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Nightbird's ClutchesSorceryUp to two target creatures can't block this turn. Shiny polished silver can ward off many creatures, but it attracts others. |
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MulchSorceryReveal the top four cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard. The land knows no difference between the graves of commoners and nobles. |
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Travel PreparationsSorceryPut a +1/+1 counter on each of up to two target creatures. Visiting a shrine at the start of a journey makes the traveler more likely to finish it. |
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Inaction InjunctionSorceryDetain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.) "To prevent action is to prevent transgression." |
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Mizzium MortarsSorceryMizzium Mortars deals 4 damage to target creature you don't control.
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Call of the ConclaveSorceryPut a 3/3 green Centaur creature token onto the battlefield. Centaurs are sent to evangelize in Gruul territories where words of war speak louder than prayers of peace. |
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DreadboreSorceryDestroy target creature or planeswalker. In Rakdos-controlled neighborhoods, everyone is part of the show. |
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Epic ExperimentSorceryExile the top X cards of your library. For each instant and sorcery card with converted mana cost X or less among them, you may cast that card without paying its mana cost. Then put all cards exiled this way that weren't cast into your graveyard.
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Rakdos's ReturnSorceryRakdos's Return deals X damage to target opponent. That player discards X cards. When Lord Rakdos stirred from his slumber, everyone else's nightmare began. |
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Search WarrantSorceryTarget player reveals his or her hand. You gain life equal to the number of cards in that player's hand. "And would you care to explain why your satchel is radiating an aura of unstable energy?" |
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TeleportalSorceryTarget creature you control gets +1/+0 until end of turn and is unblockable this turn.
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Treasured FindSorceryReturn target card from your graveyard to your hand. Exile Treasured Find. Gorgons crave beautiful things: gems, exquisite amulets, the alabaster corpses of the petrified dead . . . |
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Dragon FodderSorceryPut two 1/1 red Goblin creature tokens onto the battlefield. Goblins journey to the sacrificial peaks in pairs so that the rare survivor might be able to relate the details of the other's grisly demise. |
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DecomposeSorceryExile up to three target cards from a single graveyard. "Sheesh How am I supposed to make a decent living around here?" |
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Mind BurstSorceryTarget player discards X cards, where X is one plus the number of cards named Mind Burst in all graveyards. As haunting as a zombie's curse. |
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Morgue TheftSorceryReturn target creature card from your graveyard to your hand.
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Lava BlisterSorceryDestroy target nonbasic land unless its controller has Lava Blister deal 6 damage to him or her. To treat flesh wounds, use earth. To treat earth wounds, use flesh. |
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RecoupSorceryTarget sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (Mana cost includes color.)
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TrembleSorceryEach player sacrifices a land. Otaria's frequent tremors are the last stages of Dominaria's recovery from the Phyrexian war. |
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Volcanic SpraySorceryVolcanic Spray deals 1 damage to each creature without flying and each player.
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Rites of SpringSorceryDiscard any number of cards. Search your library for that many basic land cards, reveal those cards, and put them into your hand. Then shuffle your library.
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WhipflareSorceryWhipflare deals 2 damage to each nonartifact creature. The slag-workers wasted no time in creating their own flare pulses to cleanse the area of the incompleat. |
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Black Sun's ZenithSorceryPut X -1/-1 counters on each creature. Shuffle Black Sun's Zenith into its owner's library. "Under the suns, Mirrodin kneels and begs us for perfection." |
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Revoke ExistenceSorceryExile target artifact or enchantment. "No half measures, no regrets. We'll tell no stories of this day. It will be as if it never existed at all." |
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ExsanguinateSorceryEach opponent loses X life. You gain life equal to the life lost this way. Vampires don't consider patience a virtue nor gluttony a sin. |
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Psychic MiasmaSorceryTarget player discards a card. If a land card is discarded this way, return Psychic Miasma to its owner's hand. "A mind may be steeled against madness, but all battlements fall in time." |
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Arc TrailSorceryArc Trail deals 2 damage to target creature or player and 1 damage to another target creature or player. "Don't try to hit your enemies. Concentrate on the space between them, and fill the air with doom." |
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See BeyondSorceryDraw two cards, then shuffle a card from your hand into your library. Ancient lore locked in a mind driven mad is just as safe as when it was locked deep underground. |
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ShrivelSorceryAll creatures get -1/-1 until end of turn. "Have you ever killed insects nibbling at your crops? I think that's what the Eldrazi believe they're doing to us." |
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Brood BirthingSorceryIf you control an Eldrazi Spawn, put three 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. They have "Sacrifice this creature: Add
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Treasure HuntSorceryReveal cards from the top of your library until you reveal a nonland card, then put all cards revealed this way into your hand. "The longer the journey, the more one learns." |
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ExploreSorceryYou may play an additional land this turn. An explorer's reward is a view of tomorrow's possibilities. |
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Trapfinder's TrickSorceryTarget player reveals his or her hand and discards all Trap cards. "At some point, every trapfinder will lose a hunk of flesh. It's just a question of how much-and whether it'll grow back." |
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Feast of BloodSorceryCast Feast of Blood only if you control two or more Vampires. "The vampires of this world don't know the pleasures of hunger. They gorge themselves without savoring the kill." |
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Grim DiscoverySorceryChoose one or both - Return target creature card from your graveyard to your hand; and/or return target land card from your graveyard to your hand. Few among the living understand just how much of their world is shaped by the ruins of the dead. |
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Marsh CasualtiesSorceryKicker
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Reborn HopeSorceryReturn target multicolored card from your graveyard to your hand. "In darkness is kindled the fiercest hope." |
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PyroclasmSorceryPyroclasm deals 2 damage to each creature. "Who'd want to ignite things one at a time?" |
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Nature's SpiralSorceryReturn target permanent card from your graveyard to your hand. (A permanent card is an artifact, creature, enchantment, land, or planeswalker card.) Snail shell, fern, tornado-the world connects all things in form. |
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Mind SpringSorceryDraw X cards. Fragments of thought refract and multiply, surging in a geyser of dizzying insight. |
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