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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Slaughter Pact

Instant

Destroy target nonblack creature.

At the beginning of your next upkeep, pay . If you don't, you lose the game.

Death is only the beginning of the end.

Mana:
Cardset: Modern Masters #97 (Rare)
Future Sight #78 (Rare)
Type: Instant

Slaughterhorn

Creature - Beast

Bloodrush - , Discard Slaughterhorn: Target attacking creature gets +3/+2 until end of turn.

The Orzhov clergy would never cross its path, but sending thrull couriers to do so is cheap and entertaining.

Mana:
Power: 3/2
Cardset: Gatecrash #134 (Common)
Type: Creature

Slaughterhouse Bouncer

Creature - Ogre Warrior

Hellbent - When Slaughterhouse Bouncer dies, if you have no cards in hand, target creature gets -3/-3 until end of turn.

A Rakdos party is a flop if anyone lives to talk about it.

Mana:
Power: 3/3
Cardset: Dissension #54 (Common)
Type: Creature

Slave of Bolas

Sorcery

Gain control of target creature. Untap that creature. It gains haste until end of turn. Sacrifice it at the beginning of the next end step.

Nicol Bolas doesn't distinguish between servants and victims.

Mana: {{/}}
Cardset: Ajani vs. Nicol Bolas #67 (Uncommon)
Alara Reborn #136 (Uncommon)
Type: Sorcery

Slavering Nulls

Creature - Goblin Zombie

Whenever Slavering Nulls deals combat damage to a player, if you control a Swamp, you may have that player discard a card.

Having lost their minds, they now want yours.

Mana:
Power: 2/1
Cardset: Ajani vs. Nicol Bolas #45 (Uncommon)
Worldwake #92 (Uncommon)
Type: Creature

Slay

Instant

Destroy target green creature. It can't be regenerated.

Draw a card.

The elves had the edge in guile, skill, and valor. But in the end, only sheer numbers mattered.

Mana:
Cardset: Phyrexia vs. The Coalition #25 (Uncommon)
Ninth Edition #163 (Uncommon)
Eighth Edition #164 (Uncommon)
Planeshift #55 (Uncommon)
Type: Instant

Slayer of the Wicked

Creature - Human Soldier

When Slayer of the Wicked enters the battlefield, you may destroy target Vampire, Werewolf, or Zombie.

You don't want to see his trophy room.

Mana:
Power: 3/2
Cardset: Innistrad #32 (Uncommon)
Type: Creature

Slayers' Stronghold

Land

: Add to your mana pool.

, : Target creature gets +2/+0 and gains vigilance and haste until end of turn.

Its courtyards are lit during every hour of the day so that night may never fall within its walls.

Cardset: Avacyn Restored #229 (Rare)
Type: Land

Sleep

Sorcery

Tap all creatures target player controls. Those creatures don't untap during that player's next untap step.

"I give them dreams so wondrous that they hesitate to return to the world of the conscious."
-Garild, merfolk mage

Mana:
Cardset: Magic 2013 #67 (Uncommon)
Magic 2011 #73 (Uncommon)
Magic 2010 #71 (Uncommon)
Type: Sorcery

Sleeper Agent

Creature - Minion

When Sleeper Agent enters the battlefield, target opponent gains control of it.

At the beginning of your upkeep, Sleeper Agent deals 2 damage to you.

Mana:
Power: 3/3
Cardset: Tenth Edition #178 (Rare)
Urza's Saga #159 (Rare)
Type: Creature

Sleeper's Guile

Enchantment - Aura

Enchant creature

Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.)

When Sleeper's Guile is put into a graveyard from the battlefield, return Sleeper's Guile to its owner's hand.

Mana:
Cardset: Urza's Legacy #67 (Common)
Type: Enchantment

Sleeper's Robe

Enchantment - Aura

Enchant creature

Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.)

Whenever enchanted creature deals combat damage to an opponent, you may draw a card.

Mana:
Cardset: Invasion #273 (Uncommon)
Type: Enchantment

Sleeping Potion

Enchantment - Aura

Enchant creature

When Sleeping Potion enters the battlefield, tap enchanted creature.

Enchanted creature doesn't untap during its controller's untap step.

When enchanted creature becomes the target of a spell or ability, sacrifice Sleeping Potion.

Mana:
Cardset: Planeshift #34 (Common)
Type: Enchantment

Sleight of Hand

Sorcery

Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.

"Gambling with mages never is."
-Remin, venerable monk

Mana:
Cardset: Ninth Edition #99 (Common)
Seventh Edition #98 (Common)
Type: Sorcery

Sleight of Mind

Instant

Change the text of target spell or permanent by replacing all instances of one color word with another. (For example, you may change "target black spell" to "target blue spell." This effect lasts indefinitely.)

Mana:
Cardset: Fifth Edition #124 (Rare)
Ice Age #99 (Uncommon)
Fourth Edition #102 (Rare)
Revised Edition #81 (Rare)
Unlimited Edition #79 (Rare)
Beta Edition #79 (Unknown)
Alpha Edition #79 (Unknown)
Type: Instant

Slice and Dice

Sorcery

Slice and Dice deals 4 damage to each creature.

Cycling (, Discard this card: Draw a card.)

When you cycle Slice and Dice, you may have it deal 1 damage to each creature.

Mana:
Cardset: Commander 2013 #119 (Uncommon)
Onslaught #232 (Uncommon)
Type: Sorcery

Slice in Twain

Instant

Destroy target artifact or enchantment.

Draw a card.

"The hypocrisy of these elves is thicker than steel-destroying ‘unnatural metal' with their own enchanted swords."
-Kara Vrist, Neurok agent

Mana:
Cardset: Commander 2013 #170 (Uncommon)
Scars of Mirrodin #127 (Uncommon)
Type: Instant

Slime Molding

Sorcery

Put an X/X green Ooze creature token onto the battlefield.

"Give me enough refuse and mana and I will summon an ooze that can engulf all of Ravnica."
-Cevraya, Golgari shaman

Mana:
Cardset: Return to Ravnica #135 (Uncommon)
Type: Sorcery

Slimy Kavu

Creature - Kavu

: Target land becomes a Swamp until end of turn.

Its slime liquefies the ground as efficiently as its fangs shred prey.

Mana:
Power: 2/2
Cardset: Invasion #170 (Common)
Type: Creature

Slingbow Trap

Instant - Trap

If a black creature with flying is attacking, you may pay rather than pay Slingbow Trap's mana cost.

Destroy target attacking creature with flying.

The Tajuru elves devised ways to let the forest defend itself.

Mana:
Cardset: Worldwake #111 (Uncommon)
Type: Instant

Slingshot Goblin

Creature - Goblin

, : Slingshot Goblin deals 2 damage to target blue creature.

It's most effective when it doesn't eat the ammunition.

Mana:
Power: 2/2
Cardset: Planeshift #72 (Common)
Type: Creature

Slinking Giant

Creature - Giant Rogue

Wither (This deals damage to creatures in the form of -1/-1 counters.)

Whenever Slinking Giant blocks or becomes blocked, it gets -3/-0 until end of turn.

"I need a better hiding place."

Mana:
Power: 4/4
Cardset: Shadowmoor #106 (Uncommon)
Type: Creature

Slinking Serpent

Creature - Serpent

Forestwalk

It winds its way through undergrowth as easily as it swims through shallows.

Mana:
Power: 2/3
Cardset: Invasion #274 (Uncommon)
Type: Creature

Slinking Skirge

Creature - Imp

Flying

, Sacrifice Slinking Skirge: Draw a card.

Davvol encouraged the skirges; they made excellent sentries and were quite edible if properly seasoned.

Mana:
Power: 2/1
Cardset: Urza's Destiny #71 (Common)
Type: Creature

Slip Through Space

Sorcery

Devoid (This card has no color.)

Target creature can't be blocked this turn.

Draw a card.

The Eldrazi twisted in a direction that had no name, and a frontal assault became a panicked rout.

Mana:
Cardset: Oath of the Gatewatch #47 (Common)
Type: Sorcery

Slippery Bogle

Creature - Beast

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Bogles are very tasty if you can get the skin off. It's getting a blade on them that's the problem.

Mana: {{/}}
Power: 1/1
Cardset: Eventide #160 (Common)
Type: Creature

Slippery Karst

Land

Slippery Karst enters the battlefield tapped.

: Add to your mana pool.

Cycling (, Discard this card: Draw a card.)

Cardset: Commander 2014 #311 (Common)
Commander 2013 #324 (Common)
Garruk vs. Liliana #26 (Common)
Urza's Saga #327 (Common)
Type: Land

Slipstream Eel

Creature - Fish Beast

Slipstream Eel can't attack unless defending player controls an Island.

Cycling (, Discard this card: Draw a card.)

"It's a fine way to travel, if you don't mind the smell."

Mana:
Power: 6/6
Cardset: Commander #62 (Common)
Onslaught #114 (Common)
Type: Creature

Slipstream Serpent

Creature - Serpent

Slipstream Serpent can't attack unless defending player controls an Island.

When you control no Islands, sacrifice Slipstream Serpent.

Morph (You may cast this face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

Mana:
Power: 6/6
Cardset: Time Spiral #77 (Common)
Type: Creature

Sliptide Serpent

Creature - Serpent

: Return Sliptide Serpent to its owner's hand.

It's futile to fight something you can see only in the corner of your eye.

Mana:
Power: 4/4
Cardset: Nemesis #43 (Rare)
Type: Creature

Slith Ascendant

Creature - Slith

Flying

Whenever Slith Ascendant deals combat damage to a player, put a +1/+1 counter on it.

Instinctively drawn to the light of its "mother-sun," each slith follows that sun's path around Mirrodin.

Mana:
Power: 1/1
Cardset: Mirrodin #23 (Uncommon)
Type: Creature

Slith Bloodletter

Creature - Slith

Whenever Slith Bloodletter deals combat damage to a player, put a +1/+1 counter on it.

: Regenerate Slith Bloodletter.

Goblins fear the slith, believing they are children banished from the womb of the Steel Mother, deep within Kuldotha.

Mana:
Power: 1/1
Cardset: Mirrodin #77 (Uncommon)
Type: Creature

Slith Firewalker

Creature - Slith

Haste

Whenever Slith Firewalker deals combat damage to a player, put a +1/+1 counter on it.

Mana:
Power: 1/1
Cardset: Jace vs. Chandra #39 (Uncommon)
Mirrodin #107 (Uncommon)
Type: Creature

Slith Predator

Creature - Slith

Trample

Whenever Slith Predator deals combat damage to a player, put a +1/+1 counter on it.

Mana:
Power: 1/1
Cardset: Mirrodin #129 (Uncommon)
Type: Creature

Slith Strider

Creature - Slith

Whenever Slith Strider becomes blocked, draw a card.

Whenever Slith Strider deals combat damage to a player, put a +1/+1 counter on it.

A slith's form and function are determined by the color of the sun under which it's born.

Mana:
Power: 1/1
Cardset: Venser vs. Koth #9 (Uncommon)
Mirrodin #50 (Uncommon)
Type: Creature

Slitherhead

Creature - Plant Zombie

Scavenge (, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)

"It makes better use of Uncle Dragi's head than he ever did."
-Pesha, retired blacksmith

Mana: {{/}}
Power: 1/1
Cardset: Return to Ravnica #222 (Uncommon)
Type: Creature

Slithering Shade

Creature - Shade

Defender (This creature can't attack.)

: Slithering Shade gets +1/+1 until end of turn.

Hellbent - Slithering Shade can attack as though it didn't have defender as long as you have no cards in hand.

Mana:
Cardset: Dissension #55 (Uncommon)
Type: Creature

Slithermuse

Creature - Elemental

When Slithermuse leaves the battlefield, choose an opponent. If that player has more cards in hand than you, draw cards equal to the difference.

Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

Mana:
Power: 3/3
Cardset: Morningtide #50 (Rare)
Type: Creature

Slithery Stalker

Creature - Nightmare Horror

Swampwalk

When Slithery Stalker enters the battlefield, exile target green or white creature an opponent controls.

When Slithery Stalker leaves the battlefield, return the exiled card to the battlefield under its owner's control.

Mana:
Power: 1/1
Cardset: Torment #84 (Uncommon)
Type: Creature

Sliver Construct

Artifact Creature - Sliver Construct

Slivers destroy those who come close to the Skep, the central hive. Shards of torn metal litter the ground as a warning to any artificers inquisitive about the hive's inner workings.

Mana:
Power: 2/2
Cardset: Magic 2014 #218 (Common)
Type: Artifact Creature
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