:
Cardset: Gatecrash #228 (Uncommon)
Type: Artifact

Glaring Spotlight

Artifact

Creatures your opponents control with hexproof can be the targets of spells and abilities you control as though they didn't have hexproof.

, Sacrifice Glaring Spotlight: Creatures you control gain hexproof until end of turn and are unblockable this turn.

Mana:
Cardset: Gatecrash #229 (Rare)
Type: Artifact

Boros Keyrune

Artifact

: Add or to your mana pool.

: Boros Keyrune becomes a 1/1 red and white Soldier artifact creature with double strike until end of turn. (It deals both first-strike and regular combat damage.)

Mana:
Cardset: Gatecrash #227 (Uncommon)
Type: Artifact

Riot Gear

Artifact - Equipment

Equipped creature gets +1/+2.

Equip (: Attach to target creature you control. Equip only as a sorcery.)

Any meeting between guilds requires proper equipment.

Mana:
Cardset: Gatecrash #236 (Common)
Type: Artifact

Skyblinder Staff

Artifact - Equipment

Equipped creature gets +1/+0 and can't be blocked by creatures with flying.

Equip (: Attach to target creature you control. Equip only as a sorcery.)

"If bats are the only thing between me and a mountain of Orzhov coins, then I'm about to be a very rich thief."

Mana:
Cardset: Gatecrash #238 (Common)
Type: Artifact

Razortip Whip

Artifact

, : Razortip Whip deals 1 damage to target opponent.

"It no longer surprises me what shows up in our raid of a Rakdos revue."
-Janik Bara, Wojek captain

Mana:
Cardset: Gatecrash #235 (Common)
Type: Artifact

Domri Rade

Planeswalker - Domri (Loyalty: 3)

+1: Look at the top card of your library. If it's a creature card, you may reveal it and put it into your hand.

-2: Target creature you control fights another target creature.

-7: You get an emblem with "Creatures you control have double strike, trample, hexproof, and haste."

Mana:
Cardset: Gatecrash #156 (Mythic Rare)
Type: Planeswalker