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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Hunting Wilds

Sorcery

Kicker (You may pay an additional as you cast this spell.)

Search your library for up to two Forest cards and put them onto the battlefield tapped. Then shuffle your library.

If Hunting Wilds was kicked, untap all Forests put onto the battlefield this way. They become 3/3 green creatures with haste that are still lands.

Mana:
Cardset: Planar Chaos #130 (Uncommon)
Type: Sorcery

Life and Limb

Enchantment

All Forests and all Saprolings are 1/1 green Saproling creatures and Forest lands in addition to their other types.

"It was a sight of pain and awe-a twisted forest, migrating across the salt plain in search of richer soil."
-Edahlis, greenseeker

Mana:
Cardset: Planar Chaos #133 (Rare)
Type: Enchantment

Pouncing Wurm

Creature - Wurm

Kicker (You may pay an additional as you cast this spell.)

If Pouncing Wurm was kicked, it enters the battlefield with three +1/+1 counters on it and with haste.

Mana:
Power: 3/3
Cardset: Planar Chaos #136 (Uncommon)
Type: Creature

Reflex Sliver

Creature - Sliver

All Sliver creatures have haste.

"This sliver comes into the world a perfect predator. It's ready to hunt and devour its first meal within seconds of hatching."
-Rukarumel, field journal

Mana:
Power: 2/2
Cardset: Planar Chaos #138 (Common)
Type: Creature

Sophic Centaur

Creature - Centaur Spellshaper

, , Discard a card: You gain 2 life for each card in your hand.

He endures the pain of remembering Krosa as it once was and hopes that a future generation will have need of his memories.

Mana:
Power: 1/1
Cardset: Planar Chaos #139 (Uncommon)
Type: Creature

Timbermare

Creature - Elemental Horse

Haste

Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

When Timbermare enters the battlefield, tap all other creatures.

Only nature wreaks such lovely havoc.

Mana:
Power: 5/5
Cardset: Planar Chaos #140 (Rare)
Type: Creature

Harmonize

Sorcery

Draw three cards.

"Life's greatest lessons don't come from focus or concentration. They come from breathing and simply noticing."
-Seton, centaur druid

Mana:
Cardset: Commander 2013 #148 (Uncommon)
Commander #158 (Uncommon)
Archenemy #59 (Uncommon)
Garruk vs. Liliana #21 (Uncommon)
Elves vs. Goblins #22 (Uncommon)
Planar Chaos #149 (Uncommon)
Type: Sorcery

Dormant Sliver

Creature - Sliver

All Sliver creatures have defender.

All Slivers have "When this permanent enters the battlefield, draw a card."

"It triggers the hive's period of Ætheric fertility-a time when even feeding is a lower priority than reproduction."
-Rukarumel, field journal

Mana:
Power: 2/2
Cardset: Planar Chaos #156 (Uncommon)
Type: Creature

Knight of Sursi

Creature - Human Knight

Flying; flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

Suspend 3- (Rather than cast this card from your hand, you may pay and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)

Mana:
Power: 2/2
Cardset: Future Sight #10 (Common)
Type: Creature

Lost Auramancers

Creature - Human Wizard

Vanishing 3 (This permanent enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)

When Lost Auramancers dies, if it had no time counters on it, you may search your library for an enchantment card and put it onto the battlefield. If you do, shuffle your library.

Mana:
Power: 3/3
Cardset: Future Sight #11 (Uncommon)
Type: Creature

Magus of the Moat

Creature - Human Wizard

Creatures without flying can't attack.

"The spirits of the mythic ones ever circle their beloved keep, forbidding entry to all who come with the heavy tread of hate."

Mana:
Cardset: Future Sight #12 (Rare)
Type: Creature

Saltskitter

Creature - Wurm

Whenever another creature enters the battlefield, exile Saltskitter. Return Saltskitter to the battlefield under its owner's control at the beginning of the next end step.

Mana:
Power: 3/4
Cardset: Future Sight #14 (Common)
Type: Creature

Goldmeadow Lookout

Creature - Kithkin Spellshaper

, , Discard a card: Put a 1/1 white Kithkin Soldier creature token named Goldmeadow Harrier onto the battlefield. It has ", : Tap target creature."

Mana:
Power: 2/2
Cardset: Future Sight #22 (Uncommon)
Type: Creature

Patrician's Scorn

Instant

If you've cast another white spell this turn, you may cast Patrician's Scorn without paying its mana cost.

Destroy all enchantments.

Lady Farisa's contempt of tawdry kitsch grew even more infamous after her death.

Mana:
Cardset: Future Sight #29 (Common)
Type: Instant

Ramosian Revivalist

Creature - Human Rebel Cleric

, : Return target Rebel permanent card with converted mana cost 5 or less from your graveyard to the battlefield.

The Ramosian tradition is alive, but its namesake has long since been forgotten.

Mana:
Power: 2/2
Cardset: Future Sight #30 (Uncommon)
Type: Creature

Seht's Tiger

Creature - Cat

Flash (You may cast this spell any time you could cast an instant.)

When Seht's Tiger enters the battlefield, you gain protection from the color of your choice until end of turn. (You can't be targeted, dealt damage, or enchanted by anything of the chosen color.)

Mana:
Power: 3/3
Cardset: Future Sight #31 (Rare)
Type: Creature

Aven Augur

Creature - Bird Wizard

Flying

Sacrifice Aven Augur: Return up to two target creatures to their owners' hands. Activate this ability only during your upkeep.

"I have seen the future. It does not include you."

Mana:
Power: 2/2
Cardset: Future Sight #32 (Common)
Type: Creature

Cryptic Annelid

Creature - Worm Beast

When Cryptic Annelid enters the battlefield, scry 1, then scry 2, then scry 3. (To scry X, look at the top X cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Mana:
Power: 1/4
Cardset: Venser vs. Koth #15 (Uncommon)
Future Sight #34 (Uncommon)
Type: Creature

Unblinking Bleb

Creature - Illusion

Morph (You may cast this face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

Whenever Unblinking Bleb or another permanent is turned face up, you may scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Mana:
Power: 1/3
Cardset: Future Sight #45 (Common)
Type: Creature

Venser, Shaper Savant

Legendary Creature - Human Wizard

Flash (You may cast this spell any time you could cast an instant.)

When Venser, Shaper Savant enters the battlefield, return target spell or permanent to its owner's hand.

His marvels of artifice pale in comparison to the developing machinery of his mind.

Mana:
Power: 2/2
Cardset: From the Vault: Twenty #15 (Mythic Rare)
Future Sight #46 (Rare)
Type: Creature

Linessa, Zephyr Mage

Legendary Creature - Human Wizard

, : Return target creature with converted mana cost X to its owner's hand.

Grandeur - Discard another card named Linessa, Zephyr Mage: Target player returns a creature he or she controls to its owner's hand, then repeats this process for an artifact, an enchantment, and a land.

Mana:
Power: 3/3
Cardset: Future Sight #51 (Rare)
Type: Creature

Mesmeric Sliver

Creature - Sliver

All Slivers have "When this permanent enters the battlefield, you may fateseal 1." (To fateseal 1, its controller looks at the top card of an opponent's library, then he or she may put that card on the bottom of that library.)

Mana:
Power: 2/2
Cardset: Future Sight #53 (Common)
Type: Creature

Shapeshifter's Marrow

Enchantment

At the beginning of each opponent's upkeep, that player reveals the top card of his or her library. If it's a creature card, the player puts the card into his or her graveyard and Shapeshifter's Marrow becomes a copy of that card. (If it does, it loses this ability.)

Mana:
Cardset: Future Sight #58 (Rare)
Type: Enchantment

Cutthroat il-Dal

Creature - Human Rogue

Hellbent - Cutthroat il-Dal has shadow as long as you have no cards in hand. (It can block or be blocked by only creatures with shadow.)

Her blades slashed across the noble's shadow. He scoffed, then fell over dead.

Mana:
Power: 4/1
Cardset: Future Sight #64 (Common)
Type: Creature

Magus of the Abyss

Creature - Human Wizard

At the beginning of each player's upkeep, destroy target nonartifact creature that player controls of his or her choice. It can't be regenerated.

He climbs a staircase of falling souls, fighting the continuous pull of the void.

Mana:
Power: 4/3
Cardset: Future Sight #70 (Rare)
Type: Creature

Minions' Murmurs

Sorcery

You draw X cards and you lose X life, where X is the number of creatures you control.

"They are quick to offer advice, those whose mistakes doomed them to undeath. How can I not listen to the wisdom of failure?"
-Ratadrabik of Urborg

Mana:
Cardset: Future Sight #71 (Uncommon)
Type: Sorcery

Fleshwrither

Creature - Horror

Transfigure (, Sacrifice this creature: Search your library for a creature card with the same converted mana cost as this creature and put that card onto the battlefield. Then shuffle your library. Transfigure only as a sorcery.)

Mana:
Power: 3/3
Cardset: Future Sight #84 (Uncommon)
Type: Creature

Grave Scrabbler

Creature - Zombie

Madness (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)

When Grave Scrabbler enters the battlefield, if its madness cost was paid, you may return target creature card from a graveyard to its owner's hand.

Mana:
Power: 2/2
Cardset: Future Sight #86 (Common)
Type: Creature

Korlash, Heir to Blackblade

Legendary Creature - Zombie Warrior

Korlash, Heir to Blackblade's power and toughness are each equal to the number of Swamps you control.

: Regenerate Korlash.

Grandeur - Discard another card named Korlash, Heir to Blackblade: Search your library for up to two Swamp cards, put them onto the battlefield tapped, then shuffle your library.

Mana:
Power: */*
Cardset: Future Sight #87 (Rare)
Type: Creature

Snake Cult Initiation

Enchantment - Aura

Enchant creature

Enchanted creature has poisonous 3. (Whenever it deals combat damage to a player, that player gets three poison counters. A player with ten or more poison counters loses the game.)

Mana:
Cardset: Future Sight #89 (Uncommon)
Type: Enchantment

Char-Rumbler

Creature - Elemental

Double strike

: Char-Rumbler gets +1/+0 until end of turn.

Elementals flourished as Dominaria healed and new forms of life adapted to the land's reinfusion with mana.

Mana:
Power: -1/3
Cardset: Future Sight #96 (Uncommon)
Type: Creature

Shivan Sand-Mage

Creature - Viashino Shaman

When Shivan Sand-Mage enters the battlefield, choose one - Remove two time counters from target permanent or suspended card; or put two time counters on target permanent with a time counter on it or suspended card.

Suspend 4- (Rather than cast this card from your hand, you may pay and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)

Mana:
Power: 3/2
Cardset: Future Sight #108 (Uncommon)
Type: Creature

Henchfiend of Ukor

Creature - Ogre

Haste

Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice this permanent unless you pay its echo cost.)

: Henchfiend of Ukor gets +1/+0 until end of turn.

Mana:
Power: 3/2
Cardset: Future Sight #117 (Common)
Type: Creature

Shah of Naar Isle

Creature - Efreet

Trample

Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

When Shah of Naar Isle's echo cost is paid, each opponent may draw up to three cards.

Mana:
Power: 6/6
Cardset: Future Sight #119 (Rare)
Type: Creature

Steamflogger Boss

Creature - Goblin Rigger

Other Rigger creatures you control get +1/+0 and have haste.

If a Rigger you control would assemble a Contraption, it assembles two Contraptions instead.

"Whip the Xs ! Pinch the Os!
What we're building, no one knows!"

Mana:
Power: 3/3
Cardset: Future Sight #121 (Rare)
Type: Creature

Kavu Primarch

Creature - Kavu

Convoke (Each creature you tap while casting this spell reduces its total cost by or by one mana of that creature's color.)

Kicker (You may pay an additional as you cast this spell.)

If Kavu Primarch was kicked, it enters the battlefield with four +1/+1 counters on it.

Mana:
Power: 3/3
Cardset: Future Sight #128 (Common)
Type: Creature

Llanowar Empath

Creature - Elf Shaman

When Llanowar Empath enters the battlefield, scry 2, then reveal the top card of your library. If it's a creature card, put it into your hand. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Mana:
Power: 2/2
Cardset: Future Sight #130 (Common)
Type: Creature

Centaur Omenreader

Snow Creature - Centaur Shaman

As long as Centaur Omenreader is tapped, creature spells you cast cost less to cast.

The wisdom of the omenreaders is legendary. Creatures travel for miles through icy peril to seek their counsel.

Mana:
Power: 3/3
Cardset: Future Sight #143 (Uncommon)
Type: nknown

Imperiosaur

Creature - Lizard

Spend only mana produced by basic lands to cast Imperiosaur.

"An ancient, powerful force has overtaken the valley. I sympathize for its former inhabitants, but I rejoice for the land itself."
-Olanti, Muraganda druid

Mana:
Power: 5/5
Cardset: Modern Masters #148 (Common)
Future Sight #145 (Uncommon)
Type: Creature

Muraganda Petroglyphs

Enchantment

Creatures with no abilities get +2/+2.

Some mages forsake their scrolls and libraries to learn at the feet of ancient trees and sacred stones.

Mana:
Cardset: Future Sight #146 (Rare)
Type: Enchantment
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