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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Heat Stroke

Enchantment

At end of combat, destroy each creature that blocked or was blocked this turn.

"Stroke of heat or stroke of blade. Choose your fate, traitor."
-Maraxus of Keld, to Starke

Mana:
Cardset: Weatherlight #107 (Rare)
Type: Enchantment

Empyrial Armor

Enchantment - Aura

Enchant creature

Enchanted creature gets +1/+1 for each card in your hand.

"An angel appeared in the smoldering skies above the fray, her clothes as flames, her armor as fire."
-"Hymn of Angelfire"

Mana:
Cardset: Weatherlight #129 (Common)
Type: Enchantment

Inner Sanctum

Enchantment

Cumulative upkeep-Pay 2 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Prevent all damage that would be dealt to creatures you control.

"Save me from Maraxus," Starke pleaded, "or condemn me to his wrath. Either way, do not ignore me!"

Mana:
Cardset: Weatherlight #134 (Rare)
Type: Enchantment

Dauthi Embrace

Enchantment

: Target creature gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.)

"The Dauthi army grows by screams and bounds."
-Lyna, Soltari emissary

Mana:
Cardset: Tempest #14 (Uncommon)
Type: Enchantment

Broken Fall

Enchantment

Return Broken Fall to its owner's hand: Regenerate target creature.

"I think I used up all my good luck and all my bad luck in the same fall."
-Gerrard of the Weatherlight

Mana:
Cardset: Tempest #110 (Common)
Type: Enchantment

Ancient Runes

Enchantment

At the beginning of each player's upkeep, Ancient Runes deals damage to that player equal to the number of artifacts he or she controls.

Ertai volunteered to open the portal. He figured he owed it one.

Mana:
Cardset: Tempest #161 (Uncommon)
Type: Enchantment

Hand to Hand

Enchantment

During combat, players can't cast instant spells or activate abilities that aren't mana abilities.

The match between Tahngarth and Greven was close only in the mind of the minotaur.

Mana:
Cardset: Tempest #180 (Rare)
Type: Enchantment

Hanna's Custody

Enchantment

All artifacts have shroud. (They can't be the targets of spells or abilities.)

"I protect the Legacy with my life if necessary, for its purpose is far more important than my own."
-Hanna, Weatherlight navigator

Mana:
Cardset: Tempest #234 (Rare)
Type: Enchantment

Orim's Prayer

Enchantment

Whenever one or more creatures attack you, you gain 1 life for each attacking creature.

"As usual, there will be time for prayer only after the worst happens."
-Orim, Samite healer

Mana:
Cardset: Tempest #245 (Uncommon)
Type: Enchantment

Bottomless Pit

Enchantment

At the beginning of each player's upkeep, that player discards a card at random.

"I'm sure it came with the place. I don't think you build one on purpose."
-Gerrard

Mana:
Cardset: Stronghold #1 (Uncommon)
Type: Enchantment

Invasion Plans

Enchantment

All creatures block each turn if able.

The attacking player chooses how each creature blocks each turn.

Gerrard studied the globe as Mirri kept watch. Suddenly, his eyes widened. "This is Dominaria!"

Mana:
Cardset: Stronghold #89 (Rare)
Type: Enchantment

Contemplation

Enchantment

Whenever you cast a spell, you gain 1 life.

"How fascinating it is to watch the machinations of one's own mind play themselves out."
-Volrath

Mana:
Cardset: Stronghold #104 (Uncommon)
Type: Enchantment

Hidden Retreat

Enchantment

Put a card from your hand on top of your library: Prevent all damage that would be dealt by target instant or sorcery spell this turn.

After an hour in the hidey-hole, Squee seriously pondered the advantages of danger over boredom.

Mana:
Cardset: Stronghold #106 (Rare)
Type: Enchantment

Penance

Enchantment

Put a card from your hand on top of your library: The next time a black or red source of your choice would deal damage this turn, prevent that damage.

Mana:
Cardset: Exodus #15 (Uncommon)
Type: Enchantment

Shackles

Enchantment - Aura

Enchant creature

Enchanted creature doesn't untap during its controller's untap step.

: Return Shackles to its owner's hand.

Shackles of gold are still shackles.

Mana:
Cardset: Invasion #37 (Common)
Exodus #18 (Common)
Type: Enchantment

Recurring Nightmare

Enchantment

Sacrifice a creature, Return Recurring Nightmare to its owner's hand: Return target creature card from your graveyard to the battlefield. Activate this ability only any time you could cast a sorcery.

"I am confined by sleep and defined by nightmare."
-Crovax

Mana:
Cardset: Exodus #72 (Rare)
Type: Enchantment

Spellshock

Enchantment

Whenever a player casts a spell, Spellshock deals 2 damage to that player.

A snap of fingers, a snap of teeth.

Mana:
Cardset: Exodus #104 (Uncommon)
Type: Enchantment

Opal Acrolith

Enchantment

Whenever an opponent casts a creature spell, if Opal Acrolith is an enchantment, Opal Acrolith becomes a 2/4 Soldier creature.

: Opal Acrolith becomes an enchantment.

Mana:
Cardset: Urza's Saga #22 (Uncommon)
Type: Enchantment

Attunement

Enchantment

Return Attunement to its owner's hand: Draw three cards, then discard four cards.

"The solution can hide for only so long."
-Urza

Mana:
Cardset: Urza's Saga #61 (Rare)
Type: Enchantment

Back to Basics

Enchantment

Nonbasic lands don't untap during their controllers' untap steps.

"A ruler wears a crown while the rest of us wear hats, but which would you rather have when it's raining?"
-Barrin, Principia

Mana:
Cardset: Urza's Saga #62 (Rare)
Type: Enchantment

Douse

Enchantment

: Counter target red spell.

The academy's libraries were protected by fire-prevention spells. Even after the disaster, the books were intact-though forever sealed in time.

Mana:
Cardset: Urza's Saga #70 (Uncommon)
Type: Enchantment

Veiled Crocodile

Enchantment

When a player has no cards in hand, if Veiled Crocodile is an enchantment, Veiled Crocodile becomes a 4/4 Crocodile creature.

Some roads are paved with bad intentions.

Mana:
Cardset: Urza's Saga #108 (Rare)
Type: Enchantment

Veiled Serpent

Enchantment

When an opponent casts a spell, if Veiled Serpent is an enchantment, Veiled Serpent becomes a 4/4 Serpent creature that can't attack unless defending player controls an Island.

Cycling (, Discard this card: Draw a card.)

Mana:
Cardset: Urza's Saga #110 (Common)
Type: Enchantment

Contamination

Enchantment

At the beginning of your upkeep, sacrifice Contamination unless you sacrifice a creature.

If a land is tapped for mana, it produces instead of any other type and amount.

Mana:
Cardset: Urza's Saga #123 (Rare)
Type: Enchantment

Lurking Evil

Enchantment

Pay half your life, rounded up: Lurking Evil becomes a 4/4 Horror creature with flying.

"Ash is our air, darkness our flesh."
-Phyrexian Scriptures

Mana:
Cardset: Urza's Saga #140 (Rare)
Type: Enchantment

Destructive Urge

Enchantment - Aura

Enchant creature

Whenever enchanted creature deals combat damage to a player, that player sacrifices a land.

Red sky at night, dragon's delight.

Mana:
Cardset: Urza's Saga #180 (Uncommon)
Type: Enchantment

Torch Song

Enchantment

At the beginning of your upkeep, you may put a verse counter on Torch Song.

, Sacrifice Torch Song: Torch Song deals X damage to target creature or player, where X is the number of verse counters on Torch Song.

Mana:
Cardset: Urza's Saga #222 (Uncommon)
Type: Enchantment

Greener Pastures

Enchantment

At the beginning of each player's upkeep, if that player controls more lands than each other player, the player puts a 1/1 green Saproling creature token onto the battlefield.

Mana:
Cardset: Urza's Saga #258 (Rare)
Type: Enchantment

Retaliation

Enchantment

Creatures you control have "Whenever this creature becomes blocked by a creature, this creature gets +1/+1 until end of turn."

A foul, metallic stench clogged Urza's senses. It was then he knew his brother was no more.

Mana:
Cardset: Urza's Saga #272 (Uncommon)
Type: Enchantment

Venomous Fangs

Enchantment - Aura

Enchant creature

Whenever enchanted creature deals damage to a creature, destroy the other creature.

All the pain of the shattered forest contained in a single drop.

Mana:
Cardset: Urza's Saga #280 (Common)
Type: Enchantment

Cessation

Enchantment - Aura

Enchant creature

Enchanted creature can't attack.

When Cessation is put into a graveyard from the battlefield, return Cessation to its owner's hand.

"The face of Light will shine upon them, and they will know war no more."
-Song of All, canto 918

Mana:
Cardset: Urza's Legacy #4 (Common)
Type: Enchantment

Martyr's Cause

Enchantment

Sacrifice a creature: The next time a source of your choice would deal damage to target creature or player this turn, prevent that damage.

Dying is a soldier's talent.

Mana:
Cardset: Urza's Legacy #13 (Uncommon)
Type: Enchantment

Opal Avenger

Enchantment

When you have 10 or less life, if Opal Avenger is an enchantment, Opal Avenger becomes a 3/5 Soldier creature.

As the sun grew cold in the realm, the statue grew warm.

Mana:
Cardset: Urza's Legacy #15 (Rare)
Type: Enchantment

Opal Champion

Enchantment

When an opponent casts a creature spell, if Opal Champion is an enchantment, Opal Champion becomes a 3/3 Knight creature with first strike.

Mana:
Cardset: Urza's Legacy #16 (Common)
Type: Enchantment

Aura Flux

Enchantment

Other enchantments have "At the beginning of your upkeep, sacrifice this enchantment unless you pay ."

To some, the Tolarian sunrise was a blinding flash; to others, a lingering glow.

Mana:
Cardset: Urza's Legacy #27 (Common)
Type: Enchantment

Second Chance

Enchantment

At the beginning of your upkeep, if you have 5 or less life, sacrifice Second Chance and take an extra turn after this one.

The greatest gift is the opportunity to right one's wrongs.

Mana:
Cardset: Urza's Legacy #41 (Rare)
Type: Enchantment

Slow Motion

Enchantment - Aura

Enchant creature

At the beginning of the upkeep of enchanted creature's controller, that player sacrifices that creature unless he or she pays .

When Slow Motion is put into a graveyard from the battlefield, return Slow Motion to its owner's hand.

Mana:
Cardset: Urza's Legacy #42 (Common)
Type: Enchantment

Sleeper's Guile

Enchantment - Aura

Enchant creature

Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.)

When Sleeper's Guile is put into a graveyard from the battlefield, return Sleeper's Guile to its owner's hand.

Mana:
Cardset: Urza's Legacy #67 (Common)
Type: Enchantment

Ghitu War Cry

Enchantment

: Target creature gets +1/+0 until end of turn.

The war cry is not simply a shout but a sacrament.

Mana:
Cardset: Urza's Legacy #78 (Uncommon)
Type: Enchantment

Rivalry

Enchantment

At the beginning of each player's upkeep, if that player controls more lands than each other player, Rivalry deals 2 damage to him or her.

The goblins revered it; the viashino defended it. Only Urza understood it.

Mana:
Cardset: Urza's Legacy #90 (Rare)
Type: Enchantment
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