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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Searing Light

Instant

Destroy target attacking or blocking creature with power 2 or less.

"Light can lay bare our fears. It can also make them go away."
-Nazra of the Stone Havens

Mana:
Cardset: Oath of the Gatewatch #33 (Common)
Type: Instant

Searing Blood

Instant

Searing Blood deals 2 damage to target creature. When that creature dies this turn, Searing Blood deals 3 damage to the creature's controller.

Purphoros's blessing: sometimes a boon, sometimes a bane. Always ablaze.

Mana:
Cardset: Born of the Gods #111 (Uncommon)
Type: Instant

Searing Blaze

Instant

Searing Blaze deals 1 damage to target player and 1 damage to target creature that player controls.

Landfall - If you had a land enter the battlefield under your control this turn, Searing Blaze deals 3 damage to that player and 3 damage to that creature instead.

Mana:
Cardset: Venser vs. Koth #67 (Common)
Worldwake #90 (Common)
Type: Instant

Searchlight Geist

Creature - Spirit

Flying

: Searchlight Geist gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)

It rises with the fall of darkness, seeking souls to extinguish.

Mana:
Power: 2/1
Cardset: Avacyn Restored #119 (Common)
Type: Creature

Search Warrant

Sorcery

Target player reveals his or her hand. You gain life equal to the number of cards in that player's hand.

"And would you care to explain why your satchel is radiating an aura of unstable energy?"

Mana:
Cardset: Return to Ravnica #193 (Common)
Type: Sorcery

Search the City

Enchantment

When Search the City enters the battlefield, exile the top five cards of your library.

Whenever you play a card with the same name as one of the exiled cards, you may put one of those cards with that name into its owner's hand. Then if there are no cards exiled with Search the City, sacrifice it. If you do, take an extra turn after this one.

Mana:
Cardset: Return to Ravnica #49 (Rare)
Type: Enchantment

Search for Tomorrow

Sorcery

Search your library for a basic land card and put it onto the battlefield. Then shuffle your library.

Suspend 2- (Rather than cast this card from your hand, you may pay and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)

Mana:
Cardset: Modern Masters #161 (Common)
Time Spiral #216 (Common)
Type: Sorcery

Sealock Monster

Creature - Octopus

Sealock Monster can't attack unless defending player controls an Island.

: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)

When Sealock Monster becomes monstrous, target land becomes an Island in addition to its other types.

Mana:
Power: 5/5
Cardset: Theros #62 (Uncommon)
Type: Creature

Seal of Primordium

Enchantment

Sacrifice Seal of Primordium: Destroy target artifact or enchantment.

"I am the simplifier, the root that drags all artifice to earth."
-Seal inscription

Mana:
Cardset: Planar Chaos #153 (Common)
Type: Enchantment

Seal of Fire

Enchantment

Sacrifice Seal of Fire: Seal of Fire deals 2 damage to target creature or player.

"I am the romancer, the passion that consumes the flesh."
-Seal inscription

Mana:
Cardset: Jace vs. Chandra #50 (Common)
Dissension #71 (Common)
Nemesis #98 (Common)
Type: Enchantment

Seal of Doom

Enchantment

Sacrifice Seal of Doom: Destroy target nonblack creature. It can't be regenerated.

"I am the banisher, the ill will that snuffs the final candle."
-Seal inscription

Mana:
Cardset: Dissension #53 (Common)
Nemesis #70 (Common)
Type: Enchantment

Seacoast Drake

Creature - Drake

Flying

Seacoast drakes have been known to follow ships for hundreds of miles, waiting to snap up garbage, bait, and the occasional sailor.

Mana:
Power: 1/3
Cardset: Magic 2014 #70 (Common)
Type: Creature

Seachrome Coast

Land

Seachrome Coast enters the battlefield tapped unless you control two or fewer other lands.

: Add or to your mana pool.

Where the Quicksilver Sea laps over the Razor Fields, the landscape reflects the suns' fading hope.

Cardset: Scars of Mirrodin #229 (Rare)
Type: Land

Sea's Claim

Enchantment - Aura

Enchant land (Target a land as you cast this. This card enters the battlefield attached to that land.)

Enchanted land is an Island.

"Who's the crazy one now!?"
-Torgle, mountaintop boatmaker

Mana:
Cardset: Ninth Edition #97 (Common)
Onslaught #113 (Common)
Type: Enchantment

Sea Monster

Creature - Serpent

Sea Monster can't attack unless defending player controls an Island.

It's easy to believe the monster is a myth-until you feel three hundred thousand pounds of myth crashing down on your ship.

Mana:
Power: 6/6
Cardset: Tenth Edition #106 (Common)
Ninth Edition #96 (Common)
Eighth Edition #99 (Common)
Seventh Edition #97 (Common)
Sixth Edition #96 (Unknown)
Tempest #85 (Common)
Type: Creature

Sea God's Revenge

Sorcery

Return up to three target creatures your opponents control to their owners' hands. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

"What has neither mouth nor throat, yet swallows captain, crew, and boat?"
-Sphinx's riddle

Mana:
Cardset: Theros #61 (Uncommon)
Type: Sorcery

Sea Gate Wreckage

Land

: Add {C} to your mana pool. ({C} represents colorless mana.)

{C}, : Draw a card. Activate this ability only if you have no cards in hand.

Once a center for knowledge, Sea Gate now serves as a reminder of what was lost.

Cardset: Oath of the Gatewatch #177 (Rare)
Type: Land

Sea Gate Oracle

Creature - Human Wizard

When Sea Gate Oracle enters the battlefield, look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.

"The secret entrance should be near."

Mana:
Power: 1/3
Cardset: Commander 2014 #124 (Common)
Rise of the Eldrazi #85 (Common)
Type: Creature

Sea Gate Loremaster

Creature - Merfolk Wizard Ally

: Draw a card for each Ally you control.

"He's a living library. He remembers everything our band of explorers has seen, and we can use that to our advantage."
-Zahr Gada, Halimar expedition leader

Mana:
Power: 1/3
Cardset: Zendikar #63 (Rare)
Type: Creature

Scythe Tiger

Creature - Cat

Shroud (This creature can't be the target of spells or abilities.)

When Scythe Tiger enters the battlefield, sacrifice it unless you sacrifice a land.

Instead of adapting to its environment, it adapts its environment to itself.

Mana:
Power: 3/2
Cardset: Zendikar #183 (Common)
Type: Creature

Scythe Specter

Creature - Specter

Flying

Whenever Scythe Specter deals combat damage to a player, each opponent discards a card. Each player who discarded a card with the highest converted mana cost among cards discarded this way loses life equal to that converted mana cost.

Mana:
Power: 4/4
Cardset: Commander #97 (Rare)
Type: Creature

Scythe of the Wretched

Artifact - Equipment

Equipped creature gets +2/+2.

Whenever a creature dealt damage by equipped creature this turn dies, return that card to the battlefield under your control. Attach Scythe of the Wretched to that creature.

Equip

Mana:
Cardset: Mirrodin #239 (Rare)
Type: Artifact

Scythe Leopard

Creature - Cat

Landfall - Whenever a land enters the battlefield under your control, Scythe Leopard gets +1/+1 until end of turn.

Eldrazi are not the leopard's preferred prey, but they are better than no prey at all.

Mana:
Power: 1/1
Cardset: Battle for Zendikar #188 (Uncommon)
Type: Creature

Scuzzback Scrapper

Creature - Goblin Warrior

Wither (This deals damage to creatures in the form of -1/-1 counters.)

The Scuzzback gang scavenges rusty armor covered in barbed protrusions. No threat is more effective than the threat of infection.

Mana: {{/}}
Power: 1/1
Cardset: Shadowmoor #217 (Common)
Type: Creature

Scuzzback Marauders

Creature - Goblin Warrior

Trample

Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Mana: {{/}}
Power: 5/2
Cardset: Shadowmoor #216 (Common)
Type: Creature

Scuttling Doom Engine

Artifact Creature - Construct

Scuttling Doom Engine can't be blocked by creatures with power 2 or less.

When Scuttling Doom Engine dies, it deals 6 damage to target opponent.

A masterwork of spite, inspired by madness.

Mana:
Power: 6/6
Cardset: Magic 2015 #229 (Rare)
Type: Artifact Creature

Scuttling Death

Creature - Spirit

Sacrifice Scuttling Death: Target creature gets -1/-1 until end of turn.

Soulshift 4 (When this creature dies, you may return target Spirit card with converted mana cost 4 or less from your graveyard to your hand.)

Mana:
Power: 4/2
Cardset: Champions of Kamigawa #142 (Common)
Type: Creature

Scuttlemutt

Artifact Creature - Scarecrow

: Add one mana of any color to your mana pool.

: Target creature becomes the color or colors of your choice until end of turn.

Built to shuttle goods from the river, it took off one day carrying a cauldron of dyes.

Mana:
Power: 2/2
Cardset: Shadowmoor #263 (Common)
Type: Artifact Creature

Scute Mob

Creature - Insect

At the beginning of your upkeep, if you control five or more lands, put four +1/+1 counters on Scute Mob.

"Survival rule 781: There are always more scute bugs."
-Zurdi, goblin shortcutter

Mana:
Power: 1/1
Cardset: Zendikar #182 (Rare)
Type: Creature

Sculpting Steel

Artifact

You may have Sculpting Steel enter the battlefield as a copy of any artifact on the battlefield.

An artificer once dropped one in a vault full of coins. She has yet to find it.

Mana:
Cardset: Tenth Edition #342 (Rare)
Mirrodin #238 (Rare)
Type: Artifact

Scrying Sheets

Snow Land

: Add to your mana pool.

{S}, : Look at the top card of your library. If that card is snow, you may reveal it and put it into your hand. ({S} can be paid with one mana from a snow permanent.)

Mana:
Cardset: Coldsnap #149 (Rare)
Type: Land

Scryb Ranger

Creature - Faerie

Flash (You may cast this spell any time you could cast an instant.)

Flying, protection from blue

Return a Forest you control to its owner's hand: Untap target creature. Activate this ability only once each turn.

Mana:
Power: 1/1
Cardset: Time Spiral #215 (Uncommon)
Type: Creature

Scrounge

Sorcery

Target opponent chooses an artifact card in his or her graveyard. Put that card onto the battlefield under your control.

When leonin settlers abandon their homes to the nim, items of value are often left behind.

Mana:
Cardset: Darksteel #53 (Uncommon)
Type: Sorcery

Scroll Thief

Creature - Merfolk Rogue

Whenever Scroll Thief deals combat damage to a player, draw a card.

The arcane academies along the coast were powerless to protect themselves from the brazen raiders of the Kapsho Seas.

Mana:
Power: 1/3
Cardset: Magic 2014 #69 (Common)
Magic 2013 #66 (Common)
Venser vs. Koth #7 (Common)
Magic 2011 #72 (Common)
Type: Creature

Scroll Rack

Artifact

, : Exile any number of cards from your hand face down. Put that many cards from the top of your library into your hand. Then look at the exiled cards and put them on top of your library in any order.

Mana:
Cardset: Commander's Arsenal #16 (Rare)
Tempest #298 (Rare)
Type: Artifact

Scroll of the Masters

Artifact

Whenever you cast a noncreature spell, put a lore counter on Scroll of the Masters.

, : Target creature you control gets +1/+1 until end of turn for each lore counter on Scroll of the Masters.

Mana:
Cardset: Fate Reforged #163 (Rare)
Type: Artifact

Scroll of Origins

Artifact

, : Draw a card if you have seven or more cards in hand.

The words from which language sprang, the knowledge from which thought was born, the story from which history was woven.

Mana:
Cardset: Saviors of Kamigawa #159 (Rare)
Type: Artifact

Scroll of Griselbrand

Artifact

, Sacrifice Scroll of Griselbrand: Target opponent discards a card. If you control a Demon, that player loses 3 life.

Words no eyes should see, telling of things no sane mind could fathom.

Mana:
Cardset: Avacyn Restored #221 (Common)
Type: Artifact

Scroll of Avacyn

Artifact

, Sacrifice Scroll of Avacyn: Draw a card. If you control an Angel, you gain 5 life.

Words to bless the eye that reads them, telling of a future beyond the reach of fear.

Mana:
Cardset: Avacyn Restored #220 (Common)
Type: Artifact

Scrib Nibblers

Creature - Rat

: Exile the top card of target player's library. If it's a land card, you gain 1 life.

Landfall - Whenever a land enters the battlefield under your control, you may untap Scrib Nibblers.

Mana:
Power: 1/1
Cardset: Worldwake #66 (Uncommon)
Type: Creature

Screeching Sliver

Creature - Sliver

All Slivers have ": Target player puts the top card of his or her library into his or her graveyard."

"What wears down my people most, I think, is not the danger, but the endless screeching outside our camp."
-Merrik Aidar, Benalish patrol

Mana:
Power: 1/1
Cardset: Time Spiral #75 (Common)
Type: Creature

Screeching Skaab

Creature - Zombie

When Screeching Skaab enters the battlefield, put the top two cards of your library into your graveyard.

Its screeching is the sound of you losing your mind.

Mana:
Power: 2/1
Cardset: Dark Ascension #47 (Common)
Type: Creature

Screeching Silcaw

Creature - Bird

Flying

Metalcraft - Whenever Screeching Silcaw deals combat damage to a player, if you control three or more artifacts, that player puts the top four cards of his or her library into his or her graveyard.

It's adaptively deaf to its own cries.

Mana:
Power: 1/2
Cardset: Scars of Mirrodin #42 (Common)
Type: Creature

Screeching Griffin

Creature - Griffin

Flying

: Target creature can't block Screeching Griffin this turn.

They were master fishers, but their seas are now the streets and their catch, the goblins that run pell-mell from the screeching in the sky.

Mana:
Power: 2/2
Cardset: Ravnica: City of Guilds #29 (Common)
Type: Creature

Screeching Bat

Creature - Bat

Flying

At the beginning of your upkeep, you may pay . If you do, transform Screeching Bat.

The bat has such clarity of hearing that simple sounds become symphonies.

Mana:
Power: 2/2
Cardset: Innistrad #114 (Uncommon)
Innistrad #114a (Uncommon)
Type: Creature

Screams from Within

Enchantment - Aura

Enchant creature

Enchanted creature gets -1/-1.

When enchanted creature dies, return Screams from Within from your graveyard to the battlefield.

There's no escaping an enemy that lives inside your head.

Mana:
Cardset: Darksteel #52 (Uncommon)
Type: Enchantment

Screamreach Brawler

Creature - Orc Berserker

Dash (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

"My dragonlord's lightning will dance upon your bones!"

Mana:
Power: 2/3
Cardset: Dragons of Tarkir #155 (Common)
Type: Creature

Screaming Seahawk

Creature - Bird

Flying

When Screaming Seahawk enters the battlefield, you may search your library for a card named Screaming Seahawk, reveal it, and put it into your hand. If you do, shuffle your library.

Mana:
Power: 2/2
Cardset: Conspiracy #105 (Common)
Onslaught #112 (Common)
Type: Creature

Screaming Fury

Sorcery

Target creature gets +5/+0 and gains haste until end of turn.

He's got an axe to grind.

Mana:
Cardset: Fifth Dawn #78 (Common)
Type: Sorcery

Scrapyard Salvo

Sorcery

Scrapyard Salvo deals damage to target player equal to the number of artifact cards in your graveyard.

"Squealstokers! Build me a glorious pile of Mirran metal. Then add yourselves to the pile."
-Furnace boss, sector 11

Mana:
Cardset: New Phyrexia #94 (Common)
Type: Sorcery

Scrapyard Mongrel

Creature - Hound

As long as you control an artifact, Scrapyard Mongrel gets +2/+0 and has trample. (If it would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)

Trespassers are welcome to try.

Mana:
Power: 3/3
Cardset: Magic 2015 #160 (Common)
Type: Creature

Scrapskin Drake

Creature - Zombie Drake

Flying

Scrapskin Drake can block only creatures with flying.

"The cathars killed my skaabs down below. Let's see how high their swords can reach."
-Ludevic, necro-alchemist

Mana:
Power: 2/3
Cardset: Avacyn Restored #73 (Common)
Type: Creature

Scrapdiver Serpent

Creature - Serpent

Scrapdiver Serpent is unblockable as long as defending player controls an artifact.

Smart artificers clean up after themselves.

Mana:
Power: 5/5
Cardset: Scars of Mirrodin #41 (Common)
Type: Creature

Scrapbasket

Artifact Creature - Scarecrow

: Scrapbasket becomes all colors until end of turn.

Once a tool of kithkin farmers, scarecrows of all shapes now skitter and lurch across Shadowmoor, animated by residual rustic magics.

Mana:
Power: 3/2
Cardset: Shadowmoor #262 (Common)
Type: Artifact Creature

Scrap Mastery

Sorcery

Each player exiles all artifact cards from his or her graveyard, then sacrifices all artifacts he or she controls, then puts all cards he or she exiled this way onto the battlefield.

"Where a lesser mind sees junk, I see infinite potential."

Mana:
Cardset: Commander 2014 #38 (Rare)
Type: Sorcery

Scrambleverse

Sorcery

For each nonland permanent, choose a player at random. Then each player gains control of each permanent for which he or she was chosen. Untap those permanents.

Sometimes a little chaos is in order.

Mana:
Cardset: Magic 2012 #153 (Rare)
Type: Sorcery

Scragnoth

Creature - Beast

Scragnoth can't be countered.

Protection from blue

It possesses no intelligence, only counter-intelligence.

Mana:
Power: 3/4
Cardset: Time Spiral "Timeshifted" #83 (Special)
Tempest #147 (Uncommon)
Type: Creature

Scrabbling Claws

Artifact

: Target player exiles a card from his or her graveyard.

, Sacrifice Scrabbling Claws: Exile target card from a graveyard. Draw a card.

Mana:
Cardset: Mirrodin #237 (Uncommon)
Type: Artifact

Scout's Warning

Instant

The next creature card you play this turn can be played as though it had flash.

Draw a card.

"There is no tactic I enjoy more than ambushing the ambushers."

Mana:
Cardset: Future Sight #16 (Rare)
Type: Instant

Scout the Borders

Sorcery

Reveal the top five cards of your library. You may put a creature or land card from among them into your hand. Put the rest into your graveyard.

"I am in my element: the element of surprise."
-Mogai, Sultai scout

Mana:
Cardset: Khans of Tarkir #148 (Common)
Type: Sorcery

Scouring Sands

Sorcery

Scouring Sands deals 1 damage to each creature your opponents control. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

When Purphoros cleans the ashes from his forge, entire cities vanish.

Mana:
Cardset: Born of the Gods #110 (Common)
Type: Sorcery

Scourglass

Artifact

, Sacrifice Scourglass: Destroy all permanents except for artifacts and lands. Activate this ability only during your upkeep.

"Soon I will sleep, eyes closing to a world tarnished with flesh, and then wake to a polished vision."
-Sharuum

Mana:
Cardset: Shards of Alara #25 (Rare)
Type: Artifact

Scourgemark

Enchantment - Aura

Enchant creature

When Scourgemark enters the battlefield, draw a card.

Enchanted creature gets +1/+0.

To members of the cult of Erebos, gold-infused tattoos symbolize the inevitable grasp of the god of death.

Mana:
Cardset: Theros #105 (Common)
Type: Enchantment

Scourge Servant

Creature - Zombie

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

"The union of the oil and necrogen has produced many pleasing reactions."
-Sheoldred, Whispering One

Mana:
Power: 3/3
Cardset: Mirrodin Besieged #54 (Common)
Type: Creature

Scourge of Valkas

Creature - Dragon

Flying

Whenever Scourge of Valkas or another Dragon enters the battlefield under your control, it deals X damage to target creature or player, where X is the number of Dragons you control.

: Scourge of Valkas gets +1/+0 until end of turn.

Mana:
Power: 4/4
Cardset: Magic 2014 #151 (Mythic Rare)
Type: Creature

Scourge of the Throne

Creature - Dragon

Flying

Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)

Whenever Scourge of the Throne attacks for the first time each turn, if it's attacking the player with the most life or tied for most life, untap all attacking creatures. After this phase, there is an additional combat phase.

Mana:
Power: 5/5
Cardset: Conspiracy #35 (Mythic Rare)
Type: Creature

Scourge of the Nobilis

Enchantment - Aura

Enchant creature

As long as enchanted creature is red, it gets +1/+1 and has ": This creature gets +1/+0 until end of turn."

As long as enchanted creature is white, it gets +1/+1 and has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.)

Mana: {{/}}
Cardset: Eventide #146 (Common)
Type: Enchantment

Scourge of Skola Vale

Creature - Hydra

Trample

Scourge of Skola Vale enters the battlefield with two +1/+1 counters on it.

, Sacrifice another creature: Put a number of +1/+1 counters on Scourge of Skola Vale equal to the sacrificed creature's toughness.

Mana:
Cardset: Born of the Gods #137 (Rare)
Type: Creature

Scourge of Numai

Creature - Demon Spirit

At the beginning of your upkeep, you lose 2 life if you don't control an Ogre.

"Where a once-proud human city stood, only the ruins of Numai remain, deep amid rotting bamboo and plagued by oni."
-The History of Kamigawa

Mana:
Power: 4/4
Cardset: Betrayers of Kamigawa #80 (Uncommon)
Type: Creature

Scourge of Kher Ridges

Creature - Dragon

Flying

: Scourge of Kher Ridges deals 2 damage to each creature without flying.

: Scourge of Kher Ridges deals 6 damage to each other creature with flying.

Doom casts its own flickering shadow.

Mana:
Power: 6/6
Cardset: Future Sight #107 (Rare)
Type: Creature

Scourge of Geier Reach

Creature - Elemental

Scourge of Geier Reach gets +1/+1 for each creature your opponents control.

Stensian villagers mourned the loss of human life. Thraben vampire slayers mourned the loss of living wood.

Mana:
Power: 3/3
Cardset: Innistrad #162 (Uncommon)
Type: Creature

Scourge of Fleets

Creature - Kraken

When Scourge of Fleets enters the battlefield, return each creature your opponents control with toughness X or less to its owner's hand, where X is the number of Islands you control.

Mana:
Power: 6/6
Cardset: Journey Into Nyx #51 (Rare)
Type: Creature

Scourge Devil

Creature - Devil

When Scourge Devil enters the battlefield, creatures you control get +1/+0 until end of turn.

Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Mana:
Power: 3/3
Cardset: Sorin vs. Tibalt #55 (Uncommon)
Shards of Alara #113 (Uncommon)
Type: Creature

Scoured Barrens

Land

Scoured Barrens enters the battlefield tapped.

When Scoured Barrens enters the battlefield, you gain 1 life.

: Add or to your mana pool.

Cardset: Fate Reforged #171 (Common)
Khans of Tarkir #242 (Common)
Type: Land

Scour from Existence

Instant

Exile target permanent.

"Our people and our very lands disappear as if they never were. We no longer fight for glory, or honor. We battle now for the right to exist."-General Tazri, allied commander

Mana:
Cardset: Battle for Zendikar #13 (Common)
Type: Instant

Scour

Instant

Exile target enchantment. Search its controller's graveyard, hand, and library for all cards with the same name as that enchantment and exile them. Then that player shuffles his or her library.

Mana:
Cardset: Betrayers of Kamigawa #20 (Uncommon)
Urza's Destiny #18 (Uncommon)
Type: Instant

Scornful Æther-Lich

Artifact Creature - Zombie Wizard

: Scornful Æther-Lich gains fear and vigilance until end of turn. (Attacking doesn't cause it to tap, and it can't be blocked except by artifact creatures and/or black creatures.)

"With no flesh, there is no pain, no hesitation, no emotion of any kind. He is crafted perfection."
-Tezzeret

Mana:
Power: 2/4
Cardset: Conflux #34 (Uncommon)
Type: Artifact Creature

Scorned Villager

Creature - Human Werewolf

: Add to your mana pool.

At the beginning of each upkeep, if no spells were cast last turn, transform Scorned Villager.

"My village's fear drove me into the wild . . ."

Mana:
Power: 1/1
Cardset: Dark Ascension #125 (Common)
Type: Creature

Scoria Wurm

Creature - Wurm

At the beginning of your upkeep, flip a coin. If you lose the flip, return Scoria Wurm to its owner's hand.

Late at night, ululations echo from deep under Shiv, as the wurms sing of times older than humanity.

Mana:
Power: 7/7
Cardset: Tenth Edition #227 (Rare)
Urza's Saga #212 (Rare)
Type: Creature

Scoria Elemental

Creature - Elemental

A single molten cord links it to the subterranean furnaces, drawing heat and metal from beneath Kuldotha. Until that bond is cut, it carves a swath of raw destruction.

Mana:
Power: 6/1
Cardset: Scars of Mirrodin #102 (Common)
Type: Creature

Scorchwalker

Creature - Elemental

Bloodrush - , Discard Scorchwalker: Target attacking creature gets +5/+1 until end of turn.

"Borborygmos's elemental launched an assault, but the Izzet wards held and experiments continue."
-Skyknight report on the Rubblebelt

Mana:
Power: 5/1
Cardset: Gatecrash #104 (Common)
Type: Creature

Scorched Rusalka

Creature - Spirit

, Sacrifice a creature: Scorched Rusalka deals 1 damage to target player.

Each small blaze she sets jogs her memory, letting her piece together the mystery of her own fiery end.

Mana:
Power: 1/1
Cardset: Sorin vs. Tibalt #43 (Uncommon)
Guildpact #74 (Uncommon)
Type: Creature

Scorch the Fields

Sorcery

Destroy target land. Scorch the Fields deals 1 damage to each Human creature.

"Your fields will turn as black as a ghoul's tongue and fire shall be your only harvest."
-Minaldra, the Vizag Atum

Mana:
Cardset: Dark Ascension #103 (Common)
Type: Sorcery

Scion Summoner

Creature - Eldrazi Drone

Devoid (This card has no color.)

When Scion Summoner enters the battlefield, put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add {C} to your mana pool." ({C} represents colorless mana.)

Mana:
Power: 2/2
Cardset: Oath of the Gatewatch #123 (Common)
Type: Creature

Scion of Vitu-Ghazi

Creature - Elemental

When Scion of Vitu-Ghazi enters the battlefield, if you cast it from your hand, put a 1/1 white Bird creature token with flying onto the battlefield, then populate. (Put a token onto the battlefield that's a copy of a creature token you control.)

Mana:
Power: 4/4
Cardset: Dragon's Maze #7 (Rare)
Type: Creature

Scion of Ugin

Creature - Dragon Spirit

Flying

For hundreds of years Ugin slept, encased in the cocoon of stone and magic Sarkhan had created using a shard of a Zendikari hedron. As Ugin lay dormant, his spectral guardians kept vigil.

Mana:
Power: 4/4
Cardset: Dragons of Tarkir #1 (Uncommon)
Type: Creature

Scion of the Wild

Creature - Avatar

Scion of the Wild's power and toughness are each equal to the number of creatures you control.

It has a hundred thousand extinctions to avenge.

Mana:
Power: */*
Cardset: Tenth Edition #295 (Rare)
Ravnica: City of Guilds #182 (Rare)
Type: Creature

Scion of the Ur-Dragon

Legendary Creature - Dragon Avatar

Flying

: Search your library for a Dragon permanent card and put it into your graveyard. If you do, Scion of the Ur-Dragon becomes a copy of that card until end of turn. Then shuffle your library.

"I am the blood of the ur-dragon, coursing through all dragonkind."

Mana:
Power: 4/4
Cardset: Time Spiral #246 (Rare)
Type: Creature

Scion of Oona

Creature - Faerie Soldier

Flash

Flying

Other Faerie creatures you control get +1/+1.

Other Faeries you control have shroud.

Mana:
Power: 1/1
Cardset: Modern Masters #63 (Rare)
Lorwyn #83 (Rare)
Type: Creature

Scion of Glaciers

Creature - Elemental

: Scion of Glaciers gets +1/-1 until end of turn.

"There is nothing so free as the spring river born of winter's ice."
-Nitula, the Hunt Caller

Mana:
Power: 2/5
Cardset: Khans of Tarkir #53 (Uncommon)
Type: Creature

Scholar of Athreos

Creature - Human Cleric

: Each opponent loses 1 life. You gain life equal to the life lost this way.

She asks pointed questions of the dead who wait for Athreos, learning of life from those who are about to leave it.

Mana:
Power: 1/4
Cardset: Theros #28 (Common)
Type: Creature

Schismotivate

Instant

Target creature gets +4/+0 until end of turn. Another target creature gets -4/-0 until end of turn.

Mana:
Cardset: Guildpact #129 (Uncommon)
Type: Instant

Scepter of Insight

Artifact

, : Draw a card.

"The road to truth has many branches, and so must the cane with which I walk it."
-Voln the Elder

Mana:
Cardset: Conflux #33 (Rare)
Type: Artifact

Scepter of Fugue

Artifact

, : Target player discards a card. Activate this ability only during your turn.

One goes to Tidehollow either to forget or to be forgotten. Either way, the scullers will oblige.

Mana:
Cardset: Conflux #53 (Rare)
Type: Artifact

Scepter of Empires

Artifact

: Scepter of Empires deals 1 damage to target player. It deals 3 damage to that player instead if you control artifacts named Crown of Empires and Throne of Empires.

"With this scepter, smite your enemies."
-Scepter inscription

Mana:
Cardset: Magic 2012 #216 (Uncommon)
Type: Artifact

Scepter of Dominance

Artifact

, : Tap target permanent.

"Whether or not you will bow to me is not open to debate. The question is, will I ever let you rise?"
-Fridius, telemin master

Mana:
Cardset: Conflux #17 (Rare)
Type: Artifact

Scavenging Scarab

Creature - Insect

Scavenging Scarab can't block.

The beetles feed not on the flesh of corpses but on the metal, grinding out the iron and steel to add to their own bulky shells.

Mana:
Power: 3/3
Cardset: Darksteel #51 (Common)
Type: Creature

Scavenging Ooze

Creature - Ooze

: Exile target card from a graveyard. If it was a creature card, put a +1/+1 counter on Scavenging Ooze and you gain 1 life.

In nature, not a single bone or scrap of flesh goes to waste.

Mana:
Power: 2/2
Cardset: Magic 2014 #195 (Rare)
Commander #170 (Rare)
Type: Creature

Scavenger Drake

Creature - Drake

Flying

Whenever another creature dies, you may put a +1/+1 counter on Scavenger Drake.

Dragons consider drakes to be mockeries of their perfection, destroying them on sight.

Mana:
Power: 1/1
Cardset: Shards of Alara #85 (Uncommon)
Type: Creature

Scattershot Archer

Creature - Elf Archer

: Scattershot Archer deals 1 damage to each creature with flying.

To train her elves for war, Mayael would drop a sackful of acorns from the tree canopy. Each archer tried to split as many as possible before the acorns hit the forest floor below.

Mana:
Power: 1/2
Cardset: Conflux #90 (Common)
Type: Creature
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