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Sheltered Aerie

Enchantment - Aura

Enchant land

Enchanted land has ": Add two mana of any one color to your mana pool."

Dromoka's scalelords patrol the skies over Arashin, offering her people safety from the harsh world.

Mana:
Cardset: Dragons of Tarkir #206 (Common)
Type: Enchantment

Shared Fate

Enchantment

If a player would draw a card, that player exiles the top card of an opponent's library face down instead.

Each player may look at and play cards he or she exiled with Shared Fate.

Mana:
Cardset: Mirrodin #49 (Rare)
Type: Enchantment

Shared Animosity

Enchantment

Whenever a creature you control attacks, it gets +1/+0 until end of turn for each other attacking creature that shares a creature type with it.

"It is the nature of souls that they burn more brightly together than apart."
-Vessifrus, flamekin demagogue

Mana:
Cardset: Morningtide #104 (Rare)
Type: Enchantment

Shapeshifter's Marrow

Enchantment

At the beginning of each opponent's upkeep, that player reveals the top card of his or her library. If it's a creature card, the player puts the card into his or her graveyard and Shapeshifter's Marrow becomes a copy of that card. (If it does, it loses this ability.)

Mana:
Cardset: Future Sight #58 (Rare)
Type: Enchantment

Shape of the Wiitigo

Enchantment - Aura

Enchant creature

When Shape of the Wiitigo enters the battlefield, put six +1/+1 counters on enchanted creature.

At the beginning of your upkeep, put a +1/+1 counter on enchanted creature if it attacked or blocked since your last upkeep. Otherwise, remove a +1/+1 counter from it.

Mana:
Cardset: Coldsnap #120 (Rare)
Type: Enchantment

Shadow Lance

Enchantment - Aura

Enchant creature

Enchanted creature has first strike.

: Enchanted creature gets +2/+2 until end of turn.

Shadow lances are crafted from harvested souls. The more wicked the sinner, the keener the blade.

Mana:
Cardset: Guildpact #14 (Uncommon)
Type: Enchantment

Serra's Embrace

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+2 and has flying and vigilance.

The touch of Serra's angels bears hopes aloft and empowers noble causes.

Mana:
Cardset: Divine vs. Demonic #21 (Uncommon)
Tenth Edition #40 (Uncommon)
Seventh Edition #43 (Uncommon)
Urza's Saga #47 (Uncommon)
Type: Enchantment

Serra's Boon

Enchantment - Aura

Enchant creature

Enchanted creature gets +1/+2 as long as it's white. Otherwise, it gets -2/-1.

"The light of an angel's glance is warm, but her fixed stare blinds and burns."
-Calexis, deacon of the New Order of Serra

Mana:
Cardset: Divine vs. Demonic #18 (Uncommon)
Planar Chaos #17 (Uncommon)
Type: Enchantment

Serra's Blessing

Enchantment

Creatures you control have vigilance. (Attacking doesn't cause them to tap.)

"Rise, and I will show you how to run without flagging, fight without raging, and fly without wings."

Mana:
Cardset: Ninth Edition #44 (Uncommon)
Sixth Edition #42 (Unknown)
Weatherlight #141 (Uncommon)
Type: Enchantment

Serpent Skin

Enchantment - Aura

Flash

Enchant creature

Enchanted creature gets +1/+1.

: Regenerate enchanted creature.

Mana:
Cardset: Champions of Kamigawa #240 (Common)
Type: Enchantment

Sensory Deprivation

Enchantment - Aura

Enchant creature

Enchanted creature gets -3/-0.

They call it "stitcher's anesthesia," a spell to deaden the senses while the mad doctors begin their grisly work.

Mana:
Cardset: Magic 2014 #71 (Common)
Innistrad #74 (Common)
Type: Enchantment

Seismic Assault

Enchantment

Discard a land card: Seismic Assault deals 2 damage to target creature or player.

Earth arms itself with fire.

Mana:
Cardset: Tenth Edition #228 (Rare)
Eighth Edition #219 (Rare)
Seventh Edition #216 (Rare)
Exodus #101 (Rare)
Type: Enchantment

Seed the Land

Enchantment

Whenever a land enters the battlefield, its controller puts a 1/1 green Snake creature token onto the battlefield.

With a sadness and a sense of hope, Senka left the colony of her birth and, with her attendants, set out to serve as broodmistress, founder of a new colony.

Mana:
Cardset: Saviors of Kamigawa #146 (Rare)
Type: Enchantment

Security Blockade

Enchantment - Aura

Enchant land

When Security Blockade enters the battlefield, put a 2/2 white Knight creature token with vigilance onto the battlefield.

Enchanted land has ": Prevent the next 1 damage that would be dealt to you this turn."

Mana:
Cardset: Return to Ravnica #20 (Uncommon)
Type: Enchantment

Secrets of the Dead

Enchantment

Whenever you cast a spell from your graveyard, draw a card.

"The veil between the living and the dead is so very thin that the whispers of the ancients can finally be heard."
-Amalric of Midvast Hall

Mana:
Cardset: Dark Ascension #48 (Uncommon)
Type: Enchantment

Secret Plans

Enchantment

Face-down creatures you control get +0/+1.

Whenever a permanent you control is turned face up, draw a card.

Rakshasa trade in secrets, amassing wealth from their careful revelation.

Mana:
Cardset: Khans of Tarkir #198 (Uncommon)
Type: Enchantment

Second Wind

Enchantment - Aura

Enchant creature

: Tap enchanted creature.

: Untap enchanted creature.

Vindr stormchasers believe that the same ancient forces that move the winds can also move mortal minds and hearts.

Mana:
Cardset: Future Sight #57 (Uncommon)
Type: Enchantment

Searing Meditation

Enchantment

Whenever you gain life, you may pay . If you do, Searing Meditation deals 2 damage to target creature or player.

"When I meditate I see the world as it should be. All that does not fit, I remove."
-Alovnek, Boros guildmage

Mana:
Cardset: Ajani vs. Nicol Bolas #27 (Rare)
Ravnica: City of Guilds #226 (Rare)
Type: Enchantment

Search the City

Enchantment

When Search the City enters the battlefield, exile the top five cards of your library.

Whenever you play a card with the same name as one of the exiled cards, you may put one of those cards with that name into its owner's hand. Then if there are no cards exiled with Search the City, sacrifice it. If you do, take an extra turn after this one.

Mana:
Cardset: Return to Ravnica #49 (Rare)
Type: Enchantment

Seal of Primordium

Enchantment

Sacrifice Seal of Primordium: Destroy target artifact or enchantment.

"I am the simplifier, the root that drags all artifice to earth."
-Seal inscription

Mana:
Cardset: Planar Chaos #153 (Common)
Type: Enchantment

Seal of Fire

Enchantment

Sacrifice Seal of Fire: Seal of Fire deals 2 damage to target creature or player.

"I am the romancer, the passion that consumes the flesh."
-Seal inscription

Mana:
Cardset: Jace vs. Chandra #50 (Common)
Dissension #71 (Common)
Nemesis #98 (Common)
Type: Enchantment

Seal of Doom

Enchantment

Sacrifice Seal of Doom: Destroy target nonblack creature. It can't be regenerated.

"I am the banisher, the ill will that snuffs the final candle."
-Seal inscription

Mana:
Cardset: Dissension #53 (Common)
Nemesis #70 (Common)
Type: Enchantment

Sea's Claim

Enchantment - Aura

Enchant land (Target a land as you cast this. This card enters the battlefield attached to that land.)

Enchanted land is an Island.

"Who's the crazy one now!?"
-Torgle, mountaintop boatmaker

Mana:
Cardset: Ninth Edition #97 (Common)
Onslaught #113 (Common)
Type: Enchantment

Screams from Within

Enchantment - Aura

Enchant creature

Enchanted creature gets -1/-1.

When enchanted creature dies, return Screams from Within from your graveyard to the battlefield.

There's no escaping an enemy that lives inside your head.

Mana:
Cardset: Darksteel #52 (Uncommon)
Type: Enchantment

Scourgemark

Enchantment - Aura

Enchant creature

When Scourgemark enters the battlefield, draw a card.

Enchanted creature gets +1/+0.

To members of the cult of Erebos, gold-infused tattoos symbolize the inevitable grasp of the god of death.

Mana:
Cardset: Theros #105 (Common)
Type: Enchantment

Scourge of the Nobilis

Enchantment - Aura

Enchant creature

As long as enchanted creature is red, it gets +1/+1 and has ": This creature gets +1/+0 until end of turn."

As long as enchanted creature is white, it gets +1/+1 and has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.)

Mana: {{/}}
Cardset: Eventide #146 (Common)
Type: Enchantment

Séance

Enchantment

At the beginning of each upkeep, you may exile target creature card from your graveyard. If you do, put a token onto the battlefield that's a copy of that card except it's a Spirit in addition to its other types. Exile it at the beginning of the next end step.

Mana:
Cardset: Dark Ascension #20 (Rare)
Type: Enchantment

Savage Silhouette

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+2 and has ": Regenerate this creature."

Some elves believe that their survival instincts are born of many cycles of reincarnation.

Mana:
Cardset: Zendikar #181 (Common)
Type: Enchantment

Savage Hunger

Enchantment - Aura

Enchant creature

Enchanted creature gets +1/+0 and has trample.

Cycling (, Discard this card: Draw a card.)

Mana:
Cardset: Shards of Alara #147 (Common)
Type: Enchantment

Satyr Firedancer

Enchantment Creature - Satyr

Whenever an instant or sorcery spell you control deals damage to an opponent, Satyr Firedancer deals that much damage to target creature that player controls.

His heart, the coal; his eye, the spark; his hand, the whirling flame.

Mana:
Power: 1/1
Cardset: Born of the Gods #108 (Rare)
Type: Enchantment

Sanguine Bond

Enchantment

Whenever you gain life, target opponent loses that much life.

"Blood is constant. Every drop I drink, someone must bleed."
-Vradeen, vampire nocturnus

Mana:
Cardset: Commander 2013 #92 (Rare)
Magic 2014 #112 (Rare)
Magic 2010 #111 (Rare)
Type: Enchantment

Sangrite Backlash

Enchantment - Aura

Enchant creature

Enchanted creature gets +3/-3.

"Sangrite is the dragon's beating heart. Little wonder, then, that so many fools' chests burst trying to contain it."
-Sarkhan Vol

Mana: {{/}}
Cardset: Alara Reborn #139 (Common)
Type: Enchantment

Sanctimony

Enchantment

Whenever an opponent taps a Mountain for mana, you may gain 1 life.

"The peasants labor for my profit. I approve."

Mana:
Cardset: Eighth Edition #42 (Uncommon)
Seventh Edition #39 (Uncommon)
Urza's Destiny #16 (Uncommon)
Type: Enchantment

Sage's Reverie

Enchantment - Aura

Enchant creature

When Sage's Reverie enters the battlefield, draw a card for each Aura you control that's attached to a creature.

Enchanted creature gets +1/+1 for each Aura you control that's attached to a creature.

Mana:
Cardset: Fate Reforged #23 (Uncommon)
Type: Enchantment

Sacred Mesa

Enchantment

At the beginning of your upkeep, sacrifice Sacred Mesa unless you sacrifice a Pegasus.

: Put a 1/1 white Pegasus creature token with flying onto the battlefield.

"Do not go there, do not go / unless you rise on wings, unless you walk on hooves."
-"Song to the Sun," Femeref song

Mana:
Cardset: Commander 2014 #86 (Rare)
Time Spiral "Timeshifted" #13 (Special)
Mirage #241 (Rare)
Type: Enchantment

Sacred Ground

Enchantment

Whenever a spell or ability an opponent controls causes a land to be put into your graveyard from the battlefield, return that card to the battlefield.

The knight knelt and prayed, first for the sanctity of his land and second for the strength to repel its invaders.

Mana:
Cardset: Ninth Edition #37 (Rare)
Eighth Edition #39 (Rare)
Seventh Edition #36 (Rare)
Stronghold #112 (Rare)
Type: Enchantment

Runner's Bane

Enchantment - Aura

Enchant creature with power 3 or less

When Runner's Bane enters the battlefield, tap enchanted creature.

Enchanted creature doesn't untap during its controller's untap step.

Mana:
Cardset: Dragon's Maze #17 (Common)
Type: Enchantment

Runes of the Deus

Enchantment - Aura

Enchant creature

As long as enchanted creature is red, it gets +1/+1 and has double strike. (It deals both first-strike and regular combat damage.)

As long as enchanted creature is green, it gets +1/+1 and has trample.

Mana: {{/}}
Cardset: Shadowmoor #215 (Common)
Type: Enchantment

Runed Halo

Enchantment

As Runed Halo enters the battlefield, name a card.

You have protection from the chosen name. (You can't be targeted, dealt damage, or enchanted by anything with that name.)

Mana:
Cardset: Shadowmoor #21 (Rare)
Type: Enchantment

Rumbling Aftershocks

Enchantment

Whenever you cast a kicked spell, you may have Rumbling Aftershocks deal damage to target creature or player equal to the number of times that spell was kicked.

"I like it here. You always get a little more for your mana."
-Chandra Nalaar

Mana:
Cardset: Worldwake #89 (Uncommon)
Type: Enchantment

Rule of Law

Enchantment

Each player can't cast more than one spell each turn.

Appointed by the kha himself, members of the tribunal ensure all disputes are settled with the utmost fairness.

Mana:
Cardset: Tenth Edition #37 (Uncommon)
Mirrodin #19 (Rare)
Type: Enchantment

Root Maze

Enchantment

Artifacts and lands enter the battlefield tapped.

Pause for the briefest of moments to consider the whorl of brambles, the tangled twist of bark, and the maze has already won.

Mana:
Cardset: Tenth Edition #292 (Rare)
Tempest #144 (Rare)
Type: Enchantment

Rooftop Storm

Enchantment

You may pay rather than pay the mana cost for Zombie creature spells you cast.

"Let those idiot priests tremble! A new era in unlife begins here and now. Oglor, raise the lightning vane!"
-Stitcher Geralf

Mana:
Cardset: Innistrad #71 (Rare)
Type: Enchantment

Rolling Stones

Enchantment

Wall creatures can attack as though they didn't have defender.

"We spent three weeks trying to knock that wall down. Now it's knocking us down."
-Onean sergeant

Mana:
Cardset: Eighth Edition #38 (Rare)
Seventh Edition #35 (Rare)
Stronghold #111 (Rare)
Type: Enchantment

Robe of Mirrors

Enchantment - Aura

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)

Enchanted creature has shroud. (It can't be the target of spells or abilities.)

"Some say you cannot hit what you cannot see. I prefer that you hit what I want you to see."
-Arcanis the Omnipotent

Mana:
Cardset: Tenth Edition #101 (Common)
Exodus #43 (Common)
Type: Enchantment

Rites of Flourishing

Enchantment

At the beginning of each player's draw step, that player draws an additional card.

Each player may play an additional land on each of his or her turns.

"Dance, and bring forth the coil! It is an umbilical to Gaea herself, fattening us with the earth's rich bounty."

Mana:
Cardset: Magic 2012 #192 (Rare)
Future Sight #137 (Rare)
Type: Enchantment

Rite of Passage

Enchantment

Whenever a creature you control is dealt damage, put a +1/+1 counter on it. (The damage is dealt before the counter is put on.)

Every scar is a lesson, every battle a test of what you have learned.

Mana:
Cardset: Fifth Dawn #91 (Rare)
Type: Enchantment

Rise of the Hobgoblins

Enchantment

When Rise of the Hobgoblins enters the battlefield, you may pay . If you do, put X 1/1 red and white Goblin Soldier creature tokens onto the battlefield.

: Red creatures and white creatures you control gain first strike until end of turn.

A river even the merrow dare not cross.

Mana: {{/}}{{/}}
Cardset: Eventide #145 (Rare)
Type: Enchantment

Riptide Chimera

Enchantment Creature - Chimera

Flying

At the beginning of your upkeep, return an enchantment you control to its owner's hand.

"I want one."
-Kiora

Mana:
Power: 3/4
Cardset: Journey Into Nyx #48 (Uncommon)
Type: Enchantment

Riot Spikes

Enchantment - Aura

( can be paid with either or .)

Enchant creature

Enchanted creature gets +2/-1.

Most auramancers would have let the spikes hover just above the skin. Having the spikes rip through the skin from beneath was a touch added by Rakdos himself.

Mana: {{/}}
Cardset: Dissension #146 (Common)
Type: Enchantment

Righteous Cause

Enchantment

Whenever a creature attacks, you gain 1 life.

"Until the world unites in vengeful fury and Phage is destroyed, I will not stay my hand."
-Akroma, angelic avenger

Mana:
Cardset: Commander #29 (Uncommon)
Divine vs. Demonic #22 (Uncommon)
Onslaught #51 (Uncommon)
Type: Enchantment

Righteous Authority

Enchantment - Aura

Enchant creature

Enchanted creature gets +1/+1 for each card in its controller's hand.

At the beginning of the draw step of enchanted creature's controller, that player draws an additional card.

Mana:
Cardset: Return to Ravnica #189 (Rare)
Type: Enchantment

Rhystic Study

Enchantment

Whenever an opponent casts a spell, you may draw a card unless that player pays .

Friends teach what you want to know. Enemies teach what you need to know.

Mana:
Cardset: Commander's Arsenal #15 (Common)
Prophecy #45 (Common)
Type: Enchantment

Reverence

Enchantment

Creatures with power 2 or less can't attack you.

"Despite the massive forces that allied against him, Konda never once believed he would lose the Kami War."
-Masako the Humorless

Mana:
Cardset: Saviors of Kamigawa #26 (Rare)
Type: Enchantment

Retribution of the Ancients

Enchantment

, Remove X +1/+1 counters from among creatures you control: Target creature gets -X/-X until end of turn.

Abzan ancestors died to protect their Houses, and they protect them still.

Mana:
Cardset: Khans of Tarkir #85 (Rare)
Type: Enchantment

Retreat to Valakut

Enchantment

Landfall - Whenever a land enters the battlefield under your control, choose one -

• Target creature gets +2/+0 until end of turn.

• Target creature can't block this turn.

Mana:
Cardset: Battle for Zendikar #153 (Uncommon)
Type: Enchantment

Retreat to Kazandu

Enchantment

Landfall - Whenever a land enters the battlefield under your control, choose one -

• Put a +1/+1 counter on target creature.

• You gain 2 life.

Mana:
Cardset: Battle for Zendikar #186 (Uncommon)
Type: Enchantment

Retreat to Hagra

Enchantment

Landfall - Whenever a land enters the battlefield under your control, choose one -

• Target creature gets +1/+0 and gains deathtouch until end of turn.

• Each opponent loses 1 life and you gain 1 life.

Mana:
Cardset: Battle for Zendikar #121 (Uncommon)
Type: Enchantment

Retreat to Emeria

Enchantment

Landfall - Whenever a land enters the battlefield under your control, choose one -

• Put a 1/1 white Kor Ally creature token onto the battlefield.

• Creatures you control get +1/+1 until end of turn.

Mana:
Cardset: Battle for Zendikar #44 (Uncommon)
Type: Enchantment

Retreat to Coralhelm

Enchantment

Landfall - Whenever a land enters the battlefield under your control, choose one -

• You may tap or untap target creature.

• Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Mana:
Cardset: Battle for Zendikar #82 (Uncommon)
Type: Enchantment

Rest in Peace

Enchantment

When Rest in Peace enters the battlefield, exile all cards from all graveyards.

If a card or token would be put into a graveyard from anywhere, exile it instead.

Some corpses the Golgari cannot claim. Some souls the Orzhov cannot shackle.

Mana:
Cardset: Return to Ravnica #18 (Rare)
Type: Enchantment

Relic Putrescence

Enchantment - Aura

Enchant artifact

Whenever enchanted artifact becomes tapped, its controller gets a poison counter.

"Until we shed the curse of sentience, we must endure its grotesque handiwork."
-Vorinclex, Voice of Hunger

Mana:
Cardset: Scars of Mirrodin #77 (Common)
Type: Enchantment

Relic Bane

Enchantment - Aura

Enchant artifact

Enchanted artifact has "At the beginning of your upkeep, you lose 2 life."

A sword that has seen cowardice in battle exacts the price of honor from its wielder.

Mana:
Cardset: Mirrodin #76 (Uncommon)
Type: Enchantment

Reins of the Vinesteed

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+2.

When enchanted creature dies, you may return Reins of the Vinesteed from your graveyard to the battlefield attached to a creature that shares a creature type with that creature.

Mana:
Cardset: Morningtide #134 (Common)
Type: Enchantment

Regeneration

Enchantment - Aura

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)

: Regenerate enchanted creature. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)

"A touch of vine sap in the blood, and the flesh knits as quickly as new roots twining."
-Freyalise

Mana:
Cardset: Tenth Edition #290 (Uncommon)
Ninth Edition #265 (Uncommon)
Eighth Edition #275 (Common)
Seventh Edition #265 (Common)
Sixth Edition #248 (Unknown)
Fifth Edition #183 (Common)
Mirage #134 (Common)
Ice Age #147 (Common)
Fourth Edition #152 (Common)
Revised Edition #120 (Common)
Unlimited Edition #122 (Common)
Beta Edition #122 (Unknown)
Alpha Edition #122 (Unknown)
Type: Enchantment

Reflexes

Enchantment - Aura

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)

Enchanted creature has first strike. (It deals combat damage before creatures without first strike.)

Mana:
Cardset: Ninth Edition #211 (Common)
Eighth Edition #213 (Common)
Seventh Edition #213 (Common)
Urza's Saga #208 (Common)
Type: Enchantment

Reduce in Stature

Enchantment - Aura

Enchant creature

Enchanted creature has base power and toughness 0/2.

A dragon learns humility only in the moments before its death.

Mana:
Cardset: Dragons of Tarkir #72 (Common)
Type: Enchantment

Recumbent Bliss

Enchantment - Aura

Enchant creature

Enchanted creature can't attack or block.

At the beginning of your upkeep, you may gain 1 life.

Kithkin somnomancers enjoy the peaceful dreams wafting from their victims.

Mana:
Cardset: Ajani vs. Nicol Bolas #26 (Common)
Eventide #13 (Common)
Type: Enchantment

Rebellion of the Flamekin

Tribal Enchantment - Elemental

Whenever you clash, you may pay . If you do, put a 3/1 red Elemental Shaman creature token onto the battlefield. If you won, that token gains haste until end of turn. (This ability triggers after the clash ends.)

Mana:
Cardset: Lorwyn #188 (Uncommon)
Type: Enchantment

Reality Acid

Enchantment - Aura

Enchant permanent

Vanishing 3 (This permanent enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)

When Reality Acid leaves the battlefield, enchanted permanent's controller sacrifices it.

Mana:
Cardset: Planar Chaos #45 (Common)
Type: Enchantment

Rancor

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+0 and has trample.

When Rancor is put into a graveyard from the battlefield, return Rancor to its owner's hand.

Mana:
Cardset: Magic 2013 #185 (Uncommon)
Planechase 2012 #76 (Common)
Archenemy #67 (Common)
Garruk vs. Liliana #15 (Common)
Urza's Legacy #110 (Common)
Type: Enchantment

Raking Canopy

Enchantment

Whenever a creature with flying attacks you, Raking Canopy deals 4 damage to it.

"Raven's Run has awoken, and ravens will no longer cry in its branches."
-Roon Ghastbark

Mana:
Cardset: Shadowmoor #127 (Uncommon)
Type: Enchantment

Raised by Wolves

Enchantment - Aura

Enchant creature

When Raised by Wolves enters the battlefield, put two 2/2 green Wolf creature tokens onto the battlefield.

Enchanted creature gets +1/+1 for each Wolf you control.

Mana:
Cardset: Born of the Gods #135 (Uncommon)
Type: Enchantment

Rain of Gore

Enchantment

If a spell or ability would cause its controller to gain life, that player loses that much life instead.

"Stay indoors, away from what seeps over the thresholds. This is the Demon's work, and only ill can come of it."
-Belko, owner of Titan's Keg tavern

Mana:
Cardset: Dissension #126 (Rare)
Type: Enchantment

Raiders' Spoils

Enchantment

Creatures you control get +1/+0.

Whenever a Warrior you control deals combat damage to a player, you may pay 1 life. If you do, draw a card.

"To conquer is to eat."
-Edicts of Ilagra

Mana:
Cardset: Khans of Tarkir #83 (Uncommon)
Type: Enchantment

Raid Bombardment

Enchantment

Whenever a creature you control with power 2 or less attacks, Raid Bombardment deals 1 damage to defending player.

Goblins in the first wave of a fire raid always bemoan the aim of everyone else.

Mana:
Cardset: Rise of the Eldrazi #161 (Common)
Type: Enchantment

Ragged Veins

Enchantment - Aura

Flash

Enchant creature

Whenever enchanted creature is dealt damage, its controller loses that much life.

Mana:
Cardset: Champions of Kamigawa #139 (Common)
Type: Enchantment

Rageform

Enchantment

When Rageform enters the battlefield, it becomes an Aura with enchant creature. Manifest the top card of your library and attach Rageform to it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)

Enchanted creature has double strike. (It deals both first-strike and regular combat damage.)

Mana:
Cardset: Fate Reforged #112 (Uncommon)
Type: Enchantment

Rage Reflection

Enchantment

Creatures you control have double strike.

Vengeance is a dish best served twice.

Mana:
Cardset: Shadowmoor #104 (Rare)
Type: Enchantment

Racecourse Fury

Enchantment - Aura

Enchant land

Enchanted land has ": Target creature gains haste until end of turn."

Close finishes are settled by who can dismount and get to weapons first.

Mana:
Cardset: Return to Ravnica #104 (Uncommon)
Type: Enchantment

Quiet Disrepair

Enchantment - Aura

Enchant artifact or enchantment

At the beginning of your upkeep, choose one - Destroy enchanted permanent; or you gain 2 life.

"Artifice has always stood upon nature's shoulders. Let us watch nature take a turn."
-Freyalise

Mana:
Cardset: Planechase 2012 #75 (Common)
Future Sight #134 (Common)
Type: Enchantment

Quiet Contemplation

Enchantment

Whenever you cast a noncreature spell, you may pay . If you do, tap target creature an opponent controls and it doesn't untap during its controller's next untap step.

Mana:
Cardset: Khans of Tarkir #50 (Uncommon)
Type: Enchantment

Quest for Ula's Temple

Enchantment

At the beginning of your upkeep, you may look at the top card of your library. If it's a creature card, you may reveal it and put a quest counter on Quest for Ula's Temple.

At the beginning of each end step, if there are three or more quest counters on Quest for Ula's Temple, you may put a Kraken, Leviathan, Octopus, or Serpent creature card from your hand onto the battlefield.

Mana:
Cardset: Worldwake #35 (Rare)
Type: Enchantment

Quest for the Nihil Stone

Enchantment

Whenever an opponent discards a card, you may put a quest counter on Quest for the Nihil Stone.

At the beginning of each opponent's upkeep, if that player has no cards in hand and Quest for the Nihil Stone has two or more quest counters on it, you may have that player lose 5 life.

Mana:
Cardset: Worldwake #64 (Rare)
Type: Enchantment

Quest for the Holy Relic

Enchantment

Whenever you cast a creature spell, you may put a quest counter on Quest for the Holy Relic.

Remove five quest counters from Quest for the Holy Relic and sacrifice it: Search your library for an Equipment card, put it onto the battlefield, and attach it to a creature you control. Then shuffle your library.

Mana:
Cardset: Zendikar #33 (Uncommon)
Type: Enchantment

Quest for the Gravelord

Enchantment

Whenever a creature dies, you may put a quest counter on Quest for the Gravelord.

Remove three quest counters from Quest for the Gravelord and sacrifice it: Put a 5/5 black Zombie Giant creature token onto the battlefield.

Mana:
Cardset: Zendikar #108 (Uncommon)
Type: Enchantment

Quest for the Goblin Lord

Enchantment

Whenever a Goblin enters the battlefield under your control, you may put a quest counter on Quest for the Goblin Lord.

As long as Quest for the Goblin Lord has five or more quest counters on it, creatures you control get +2/+0.

A shrine to unchecked desire.

Mana:
Cardset: Worldwake #86 (Uncommon)
Type: Enchantment

Quest for the Gemblades

Enchantment

Whenever a creature you control deals combat damage to a creature, you may put a quest counter on Quest for the Gemblades.

Remove a quest counter from Quest for the Gemblades and sacrifice it: Put four +1/+1 counters on target creature.

Mana:
Cardset: Zendikar #177 (Uncommon)
Type: Enchantment

Quest for Renewal

Enchantment

Whenever a creature you control becomes tapped, you may put a quest counter on Quest for Renewal.

As long as there are four or more quest counters on Quest for Renewal, untap all creatures you control during each other player's untap step.

Mana:
Cardset: Worldwake #110 (Uncommon)
Type: Enchantment

Quest for Pure Flame

Enchantment

Whenever a source you control deals damage to an opponent, you may put a quest counter on Quest for Pure Flame.

Remove four quest counters from Quest for Pure Flame and sacrifice it: If any source you control would deal damage to a creature or player this turn, it deals double that damage to that creature or player instead.

Mana:
Cardset: Zendikar #144 (Uncommon)
Type: Enchantment

Quest for Ancient Secrets

Enchantment

Whenever a card is put into your graveyard from anywhere, you may put a quest counter on Quest for Ancient Secrets.

Remove five quest counters from Quest for Ancient Secrets and sacrifice it: Target player shuffles his or her graveyard into his or her library.

Mana:
Cardset: Zendikar #59 (Uncommon)
Type: Enchantment

Quarantine Field

Enchantment

Quarantine Field enters the battlefield with X isolation counters on it.

When Quarantine Field enters the battlefield, for each isolation counter on it, exile up to one target nonland permanent an opponent controls until Quarantine Field leaves the battlefield.

Mana:
Cardset: Battle for Zendikar #43 (Mythic Rare)
Type: Enchantment

Quag Sickness

Enchantment - Aura

Enchant creature

Enchanted creature gets -1/-1 for each Swamp you control.

The dread gases didn't kill Farbid. But as he lay in the muck, miserable and helpless, watching ghouls and rats advance on him, he wished they had.

Mana:
Cardset: Magic 2014 #110 (Common)
Magic 2011 #111 (Common)
Type: Enchantment

Pyromancer's Swath

Enchantment

If an instant or sorcery source you control would deal damage to a creature or player, it deals that much damage plus 2 to that creature or player instead.

At the beginning of each end step, discard your hand.

Mana:
Cardset: Modern Masters #125 (Rare)
Future Sight #104 (Rare)
Type: Enchantment

Pyromancer's Assault

Enchantment

Whenever you cast your second spell each turn, Pyromancer's Assault deals 2 damage to target creature or player.

Never ask a pyromancer if that's the best she's got.

Mana:
Cardset: Oath of the Gatewatch #115 (Uncommon)
Type: Enchantment

Pyromancer Ascension

Enchantment

Whenever you cast an instant or sorcery spell that has the same name as a card in your graveyard, you may put a quest counter on Pyromancer Ascension.

Whenever you cast an instant or sorcery spell while Pyromancer Ascension has two or more quest counters on it, you may copy that spell. You may choose new targets for the copy.

Mana:
Cardset: Zendikar #143 (Rare)
Type: Enchantment

Pyrohemia

Enchantment

At the beginning of the end step, if no creatures are on the battlefield, sacrifice Pyrohemia.

: Pyrohemia deals 1 damage to each creature and each player.

Mana:
Cardset: Commander #132 (Uncommon)
Planar Chaos #119 (Uncommon)
Type: Enchantment

Pyroconvergence

Enchantment

Whenever you cast a multicolored spell, Pyroconvergence deals 2 damage to target creature or player.

"The Izzet are an equation that turns lunacy into explosions."
-Leonos, Azorius arbiter

Mana:
Cardset: Return to Ravnica #103 (Uncommon)
Type: Enchantment

Pursuit of Flight

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+2 and has ": This creature gains flying until end of turn."

"Watch the voltage. We don't need another charred, crashing viashino."
-Bori Andon, Izzet blastseeker

Mana:
Cardset: Return to Ravnica #102 (Common)
Type: Enchantment

Purphoros, God of the Forge

Legendary Enchantment Creature - God

Indestructible

As long as your devotion to red is less than five, Purphoros isn't a creature.

Whenever another creature enters the battlefield under your control, Purphoros deals 2 damage to each opponent.

: Creatures you control get +1/+0 until end of turn.

Mana:
Power: 6/5
Cardset: Theros #135 (Mythic Rare)
Type: Enchantment