DracoArtifact Creature - DragonDomain - Draco costs less to cast for each basic land type among lands you control.
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Pillar of WarArtifact Creature - GolemDefender Just because a temple has no guards doesn't mean it's undefended. |
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Gold-Forged SentinelArtifact Creature - ChimeraFlying Blessed by the gods. Coveted by mortals. Beholden to neither. |
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Æther SearcherArtifact Creature - ConstructReveal Æther Searcher as you draft it. Reveal the next card you draft and note its name.
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Agent of AcquisitionsArtifact Creature - ConstructDraft Agent of Acquisitions face up.
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Canal DredgerArtifact Creature - ConstructDraft Canal Dredger face up.
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Cogwork GrinderArtifact Creature - ConstructDraft Cogwork Grinder face up.
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Cogwork LibrarianArtifact Creature - ConstructDraft Cogwork Librarian face up. Why wait for answers? |
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Cogwork SpyArtifact Creature - Bird ConstructReveal Cogwork Spy as you draft it. You may look at the next card drafted from this booster pack. Paliano's creations provide ample opportunities to plot the downfall of a neighbor. |
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Cogwork TrackerArtifact Creature - Hound ConstructReveal Cogwork Tracker as you draft it and note the player who passed it to you.
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Deal BrokerArtifact Creature - ConstructDraft Deal Broker face up.
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Lore SeekerArtifact Creature - ConstructReveal Lore Seeker as you draft it. After you draft Lore Seeker, you may add a booster pack to the draft. (Your next pick is from that booster pack. Pass it to the next player and it's drafted this draft round.) Each volume contains wonders. |
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Lurking AutomatonArtifact Creature - ConstructReveal Lurking Automaton as you draft it and note how many cards you've drafted this draft round, including Lurking Automaton.
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Whispergear SneakArtifact Creature - ConstructDraft Whispergear Sneak face up. Spy for today. Plan for tomorrow. |
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Silent ArbiterArtifact Creature - ConstructNo more than one creature can attack each combat. Scholars say that arbiters exist on every world, created by an unknown hand to enforce justice. |
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Scuttling Doom EngineArtifact Creature - ConstructScuttling Doom Engine can't be blocked by creatures with power 2 or less. A masterwork of spite, inspired by madness. |
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Soul of New PhyrexiaArtifact Creature - AvatarTrample
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Will-Forged GolemArtifact Creature - GolemConvoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.) The modular nature of the automaton's design makes assembly perfectly intuitive. |
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Witness of the AgesArtifact Creature - GolemMorph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.) It strode through the clash of dragons, the fall of Ugin, and the rise of the khans. |
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Bosh, Iron GolemLegendary Artifact Creature - GolemTrample
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Bottle GnomesArtifact Creature - GnomeSacrifice Bottle Gnomes: You gain 3 life. Reinforcements . . . or refreshments? |
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CathodionArtifact Creature - ConstructWhen Cathodion dies, add to your mana pool. Instead of creating a tool that would be damaged by heat, the Thran built one that was charged by it. |
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Junk DiverArtifact Creature - BirdFlying Garbage in, treasure out. |
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Hewed Stone RetainersArtifact Creature - GolemCast Hewed Stone Retainers only if you've cast another spell this turn. "Their origins are shrouded in mystery. I believe they are the protectors of the lost secrets of our world." |
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Pilgrim of the FiresArtifact Creature - GolemFirst strike, trample The most skilled Jeskai artisans can craft imposing golems with such precision that they will last an eternity-the time believed necessary to master the Fires of the Jeskai Way. |
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Ugin's ConstructArtifact Creature - ConstructWhen Ugin's Construct enters the battlefield, sacrifice a permanent that's one or more colors. While trapping the Eldrazi on Zendikar, Ugin learned little from Sorin, but he gleaned the rudiments of lithomancy from Nahiri. |
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Ancestral StatueArtifact Creature - GolemWhen Ancestral Statue enters the battlefield, return a nonland permanent you control to its owner's hand. The mage awakened the statue in hopes of learning the lost lore of her clan, but the statue was interested only in war. |
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Custodian of the TroveArtifact Creature - GolemDefender Silumgar delights in repurposing the treasures of other clans to serve his own ravenous greed. |
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Dragonloft IdolArtifact Creature - GargoyleAs long as you control a Dragon, Dragonloft Idol gets +1/+1 and has flying and trample. The idols were forged during the time of the Khanfall, when the dragons came to rule Tarkir and its people aligned themselves with the five dragonlords. |
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Keeper of the LensArtifact Creature - GolemYou may look at face-down creatures you don't control. (You may do this at any time.) "It sees all, but it reveals what it sees only to a chosen few." |
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Hedron CrawlerArtifact Creature - Construct: Add {C} to your mana pool. ({C} represents colorless mana.) "It's endearing, in a mystical, pointy sort of way." |
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Angel of Glory's RiseCreature - AngelFlying "Justice isn't done until undeath is undone." |
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Angel of JubilationCreature - AngelFlying "Though Innistrad is not cleansed of evil, we finally have cause to rejoice." |
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Angelic WallCreature - WallDefender (This creature can't attack.) "The air stirred as if fanned by angels' wings, and the enemy was turned aside." |
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ArchangelCreature - AngelFlying, vigilance The sky rang with the cries of armored seraphs, and the darkness made a tactical retreat. |
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Avacyn, Angel of HopeLegendary Creature - AngelFlying, vigilance A golden helix streaked skyward from the Helvault. A thunderous explosion shattered the silver monolith and Avacyn emerged, free from her prison at last. |
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Cathedral SanctifierCreature - Human ClericWhen Cathedral Sanctifier enters the battlefield, you gain 3 life. "Evil will soon be vanquished. What Innistrad most needs now is healing." |
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Devout ChaplainCreature - Human Cleric, Tap two untapped Humans you control: Exile target artifact or enchantment. "By Avacyn's decree, we shall cleanse these relics of their demonic past." |
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Emancipation AngelCreature - AngelFlying "You have done your best. I give you leave to rest." |
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Farbog ExplorerCreature - Human ScoutSwampwalk (This creature is unblockable as long as defending player controls a Swamp.) "I'd slog through a thousand swamps to help one soul find rest." |
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Goldnight CommanderCreature - Human Cleric SoldierWhenever another creature enters the battlefield under your control, creatures you control get +1/+1 until end of turn. "One faith, but many hands in victory." |
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Goldnight RedeemerCreature - AngelFlying The Host sings of Avacyn's return without a single verse about its own suffering. |
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Herald of WarCreature - AngelFlying
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Holy JusticiarCreature - Human Cleric, : Tap target creature. If that creature is a Zombie, exile it. Her eyes see through the rotting flesh and glimpse a soul in agony, begging for the Blessed Sleep. |
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Midnight DuelistCreature - Human SoldierProtection from Vampires Avacyn's return did not rid him of his desire for revenge. |
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Midvast ProtectorCreature - Human WizardWhen Midvast Protector enters the battlefield, target creature you control gains protection from the color of your choice until end of turn. "I cultivated my faith in Avacyn despite meager returns. Now my faith is repaid." |
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Moonlight GeistCreature - SpiritFlying Wails and whispers are the only weapons she has left. |
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Moorland InquisitorCreature - Human Soldier: Moorland Inquisitor gains first strike until end of turn. Inquisitors are taught scripture, philosophy, and the fine art of sharpening an axe. |
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Nearheath PilgrimCreature - Human ClericSoulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
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Restoration AngelCreature - AngelFlash
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Riders of GavonyCreature - Human KnightVigilance
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Seraph of DawnCreature - AngelFlying She parts the clouds so sunlight can reach even the darkest lairs and duskiest tombs. |
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Silverblade PaladinCreature - Human KnightSoulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
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Spectral GateguardsCreature - Spirit SoldierSoulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
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Thraben ValiantCreature - Human SoldierVigilance "Once more into Devil's Breach, soldiers. I want another devil tail for my collection." |
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Voice of the ProvincesCreature - AngelFlying Her horn is heard across Innistrad, lifting the hearts of the righteous. |
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Alchemist's ApprenticeCreature - Human WizardSacrifice Alchemist's Apprentice: Draw a card. Side effects may include foul odors, scalding steam, and spontaneous nonexistence. |
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Captain of the MistsCreature - Human WizardWhenever another Human enters the battlefield under your control, untap Captain of the Mists. "I am no mere ship's captain. The north wind is my accomplice. The tide is my first mate." |
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Deadeye NavigatorCreature - SpiritSoulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
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Elgaud ShieldmateCreature - Human SoldierSoulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
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FettergeistCreature - SpiritFlying The choices of the living will tether them in death. |
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Galvanic AlchemistCreature - Human WizardSoulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
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Gryff VanguardCreature - Human KnightFlying "Ghouls smashed the door, but I heard the call of the gryffs and knew we were saved." |
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Havengul SkaabCreature - Zombie HorrorWhenever Havengul Skaab attacks, return another creature you control to its owner's hand. An abomination so violent that the other fiends tremble at the sight of it. |
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Latch SeekerCreature - SpiritLatch Seeker is unblockable. It seeks a tomb that will hold it, a coffin that will give it rest. |
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Lone RevenantCreature - SpiritHexproof (This creature can't be the target of spells or abilities your opponents control.)
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Lunar MysticCreature - Human WizardWhenever you cast an instant spell, you may pay . If you do, draw a card. "I'm pleased this world has learned the moon affects more than the tides." |
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Mist RavenCreature - BirdFlying "When you see a raven, head for the hills. It knows when the ghost-tide is headed in." |
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Misthollow GriffinCreature - GriffinFlying For some creatures, existing is only a whim. |
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Nephalia SmugglerCreature - Human Rogue, : Exile another target creature you control, then return that card to the battlefield under your control. "My drivers are trustworthy. I removed their tongues myself. Any other questions?" |
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Rotcrown GhoulCreature - ZombieWhen Rotcrown Ghoul dies, target player puts the top five cards of his or her library into his or her graveyard. "Don't look into its eyes. It's thinking things no dead thing should think." |
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Scrapskin DrakeCreature - Zombie DrakeFlying "The cathars killed my skaabs down below. Let's see how high their swords can reach." |
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Stern MentorCreature - Human WizardSoulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
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Tandem LookoutCreature - Human ScoutSoulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
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WingcrafterCreature - Human WizardSoulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
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Blood ArtistCreature - VampireWhenever Blood Artist or another creature dies, target player loses 1 life and you gain 1 life. "Great art can never be created without great suffering." |
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Bloodflow ConnoisseurCreature - VampireSacrifice a creature: Put a +1/+1 counter on Bloodflow Connoisseur. "Death not for survival but for vanity and pleasure? This is the decadence I sought to curb." |
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Butcher GhoulCreature - ZombieUndying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) Without a mind, it doesn't fear death. Without a soul, it doesn't mind killing. |
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Corpse TradersCreature - Human Rogue, Sacrifice a creature: Target opponent reveals his or her hand. You choose a card from it. That player discards that card. Activate this ability only any time you could cast a sorcery. Those without breath can't complain. |
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Crypt CreeperCreature - ZombieSacrifice Crypt Creeper: Exile target card from a graveyard. "I guess what they say is true. What doesn't kill you makes you stronger. Or at least stranger." |
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Dark ImpostorCreature - Vampire Assassin: Exile target creature and put a +1/+1 counter on Dark Impostor. "Ah, this is a nice life. I can see why you were so desperate to keep it." |
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Demonic TaskmasterCreature - DemonFlying Subservience to greater power is the only law in the pit. |
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Demonlord of AshmouthCreature - DemonFlying
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Dread SlaverCreature - Zombie HorrorWhenever a creature dealt damage by Dread Slaver this turn dies, return it to the battlefield under your control. That creature is a black Zombie in addition to its other colors and types. Half a brain rules the mindless. |
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Driver of the DeadCreature - VampireWhen Driver of the Dead dies, return target creature card with converted mana cost 2 or less from your graveyard to the battlefield. Some vampires resorted to corpse trading after cathars burned their estates and drove them from their ancestral feeding grounds. |
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Evernight ShadeCreature - Shade: Evernight Shade gets +1/+1 until end of turn.
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Gloom SurgeonCreature - SpiritIf combat damage would be dealt to Gloom Surgeon, prevent that damage and exile that many cards from the top of your library. He roams the streets of Havengul seeking the sick and delirious so that he may cure them of their lives. |
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GriselbrandLegendary Creature - DemonFlying, lifelink "Avacyn emerged from the broken Helvault, but her freedom came at a price-him." |
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Harvester of SoulsCreature - DemonDeathtouch "He is judge, jury, and executioner because he killed them all." |
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Hunted GhoulCreature - ZombieHunted Ghoul can't block Humans. Even after Hanweir was saved, Gisa's lost ghouls would shamble through, still following the twisted orders of their imprisoned master. |
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Maalfeld TwinsCreature - ZombieWhen Maalfeld Twins dies, put two 2/2 black Zombie creature tokens onto the battlefield. "Who am I to break up a family?" |
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Marrow BatsCreature - Bat SkeletonFlying "No matter how far we push into Stensia, undeath will always remain in these lands." |
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Polluted DeadCreature - ZombieWhen Polluted Dead dies, destroy target land. After the zombie attack, crops withered on the vine, and the thriving village became a ghost town almost overnight. |
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Renegade DemonCreature - Demon"Have you ever cornered a wounded vampire? That's a walk in the cathedral garden in comparison." |
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Searchlight GeistCreature - SpiritFlying It rises with the fall of darkness, seeking souls to extinguish. |
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Soulcage FiendCreature - DemonWhen Soulcage Fiend dies, each player loses 3 life. Vowing to free the souls of her children, Kastinne followed the tormentors into the ghastly network of caves below Stensia. |
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Treacherous Pit-DwellerCreature - DemonWhen Treacherous Pit-Dweller enters the battlefield from a graveyard, target opponent gains control of it.
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Undead ExecutionerCreature - ZombieWhen Undead Executioner dies, you may have target creature get -2/-2 until end of turn. Heartless killer in life, brainless killer in death. |
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Archwing DragonCreature - DragonFlying, haste Swifter than an angel, crueler than a demon, and relentless as a ghoul. |
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Falkenrath ExterminatorCreature - Vampire ArcherWhenever Falkenrath Exterminator deals combat damage to a player, put a +1/+1 counter on it.
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