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Primal Beyond

Land

As Primal Beyond enters the battlefield, you may reveal an Elemental card from your hand. If you don't, Primal Beyond enters the battlefield tapped.

: Add to your mana pool.

: Add one mana of any color to your mana pool. Spend this mana only to cast an Elemental spell or activate an ability of an Elemental.

Cardset: Morningtide #149 (Rare)
Type: Land

Rustic Clachan

Land

As Rustic Clachan enters the battlefield, you may reveal a Kithkin card from your hand. If you don't, Rustic Clachan enters the battlefield tapped.

: Add to your mana pool.

Reinforce 1- (, Discard this card: Put a +1/+1 counter on target creature.)

Cardset: Elspeth vs. Tezzeret #34 (Rare)
Morningtide #150 (Rare)
Type: Land

Ancient Amphitheater

Land

As Ancient Amphitheater enters the battlefield, you may reveal a Giant card from your hand. If you don't, Ancient Amphitheater enters the battlefield tapped.

: Add or to your mana pool.

The arbiter Galanda Feudkiller judges Lorwyn's squabbles from a lofty perspective.

Cardset: Lorwyn #266 (Rare)
Type: Land

Auntie's Hovel

Land

As Auntie's Hovel enters the battlefield, you may reveal a Goblin card from your hand. If you don't, Auntie's Hovel enters the battlefield tapped.

: Add or to your mana pool.

The Stinkdrinker warren's hill of salvaged trinkets is large enough to cut a door in.

Cardset: Lorwyn #267 (Rare)
Type: Land

Gilt-Leaf Palace

Land

As Gilt-Leaf Palace enters the battlefield, you may reveal an Elf card from your hand. If you don't, Gilt-Leaf Palace enters the battlefield tapped.

: Add or to your mana pool.

Dawn's Light, greatest palace of Gilt-Leaf Wood, is built on tiers of wood and power.

Cardset: Lorwyn #268 (Rare)
Type: Land

Howltooth Hollow

Land

Hideaway (This land enters the battlefield tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.)

: Add to your mana pool.

, : You may play the exiled card without paying its mana cost if each player has no cards in hand.

Cardset: Lorwyn #269 (Rare)
Type: Land

Mosswort Bridge

Land

Hideaway (This land enters the battlefield tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.)

: Add to your mana pool.

, : You may play the exiled card without paying its mana cost if creatures you control have total power 10 or greater.

Cardset: Commander 2013 #307 (Rare)
Archenemy #130 (Rare)
Lorwyn #270 (Rare)
Type: Land

Secluded Glen

Land

As Secluded Glen enters the battlefield, you may reveal a Faerie card from your hand. If you don't, Secluded Glen enters the battlefield tapped.

: Add or to your mana pool.

Protected by glamers and guile, Glen Elendra harbors the elusive Oona, queen of the fae.

Cardset: Lorwyn #271 (Rare)
Type: Land

Shelldock Isle

Land

Hideaway (This land enters the battlefield tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.)

: Add to your mana pool.

, : You may play the exiled card without paying its mana cost if a library has twenty or fewer cards in it.

Cardset: Lorwyn #272 (Rare)
Type: Land

Spinerock Knoll

Land

Hideaway (This land enters the battlefield tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.)

: Add to your mana pool.

, : You may play the exiled card without paying its mana cost if an opponent was dealt 7 or more damage this turn.

Cardset: Lorwyn #274 (Rare)
Type: Land

Vivid Crag

Land

Vivid Crag enters the battlefield tapped with two charge counters on it.

: Add to your mana pool.

, Remove a charge counter from Vivid Crag: Add one mana of any color to your mana pool.

Cardset: Commander 2013 #333 (Uncommon)
Modern Masters #225 (Uncommon)
Commander #293 (Uncommon)
Lorwyn #275 (Uncommon)
Type: Land

Vivid Creek

Land

Vivid Creek enters the battlefield tapped with two charge counters on it.

: Add to your mana pool.

, Remove a charge counter from Vivid Creek: Add one mana of any color to your mana pool.

Cardset: Commander 2013 #334 (Uncommon)
Modern Masters #226 (Uncommon)
Commander #294 (Uncommon)
Planechase 2012 #131 (Uncommon)
Premium Deck Series: Slivers #35 (Uncommon)
Lorwyn #276 (Uncommon)
Type: Land

Vivid Grove

Land

Vivid Grove enters the battlefield tapped with two charge counters on it.

: Add to your mana pool.

, Remove a charge counter from Vivid Grove: Add one mana of any color to your mana pool.

Cardset: Commander 2013 #335 (Uncommon)
Modern Masters #227 (Uncommon)
Commander #295 (Uncommon)
Premium Deck Series: Slivers #36 (Uncommon)
Lorwyn #277 (Uncommon)
Type: Land

Vivid Marsh

Land

Vivid Marsh enters the battlefield tapped with two charge counters on it.

: Add to your mana pool.

, Remove a charge counter from Vivid Marsh: Add one mana of any color to your mana pool.

Cardset: Commander 2013 #336 (Uncommon)
Modern Masters #228 (Uncommon)
Commander #296 (Uncommon)
Lorwyn #278 (Uncommon)
Type: Land

Vivid Meadow

Land

Vivid Meadow enters the battlefield tapped with two charge counters on it.

: Add to your mana pool.

, Remove a charge counter from Vivid Meadow: Add one mana of any color to your mana pool.

Cardset: Modern Masters #229 (Uncommon)
Commander #297 (Uncommon)
Lorwyn #279 (Uncommon)
Type: Land

Wanderwine Hub

Land

As Wanderwine Hub enters the battlefield, you may reveal a Merfolk card from your hand. If you don't, Wanderwine Hub enters the battlefield tapped.

: Add or to your mana pool.

Below the great river, a bustling hub channels the flow of merrow trade.

Cardset: Lorwyn #280 (Rare)
Type: Land

Windbrisk Heights

Land

Hideaway (This land enters the battlefield tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.)

: Add to your mana pool.

, : You may play the exiled card without paying its mana cost if you attacked with three or more creatures this turn.

Cardset: Lorwyn #281 (Rare)
Type: Land

Adarkar Wastes

Land

: Add to your mana pool.

: Add or to your mana pool. Adarkar Wastes deals 1 damage to you.

Cardset: Tenth Edition #347 (Rare)
Ninth Edition #317 (Rare)
Seventh Edition #325 (Rare)
Sixth Edition #319 (Unknown)
Fifth Edition #410 (Rare)
Ice Age #326 (Rare)
Type: Land

Battlefield Forge

Land

: Add to your mana pool.

: Add or to your mana pool. Battlefield Forge deals 1 damage to you.

Cardset: Magic 2015 #240 (Rare)
Tenth Edition #348 (Rare)
Ninth Edition #318 (Rare)
Apocalypse #139 (Rare)
Type: Land

Brushland

Land

: Add to your mana pool.

: Add or to your mana pool. Brushland deals 1 damage to you.

Cardset: Tenth Edition #349 (Rare)
Ninth Edition #319 (Rare)
Seventh Edition #326 (Rare)
Sixth Edition #320 (Unknown)
Fifth Edition #412 (Rare)
Ice Age #327 (Rare)
Type: Land

Caves of Koilos

Land

: Add to your mana pool.

: Add or to your mana pool. Caves of Koilos deals 1 damage to you.

Cardset: Magic 2015 #241 (Rare)
Tenth Edition #350 (Rare)
Ninth Edition #320 (Rare)
Apocalypse #140 (Rare)
Type: Land

Faerie Conclave

Land

Faerie Conclave enters the battlefield tapped.

: Add to your mana pool.

: Faerie Conclave becomes a 2/1 blue Faerie creature with flying until end of turn. It's still a land. (It can't be blocked except by creatures with flying or reach.)

Cardset: Commander 2013 #288 (Uncommon)
Tenth Edition #351 (Uncommon)
Urza's Legacy #139 (Uncommon)
Type: Land

Forbidding Watchtower

Land

Forbidding Watchtower enters the battlefield tapped.

: Add to your mana pool.

: Forbidding Watchtower becomes a 1/5 white Soldier creature until end of turn. It's still a land.

Cardset: Tenth Edition #352 (Uncommon)
Urza's Legacy #140 (Uncommon)
Type: Land

Ghitu Encampment

Land

Ghitu Encampment enters the battlefield tapped.

: Add to your mana pool.

: Ghitu Encampment becomes a 2/1 red Warrior creature with first strike until end of turn. It's still a land. (It deals combat damage before creatures without first strike.)

Cardset: Fire and Lightning #29 (Unknown)
Tenth Edition #353 (Uncommon)
Urza's Legacy #141 (Uncommon)
Type: Land

Karplusan Forest

Land

: Add to your mana pool.

: Add or to your mana pool. Karplusan Forest deals 1 damage to you.

Cardset: Tenth Edition #354 (Rare)
Ninth Edition #321 (Rare)
Seventh Edition #336 (Rare)
Sixth Edition #326 (Unknown)
Fifth Edition #429 (Rare)
Ice Age #337 (Rare)
Type: Land

Llanowar Wastes

Land

: Add to your mana pool.

: Add or to your mana pool. Llanowar Wastes deals 1 damage to you.

Cardset: Magic 2015 #244 (Rare)
Tenth Edition #355 (Rare)
Ninth Edition #322 (Rare)
Apocalypse #141 (Rare)
Type: Land

Quicksand

Land

: Add to your mana pool.

, Sacrifice Quicksand: Target attacking creature without flying gets -1/-2 until end of turn.

Cardset: Conspiracy #209 (Uncommon)
Worldwake #140 (Common)
Tenth Edition #356 (Uncommon)
Ninth Edition #323 (Uncommon)
Visions #166 (Uncommon)
Type: Land

Shivan Reef

Land

: Add to your mana pool.

: Add or to your mana pool. Shivan Reef deals 1 damage to you.

Cardset: Magic 2015 #246 (Rare)
Tenth Edition #357 (Rare)
Ninth Edition #324 (Rare)
Apocalypse #142 (Rare)
Type: Land

Spawning Pool

Land

Spawning Pool enters the battlefield tapped.

: Add to your mana pool.

: Spawning Pool becomes a 1/1 black Skeleton creature with ": Regenerate this creature" until end of turn. It's still a land. (If it regenerates, the next time it would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)

Cardset: Tenth Edition #358 (Uncommon)
Urza's Legacy #142 (Uncommon)
Type: Land

Sulfurous Springs

Land

: Add to your mana pool.

: Add or to your mana pool. Sulfurous Springs deals 1 damage to you.

Cardset: Tenth Edition #359 (Rare)
Ninth Edition #325 (Rare)
Seventh Edition #345 (Rare)
Sixth Edition #328 (Unknown)
Fifth Edition #440 (Rare)
Ice Age #352 (Rare)
Type: Land

Treetop Village

Land

Treetop Village enters the battlefield tapped.

: Add to your mana pool.

: Treetop Village becomes a 3/3 green Ape creature with trample until end of turn. It's still a land. (If it would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)

Cardset: Knights vs. Dragons #38 (Unknown)
Garruk vs. Liliana #27 (Uncommon)
Tenth Edition #361 (Uncommon)
Urza's Legacy #143 (Uncommon)
Type: Land

Underground River

Land

: Add to your mana pool.

: Add or to your mana pool. Underground River deals 1 damage to you.

Cardset: Tenth Edition #362 (Rare)
Ninth Edition #326 (Rare)
Seventh Edition #350 (Rare)
Sixth Edition #330 (Unknown)
Fifth Edition #446 (Rare)
Ice Age #357 (Rare)
Type: Land

Yavimaya Coast

Land

: Add to your mana pool.

: Add or to your mana pool. Yavimaya Coast deals 1 damage to you.

Cardset: Magic 2015 #249 (Rare)
Tenth Edition #363 (Rare)
Ninth Edition #330 (Rare)
Apocalypse #143 (Rare)
Type: Land

Urza's Mine

Land - Urza's Mine

: Add to your mana pool. If you control an Urza's Power-Plant and an Urza's Tower, add to your mana pool instead.

Mana:
Cardset: Ninth Edition #327 (Uncommon)
Eighth Edition #328 (Uncommon)
Fifth Edition #447 (Common)
Antiquities #75 (Common)
Antiquities #76 (Common)
Antiquities #77 (Common)
Antiquities #78 (Common)
Type: Land

Urza's Power Plant

Land - Urza's Power-Plant

: Add to your mana pool. If you control an Urza's Mine and an Urza's Tower, add to your mana pool instead.

Mana:
Cardset: Ninth Edition #328 (Uncommon)
Eighth Edition #329 (Uncommon)
Fifth Edition #448 (Common)
Antiquities #79 (Common)
Antiquities #80 (Common)
Antiquities #81 (Common)
Antiquities #82 (Common)
Type: Land

Urza's Tower

Land - Urza's Tower

: Add to your mana pool. If you control an Urza's Mine and an Urza's Power-Plant, add to your mana pool instead.

Mana:
Cardset: Ninth Edition #329 (Uncommon)
Eighth Edition #330 (Uncommon)
Fifth Edition #449 (Common)
Antiquities #83 (Common)
Antiquities #84 (Common)
Antiquities #85 (Common)
Antiquities #86 (Common)
Type: Land

Badlands

Land - Swamp Mountain

(: Add or to your mana pool.)

Mana:
Cardset: Revised Edition #282 (Rare)
Unlimited Edition #278 (Rare)
Beta Edition #139 (Unknown)
Alpha Edition #277 (Unknown)
Type: Land

Bayou

Land - Swamp Forest

(: Add or to your mana pool.)

Mana:
Cardset: Revised Edition #283 (Rare)
Unlimited Edition #279 (Rare)
Beta Edition #279 (Unknown)
Alpha Edition #278 (Unknown)
Type: Land

Plateau

Land - Mountain Plains

(: Add or to your mana pool.)

Mana:
Cardset: Revised Edition #296 (Rare)
Unlimited Edition #292 (Rare)
Beta Edition #292 (Unknown)
Alpha Edition #287 (Unknown)
Type: Land

Savannah

Land - Forest Plains

(: Add or to your mana pool.)

Mana:
Cardset: Revised Edition #297 (Rare)
Unlimited Edition #293 (Rare)
Beta Edition #293 (Unknown)
Alpha Edition #288 (Unknown)
Type: Land

Scrubland

Land - Plains Swamp

(: Add or to your mana pool.)

Mana:
Cardset: Revised Edition #298 (Rare)
Unlimited Edition #294 (Rare)
Beta Edition #294 (Unknown)
Alpha Edition #289 (Unknown)
Type: Land

Taiga

Land - Mountain Forest

(: Add or to your mana pool.)

Mana:
Cardset: Revised Edition #302 (Rare)
Unlimited Edition #298 (Rare)
Beta Edition #298 (Unknown)
Alpha Edition #292 (Unknown)
Type: Land

Tropical Island

Land - Forest Island

(: Add or to your mana pool.)

Mana:
Cardset: Revised Edition #303 (Rare)
Unlimited Edition #299 (Rare)
Beta Edition #299 (Unknown)
Alpha Edition #293 (Unknown)
Type: Land

Tundra

Land - Plains Island

(: Add or to your mana pool.)

Mana:
Cardset: Revised Edition #304 (Rare)
Unlimited Edition #300 (Rare)
Beta Edition #300 (Unknown)
Alpha Edition #294 (Unknown)
Type: Land

Underground Sea

Land - Island Swamp

(: Add or to your mana pool.)

Mana:
Cardset: Revised Edition #305 (Rare)
Unlimited Edition #301 (Rare)
Beta Edition #301 (Unknown)
Alpha Edition #295 (Unknown)
Type: Land

Volcanic Island

Land - Island Mountain

(: Add or to your mana pool.)

Mana:
Cardset: Revised Edition #306 (Rare)
Unlimited Edition #302 (Rare)
Beta Edition #302 (Unknown)
Type: Land

Mishra's Factory

Land

: Add to your mana pool.

: Mishra's Factory becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a land.

: Target Assembly-Worker creature gets +1/+1 until end of turn.

Cardset: Elspeth vs. Tezzeret #73 (Uncommon)
Fourth Edition #181 (Uncommon)
Antiquities #66 (Uncommon)
Antiquities #67 (Uncommon)
Antiquities #68 (Uncommon)
Antiquities #69 (Uncommon)
Type: Land

Oasis

Land

: Prevent the next 1 damage that would be dealt to target creature this turn.

Cardset: Fourth Edition #185 (Uncommon)
Arabian Nights #92 (Uncommon)
Type: Land

Strip Mine

Land

: Add to your mana pool.

, Sacrifice Strip Mine: Destroy target land.

Unlike previous conflicts, the war between Urza and Mishra made Dominia itself a casualty of war.

Cardset: Fourth Edition #189 (Uncommon)
Antiquities #71 (Uncommon)
Antiquities #72 (Uncommon)
Antiquities #73 (Uncommon)
Antiquities #74 (Uncommon)
Type: Land

Bottomless Vault

Land

Bottomless Vault enters the battlefield tapped.

You may choose not to untap Bottomless Vault during your untap step.

At the beginning of your upkeep, if Bottomless Vault is tapped, put a storage counter on it.

, Remove any number of storage counters from Bottomless Vault: Add to your mana pool for each storage counter removed this way.

Cardset: Fifth Edition #411 (Rare)
Fallen Empires #177 (Rare)
Type: Land

City of Brass

Land

Whenever City of Brass becomes tapped, it deals 1 damage to you.

: Add one mana of any color to your mana pool.

Cardset: Modern Masters #221 (Rare)
Eighth Edition #322 (Rare)
Seventh Edition #327 (Rare)
Sixth Edition #321 (Unknown)
Fifth Edition #413 (Rare)
Arabian Nights #85 (Uncommon)
Type: Land

Dwarven Hold

Land

Dwarven Hold enters the battlefield tapped.

You may choose not to untap Dwarven Hold during your untap step.

At the beginning of your upkeep, if Dwarven Hold is tapped, put a storage counter on it.

, Remove any number of storage counters from Dwarven Hold: Add to your mana pool for each storage counter removed this way.

Cardset: Fifth Edition #414 (Rare)
Fallen Empires #178 (Rare)
Type: Land

Dwarven Ruins

Land

Dwarven Ruins enters the battlefield tapped.

: Add to your mana pool.

, Sacrifice Dwarven Ruins: Add to your mana pool.

Cardset: Sixth Edition #323 (Unknown)
Fifth Edition #415 (Uncommon)
Fallen Empires #179 (Uncommon)
Type: Land

Ebon Stronghold

Land

Ebon Stronghold enters the battlefield tapped.

: Add to your mana pool.

, Sacrifice Ebon Stronghold: Add to your mana pool.

Cardset: Graveborn #25 (Unknown)
Sixth Edition #324 (Unknown)
Fifth Edition #416 (Uncommon)
Fallen Empires #180 (Uncommon)
Type: Land

Havenwood Battleground

Land

Havenwood Battleground enters the battlefield tapped.

: Add to your mana pool.

, Sacrifice Havenwood Battleground: Add to your mana pool.

Cardset: Commander 2014 #301 (Uncommon)
Sixth Edition #325 (Unknown)
Fifth Edition #421 (Uncommon)
Fallen Empires #181 (Uncommon)
Type: Land

Hollow Trees

Land

Hollow Trees enters the battlefield tapped.

You may choose not to untap Hollow Trees during your untap step.

At the beginning of your upkeep, if Hollow Trees is tapped, put a storage counter on it.

, Remove any number of storage counters from Hollow Trees: Add to your mana pool for each storage counter removed this way.

Cardset: Fifth Edition #422 (Rare)
Fallen Empires #182 (Rare)
Type: Land

Icatian Store

Land

Icatian Store enters the battlefield tapped.

You may choose not to untap Icatian Store during your untap step.

At the beginning of your upkeep, if Icatian Store is tapped, put a storage counter on it.

, Remove any number of storage counters from Icatian Store: Add to your mana pool for each storage counter removed this way.

Cardset: Fifth Edition #423 (Rare)
Fallen Empires #183 (Rare)
Type: Land

Ice Floe

Land

You may choose not to untap Ice Floe during your untap step.

: Tap target creature without flying that's attacking you. It doesn't untap during its controller's untap step for as long as Ice Floe remains tapped.

Cardset: Fifth Edition #424 (Uncommon)
Ice Age #333 (Uncommon)
Type: Land

Ruins of Trokair

Land

Ruins of Trokair enters the battlefield tapped.

: Add to your mana pool.

, Sacrifice Ruins of Trokair: Add to your mana pool.

Cardset: Sixth Edition #327 (Unknown)
Fifth Edition #438 (Uncommon)
Fallen Empires #185 (Uncommon)
Type: Land

Sand Silos

Land

Sand Silos enters the battlefield tapped.

You may choose not to untap Sand Silos during your untap step.

At the beginning of your upkeep, if Sand Silos is tapped, put a storage counter on it.

, Remove any number of storage counters from Sand Silos: Add to your mana pool for each storage counter removed this way.

Cardset: Fifth Edition #439 (Rare)
Fallen Empires #186 (Rare)
Type: Land

Svyelunite Temple

Land

Svyelunite Temple enters the battlefield tapped.

: Add to your mana pool.

, Sacrifice Svyelunite Temple: Add to your mana pool.

Cardset: Sixth Edition #329 (Unknown)
Fifth Edition #441 (Uncommon)
Fallen Empires #187 (Uncommon)
Type: Land

Crystal Vein

Land

: Add to your mana pool.

, Sacrifice Crystal Vein: Add to your mana pool.

Cardset: Commander 2014 #289 (Uncommon)
Graveborn #24 (Unknown)
Sixth Edition #322 (Unknown)
Mirage #290 (Uncommon)
Type: Land

Coastal Tower

Land

Coastal Tower enters the battlefield tapped.

: Add or to your mana pool.

A beacon in the night, a dream in the fog.

Cardset: Eighth Edition #323 (Uncommon)
Invasion #321 (Uncommon)
Type: Land

Elfhame Palace

Land

Elfhame Palace enters the battlefield tapped.

: Add or to your mana pool.

The elfhames are the closest thing to "civilization" the elves allow themselves.

Cardset: Phyrexia vs. The Coalition #64 (Uncommon)
Eighth Edition #324 (Uncommon)
Invasion #322 (Uncommon)
Type: Land

Salt Marsh

Land

Salt Marsh enters the battlefield tapped.

: Add or to your mana pool.

Only death breeds in stagnant water.
-Urborg saying

Cardset: Eighth Edition #325 (Uncommon)
Invasion #326 (Uncommon)
Type: Land

Shivan Oasis

Land

Shivan Oasis enters the battlefield tapped.

: Add or to your mana pool.

Only the hardiest explorers survive to eat the fruit.

Cardset: Phyrexia vs. The Coalition #65 (Uncommon)
Eighth Edition #326 (Uncommon)
Invasion #327 (Uncommon)
Type: Land

Urborg Volcano

Land

Urborg Volcano enters the battlefield tapped.

: Add or to your mana pool.

Deep in the heart of Urborg lie massive volcanoes whose thick black smoke covers the land with perpetual darkness.

Cardset: Eighth Edition #327 (Uncommon)
Invasion #330 (Uncommon)
Type: Land

Bazaar of Baghdad

Land

: Draw two cards, then discard three cards.

Cardset: Arabian Nights #84 (Uncommon)
Type: Land

Desert

Land - Desert

: Add to your mana pool.

: Desert deals 1 damage to target attacking creature. Activate this ability only during the end of combat step.

Mana:
Cardset: Time Spiral "Timeshifted" #118 (Special)
Notice (8): Undefined index: L [APP/View/Cards/index.ctp, line 63]
Arabian Nights #86 ()
Type: Land

Diamond Valley

Land

, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness.

Cardset: Arabian Nights #87 (Uncommon)
Type: Land

Elephant Graveyard

Land

: Add to your mana pool.

: Regenerate target Elephant.

Cardset: Arabian Nights #88 (Uncommon)
Type: Land

Island of Wak-Wak

Land

: The power of target creature with flying becomes 0 until end of turn.

The Isle of Wak-Wak, home to a tribe of winged folk, is named for a peculiar fruit that grows there. The fruit looks like a woman's head, and when ripe speaks the word "Wak."

Cardset: Arabian Nights #89 (Uncommon)
Type: Land

Library of Alexandria

Land

: Add to your mana pool.

: Draw a card. Activate this ability only if you have exactly seven cards in hand.

Cardset: Arabian Nights #90 (Uncommon)
Type: Land

Mishra's Workshop

Land

: Add to your mana pool. Spend this mana only to cast artifact spells.

Though he eventually came to despise Tocasia, Mishra listened well to her lessons on clarity of purpose. Unlike his brother, he focused his mind on a single goal.

Cardset: Antiquities #70 (Rare)
Type: Land

Adventurers' Guildhouse

Land

Green legendary creatures you control have "bands with other legendary creatures." (Any legendary creatures can attack in a band as long as at least one has "bands with other legendary creatures." Bands are blocked as a group. If at least two legendary creatures you control, one of which has "bands with other legendary creatures," are blocking or being blocked by the same creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Cardset: Legends #245 (Uncommon)
Type: Land

Cathedral of Serra

Land

White legendary creatures you control have "bands with other legendary creatures." (Any legendary creatures can attack in a band as long as at least one has "bands with other legendary creatures." Bands are blocked as a group. If at least two legendary creatures you control, one of which has "bands with other legendary creatures," are blocking or being blocked by the same creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Cardset: Legends #246 (Uncommon)
Type: Land

Hammerheim

Legendary Land

: Add to your mana pool.

: Target creature loses all landwalk abilities until end of turn.

"‘Tis distance lends enchantment to the view,/ And robes the mountain in its azure hue." -Thomas Campbell, "Pleasures of Hope"

Mana:
Cardset: Legends #247 (Uncommon)
Type: Land

Karakas

Legendary Land

: Add to your mana pool.

: Return target legendary creature to its owner's hand.

"To make a prairie it takes a clover and one bee,/ One clover, and a bee,/ And revery." -Emily Dickinson

Mana:
Cardset: Legends #248 (Uncommon)
Type: Land

Mountain Stronghold

Land

Red legendary creatures you control have "bands with other legendary creatures." (Any legendary creatures can attack in a band as long as at least one has "bands with other legendary creatures." Bands are blocked as a group. If at least two legendary creatures you control, one of which has "bands with other legendary creatures," are blocking or being blocked by the same creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Cardset: Legends #249 (Uncommon)
Type: Land

Pendelhaven

Legendary Land

: Add to your mana pool.

: Target 1/1 creature gets +1/+2 until end of turn.

"This is the forest primeval. The murmuring pines and the hemlocks . . . / Stand like Druids of old." -Henry Wadsworth
Longfellow, "Evangeline"

Mana:
Cardset: Time Spiral "Timeshifted" #120 (Special)
Legends #250 (Uncommon)
Type: Land

Seafarer's Quay

Land

Blue legendary creatures you control have "bands with other legendary creatures." (Any legendary creatures can attack in a band as long as at least one has "bands with other legendary creatures." Bands are blocked as a group. If at least two legendary creatures you control, one of which has "bands with other legendary creatures," are blocking or being blocked by the same creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Cardset: Legends #251 (Uncommon)
Type: Land

The Tabernacle at Pendrell Vale

Legendary Land

All creatures have "At the beginning of your upkeep, destroy this creature unless you pay ."

Mana:
Cardset: Legends #252 (Rare)
Type: Land

Tolaria

Legendary Land

: Add to your mana pool.

: Target creature loses banding and all "bands with other" abilities until end of turn. Activate this ability only during any upkeep step.

"Fairest Isle, all isles excelling,/ Seat of pleasures, and of loves . . ." -John Dryden

Mana:
Cardset: Legends #253 (Uncommon)
Type: Land

Unholy Citadel

Land

Black legendary creatures you control have "bands with other legendary creatures." (Any legendary creatures can attack in a band as long as at least one has "bands with other legendary creatures." Bands are blocked as a group. If at least two legendary creatures you control, one of which has "bands with other legendary creatures," are blocking or being blocked by the same creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Cardset: Legends #254 (Uncommon)
Type: Land

Urborg

Legendary Land

: Add to your mana pool.

: Target creature loses first strike or swampwalk until end of turn.

"Resignedly beneath the sky/The melancholy waters lie./So blend the turrets and shadows there/That all seem pendulous in air,/While from a proud tower in town/Death looks gigantically down." -Edgar Allan Poe, "The City in the Sea"

Mana:
Cardset: Legends #255 (Uncommon)
Type: Land

City of Shadows

Land

, Exile a creature you control: Put a storage counter on City of Shadows.

: Add to your mana pool, where X is the number of storage counters on City of Shadows.

Cardset: The Dark #113 (Rare)
Type: Land

Maze of Ith

Land

: Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn.

Cardset: The Dark #114 (Uncommon)
Type: Land

Safe Haven

Land

, : Exile target creature you control.

At the beginning of your upkeep, you may sacrifice Safe Haven. If you do, return each card exiled with Safe Haven to the battlefield under its owner's control.

Cardset: Time Spiral "Timeshifted" #121 (Special)
The Dark #115 (Rare)
Type: Land

Sorrow's Path

Land

: Choose two target blocking creatures an opponent controls. If each of those creatures could block all creatures that the other is blocking, remove both of them from combat. Each one then blocks all creatures the other was blocking.

Whenever Sorrow's Path becomes tapped, it deals 2 damage to you and each creature you control.

Cardset: The Dark #116 (Rare)
Type: Land

Glacial Chasm

Land

Cumulative upkeep-Pay 2 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

When Glacial Chasm enters the battlefield, sacrifice a land.

Creatures you control can't attack.

Prevent all damage that would be dealt to you.

Cardset: Ice Age #331 (Uncommon)
Type: Land

Halls of Mist

Land

Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Creatures that attacked during their controller's last turn can't attack.

Cardset: Ice Age #332 (Rare)
Type: Land

Land Cap

Land

Land Cap doesn't untap during your untap step if it has a depletion counter on it.

At the beginning of your upkeep, remove a depletion counter from Land Cap.

: Add or to your mana pool. Put a depletion counter on Land Cap.

Cardset: Ice Age #338 (Rare)
Type: Land

Lava Tubes

Land

Lava Tubes doesn't untap during your untap step if it has a depletion counter on it.

At the beginning of your upkeep, remove a depletion counter from Lava Tubes.

: Add or to your mana pool. Put a depletion counter on Lava Tubes.

Cardset: Ice Age #339 (Rare)
Type: Land

River Delta

Land

River Delta doesn't untap during your untap step if it has a depletion counter on it.

At the beginning of your upkeep, remove a depletion counter from River Delta.

: Add or to your mana pool. Put a depletion counter on River Delta.

Cardset: Ice Age #346 (Rare)
Type: Land

Snow-Covered Forest

Basic Snow Land - Forest

(: Add to your mana pool.)

Mana:
Cardset: Coldsnap #155 (Common)
Ice Age #347 (Common)
Type: Land

Snow-Covered Island

Basic Snow Land - Island

(: Add to your mana pool.)

Mana:
Cardset: Coldsnap #152 (Common)
Ice Age #348 (Common)
Type: Land

Snow-Covered Mountain

Basic Snow Land - Mountain

(: Add to your mana pool.)

Mana:
Cardset: Coldsnap #154 (Common)
Ice Age #349 (Common)
Type: Land

Snow-Covered Plains

Basic Snow Land - Plains

(: Add to your mana pool.)

Mana:
Cardset: Coldsnap #151 (Common)
Ice Age #350 (Common)
Type: Land

Snow-Covered Swamp

Basic Snow Land - Swamp

(: Add to your mana pool.)

Mana:
Cardset: Coldsnap #153 (Common)
Ice Age #351 (Common)
Type: Land

Timberline Ridge

Land

Timberline Ridge doesn't untap during your untap step if it has a depletion counter on it.

At the beginning of your upkeep, remove a depletion counter from Timberline Ridge.

: Add or to your mana pool. Put a depletion counter on Timberline Ridge.

Cardset: Ice Age #356 (Rare)
Type: Land