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Cast into Darkness

Enchantment - Aura

Enchant creature

Enchanted creature gets -2/-0 and can't block.

In desperation the soldier prayed to Phenax, begging for the power to cheat the gorgon's gaze.

Mana:
Cardset: Journey Into Nyx #63 (Common)
Type: Enchantment

Dictate of Erebos

Enchantment

Flash

Whenever a creature you control dies, each opponent sacrifices a creature.

"I take no pleasure in your suffering, but it is necessary. Once you accept your fate you'll find eternity more tolerable."

Mana:
Cardset: Journey Into Nyx #65 (Rare)
Type: Enchantment

Doomwake Giant

Enchantment Creature - Giant

Constellation - Whenever Doomwake Giant or another enchantment enters the battlefield under your control, creatures your opponents control get -1/-1 until end of turn.

Crippling fear precedes it. A foul stench accompanies it. Death follows in its wake.

Mana:
Power: 4/6
Cardset: Journey Into Nyx #66 (Rare)
Type: Enchantment

Dreadbringer Lampads

Enchantment Creature - Nymph

Constellation - Whenever Dreadbringer Lampads or another enchantment enters the battlefield under your control, target creature gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Mana:
Power: 4/2
Cardset: Journey Into Nyx #67 (Common)
Type: Enchantment

Font of Return

Enchantment

, Sacrifice Font of Return: Return up to three target creature cards from your graveyard to your hand.

Drink deep, and death will recoil from you.

Mana:
Cardset: Journey Into Nyx #71 (Common)
Type: Enchantment

Gnarled Scarhide

Enchantment Creature - Minotaur

Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Gnarled Scarhide can't block.

Enchanted creature gets +2/+1 and can't block.

Mana:
Power: 2/1
Cardset: Journey Into Nyx #72 (Uncommon)
Type: Enchantment

Grim Guardian

Enchantment Creature - Zombie

Constellation - Whenever Grim Guardian or another enchantment enters the battlefield under your control, each opponent loses 1 life.

Occasionally the living wander to the Rivers, but the wardens of Athreos ensure that only the dead pass.

Mana:
Power: 1/4
Cardset: Journey Into Nyx #73 (Common)
Type: Enchantment

Master of the Feast

Enchantment Creature - Demon

Flying

At the beginning of your upkeep, each opponent draws a card.

Any pleasure, when taken to excess, becomes torment. It's a formula that demons have perfected.

Mana:
Power: 5/5
Cardset: Journey Into Nyx #75 (Rare)
Type: Enchantment

Nyx Infusion

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+2 as long as it's an enchantment. Otherwise, it gets -2/-2.

A balm or a poison depending on how it is administered, and to whom.

Mana:
Cardset: Journey Into Nyx #77 (Common)
Type: Enchantment

Thoughtrender Lamia

Enchantment Creature - Lamia

Constellation - Whenever Thoughtrender Lamia or another enchantment enters the battlefield under your control, each opponent discards a card.

Some predators can sense fear in their prey, but the lamia is drawn to madness.

Mana:
Power: 5/3
Cardset: Journey Into Nyx #85 (Uncommon)
Type: Enchantment

Cyclops of Eternal Fury

Enchantment Creature - Cyclops

Creatures you control have haste.

"The anger that festers inside this one is contagious."
-Anthousa of Setessa

Mana:
Power: 5/3
Cardset: Journey Into Nyx #92 (Uncommon)
Type: Enchantment

Dictate of the Twin Gods

Enchantment

Flash

If a source would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.

Iroas and Mogis are as different in appearance as they are in personality.

Mana:
Cardset: Journey Into Nyx #93 (Rare)
Type: Enchantment

Eidolon of the Great Revel

Enchantment Creature - Spirit

Whenever a player casts a spell with converted mana cost 3 or less, Eidolon of the Great Revel deals 2 damage to that player.

Xenagos reveled while Theros burned.

Mana:
Power: 2/2
Cardset: Journey Into Nyx #94 (Rare)
Type: Enchantment

Flamespeaker's Will

Enchantment - Aura

Enchant creature you control

Enchanted creature gets +1/+1.

Whenever enchanted creature deals combat damage to a player, you may sacrifice Flamespeaker's Will. If you do, destroy target artifact.

Mana:
Cardset: Journey Into Nyx #95 (Common)
Type: Enchantment

Font of Ire

Enchantment

, Sacrifice Font of Ire: Font of Ire deals 5 damage to target player.

Drink deep, and find your vengeance fulfilled.

Mana:
Cardset: Journey Into Nyx #97 (Common)
Type: Enchantment

Forgeborn Oreads

Enchantment Creature - Nymph

Constellation - Whenever Forgeborn Oreads or another enchantment enters the battlefield under your control, Forgeborn Oreads deals 1 damage to target creature or player.

Purphoros shaped the oreads out of stray coals from his forge.

Mana:
Power: 4/2
Cardset: Journey Into Nyx #98 (Uncommon)
Type: Enchantment

Knowledge and Power

Enchantment

Whenever you scry, you may pay . If you do, Knowledge and Power deals 2 damage to target creature or player.

"Information is a powerful weapon."
-Cymede, queen of Akros

Mana:
Cardset: Journey Into Nyx #101 (Uncommon)
Type: Enchantment

Lightning Diadem

Enchantment - Aura

Enchant creature

When Lightning Diadem enters the battlefield, it deals 2 damage to target creature or player.

Enchanted creature gets +2/+2.

"I fight for Keranos and for mortals. I see no contradiction."

Mana:
Cardset: Journey Into Nyx #102 (Common)
Type: Enchantment

Mogis's Warhound

Enchantment Creature - Hound

Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Mogis's Warhound attacks each turn if able.

Enchanted creature gets +2/+2 and attacks each turn if able.

Mana:
Power: 2/2
Cardset: Journey Into Nyx #104 (Uncommon)
Type: Enchantment

Dictate of Karametra

Enchantment

Flash

Whenever a player taps a land for mana, that player adds one mana to his or her mana pool of any type that land produced.

"I refuse to let the folly of mortals endanger the home I made for them."

Mana:
Cardset: Journey Into Nyx #121 (Rare)
Type: Enchantment

Eidolon of Blossoms

Enchantment Creature - Spirit

Constellation - Whenever Eidolon of Blossoms or another enchantment enters the battlefield under your control, draw a card.

The emotional echoes of dryad gatherings attract lost souls.

Mana:
Power: 2/2
Cardset: Journey Into Nyx #122 (Rare)
Type: Enchantment

Font of Fertility

Enchantment

, Sacrifice Font of Fertility: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.

Drink deep, and know the path to the heart of the wilds.

Mana:
Cardset: Journey Into Nyx #123 (Common)
Type: Enchantment

Goldenhide Ox

Enchantment Creature - Ox

Constellation - Whenever Goldenhide Ox or another enchantment enters the battlefield under your control, target creature must be blocked this turn if able.

The temptation to take the ox's golden hide is as irresistible as it is fatal.

Mana:
Power: 5/4
Cardset: Journey Into Nyx #125 (Uncommon)
Type: Enchantment

Humbler of Mortals

Enchantment Creature - Elemental

Constellation - Whenever Humbler of Mortals or another enchantment enters the battlefield under your control, creatures you control gain trample until end of turn.

The anger of the gods multiplied in Nyx, and the land awoke in dark echoes of their rage.

Mana:
Power: 5/5
Cardset: Journey Into Nyx #127 (Common)
Type: Enchantment

Market Festival

Enchantment - Aura

Enchant land

Whenever enchanted land is tapped for mana, its controller adds two mana in any combination of colors to his or her mana pool (in addition to the mana the land produces).

Commerce is always the basis for peace.

Mana:
Cardset: Journey Into Nyx #130 (Common)
Type: Enchantment

Oakheart Dryads

Enchantment Creature - Nymph Dryad

Constellation - Whenever Oakheart Dryads or another enchantment enters the battlefield under your control, target creature gets +1/+1 until end of turn.

"I do not know if the forest was different after they passed. But I know I was."
-Ianthe, Setessan hunter

Mana:
Power: 2/3
Cardset: Journey Into Nyx #133 (Common)
Type: Enchantment

Spirespine

Enchantment Creature - Beast

Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Spirespine blocks each turn if able.

Enchanted creature gets +4/+1 and blocks each turn if able.

Mana:
Power: 4/1
Cardset: Journey Into Nyx #142 (Uncommon)
Type: Enchantment

Strength from the Fallen

Enchantment

Constellation - Whenever Strength from the Fallen or another enchantment enters the battlefield under your control, target creature gets +X/+X until end of turn, where X is the number of creature cards in your graveyard.

Mana:
Cardset: Journey Into Nyx #143 (Uncommon)
Type: Enchantment

Athreos, God of Passage

Legendary Enchantment Creature - God

Indestructible

As long as your devotion to white and black is less than seven, Athreos isn't a creature.

Whenever another creature you own dies, return it to your hand unless target opponent pays 3 life.

Mana:
Power: 5/4
Cardset: Journey Into Nyx #146 (Mythic Rare)
Type: Enchantment

Iroas, God of Victory

Legendary Enchantment Creature - God

Indestructible

As long as your devotion to red and white is less than seven, Iroas isn't a creature.

Creatures you control can't be blocked except by two or more creatures.

Prevent all damage that would be dealt to attacking creatures you control.

Mana:
Power: 7/4
Cardset: Journey Into Nyx #150 (Mythic Rare)
Type: Enchantment

Keranos, God of Storms

Legendary Enchantment Creature - God

Indestructible

As long as your devotion to blue and red is less than seven, Keranos isn't a creature.

Reveal the first card you draw on each of your turns. Whenever you reveal a land card this way, draw a card. Whenever you reveal a nonland card this way, Keranos deals 3 damage to target creature or player.

Mana:
Power: 6/5
Cardset: Journey Into Nyx #151 (Mythic Rare)
Type: Enchantment

Kruphix, God of Horizons

Legendary Enchantment Creature - God

Indestructible

As long as your devotion to green and blue is less than seven, Kruphix isn't a creature.

You have no maximum hand size.

If unused mana would empty from your mana pool, that mana becomes colorless instead.

Mana:
Power: 4/7
Cardset: Journey Into Nyx #152 (Mythic Rare)
Type: Enchantment

Nyx Weaver

Enchantment Creature - Spider

Reach

At the beginning of your upkeep, put the top two cards of your library into your graveyard.

, Exile Nyx Weaver: Return target card from your graveyard to your hand.

Mana:
Power: 2/3
Cardset: Journey Into Nyx #153 (Uncommon)
Type: Enchantment

Pharika, God of Affliction

Legendary Enchantment Creature - God

Indestructible

As long as your devotion to black and green is less than seven, Pharika isn't a creature.

: Exile target creature card from a graveyard. Its owner puts a 1/1 black and green Snake enchantment creature token with deathtouch onto the battlefield.

Mana:
Power: 5/5
Cardset: Journey Into Nyx #154 (Mythic Rare)
Type: Enchantment

Underworld Coinsmith

Enchantment Creature - Human Cleric

Constellation - Whenever Underworld Coinsmith or another enchantment enters the battlefield under your control, you gain 1 life.

, Pay 1 life: Each opponent loses 1 life.

Coins of the Underworld are shaped from clay funerary masks.

Mana:
Power: 2/2
Cardset: Journey Into Nyx #157 (Uncommon)
Type: Enchantment

Battle Mastery

Enchantment - Aura

Enchant creature

Enchanted creature has double strike. (It deals both first-strike and regular combat damage.)

"Boom Boom Boots the size of oxcarts, then an axe like a falling sun. Elves scattered. Trees scattered. Even the hills ran for the hills"
-Clachan Tales

Mana:
Cardset: Dragons of Tarkir #7 (Uncommon)
Magic 2015 #4 (Uncommon)
Lorwyn #5 (Uncommon)
Type: Enchantment

First Response

Enchantment

At the beginning of each upkeep, if you lost life last turn, put a 1/1 white Soldier creature token onto the battlefield.

"There's never a good time for a disaster or an attack. That's why we're here."
-Oren, militia captain

Mana:
Cardset: Magic 2015 #12 (Uncommon)
Type: Enchantment

Marked by Honor

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+2 and has vigilance. (Attacking doesn't cause it to tap.)

Stand your post for duty. Stand your ground for honor.

Mana:
Cardset: Magic 2015 #17 (Common)
Type: Enchantment

Spectra Ward

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+2 and has protection from all colors. This effect doesn't remove Auras. (It can't be blocked, targeted, or dealt damage by anything that's white, blue, black, red, or green.)

Mana:
Cardset: Magic 2015 #36 (Rare)
Type: Enchantment

Spirit Bonds

Enchantment

Whenever a nontoken creature enters the battlefield under your control, you may pay . If you do, put a 1/1 white Spirit creature token with flying onto the battlefield.

, Sacrifice a Spirit: Target non-Spirit creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

Designed by Justin Gary

Mana:
Cardset: Magic 2015 #37 (Rare)
Type: Enchantment

Encrust

Enchantment - Aura

Enchant artifact or creature

Enchanted permanent doesn't untap during its controller's untap step and its activated abilities can't be activated.

"Barnacles are the sea's final defense."
-Garild, merfolk mage

Mana:
Cardset: Magic 2015 #53 (Common)
Magic 2013 #49 (Common)
Type: Enchantment

Ensoul Artifact

Enchantment - Aura

Enchant artifact

Enchanted artifact is a creature with base power and toughness 5/5 in addition to its other types.

Too often, some self-described genius comes up with a "labor-saving device" that ends up creating far more work.

Mana:
Cardset: Magic 2015 #54 (Uncommon)
Type: Enchantment

Invisibility

Enchantment - Aura

Enchant creature

Enchanted creature can't be blocked except by Walls.

Mana:
Cardset: Magic 2015 #61 (Common)
Eighth Edition #87 (Uncommon)
Unlimited Edition #60 (Common)
Beta Edition #60 (Unknown)
Alpha Edition #60 (Unknown)
Type: Enchantment

Military Intelligence

Enchantment

Whenever you attack with two or more creatures, draw a card.

To know the battlefield is to anticipate the enemy. To know the enemy is to anticipate victory.

Mana:
Cardset: Magic 2015 #69 (Uncommon)
Type: Enchantment

Caustic Tar

Enchantment - Aura

Enchant land

Enchanted land has ": Target player loses 3 life."

"Twisted magic, twisted fate,
Force the land to ooze with hate."
-Cabal chant

Mana:
Cardset: Magic 2015 #89 (Uncommon)
Odyssey #122 (Uncommon)
Type: Enchantment

Crippling Blight

Enchantment - Aura

Enchant creature

Enchanted creature gets -1/-1 and can't block.

"Still alive? No matter. I'll leave you as a warning to others who would oppose me."
-Vish Kal, Blood Arbiter

Mana:
Cardset: Magic 2015 #92 (Common)
Magic 2013 #85 (Common)
Type: Enchantment

Eternal Thirst

Enchantment - Aura

Enchant creature

Enchanted creature has lifelink and "Whenever a creature an opponent controls dies, put a +1/+1 counter on this creature." (Damage dealt by a creature with lifelink also causes its controller to gain that much life.)

Mana:
Cardset: Magic 2015 #95 (Common)
Type: Enchantment

Feast on the Fallen

Enchantment

At the beginning of each upkeep, if an opponent lost life last turn, put a +1/+1 counter on target creature you control.

"As our numbers dwindle, the ranks of the dead grow ever stronger."
-Thalia, Knight-Cathar

Mana:
Cardset: Magic 2015 #96 (Uncommon)
Type: Enchantment

Necromancer's Stockpile

Enchantment

, Discard a creature card: Draw a card. If the discarded card was a Zombie card, put a 2/2 black Zombie creature token onto the battlefield tapped.

The experiments decided to perform some research of their own.

Mana:
Cardset: Magic 2015 #108 (Rare)
Type: Enchantment

Waste Not

Enchantment

Whenever an opponent discards a creature card, put a 2/2 black Zombie creature token onto the battlefield.

Whenever an opponent discards a land card, add to your mana pool.

Whenever an opponent discards a noncreature, nonland card, draw a card.

Designed by the Magic community

Mana:
Cardset: Magic 2015 #122 (Rare)
Type: Enchantment

Aggressive Mining

Enchantment

You can't play lands.

Sacrifice a land: Draw two cards. Activate this ability only once each turn.

Designed by Markus Persson

Mana:
Cardset: Magic 2015 #127 (Rare)
Type: Enchantment

Burning Anger

Enchantment - Aura

Enchant creature

Enchanted creature has ": This creature deals damage equal to its power to target creature or player."

"With rage as your forge, your hammer can smite anything."

Mana:
Cardset: Magic 2015 #133 (Rare)
Type: Enchantment

Circle of Flame

Enchantment

Whenever a creature without flying attacks you or a planeswalker you control, Circle of Flame deals 1 damage to that creature.

"Which do you think is a better deterrent: a moat of water or one of fire?"
-Chandra Nalaar

Mana:
Cardset: Magic 2015 #135 (Uncommon)
Magic 2012 #127 (Uncommon)
Type: Enchantment

Crucible of Fire

Enchantment

Dragon creatures you control get +3/+3.

"The dragon is a perfect marriage of power and the will to use it."
-Sarkhan Vol

Mana:
Cardset: Magic 2015 #139 (Rare)
Shards of Alara #96 (Rare)
Type: Enchantment

Hammerhand

Enchantment - Aura

Enchant creature

When Hammerhand enters the battlefield, target creature can't block this turn.

Enchanted creature gets +1/+1 and has haste. (It can attack and no matter when it came under your control.)

Mana:
Cardset: Magic 2015 #147 (Common)
Type: Enchantment

Inferno Fist

Enchantment - Aura

Enchant creature you control

Enchanted creature gets +2/+0.

, Sacrifice Inferno Fist: Inferno Fist deals 2 damage to target creature or player.

"I've never been above throwing the first punch."

Mana:
Cardset: Magic 2015 #150 (Common)
Type: Enchantment

Might Makes Right

Enchantment

At the beginning of combat on your turn, if you control each creature on the battlefield with the greatest power, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and this turn.)

An oath of fealty sworn with a handshake.

Mana:
Cardset: Magic 2015 #156 (Uncommon)
Type: Enchantment

Vineweft

Enchantment - Aura

Enchant creature

Enchanted creature gets +1/+1.

: Return Vineweft from your graveyard to your hand.

Fortified by the wilds.

Mana:
Cardset: Magic 2015 #207 (Common)
Type: Enchantment

Brave the Sands

Enchantment

Creatures you control have vigilance.

Each creature you control can block an additional creature.

Enduring the most desolate and dangerous conditions, Abzan sentries unfailingly guard the stronghold gates.

Mana:
Cardset: Khans of Tarkir #5 (Uncommon)
Type: Enchantment

Siegecraft

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+4.

"They thought their fortress impregnable . . . until we marched up with ours, and blocked out the sun."
-Golran, dragonscale captain

Mana:
Cardset: Khans of Tarkir #23 (Common)
Type: Enchantment

Suspension Field

Enchantment

When Suspension Field enters the battlefield, you may exile target creature with toughness 3 or greater until Suspension Field leaves the battlefield. (That creature returns under its owner's control.)

Mana:
Cardset: Khans of Tarkir #25 (Uncommon)
Type: Enchantment

Quiet Contemplation

Enchantment

Whenever you cast a noncreature spell, you may pay . If you do, tap target creature an opponent controls and it doesn't untap during its controller's next untap step.

Mana:
Cardset: Khans of Tarkir #50 (Uncommon)
Type: Enchantment

Singing Bell Strike

Enchantment - Aura

Enchant creature

When Singing Bell Strike enters the battlefield, tap enchanted creature.

Enchanted creature doesn't untap during its controller's untap step.

Enchanted creature has ": Untap this creature."

Mana:
Cardset: Khans of Tarkir #55 (Common)
Type: Enchantment

Debilitating Injury

Enchantment - Aura

Enchant creature

Enchanted creature gets -2/-2.

"If weakness does not exist within the Temur then we shall force it upon them."
-Sidisi, khan of the Sultai

Mana:
Cardset: Khans of Tarkir #68 (Common)
Type: Enchantment

Molting Snakeskin

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+0 and has ": Regenerate this creature."

Flesh wounds are meaningless to those who discard their flesh so readily.

Mana:
Cardset: Khans of Tarkir #80 (Common)
Type: Enchantment

Raiders' Spoils

Enchantment

Creatures you control get +1/+0.

Whenever a Warrior you control deals combat damage to a player, you may pay 1 life. If you do, draw a card.

"To conquer is to eat."
-Edicts of Ilagra

Mana:
Cardset: Khans of Tarkir #83 (Uncommon)
Type: Enchantment

Retribution of the Ancients

Enchantment

, Remove X +1/+1 counters from among creatures you control: Target creature gets -X/-X until end of turn.

Abzan ancestors died to protect their Houses, and they protect them still.

Mana:
Cardset: Khans of Tarkir #85 (Rare)
Type: Enchantment

Dragon Grip

Enchantment - Aura

Ferocious - If you control a creature with power 4 or greater, you may cast Dragon Grip as though it had flash. (You may cast it any time you could cast an instant.)

Enchant creature

Enchanted creature gets +2/+0 and has first strike.

Mana:
Cardset: Khans of Tarkir #107 (Uncommon)
Type: Enchantment

Goblinslide

Enchantment

Whenever you cast a noncreature spell, you may pay . If you do, put a 1/1 red Goblin creature token with haste onto the battlefield.

Goblins, like snowflakes, are only dangerous in numbers.

Mana:
Cardset: Khans of Tarkir #109 (Uncommon)
Type: Enchantment

Hardened Scales

Enchantment

If one or more +1/+1 counters would be placed on a creature you control, that many plus one +1/+1 counters are placed on it instead.

"Naga shed their scales. We wear ours with pride."
-Golran, dragonscale captain

Mana:
Cardset: Khans of Tarkir #133 (Rare)
Type: Enchantment

Trail of Mystery

Enchantment

Whenever a face-down creature enters the battlefield under your control, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.

Whenever a permanent you control is turned face up, if it's a creature, it gets +2/+2 until end of turn.

Mana:
Cardset: Khans of Tarkir #154 (Rare)
Type: Enchantment

Abzan Ascendancy

Enchantment

When Abzan Ascendancy enters the battlefield, put a +1/+1 counter on each creature you control.

Whenever a nontoken creature you control dies, put a 1/1 white Spirit creature token with flying onto the battlefield.

Mana:
Cardset: Khans of Tarkir #160 (Rare)
Type: Enchantment

Jeskai Ascendancy

Enchantment

Whenever you cast a noncreature spell, creatures you control get +1/+1 until end of turn. Untap those creatures.

Whenever you cast a noncreature spell, you may draw a card. If you do, discard a card.

Mana:
Cardset: Khans of Tarkir #180 (Rare)
Type: Enchantment

Mardu Ascendancy

Enchantment

Whenever a nontoken creature you control attacks, put a 1/1 red Goblin creature token onto the battlefield tapped and attacking.

Sacrifice Mardu Ascendancy: Creatures you control get +0/+3 until end of turn.

Mana:
Cardset: Khans of Tarkir #185 (Rare)
Type: Enchantment

Secret Plans

Enchantment

Face-down creatures you control get +0/+1.

Whenever a permanent you control is turned face up, draw a card.

Rakshasa trade in secrets, amassing wealth from their careful revelation.

Mana:
Cardset: Khans of Tarkir #198 (Uncommon)
Type: Enchantment

Sultai Ascendancy

Enchantment

At the beginning of your upkeep, look at the top two cards of your library. Put any number of them into your graveyard and the rest back on top of your library in any order.

Mana:
Cardset: Khans of Tarkir #203 (Rare)
Type: Enchantment

Temur Ascendancy

Enchantment

Creatures you control have haste.

Whenever a creature with power 4 or greater enters the battlefield under your control, you may draw a card.

Mana:
Cardset: Khans of Tarkir #207 (Rare)
Type: Enchantment

Angelic Gift

Enchantment - Aura

Enchant creature

When Angelic Gift enters the battlefield, draw a card.

Enchanted creature has flying.

"Zendikar will triumph this day, and our armies will fly with angels."

Mana:
Cardset: Battle for Zendikar #19 (Common)
Type: Enchantment

Quarantine Field

Enchantment

Quarantine Field enters the battlefield with X isolation counters on it.

When Quarantine Field enters the battlefield, for each isolation counter on it, exile up to one target nonland permanent an opponent controls until Quarantine Field leaves the battlefield.

Mana:
Cardset: Battle for Zendikar #43 (Mythic Rare)
Type: Enchantment

Retreat to Emeria

Enchantment

Landfall - Whenever a land enters the battlefield under your control, choose one -

• Put a 1/1 white Kor Ally creature token onto the battlefield.

• Creatures you control get +1/+1 until end of turn.

Mana:
Cardset: Battle for Zendikar #44 (Uncommon)
Type: Enchantment

Stasis Snare

Enchantment

Flash (You may cast this spell any time you could cast an instant.)

When Stasis Snare enters the battlefield, exile target creature an opponent controls until Stasis Snare leaves the battlefield. (That creature returns under its owner's control.)

Mana:
Cardset: Battle for Zendikar #50 (Uncommon)
Type: Enchantment

Dampening Pulse

Enchantment

Creatures your opponents control get -1/-0.

"Quiet now, you dreadful vermin."-Noyan Dar, Tazeem roilmage

Mana:
Cardset: Battle for Zendikar #75 (Uncommon)
Type: Enchantment

Prism Array

Enchantment

Converge - Prism Array enters the battlefield with a crystal counter on it for each color of mana spent to cast it.

Remove a crystal counter from Prism Array: Tap target creature.

: Scry 3. (Look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Mana:
Cardset: Battle for Zendikar #81 (Rare)
Type: Enchantment

Retreat to Coralhelm

Enchantment

Landfall - Whenever a land enters the battlefield under your control, choose one -

• You may tap or untap target creature.

• Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Mana:
Cardset: Battle for Zendikar #82 (Uncommon)
Type: Enchantment

Tightening Coils

Enchantment - Aura

Enchant creature

Enchanted creature gets -6/-0 and loses flying.

Having gone to the trouble of stealing a bident from a god on another world, Kiora was eager to test its capabilities.

Mana:
Cardset: Battle for Zendikar #86 (Common)
Type: Enchantment

Retreat to Hagra

Enchantment

Landfall - Whenever a land enters the battlefield under your control, choose one -

• Target creature gets +1/+0 and gains deathtouch until end of turn.

• Each opponent loses 1 life and you gain 1 life.

Mana:
Cardset: Battle for Zendikar #121 (Uncommon)
Type: Enchantment

Vampiric Rites

Enchantment

, Sacrifice a creature: You gain 1 life and draw a card.

For vampires, blood carries more than life. Memories long eroded from the minds of bloodchiefs can be reclaimed from the veins of their sired kin.

Mana:
Cardset: Battle for Zendikar #124 (Uncommon)
Type: Enchantment

Molten Nursery

Enchantment

Devoid (This card has no color.)

Whenever you cast a colorless spell, Molten Nursery deals 1 damage to target creature or player.

"Some detours just aren't worth it."-Raff Slugeater, goblin shortcutter

Mana:
Cardset: Battle for Zendikar #130 (Uncommon)
Type: Enchantment

Goblin War Paint

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+2 and has haste.

"The secret to our war paint is hot peppers and stinkbugs. Lots of stinkbugs."
-Skab, goblin secretkeeper

Mana:
Cardset: Battle for Zendikar #146 (Common)
Magic 2012 #143 (Common)
Zendikar #129 (Common)
Type: Enchantment

Retreat to Valakut

Enchantment

Landfall - Whenever a land enters the battlefield under your control, choose one -

• Target creature gets +2/+0 until end of turn.

• Target creature can't block this turn.

Mana:
Cardset: Battle for Zendikar #153 (Uncommon)
Type: Enchantment

From Beyond

Enchantment

Devoid (This card has no color.)

At the beginning of your upkeep, put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add to your mana pool."

, Sacrifice From Beyond: Search your library for an Eldrazi card, reveal it, put it into your hand, then shuffle your library.

Mana:
Cardset: Battle for Zendikar #167 (Rare)
Type: Enchantment

Retreat to Kazandu

Enchantment

Landfall - Whenever a land enters the battlefield under your control, choose one -

• Put a +1/+1 counter on target creature.

• You gain 2 life.

Mana:
Cardset: Battle for Zendikar #186 (Uncommon)
Type: Enchantment

Iona's Blessing

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+2, has vigilance, and can block an additional creature.

"Walk now in my light. When the rest of the world closes its eyes, you will still see."
-Iona

Mana:
Cardset: Oath of the Gatewatch #21 (Uncommon)
Type: Enchantment

Isolation Zone

Enchantment

When Isolation Zone enters the battlefield, exile target creature or enchantment an opponent controls until Isolation Zone leaves the battlefield. (That permanent returns under its owner's control.)

When properly aligned, hedrons become powerful tools of binding.

Mana:
Cardset: Oath of the Gatewatch #22 (Common)
Type: Enchantment

Oath of Gideon

Legendary Enchantment

When Oath of Gideon enters the battlefield, put two 1/1 white Kor Ally creature tokens onto the battlefield.

Each planeswalker you control enters the battlefield with an additional loyalty counter on it.

"For justice and peace, I will keep watch."

Mana:
Cardset: Oath of the Gatewatch #30 (Rare)
Type: Enchantment

Containment Membrane

Enchantment - Aura

Surge (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.)

Enchant creature

Enchanted creature doesn't untap during its controller's untap step.

Mana:
Cardset: Oath of the Gatewatch #52 (Common)
Type: Enchantment

Hedron Alignment

Enchantment

Hexproof

At the beginning of your upkeep, you may reveal your hand. If you do, you win the game if you own a card named Hedron Alignment in exile, in your hand, in your graveyard, and on the battlefield.

: Scry 1.

Mana:
Cardset: Oath of the Gatewatch #57 (Rare)
Type: Enchantment

Oath of Jace

Legendary Enchantment

When Oath of Jace enters the battlefield, draw three cards, then discard two cards.

At the beginning of your upkeep, scry X, where X is the number of planeswalkers you control.

"For the sake of the Multiverse, I will keep watch."

Mana:
Cardset: Oath of the Gatewatch #60 (Rare)
Type: Enchantment

Visions of Brutality

Enchantment - Aura

Devoid (This card has no color.)

Enchant creature

Enchanted creature can't block.

Whenever enchanted creature deals damage, its controller loses that much life.

Mana:
Cardset: Oath of the Gatewatch #81 (Uncommon)
Type: Enchantment

Untamed Hunger

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+1 and has menace. (It can't be blocked except by two or more creatures.)

"Mindlessness is not weakness. When we are lost to hunger we are unstoppable."
-Drana, Kalastria bloodchief

Mana:
Cardset: Oath of the Gatewatch #91 (Common)
Type: Enchantment