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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Tin Street Market

Enchantment - Aura

Enchant land

Enchanted land has ", Discard a card: Draw a card."

"Sometimes I stroll along Tin Street and watch citizens busy with their daily lives. It reminds me why I do my job."
-Arrester Lavinia, Tenth Precinct

Mana:
Cardset: Gatecrash #108 (Common)
Type: Enchantment

Tin Street Hooligan

Creature - Goblin Rogue

When Tin Street Hooligan enters the battlefield, if was spent to cast Tin Street Hooligan, destroy target artifact.

"Rauck-Chauv's like a holiday! Only it isn't on the calendars, and instead of dancing you knock people flat, and instead of giving gifts you break stuff."

Mana:
Power: 2/1
Cardset: Guildpact #78 (Common)
Type: Creature

Timesifter

Artifact

At the beginning of each upkeep, each player exiles the top card of his or her library. The player who exiled the card with the highest converted mana cost takes an extra turn after this one. If two or more players' cards are tied for highest cost, the tied players repeat this process until the tie is broken.

Mana:
Cardset: Mirrodin #262 (Rare)
Type: Artifact

Timely Reinforcements

Sorcery

If you have less life than an opponent, you gain 6 life. If you control fewer creatures than an opponent, put three 1/1 white Soldier creature tokens onto the battlefield.

The gods are not always kind, but they do have a soft spot for plucky underdogs.

Mana:
Cardset: Magic 2012 #40 (Uncommon)
Type: Sorcery

Timely Hordemate

Creature - Human Warrior

Raid - When Timely Hordemate enters the battlefield, if you attacked with a creature this turn, return target creature card with converted mana cost 2 or less from your graveyard to the battlefield.

Mana:
Power: 3/2
Cardset: Khans of Tarkir #27 (Uncommon)
Type: Creature

Timecrafting

Instant

Choose one - Remove X time counters from target permanent or suspended card; or put X time counters on target permanent with a time counter on it or suspended card.

Oddly, an unstable time stream makes wizards want to tinker with it even more.

Mana:
Cardset: Planar Chaos #109 (Uncommon)
Type: Instant

Timebender

Creature - Human Wizard

Morph (You may cast this face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

When Timebender is turned face up, choose one - Remove two time counters from target permanent or suspended card; or put two time counters on target permanent with a time counter on it or suspended card.

Mana:
Power: 1/1
Cardset: Planar Chaos #50 (Uncommon)
Type: Creature

Time Warp

Sorcery

Target player takes an extra turn after this one.

Just when you thought you'd survived the first wave.

Mana:
Cardset: Magic 2010 #75 (Mythic Rare)
Tempest #97 (Rare)
Type: Sorcery

Time to Feed

Sorcery

Choose target creature an opponent controls. When that creature dies this turn, you gain 3 life. Target creature you control fights that creature. (Each deals damage equal to its power to the other.)

Mana:
Cardset: Theros #181 (Common)
Type: Sorcery

Time Stretch

Sorcery

Target player takes two extra turns after this one.

There's lots of time like the present.

Mana:
Cardset: Tenth Edition #118 (Rare)
Odyssey #108 (Rare)
Type: Sorcery

Time Stop

Instant

End the turn. (Exile all spells and abilities on the stack, including this card. The player whose turn it is discards down to his or her maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)

Mana:
Cardset: Tenth Edition #117 (Rare)
Champions of Kamigawa #97 (Rare)
Type: Instant

Time Sieve

Artifact

, Sacrifice five artifacts: Take an extra turn after this one.

"I pray that I am never considered useless or old."
-Sharuum the Hegemon

Mana:
Cardset: Alara Reborn #31 (Rare)
Type: Artifact

Time Reversal

Sorcery

Each player shuffles his or her hand and graveyard into his or her library, then draws seven cards. Exile Time Reversal.

"Any oaf can conquer a kingdom. It takes true power to conquer time."
-Shai Fusan, archmage

Mana:
Cardset: Magic 2012 #77 (Mythic Rare)
Magic 2011 #75 (Mythic Rare)
Type: Sorcery

Time of Need

Sorcery

Search your library for a legendary creature card, reveal it, and put it into your hand. Then shuffle your library.

"When the kumo attacked the monks' sacred shrine, a mournful toll for help echoed through the forest. Thus began the Battle of Silk, which would last six years."
-Great Battles of Kamigawa

Mana:
Cardset: Champions of Kamigawa #247 (Uncommon)
Type: Sorcery

Time of Heroes

Enchantment

Each creature you control with a level counter on it gets +2/+2.

No one spoke. There was no need. The threat of the Eldrazi presented a simple choice: lay down your weapons and die for nothing, or hold them fast and die for something.

Mana:
Cardset: Rise of the Eldrazi #49 (Uncommon)
Type: Enchantment

Time Ebb

Sorcery

Put target creature on top of its owner's library.

Like the tide, time both ebbs and flows.

Mana:
Cardset: Magic 2014 #74 (Common)
Ninth Edition #107 (Common)
Tempest #96 (Common)
Type: Sorcery

Timberwatch Elf

Creature - Elf

: Target creature gets +X/+X until end of turn, where X is the number of Elves on the battlefield.

Even through the Mirari's voice, the elves still hear the call of their kinship.

Mana:
Power: 1/2
Cardset: Commander 2014 #220 (Common)
Elves vs. Goblins #13 (Common)
Legions #140 (Common)
Type: Creature

Timberpack Wolf

Creature - Wolf

Timberpack Wolf gets +1/+1 for each other creature you control named Timberpack Wolf.

"The need for the pack is bred in their bones. Their true strength will not show itself for any other purpose."
-Garruk Wildspeaker

Mana:
Power: 2/2
Cardset: Magic 2013 #194 (Common)
Type: Creature

Timbermaw Larva

Creature - Beast

Whenever Timbermaw Larva attacks, it gets +1/+1 until end of turn for each Forest you control.

"You can't trust your eyes. A tree might look healthy, but its insides tell a different tale."
-Zahr Gada, Halimar expedition leader

Mana:
Power: 2/2
Cardset: Zendikar #189 (Common)
Type: Creature

Timbermare

Creature - Elemental Horse

Haste

Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

When Timbermare enters the battlefield, tap all other creatures.

Only nature wreaks such lovely havoc.

Mana:
Power: 5/5
Cardset: Planar Chaos #140 (Rare)
Type: Creature

Timberland Guide

Creature - Human Scout

When Timberland Guide enters the battlefield, put a +1/+1 counter on target creature.

"Can you build a fire? Track a deer? Identify killer trees? Then you'll never survive Kessig without me."

Mana:
Power: 1/1
Cardset: Avacyn Restored #197 (Common)
Type: Creature

Timber Protector

Creature - Treefolk Warrior

Other Treefolk creatures you control get +1/+1.

Other Treefolk and Forests you control are indestructible.

In his presence, an ordinary grove becomes a bastion to turn spells and break armies.

Mana:
Power: 4/6
Cardset: Lorwyn #238 (Rare)
Type: Creature

Timber Gorge

Land

Timber Gorge enters the battlefield tapped.

: Add or to your mana pool.

Tazeem's embrace is harsh, but for those that call it home, nothing else will do.

Cardset: Oath of the Gatewatch #179 (Uncommon)
Type: Land

Tilling Treefolk

Creature - Treefolk Druid

When Tilling Treefolk enters the battlefield, you may return up to two target land cards from your graveyard to your hand.

He digs his roots into barren ground, searching for old seeds that never had the chance to sprout.

Mana:
Power: 1/3
Cardset: Eventide #78 (Common)
Type: Creature

Tightening Coils

Enchantment - Aura

Enchant creature

Enchanted creature gets -6/-0 and loses flying.

Having gone to the trouble of stealing a bident from a god on another world, Kiora was eager to test its capabilities.

Mana:
Cardset: Battle for Zendikar #86 (Common)
Type: Enchantment

Tidings

Sorcery

Draw four cards.

"Though the letter was many pages long, I could tell all I needed to know from one look at the messenger's face."
-Barrin, master wizard

Mana:
Cardset: Tenth Edition #116 (Uncommon)
Ninth Edition #106 (Uncommon)
Type: Sorcery

Tidewater Minion

Creature - Elemental Minion

Defender (This creature can't attack.)

: Tidewater Minion loses defender until end of turn.

: Untap target permanent.

Mana:
Power: 4/4
Cardset: Ravnica: City of Guilds #71 (Common)
Type: Creature

Tidewalker

Creature - Elemental

Tidewalker enters the battlefield with a time counter on it for each Island you control.

Vanishing (At the beginning of your upkeep, remove a time counter from this permanent. When the last is removed, sacrifice it.)

Tidewalker's power and toughness are each equal to the number of time counters on it.

Mana:
Power: */*
Cardset: Planar Chaos #49 (Uncommon)
Type: Creature

Tidespout Tyrant

Creature - Djinn

Flying

Whenever you cast a spell, return target permanent to its owner's hand.

He unmakes the world in his own image.

Mana:
Power: 5/5
Cardset: Dissension #34 (Rare)
Type: Creature

Tideshaper Mystic

Creature - Merfolk Wizard

: Target land becomes the basic land type of your choice until end of turn. Activate this ability only during your turn.

He paints with drop and shimmer a world that exists only in the wistful heart.

Mana:
Power: 1/1
Cardset: Lorwyn #93 (Common)
Type: Creature

Tidehollow Strix

Artifact Creature - Bird

Flying

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

The scullers beneath Esper keep strixes as trained pets, and set them loose when a fare refuses to pay.

Mana:
Power: 2/1
Cardset: Commander 2013 #222 (Common)
Shards of Alara #203 (Common)
Type: Artifact Creature

Tidehollow Sculler

Artifact Creature - Zombie

When Tidehollow Sculler enters the battlefield, target opponent reveals his or her hand and you choose a nonland card from it. Exile that card.

When Tidehollow Sculler leaves the battlefield, return the exiled card to its owner's hand.

Mana:
Power: 2/2
Cardset: Modern Masters #184 (Uncommon)
Shards of Alara #202 (Uncommon)
Type: Artifact Creature

Tideforce Elemental

Creature - Elemental

, : You may tap or untap another target creature.

Landfall - Whenever a land enters the battlefield under your control, you may untap Tideforce Elemental.

Ebb and flow, high tide and low, quick as sand and just as slow.

Mana:
Power: 2/1
Cardset: Worldwake #41 (Uncommon)
Type: Creature

Tidebinder Mage

Creature - Merfolk Wizard

When Tidebinder Mage enters the battlefield, tap target red or green creature an opponent controls. That creature doesn't untap during its controller's untap step for as long as you control Tidebinder Mage.

Mana:
Power: 2/2
Cardset: Magic 2014 #73 (Rare)
Type: Creature

Tide of War

Enchantment

Whenever one or more creatures block, flip a coin. If you win the flip, each blocking creature is sacrificed by its controller. If you lose the flip, each blocked creature is sacrificed by its controller.

Mana:
Cardset: Champions of Kamigawa #194 (Rare)
Type: Enchantment

Tide Drifter

Creature - Eldrazi Drone

Devoid (This card has no color.)

Other colorless creatures you control get +0/+1.

It didn't do much, but the residents of Sea Gate gave it a wide berth all the same.

Mana:
Cardset: Battle for Zendikar #67 (Uncommon)
Type: Creature

Tidal Kraken

Creature - Kraken

Tidal Kraken is unblockable.

To merfolk, pirates are a nuisance. To pirates, merfolk are a threat. To the kraken, they're both appetizers.

Mana:
Power: 6/6
Cardset: Ninth Edition #105 (Rare)
Eighth Edition #108 (Rare)
Mercadian Masques #110 (Rare)
Type: Creature

Tidal Force

Creature - Elemental

At the beginning of each upkeep, you may tap or untap target permanent.

"Do not speak the name of the sea, for if it should hear you and rise up, no fortress in the world could hide you."-Gimara of Halimar

Mana:
Power: 7/7
Cardset: Commander 2013 #62 (Rare)
Type: Creature

Tibor and Lumia

Legendary Creature - Human Wizard

Whenever you cast a blue spell, target creature gains flying until end of turn.

Whenever you cast a red spell, Tibor and Lumia deals 1 damage to each creature without flying.

Mana:
Power: 3/3
Cardset: Guildpact #135 (Rare)
Type: Creature

Tibalt, the Fiend-Blooded

Planeswalker - Tibalt (Loyalty: 2)

+1: Draw a card, then discard a card at random.

−4: Tibalt, the Fiend-Blooded deals damage equal to the number of cards in target player's hand to that player.

−6: Gain control of all creatures until end of turn. Untap them. They gain haste until end of turn.

Mana:
Cardset: Sorin vs. Tibalt #41 (Mythic Rare)
Avacyn Restored #161 (Mythic Rare)
Type: Planeswalker
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