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Renegade Krasis

Creature - Beast Mutant

Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

Whenever Renegade Krasis evolves, put a +1/+1 counter on each other creature you control with a +1/+1 counter on it.

Mana:
Power: 3/2
Cardset: Dragon's Maze #47 (Rare)
Type: Creature

Beetleform Mage

Creature - Human Insect Wizard

: Beetleform Mage gets +2/+2 and gains flying until end of turn. Activate this ability only once each turn.

"When the Simic say to take command of your life, we don't mean just your career."
-Vorel of the Hull Clade

Mana:
Power: 2/2
Cardset: Dragon's Maze #54 (Common)
Type: Creature

Bred for the Hunt

Enchantment

Whenever a creature you control with a +1/+1 counter on it deals combat damage to a player, you may draw a card.

Some see the world as a place of infinite wonder and knowledge. Some see it as an infinite dinner plate.

Mana:
Cardset: Dragon's Maze #59 (Uncommon)
Type: Enchantment

Dragonshift

Instant

Until end of turn, target creature you control becomes a 4/4 blue and red Dragon, loses all abilities, and gains flying.

Overload (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")

Mana:
Cardset: Dragon's Maze #66 (Rare)
Type: Instant

Feral Animist

Creature - Goblin Shaman

: Feral Animist gets +X/+0 until end of turn, where X is its power.

He chanted over a pot of boiling blood and honey. His brain buzzed like a nest of hornets, and his muscles rippled with the might of the bear.

Mana:
Power: 2/1
Cardset: Dragon's Maze #70 (Uncommon)
Guildpact #112 (Uncommon)
Type: Creature

Gaze of Granite

Sorcery

Destroy each nonland permanent with converted mana cost X or less.

Golgari reclaimers resent the gorgons, begrudging the loss of so many fine nutrients locked away in stone.

Mana:
Cardset: Dragon's Maze #72 (Rare)
Type: Sorcery

Goblin Test Pilot

Creature - Goblin Wizard

Flying

: Goblin Test Pilot deals 2 damage to target creature or player chosen at random.

"All pilots and prototypes destroyed. Extensive collateral damage inflicted. Conclusion: flawless design."
-Manual of Melek

Mana:
Cardset: Dragon's Maze #74 (Uncommon)
Type: Creature

Nivix Cyclops

Creature - Cyclops

Defender

Whenever you cast an instant or sorcery spell, Nivix Cyclops gets +3/+0 until end of turn and can attack this turn as though it didn't have defender.

Mana:
Power: 1/4
Cardset: Dragon's Maze #87 (Common)
Type: Creature

Pilfered Plans

Sorcery

Target player puts the top two cards of his or her library into his or her graveyard. Draw two cards.

Mirko Vosk hunted anyone with knowledge of the maze, draining the chances of the other guilds.

Mana:
Cardset: Dragon's Maze #90 (Common)
Type: Sorcery

Putrefy

Instant

Destroy target artifact or creature. It can't be regenerated.

"All matter, animate or not, rots when exposed to time. We merely speed up the process."
-Ezoc, Golgari rot farmer

Mana:
Cardset: Dragon's Maze #93 (Uncommon)
Izzet vs. Golgari #71 (Uncommon)
Ravnica: City of Guilds #221 (Uncommon)
Type: Instant

Render Silent

Instant

Counter target spell. Its controller can't cast spells this turn.

"We have confiscated your spells as evidence. Once we conclude our investigation, you may petition to have them returned."

Mana:
Cardset: Dragon's Maze #96 (Rare)
Type: Instant

Restore the Peace

Instant

Return each creature that dealt damage this turn to its owner's hand.

"You can always count on the Azorius to ruin a party."
-Massacre Girl

Mana:
Cardset: Dragon's Maze #97 (Uncommon)
Type: Instant

Showstopper

Instant

Until end of turn, creatures you control gain "When this creature dies, it deals 2 damage to target creature an opponent controls."

The audience quickly realized a few things: it wasn't a magic trick, there wasn't candy in there, and they'd need new clothes.

Mana:
Cardset: Dragon's Maze #102 (Uncommon)
Type: Instant

Sin Collector

Creature - Human Cleric

When Sin Collector enters the battlefield, target opponent reveals his or her hand. You choose an instant or sorcery card from it and exile that card.

"That must weigh heavily on your soul. Let me purge it for you."

Mana:
Power: 2/1
Cardset: Dragon's Maze #103 (Uncommon)
Type: Creature

Unflinching Courage

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+2 and has trample and lifelink.

As Trostani's influence grew, vitality spread through the Conclave-much to the other guilds' dismay.

Mana:
Cardset: Dragon's Maze #111 (Uncommon)
Type: Enchantment

Varolz, the Scar-Striped

Legendary Creature - Troll Warrior

Each creature card in your graveyard has scavenge. The scavenge cost is equal to its mana cost. (Exile a creature card from your graveyard and pay its mana cost: Put a number of +1/+1 counters equal to that card's power on target creature. Scavenge only as a sorcery.)

Sacrifice another creature: Regenerate Varolz, the Scar-Striped.

Mana:
Power: 2/2
Cardset: Dragon's Maze #112 (Rare)
Type: Creature

Viashino Firstblade

Creature - Viashino Soldier

Haste

When Viashino Firstblade enters the battlefield, it gets +2/+2 until end of turn.

"All that steel doesn't make them slower. It makes them bolder."
-Tajic, Blade of the Legion

Mana:
Power: 2/2
Cardset: Dragon's Maze #113 (Common)
Type: Creature

Vorel of the Hull Clade

Legendary Creature - Human Merfolk

, : For each counter on target artifact, creature, or land, put another of those counters on that permanent.

"I used to hurl rocks and eat scraps of meat burned over a fire. Look at what I've become and tell me Simic does not hold infinite possibility."

Mana:
Power: 1/4
Cardset: Dragon's Maze #115 (Rare)
Type: Creature

Catch (Catch/Release)

Sorcery

Gain control of target permanent until end of turn. Untap it. It gains haste until end of turn.

Fuse (You may cast one or both halves of this card from your hand.)

Mana:
Cardset: Dragon's Maze #125 (Rare)
Dragon's Maze #125a (Rare)
Type: Sorcery

Give (Give/Take)

Sorcery

Put three +1/+1 counters on target creature.

Fuse (You may cast one or both halves of this card from your hand.)

Mana:
Cardset: Dragon's Maze #129 (Uncommon)
Dragon's Maze #129a (Uncommon)
Type: Sorcery

Protect (Protect/Serve)

Instant

Target creature gets +2/+4 until end of turn.

Fuse (You may cast one or both halves of this card from your hand.)

Mana:
Cardset: Dragon's Maze #131 (Uncommon)
Dragon's Maze #131a (Uncommon)
Type: Instant

Ready (Ready/Willing)

Instant

Creatures you control gain indestructible until end of turn. Untap each creature you control.

Fuse (You may cast one or both halves of this card from your hand.)

Mana:
Cardset: Dragon's Maze #132 (Rare)
Dragon's Maze #132a (Rare)
Type: Instant

Toil (Toil/Trouble)

Sorcery

Target player draws two cards and loses 2 life.

Fuse (You may cast one or both halves of this card from your hand.)

Mana:
Cardset: Dragon's Maze #133 (Uncommon)
Dragon's Maze #133a (Uncommon)
Type: Sorcery

Turn (Turn/Burn)

Instant

Target creature loses all abilities and becomes a 0/1 red Weird until end of turn.

Fuse (You may cast one or both halves of this card from your hand.)

Mana:
Cardset: Dragon's Maze #134 (Uncommon)
Dragon's Maze #134a (Uncommon)
Type: Instant

Azorius Cluestone

Artifact

: Add or to your mana pool.

, , Sacrifice Azorius Cluestone: Draw a card.

Its three sides represent the Sova, judges and arbitrators; the Jelenn, scribes and elocutors; and the Lyev, lawmages and enforcers.

Mana:
Cardset: Dragon's Maze #136 (Common)
Type: Artifact

Boros Cluestone

Artifact

: Add or to your mana pool.

, , Sacrifice Boros Cluestone: Draw a card.

"In case of fire, treachery, citywide riot, political upheaval, or worldwide societal collapse, break glass."
-Cluestone inscription

Mana:
Cardset: Dragon's Maze #137 (Common)
Type: Artifact

Dimir Cluestone

Artifact

: Add or to your mana pool.

, , Sacrifice Dimir Cluestone: Draw a card.

It waits in the chill of the undercity, holding nameless secrets for those who dare to touch it.

Mana:
Cardset: Dragon's Maze #138 (Common)
Type: Artifact

Golgari Cluestone

Artifact

: Add or to your mana pool.

, , Sacrifice Golgari Cluestone: Draw a card.

Golgari mold collects whispers, intelligence that is later harvested by Jarad and his high chancellors.

Mana:
Cardset: Dragon's Maze #139 (Common)
Type: Artifact

Gruul Cluestone

Artifact

: Add or to your mana pool.

, , Sacrifice Gruul Cluestone: Draw a card.

Forgotten under rocks and vines, Gruul symbols mark the sites of primitive rituals where shamans once chanted to the wild.

Mana:
Cardset: Dragon's Maze #140 (Common)
Type: Artifact

Izzet Cluestone

Artifact

: Add or to your mana pool.

, , Sacrifice Izzet Cluestone: Draw a card.

It holds within it an unsolvable riddle. A creative answer yields an invitation to the guild.

Mana:
Cardset: Dragon's Maze #141 (Common)
Type: Artifact

Orzhov Cluestone

Artifact

: Add or to your mana pool.

, , Sacrifice Orzhov Cluestone: Draw a card.

A symbol of power and wealth, the only commodities that matter to the Orzhov.

Mana:
Cardset: Dragon's Maze #142 (Common)
Type: Artifact

Rakdos Cluestone

Artifact

: Add or to your mana pool.

, , Sacrifice Rakdos Cluestone: Draw a card.

"Burn. Bleed. Enjoy."
-Cluestone inscription

Mana:
Cardset: Dragon's Maze #143 (Common)
Type: Artifact

Selesnya Cluestone

Artifact

: Add or to your mana pool.

, , Sacrifice Selesnya Cluestone: Draw a card.

"Break it if you must. The loss of one relic is nothing next to the value of enriching us all."
-Suniel the Woodwise

Mana:
Cardset: Dragon's Maze #144 (Common)
Type: Artifact

Simic Cluestone

Artifact

: Add or to your mana pool.

, , Sacrifice Simic Cluestone: Draw a card.

Simic symbols are among the most intricate and fragile, yet few vandalize them for fear of the strange lifeforms that might be released.

Mana:
Cardset: Dragon's Maze #145 (Common)
Type: Artifact

Dirty (Down/Dirty)

Sorcery

Return target card from your graveyard to your hand.

Fuse (You may cast one or both halves of this card from your hand.)

Mana:
Cardset: Dragon's Maze #126b (Uncommon)
Type: Sorcery

Away (Far/Away)

Instant

Target player sacrifices a creature.

Fuse (You may cast one or both halves of this card from your hand.)

Mana:
Cardset: Dragon's Maze #127b (Uncommon)
Type: Instant

Take (Give/Take)

Sorcery

Remove all +1/+1 counters from target creature you control. Draw that many cards.

Fuse (You may cast one or both halves of this card from your hand.)

Mana:
Cardset: Dragon's Maze #129b (Uncommon)
Type: Sorcery

Loss (Profit/Loss)

Instant

Creatures your opponents control get -1/-1 until end of turn.

Fuse (You may cast one or both halves of this card from your hand.)

Mana:
Cardset: Dragon's Maze #130b (Uncommon)
Type: Instant

Willing (Ready/Willing)

Instant

Creatures you control gain deathtouch and lifelink until end of turn.

Fuse (You may cast one or both halves of this card from your hand.)

Mana:
Cardset: Dragon's Maze #132b (Rare)
Type: Instant

Trouble (Toil/Trouble)

Sorcery

Trouble deals damage to target player equal to the number of cards in that player's hand.

Fuse (You may cast one or both halves of this card from your hand.)

Mana:
Cardset: Dragon's Maze #133b (Uncommon)
Type: Sorcery