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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Wood Sage

Creature - Human Druid

: Name a creature card. Reveal the top four cards of your library and put all of them with that name into your hand. Put the rest into your graveyard.

Mana:
Power: 1/1
Cardset: Conspiracy #195 (Uncommon)
Tempest #350 (Rare)
Type: Creature

Cannibalize

Sorcery

Choose two target creatures controlled by the same player. Exile one of those creatures and put two +1/+1 counters on the other.

"Mine."

Mana:
Cardset: Stronghold #3 (Common)
Type: Sorcery

Death Stroke

Sorcery

Destroy target tapped creature.

For a sharp second, Selenia froze, and Crovax's blade found home. As the angel shattered like glass, Crovax felt his mind collapse-the curse had been fulfilled.

Mana:
Cardset: Stronghold #7 (Common)
Type: Sorcery

Rabid Rats

Creature - Rat

: Target blocking creature gets -1/-1 until end of turn.

Every sentence in Volrath's prisons ends the same way.

Mana:
Power: 1/1
Cardset: Stronghold #17 (Common)
Type: Creature

Torment

Enchantment - Aura

Enchant creature

Enchanted creature gets -3/-0.

"Volrath has killed me. All that remains of me is the scar!"
-Tahngarth

Mana:
Cardset: Stronghold #23 (Common)
Type: Enchantment

Wall of Souls

Creature - Wall

Defender (This creature can't attack.)

Whenever Wall of Souls is dealt combat damage, it deals that much damage to target opponent.

"It is the nature of evil to turn you against yourself."
-Starke

Mana:
Cardset: Stronghold #25 (Uncommon)
Type: Creature

Contempt

Enchantment - Aura

Enchant creature

Whenever enchanted creature attacks, return it and Contempt to their owners' hands at end of combat.

"Predictable little man. In all these years you taught me so much yet learned so little."
-Volrath, to Starke

Mana:
Cardset: Stronghold #27 (Common)
Type: Enchantment

Hammerhead Shark

Creature - Fish

Hammerhead Shark can't attack unless defending player controls an Island.

Cross the eyes of a hammerhead and you'll dot its teeth.

Mana:
Power: 2/3
Cardset: Stronghold #32 (Common)
Type: Creature

Hesitation

Enchantment

When a player casts a spell, sacrifice Hesitation and counter that spell.

Gerrard hesitated, looking up at the enemy ship. The future hesitated with him, changed forever by the pause.

Mana:
Cardset: Stronghold #33 (Uncommon)
Type: Enchantment

Rebound

Instant

Change the target of target spell that targets only a player. The new target must be a player.

Insult, like an arrow, is beyond control once loosed.

Mana:
Cardset: Stronghold #40 (Uncommon)
Type: Instant

Wall of Tears

Creature - Wall

Defender (This creature can't attack.)

Whenever Wall of Tears blocks a creature, return that creature to its owner's hand at end of combat.

"Many have been lost to pity."
-Karn, silver golem

Mana:
Cardset: Stronghold #50 (Uncommon)
Type: Creature

Constant Mists

Instant

Buyback-Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.)

Prevent all combat damage that would be dealt this turn.

Mana:
Cardset: Stronghold #54 (Uncommon)
Type: Instant

Elven Rite

Sorcery

Distribute two +1/+1 counters among one or two target creatures.

As the bough stretches, so shall you grow. As the roots spread, so shall you thrive.

Mana:
Cardset: Stronghold #56 (Uncommon)
Type: Sorcery

Hermit Druid

Creature - Human Druid

, : Reveal cards from the top of your library until you reveal a basic land card. Put that card into your hand and all other cards revealed this way into your graveyard.

Seeking the company of plants ensures that your wits will go to seed.

Mana:
Power: 1/1
Cardset: Stronghold #58 (Rare)
Type: Creature

Provoke

Instant

Untap target creature you don't control. That creature blocks this turn if able.

Draw a card.

Mirri did not have time to think, only to react.

Mana:
Cardset: Conspiracy #174 (Common)
Stronghold #63 (Common)
Type: Instant

Verdant Touch

Sorcery

Buyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.)

Target land becomes a 2/2 creature that's still a land. (This effect lasts indefinitely.)

Mana:
Cardset: Stronghold #73 (Rare)
Type: Sorcery

Volrath's Gardens

Enchantment

, Tap an untapped creature you control: You gain 2 life. Activate this ability only any time you could cast a sorcery.

"Watch yourself," warned Starke. "These plants aren't nice when they're hungry."

Mana:
Cardset: Stronghold #74 (Rare)
Type: Enchantment

Wall of Blossoms

Creature - Plant Wall

Defender

When Wall of Blossoms enters the battlefield, draw a card.

Each flower identical, every leaf and petal disturbingly exact.

Mana:
Cardset: From the Vault: Twenty #6 (Mythic Rare)
Planechase 2012 #81 (Uncommon)
Stronghold #75 (Uncommon)
Type: Creature

Amok

Enchantment

, Discard a card at random: Put a +1/+1 counter on target creature.

Crovax's rage was horrifying. Within moments only blood and shreds of flesh remained of the shapeshifter.

Mana:
Cardset: Stronghold #76 (Rare)
Type: Enchantment

Fanning the Flames

Sorcery

Buyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.)

Fanning the Flames deals X damage to target creature or player.

Mana:
Cardset: Stronghold #80 (Uncommon)
Type: Sorcery

Heat of Battle

Enchantment

Whenever a creature blocks, Heat of Battle deals 1 damage to that creature's controller.

"Takara, it's me!" shouted Starke. It was no use-she obeyed Volrath.

Mana:
Cardset: Stronghold #88 (Uncommon)
Type: Enchantment

Mob Justice

Sorcery

Mob Justice deals damage to target player equal to the number of creatures you control.

A single stone can start an avalanche.

Mana:
Cardset: Stronghold #90 (Common)
Type: Sorcery

Mogg Maniac

Creature - Goblin

Whenever Mogg Maniac is dealt damage, it deals that much damage to target opponent.

Stand clear if he gets an itch.

Mana:
Power: 1/1
Cardset: Stronghold #94 (Uncommon)
Type: Creature

Wall of Razors

Creature - Wall

Defender (This creature can't attack.)

First strike

"In this blessed structure let the very walls baptize themselves in the blood of intruders."
-Stronghold architect, journal

Mana:
Power: 4/1
Cardset: Stronghold #100 (Uncommon)
Type: Creature

Conviction

Enchantment - Aura

Enchant creature

Enchanted creature gets +1/+3.

: Return Conviction to its owner's hand.

It was not the minotaur's shoulders but his soul that bore the heaviest weight.

Mana:
Cardset: Stronghold #105 (Common)
Type: Enchantment

Shaman en-Kor

Creature - Kor Shaman Cleric

: The next 1 damage that would be dealt to Shaman en-Kor this turn is dealt to target creature you control instead.

: The next time a source of your choice would deal damage to target creature this turn, that damage is dealt to Shaman en-Kor instead.

Mana:
Power: 1/2
Cardset: Stronghold #115 (Rare)
Type: Creature

Temper

Instant

Prevent the next X damage that would be dealt to target creature this turn. For each 1 damage prevented this way, put a +1/+1 counter on that creature.

"I don't need a plan, just a goal. The rest will follow on its own."
-Gerrard

Mana:
Cardset: Stronghold #120 (Uncommon)
Type: Instant

Wall of Essence

Creature - Wall

Defender (This creature can't attack.)

Whenever Wall of Essence is dealt combat damage, you gain that much life.

The ceiling and the floor fell in love, but only the wall knew.
-Dal saying

Mana:
Cardset: Magic 2015 #41 (Uncommon)
Stronghold #122 (Uncommon)
Type: Creature

Warrior en-Kor

Creature - Kor Warrior Knight

: The next 1 damage that would be dealt to Warrior en-Kor this turn is dealt to target creature you control instead.

Only a matter as vital as destroying Volrath could bring together the reclusive Kor people.

Mana:
Power: 2/2
Cardset: Stronghold #124 (Uncommon)
Type: Creature

Jinxed Ring

Artifact

Whenever a nontoken permanent is put into your graveyard from the battlefield, Jinxed Ring deals 1 damage to you.

Sacrifice a creature: Target opponent gains control of Jinxed Ring. (This effect lasts indefinitely.)

Mana:
Cardset: Stronghold #131 (Rare)
Type: Artifact

Sword of the Chosen

Legendary Artifact

: Target legendary creature gets +2/+2 until end of turn.

One shard of Selenia yet remained.

Mana:
Cardset: Stronghold #135 (Rare)
Type: Artifact

Acidic Sliver

Creature - Sliver

All Slivers have ", Sacrifice this permanent: This permanent deals 2 damage to target creature or player."

The first sliver burst against the cave wall, and others piled in behind to deepen the new tunnel.

Mana:
Power: 2/2
Cardset: Premium Deck Series: Slivers #13 (Uncommon)
Stronghold #138 (Uncommon)
Type: Creature

Crystalline Sliver

Creature - Sliver

All Slivers have shroud. (They can't be the targets of spells or abilities.)

Bred as living shields, these slivers have proven unruly-they know they cannot be caught.

Mana:
Power: 2/2
Cardset: Premium Deck Series: Slivers #11 (Uncommon)
Stronghold #139 (Uncommon)
Type: Creature

Hibernation Sliver

Creature - Sliver

All Slivers have "Pay 2 life: Return this permanent to its owner's hand."

Mogglings have been known to play ball with hibernating slivers, completely unaware of their true nature.

Mana:
Power: 2/2
Cardset: Premium Deck Series: Slivers #12 (Uncommon)
Stronghold #140 (Uncommon)
Type: Creature

Spined Sliver

Creature - Sliver

Whenever a Sliver becomes blocked, that Sliver gets +1/+1 until end of turn for each creature blocking it.

"Slivers are evil and slivers are sly;
And if you get eaten, then no one will cry."
-Mogg children's rhyme

Mana:
Power: 2/2
Cardset: Premium Deck Series: Slivers #14 (Uncommon)
Time Spiral "Timeshifted" #101 (Special)
Stronghold #142 (Uncommon)
Type: Creature

Victual Sliver

Creature - Sliver

All Slivers have ", Sacrifice this permanent: You gain 4 life."

"We are kinfolk," explained Karn to the sliver queen. "Just as you need your progeny to complete you, so do I need the pieces of the Legacy to make me whole."

Mana:
Power: 2/2
Cardset: Premium Deck Series: Slivers #15 (Uncommon)
Stronghold #143 (Uncommon)
Type: Creature

Allay

Instant

Buyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.)

Destroy target enchantment.

Mana:
Cardset: Exodus #1 (Common)
Type: Instant

Convalescence

Enchantment

At the beginning of your upkeep, if you have 10 or less life, you gain 1 life.

Selenia had hurt Mirri terribly, but injuries of the flesh could be treated. The wounds she had torn in Crovax's soul would never close.

Mana:
Cardset: Exodus #5 (Rare)
Type: Enchantment

Keeper of the Light

Creature - Human Wizard

, : Choose target opponent who had more life than you did as you activated this ability. You gain 3 life.

Mana:
Power: 1/2
Cardset: Exodus #8 (Uncommon)
Type: Creature

Oath of Lieges

Enchantment

At the beginning of each player's upkeep, that player chooses target player who controls more lands than he or she does and is his or her opponent. The first player may search his or her library for a basic land card, put that card onto the battlefield, then shuffle his or her library.

Mana:
Cardset: Exodus #11 (Rare)
Type: Enchantment
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