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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Dega Sanctuary

Enchantment

At the beginning of your upkeep, if you control a black or red permanent, you gain 2 life. If you control a black permanent and a red permanent, you gain 4 life instead.

Mana:
Cardset: Apocalypse #5 (Uncommon)
Type: Enchantment

Dega Disciple

Creature - Human Wizard

, : Target creature gets -2/-0 until end of turn.

, : Target creature gets +2/+0 until end of turn.

"There is no true equity of power. There is only more and less."

Mana:
Power: 1/1
Cardset: Apocalypse #4 (Common)
Type: Creature

Defy Gravity

Instant

Target creature gains flying until end of turn.

Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Magical or not, it's still a cloud.

Mana:
Cardset: Judgment #38 (Common)
Type: Instant

Defy Death

Sorcery

Return target creature card from your graveyard to the battlefield. If it's an Angel, put two +1/+1 counters on it.

Gisela cornered the murderous demon among the graves of the dead villagers. "A fitting end," she murmured as she raised her sword.

Mana:
Cardset: Avacyn Restored #16 (Uncommon)
Type: Sorcery

Deftblade Elite

Creature - Human Soldier

Provoke (When this attacks, you may have target creature defending player controls untap and block it if able.)

: Prevent all combat damage that would be dealt to and dealt by Deftblade Elite this turn.

Mana:
Power: 1/1
Cardset: Legions #12 (Common)
Type: Creature

Deft Duelist

Creature - Human Rogue

First strike

Shroud (This creature can't be the target of spells or abilities.)

Some Serul Cove rogues traffic in stolen sigils, which fetch a high price from those who would rather pay for honor than earn it.

Mana:
Power: 2/1
Cardset: Shards of Alara #165 (Common)
Type: Creature

Deflection

Instant

Change the target of target spell with a single target.

Up and down,
over and through,
back around-
the joke's on you.

Mana:
Cardset: Eighth Edition #74 (Rare)
Seventh Edition #69 (Rare)
Sixth Edition #63 (Unknown)
Fifth Edition #81 (Rare)
Ice Age #65 (Rare)
Type: Instant

Deflecting Palm

Instant

The next time a source of your choice would deal damage to you this turn, prevent that damage. If damage is prevented this way, Deflecting Palm deals that much damage to that source's controller.

Mana:
Cardset: Khans of Tarkir #173 (Rare)
Type: Instant

Defiling Tears

Instant

Until end of turn, target creature becomes black, gets +1/-1, and gains ": Regenerate this creature."

Serra's living warriors looked on in horror. "Where is our Lady now?" they cried.

Mana:
Cardset: Invasion #99 (Uncommon)
Type: Instant

Defiler of Souls

Creature - Demon

Flying

At the beginning of each player's upkeep, that player sacrifices a monocolored creature.

"Stray not into sin, lest you face the doorman of an insatiable tomb."
-Prayer of Asha

Mana:
Power: 5/5
Cardset: Alara Reborn #37 (Mythic Rare)
Type: Creature

Defiant Vanguard

Creature - Human Rebel

When Defiant Vanguard blocks, at end of combat, destroy it and all creatures it blocked this turn.

, : Search your library for a Rebel permanent card with converted mana cost 4 or less and put it onto the battlefield. Then shuffle your library.

Mana:
Power: 2/2
Cardset: Time Spiral "Timeshifted" #5 (Special)
Nemesis #7 (Uncommon)
Type: Creature

Defiant Strike

Instant

Target creature gets +1/+0 until end of turn.

Draw a card.

"Stand where the whole battle can see you. Strike so they'll never forget."
-Anafenza, khan of the Abzan

Mana:
Cardset: Khans of Tarkir #7 (Common)
Type: Instant

Defiant Ogre

Creature - Ogre Warrior

When Defiant Ogre enters the battlefield, choose one -

• Put a +1/+1 counter on Defiant Ogre.

• Destroy target artifact.

"I have no clan, but I still have purpose."

Mana:
Power: 3/5
Cardset: Fate Reforged #96 (Common)
Type: Creature

Defiant Falcon

Creature - Rebel Bird

Flying

, : Search your library for a Rebel permanent card with converted mana cost 3 or less and put it onto the battlefield. Then shuffle your library.

Mana:
Power: 1/1
Cardset: Nemesis #6 (Common)
Type: Creature

Defiant Elf

Creature - Elf

Trample

"I lost one home when Yavimaya was destroyed. I will not lose another."

Mana:
Power: 1/1
Cardset: Legions #123 (Common)
Type: Creature

Defiant Bloodlord

Creature - Vampire

Flying

Whenever you gain life, target opponent loses that much life.

"Despite their bravado, mortals are fragile. If Zendikar is to endure, its lords must save it."-Drana, Kalastria bloodchief

Mana:
Power: 4/5
Cardset: Battle for Zendikar #107 (Rare)
Type: Creature

Defensive Stance

Enchantment - Aura

Enchant creature

Enchanted creature gets -1/+1.

"It isn't for fighting. It's for when the fighting's gone bad."
-Kara Vrist, Mirran resistance

Mana:
Cardset: New Phyrexia #34 (Common)
Type: Enchantment

Defensive Maneuvers

Instant

Creatures of the creature type of your choice get +0/+4 until end of turn.

"Only on the battlefield can we repay all the Order has given us."

Mana:
Cardset: Onslaught #23 (Common)
Type: Instant

Defensive Formation

Enchantment

Rather than the attacking player, you assign the combat damage of each creature attacking you. You can divide that creature's combat damage as you choose among any of the creatures blocking it.

"Your enemies will pound upon the door of your defenses, but only you shall have the key, and it is the key of life."
-Song of All, canto 873

Mana:
Cardset: Urza's Saga #9 (Uncommon)
Type: Enchantment

Defense of the Heart

Enchantment

At the beginning of your upkeep, if an opponent controls three or more creatures, sacrifice Defense of the Heart, search your library for up to two creature cards, and put those cards onto the battlefield. Then shuffle your library.

Mana:
Cardset: Urza's Legacy #100 (Rare)
Type: Enchantment

Defense Grid

Artifact

Each spell costs more to cast except during its controller's turn.

It lights up the sky, beckoning enemies only to repel them.

Mana:
Cardset: Ninth Edition #293 (Rare)
Eighth Edition #296 (Rare)
Urza's Legacy #125 (Rare)
Type: Artifact

Defender of the Order

Creature - Human Cleric

Morph (You may cast this face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

When Defender of the Order is turned face up, creatures you control get +0/+2 until end of turn.

Mana:
Power: 2/4
Cardset: Legions #11 (Rare)
Type: Creature

Defender of Law

Creature - Human Knight

Flash

Protection from red

"It is not my place to question Radiant's rule. I exist to enforce her will."

Mana:
Power: 2/1
Cardset: Urza's Legacy #5 (Common)
Type: Creature

Defender of Chaos

Creature - Human Knight

Flash

Protection from white

Some knights will not follow orders-only disorder.

Mana:
Power: 2/1
Cardset: Urza's Legacy #75 (Common)
Type: Creature

Defender en-Vec

Creature - Human Cleric

Fading 4 (This creature enters the battlefield with four fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)

Remove a fade counter from Defender en-Vec: Prevent the next 2 damage that would be dealt to target creature or player this turn.

Mana:
Power: 2/4
Cardset: Nemesis #5 (Common)
Type: Creature

Defend the Hearth

Instant

Prevent all combat damage that would be dealt to players this turn.

The defenders said not a word. Their shields, spears, and stances were warning enough.

Mana:
Cardset: Theros #156 (Common)
Type: Instant

Defeat

Sorcery

Destroy target creature with power 2 or less.

"Wars are decided one life at a time."
-Gvar Barzeel, Kolaghan warrior

Mana:
Cardset: Dragons of Tarkir #97 (Common)
Type: Sorcery

Defang

Enchantment - Aura

Enchant creature

Prevent all damage that would be dealt by enchanted creature.

Once vampires are disarmed, they're given wooden swords and forced to assist in the training of Midnight Duelists.

Mana:
Cardset: Avacyn Restored #15 (Common)
Type: Enchantment

Deepwood Wolverine

Creature - Wolverine

Whenever Deepwood Wolverine becomes blocked, it gets +2/+0 until end of turn.

The jhovalls are depleting its food sources, the Mercadians are eroding its home, and you're wondering why it's angry?

Mana:
Power: 1/1
Cardset: Mercadian Masques #242 (Common)
Type: Creature

Deepwood Tantiv

Creature - Beast

Whenever Deepwood Tantiv becomes blocked, you gain 2 life.

A single tantiv is just as dangerous as a herd.

Mana:
Power: 2/4
Cardset: Mercadian Masques #241 (Uncommon)
Type: Creature

Deepwood Legate

Creature - Shade

If an opponent controls a Forest and you control a Swamp, you may cast Deepwood Legate without paying its mana cost.

: Deepwood Legate gets +1/+1 until end of turn.

Mana:
Power: 1/1
Cardset: Mercadian Masques #132 (Uncommon)
Type: Creature

Deepwood Ghoul

Creature - Zombie

Pay 2 life: Regenerate Deepwood Ghoul.

They feed on the living to stay undead.

Mana:
Power: 2/1
Cardset: Eighth Edition #127 (Common)
Mercadian Masques #131 (Common)
Type: Creature

Deepwood Elder

Creature - Dryad Spellshaper

, , Discard a card: X target lands become Forests until end of turn.

They'd guarded the Henge so long that they were as attuned to the powerstones as they were to the trees.

Mana:
Power: 2/2
Cardset: Mercadian Masques #240 (Rare)
Type: Creature

Deepwood Drummer

Creature - Human Spellshaper

, , Discard a card: Target creature gets +2/+2 until end of turn.

His drums echo Deepwood's heartbeat.

Mana:
Power: 1/1
Cardset: Mercadian Masques #239 (Common)
Type: Creature

Deepwater Hypnotist

Creature - Merfolk Wizard

Inspired - Whenever Deepwater Hypnotist becomes untapped, target creature an opponent controls gets -3/-0 until end of turn.

"Watch the waves too long, and you may never look away."
-Meletian proverb

Mana:
Power: 2/1
Cardset: Born of the Gods #35 (Common)
Type: Creature

Deeptread Merrow

Creature - Merfolk Rogue

: Deeptread Merrow gains islandwalk until end of turn.

"My success at navigating the Dark Meanders irritates the Inkfathom school. They consider themselves peerless divers, but I try to remind them that they cannot own commodities like bravery and cunning."

Mana:
Power: 2/1
Cardset: Lorwyn #57 (Common)
Type: Creature

Deepfire Elemental

Creature - Elemental

: Destroy target artifact or creature with converted mana cost X.

"There are deep, deep places in this world that have long burned hot with little regard for the whitening of the earth's thin skin."
-Sek'Kuar, Deathkeeper

Mana:
Power: 4/4
Cardset: Commander 2013 #185 (Uncommon)
Coldsnap #127 (Uncommon)
Type: Creature

Deepfathom Skulker

Creature - Eldrazi

Devoid (This card has no color.)

Whenever a creature you control deals combat damage to a player, you may draw a card.

{C}: Target creature can't be blocked this turn. ({C} represents colorless mana.)

Mana:
Power: 4/4
Cardset: Oath of the Gatewatch #43 (Rare)
Type: Creature

Deepchannel Mentor

Creature - Merfolk Rogue

Blue creatures you control are unblockable.

The rivers can no longer provide safe passage for travelers and commerce. They serve only as highways for raiders and channels for blood and woe.

Mana:
Power: 2/2
Cardset: Shadowmoor #35 (Uncommon)
Type: Creature

Deepcavern Imp

Creature - Imp Rebel

Flying, haste

Echo-Discard a card. (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

Mana:
Power: 2/2
Cardset: Modern Masters #79 (Common)
Future Sight #83 (Common)
Type: Creature
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