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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Scythe Specter

Creature - Specter

Flying

Whenever Scythe Specter deals combat damage to a player, each opponent discards a card. Each player who discarded a card with the highest converted mana cost among cards discarded this way loses life equal to that converted mana cost.

Mana:
Power: 4/4
Cardset: Commander #97 (Rare)
Type: Creature

Scythe Tiger

Creature - Cat

Shroud (This creature can't be the target of spells or abilities.)

When Scythe Tiger enters the battlefield, sacrifice it unless you sacrifice a land.

Instead of adapting to its environment, it adapts its environment to itself.

Mana:
Power: 3/2
Cardset: Zendikar #183 (Common)
Type: Creature

Sea Gate Loremaster

Creature - Merfolk Wizard Ally

: Draw a card for each Ally you control.

"He's a living library. He remembers everything our band of explorers has seen, and we can use that to our advantage."
-Zahr Gada, Halimar expedition leader

Mana:
Power: 1/3
Cardset: Zendikar #63 (Rare)
Type: Creature

Sea Gate Oracle

Creature - Human Wizard

When Sea Gate Oracle enters the battlefield, look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.

"The secret entrance should be near."

Mana:
Power: 1/3
Cardset: Commander 2014 #124 (Common)
Rise of the Eldrazi #85 (Common)
Type: Creature

Sea Gate Wreckage

Land

: Add {C} to your mana pool. ({C} represents colorless mana.)

{C}, : Draw a card. Activate this ability only if you have no cards in hand.

Once a center for knowledge, Sea Gate now serves as a reminder of what was lost.

Cardset: Oath of the Gatewatch #177 (Rare)
Type: Land

Sea God's Revenge

Sorcery

Return up to three target creatures your opponents control to their owners' hands. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

"What has neither mouth nor throat, yet swallows captain, crew, and boat?"
-Sphinx's riddle

Mana:
Cardset: Theros #61 (Uncommon)
Type: Sorcery

Sea Kings' Blessing

Instant

Any number of target creatures become blue until end of turn.

Mana:
Cardset: Legends #75 (Uncommon)
Type: Instant

Sea Monster

Creature - Serpent

Sea Monster can't attack unless defending player controls an Island.

It's easy to believe the monster is a myth-until you feel three hundred thousand pounds of myth crashing down on your ship.

Mana:
Power: 6/6
Cardset: Tenth Edition #106 (Common)
Ninth Edition #96 (Common)
Eighth Edition #99 (Common)
Seventh Edition #97 (Common)
Sixth Edition #96 (Unknown)
Tempest #85 (Common)
Type: Creature

Sea Scryer

Creature - Merfolk Wizard

: Add to your mana pool.

, : Add to your mana pool.

Mana:
Power: 1/1
Cardset: Mirage #90 (Common)
Type: Creature

Sea Serpent

Creature - Serpent

Sea Serpent can't attack unless defending player controls an Island.

When you control no Islands, sacrifice Sea Serpent.

Legend has it that Serpents used to be bigger, but how could that be?

Mana:
Power: 5/5
Cardset: Fifth Edition #118 (Common)
Fourth Edition #98 (Common)
Revised Edition #78 (Common)
Unlimited Edition #77 (Common)
Beta Edition #77 (Unknown)
Alpha Edition #77 (Unknown)
Type: Creature

Sea Snidd

Creature - Beast

: Target land becomes the basic land type of your choice until end of turn.

It always has the home-turf advantage.

Mana:
Power: 3/3
Cardset: Planeshift #31 (Common)
Type: Creature

Sea Spirit

Creature - Elemental Spirit

: Sea Spirit gets +1/+0 until end of turn.

"It rose above our heads, above the ship, and still higher yet. No foggy, ice-laden sea in the world could frighten me more."
-General Jarkeld, the Arctic Fox

Mana:
Power: 2/3
Cardset: Fifth Edition #119 (Uncommon)
Ice Age #95 (Uncommon)
Type: Creature

Sea Sprite

Creature - Faerie

Flying, protection from red

"No one can catch what won't be caught."
-Kakra, sea troll

Mana:
Power: 1/1
Cardset: Fifth Edition #120 (Uncommon)
Homelands #48 (Uncommon)
Type: Creature

Sea Troll

Creature - Troll

: Regenerate Sea Troll. Activate this ability only if Sea Troll blocked or was blocked by a blue creature this turn.

"I've seen those Trolls devour a drowning sailor faster than his lungs could fill with water."
-Zeki, Reef Pirate

Mana:
Power: 2/1
Cardset: Homelands #49 (Uncommon)
Type: Creature

Sea's Claim

Enchantment - Aura

Enchant land (Target a land as you cast this. This card enters the battlefield attached to that land.)

Enchanted land is an Island.

"Who's the crazy one now!?"
-Torgle, mountaintop boatmaker

Mana:
Cardset: Ninth Edition #97 (Common)
Onslaught #113 (Common)
Type: Enchantment

Seachrome Coast

Land

Seachrome Coast enters the battlefield tapped unless you control two or fewer other lands.

: Add or to your mana pool.

Where the Quicksilver Sea laps over the Razor Fields, the landscape reflects the suns' fading hope.

Cardset: Scars of Mirrodin #229 (Rare)
Type: Land

Seacoast Drake

Creature - Drake

Flying

Seacoast drakes have been known to follow ships for hundreds of miles, waiting to snap up garbage, bait, and the occasional sailor.

Mana:
Power: 1/3
Cardset: Magic 2014 #70 (Common)
Type: Creature

Seafarer's Quay

Land

Blue legendary creatures you control have "bands with other legendary creatures." (Any legendary creatures can attack in a band as long as at least one has "bands with other legendary creatures." Bands are blocked as a group. If at least two legendary creatures you control, one of which has "bands with other legendary creatures," are blocking or being blocked by the same creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Cardset: Legends #251 (Uncommon)
Type: Land

Seafloor Debris

Land

Seafloor Debris enters the battlefield tapped.

: Add to your mana pool.

, Sacrifice Seafloor Debris: Add one mana of any color to your mana pool.

Cardset: Odyssey #325 (Common)
Type: Land

Seahunter

Creature - Human Mercenary

, : Search your library for a Merfolk permanent card and put it onto the battlefield. Then shuffle your library.

"They can't feel pain. They just wiggle 'cause they're scared."

Mana:
Power: 2/2
Cardset: Nemesis #41 (Rare)
Type: Creature

Seal of Cleansing

Enchantment

Sacrifice Seal of Cleansing: Destroy target artifact or enchantment.

"I am the purifier, the light that clears all shadows."
-Seal inscription

Mana:
Cardset: Nemesis #18 (Common)
Type: Enchantment

Seal of Doom

Enchantment

Sacrifice Seal of Doom: Destroy target nonblack creature. It can't be regenerated.

"I am the banisher, the ill will that snuffs the final candle."
-Seal inscription

Mana:
Cardset: Dissension #53 (Common)
Nemesis #70 (Common)
Type: Enchantment

Seal of Fire

Enchantment

Sacrifice Seal of Fire: Seal of Fire deals 2 damage to target creature or player.

"I am the romancer, the passion that consumes the flesh."
-Seal inscription

Mana:
Cardset: Jace vs. Chandra #50 (Common)
Dissension #71 (Common)
Nemesis #98 (Common)
Type: Enchantment

Seal of Primordium

Enchantment

Sacrifice Seal of Primordium: Destroy target artifact or enchantment.

"I am the simplifier, the root that drags all artifice to earth."
-Seal inscription

Mana:
Cardset: Planar Chaos #153 (Common)
Type: Enchantment

Seal of Removal

Enchantment

Sacrifice Seal of Removal: Return target creature to its owner's hand.

"I am the unraveler, the loosened thread that will not hold."
-Seal inscription

Mana:
Cardset: Nemesis #42 (Common)
Type: Enchantment

Seal of Strength

Enchantment

Sacrifice Seal of Strength: Target creature gets +3/+3 until end of turn.

"I am the feeder, the morsel that revives the starving."
-Seal inscription

Mana:
Cardset: Nemesis #115 (Common)
Type: Enchantment

Sealed Fate

Sorcery

Look at the top X cards of target opponent's library. Exile one of those cards and put the rest back on top of that player's library in any order.

It's good to know more about your enemy's fate than your enemy does.

Mana:
Cardset: Mirage #342 (Uncommon)
Type: Sorcery

Sealock Monster

Creature - Octopus

Sealock Monster can't attack unless defending player controls an Island.

: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)

When Sealock Monster becomes monstrous, target land becomes an Island in addition to its other types.

Mana:
Power: 5/5
Cardset: Theros #62 (Uncommon)
Type: Creature

Search for Survivors

Sorcery

Reorder your graveyard at random. An opponent chooses a card at random in your graveyard. If it's a creature card, put it onto the battlefield. Otherwise, exile it.

There's no rest for a Keldon.

Mana:
Cardset: Prophecy #102 (Rare)
Type: Sorcery

Search for Tomorrow

Sorcery

Search your library for a basic land card and put it onto the battlefield. Then shuffle your library.

Suspend 2- (Rather than cast this card from your hand, you may pay and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)

Mana:
Cardset: Modern Masters #161 (Common)
Time Spiral #216 (Common)
Type: Sorcery

Search the City

Enchantment

When Search the City enters the battlefield, exile the top five cards of your library.

Whenever you play a card with the same name as one of the exiled cards, you may put one of those cards with that name into its owner's hand. Then if there are no cards exiled with Search the City, sacrifice it. If you do, take an extra turn after this one.

Mana:
Cardset: Return to Ravnica #49 (Rare)
Type: Enchantment

Search Warrant

Sorcery

Target player reveals his or her hand. You gain life equal to the number of cards in that player's hand.

"And would you care to explain why your satchel is radiating an aura of unstable energy?"

Mana:
Cardset: Return to Ravnica #193 (Common)
Type: Sorcery

Searchlight Geist

Creature - Spirit

Flying

: Searchlight Geist gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)

It rises with the fall of darkness, seeking souls to extinguish.

Mana:
Power: 2/1
Cardset: Avacyn Restored #119 (Common)
Type: Creature

Searing Blaze

Instant

Searing Blaze deals 1 damage to target player and 1 damage to target creature that player controls.

Landfall - If you had a land enter the battlefield under your control this turn, Searing Blaze deals 3 damage to that player and 3 damage to that creature instead.

Mana:
Cardset: Venser vs. Koth #67 (Common)
Worldwake #90 (Common)
Type: Instant

Searing Blood

Instant

Searing Blood deals 2 damage to target creature. When that creature dies this turn, Searing Blood deals 3 damage to the creature's controller.

Purphoros's blessing: sometimes a boon, sometimes a bane. Always ablaze.

Mana:
Cardset: Born of the Gods #111 (Uncommon)
Type: Instant

Searing Flesh

Sorcery

Searing Flesh deals 7 damage to target opponent.

Zemoo found out the hard way that "inflammable" and "flammable" mean the same thing.

Mana:
Cardset: Onslaught #225 (Uncommon)
Type: Sorcery

Searing Light

Instant

Destroy target attacking or blocking creature with power 2 or less.

"Light can lay bare our fears. It can also make them go away."
-Nazra of the Stone Havens

Mana:
Cardset: Oath of the Gatewatch #33 (Common)
Type: Instant

Searing Meditation

Enchantment

Whenever you gain life, you may pay . If you do, Searing Meditation deals 2 damage to target creature or player.

"When I meditate I see the world as it should be. All that does not fit, I remove."
-Alovnek, Boros guildmage

Mana:
Cardset: Ajani vs. Nicol Bolas #27 (Rare)
Ravnica: City of Guilds #226 (Rare)
Type: Enchantment

Searing Rays

Sorcery

Choose a color. Searing Rays deals damage to each player equal to the number of creatures of that color that player controls.

"This is a battle of pawns, for the highest stakes imaginable."
-Urza

Mana:
Cardset: Invasion #165 (Uncommon)
Type: Sorcery

Searing Spear

Instant

Searing Spear deals 3 damage to target creature or player.

Sometimes you die a glorious death with your sword held high. Sometimes you're just target practice.

Mana:
Cardset: Magic 2013 #147 (Common)
Type: Instant
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