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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Hedron Crab

Creature - Crab

Landfall - Whenever a land enters the battlefield under your control, target player puts the top three cards of his or her library into his or her graveyard.

Hedrons perplex minds both great and small.

Mana:
Cardset: Zendikar #47 (Uncommon)
Type: Creature

Hedron Scrabbler

Artifact Creature - Construct

Landfall - Whenever a land enters the battlefield under your control, Hedron Scrabbler gets +1/+1 until end of turn.

"I don't care when the hedrons awoke. Why is the question that really matters."
-Anowon, the Ruin Sage

Mana:
Power: 1/1
Cardset: Zendikar #204 (Common)
Type: Artifact Creature

Hellfire Mongrel

Creature - Elemental Hound

At the beginning of each opponent's upkeep, if that player has two or fewer cards in hand, Hellfire Mongrel deals 2 damage to him or her.

There is no fondness between the hound and its master. There is only a common appreciation of the hunt.

Mana:
Power: 2/2
Cardset: Ajani vs. Nicol Bolas #48 (Uncommon)
Zendikar #130 (Uncommon)
Type: Creature

Hellkite Charger

Creature - Dragon

Flying, haste

Whenever Hellkite Charger attacks, you may pay . If you do, untap all attacking creatures and after this phase, there is an additional combat phase.

Mana:
Power: 5/5
Cardset: Archenemy #41 (Rare)
Zendikar #131 (Rare)
Type: Creature

Highland Berserker

Creature - Human Berserker Ally

Whenever Highland Berserker or another Ally enters the battlefield under your control, you may have Ally creatures you control gain first strike until end of turn.

He gets paid by the axe.

Mana:
Power: 2/1
Cardset: Zendikar #132 (Common)
Type: Creature

Iona, Shield of Emeria

Legendary Creature - Angel

Flying

As Iona, Shield of Emeria enters the battlefield, choose a color.

Your opponents can't cast spells of the chosen color.

No more shall the righteous cower before evil.

Mana:
Power: 7/7
Cardset: Zendikar #13 (Mythic Rare)
Type: Creature

Joraga Bard

Creature - Elf Rogue Ally

Whenever Joraga Bard or another Ally enters the battlefield under your control, you may have Ally creatures you control gain vigilance until end of turn.

Adventuring bards recite Chanter's Epics, never-ending tales that keep their comrades' minds alert to danger.

Mana:
Power: 1/4
Cardset: Zendikar #166 (Common)
Type: Creature

Kabira Evangel

Creature - Human Cleric Ally

Whenever Kabira Evangel or another Ally enters the battlefield under your control, you may choose a color. If you do, Allies you control gain protection from the chosen color until end of turn.

Mana:
Power: 2/3
Cardset: Zendikar #15 (Rare)
Type: Creature

Kalitas, Bloodchief of Ghet

Legendary Creature - Vampire Warrior

, : Destroy target creature. If that creature dies this way, put a black Vampire creature token onto the battlefield. Its power is equal to that creature's power and its toughness is equal to that creature's toughness.

Mana:
Power: 5/5
Cardset: Zendikar #99 (Mythic Rare)
Type: Creature

Kazandu Blademaster

Creature - Human Soldier Ally

First strike, vigilance

Whenever Kazandu Blademaster or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Kazandu Blademaster.

"If you hire a sell-sword, you'd better watch your back. Hire me, and I'll watch it for you."

Mana:
Power: 1/1
Cardset: Zendikar #16 (Uncommon)
Type: Creature

Kazuul Warlord

Creature - Minotaur Warrior Ally

Whenever Kazuul Warlord or another Ally enters the battlefield under your control, you may put a +1/+1 counter on each Ally creature you control.

On expeditions, minotaurs are worth their weight in gold. Fortunately for their paymasters, most minotaurs don't know how much they weigh.

Mana:
Power: 3/3
Cardset: Zendikar #134 (Rare)
Type: Creature

Kor Aeronaut

Creature - Kor Soldier

Kicker (You may pay an additional as you cast this spell.)

Flying

When Kor Aeronaut enters the battlefield, if it was kicked, target creature gains flying until end of turn.

Mana:
Power: 2/2
Cardset: Elspeth vs. Tezzeret #10 (Uncommon)
Zendikar #17 (Uncommon)
Type: Creature

Kor Cartographer

Creature - Kor Scout

When Kor Cartographer enters the battlefield, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle your library.

Kor have no concept of exploration. They return to homelands forgotten.

Mana:
Power: 2/2
Cardset: Venser vs. Koth #13 (Common)
Zendikar #18 (Common)
Type: Creature

Kor Duelist

Creature - Kor Soldier

As long as Kor Duelist is equipped, it has double strike. (It deals both first-strike and regular combat damage.)

"Swords cannot reach far enough. Chains cannot strike hard enough. An eternal dilemma, but a simple one."

Mana:
Power: 1/1
Cardset: Zendikar #19 (Uncommon)
Type: Creature

Kor Hookmaster

Creature - Kor Soldier

When Kor Hookmaster enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.

"For us, a rope represents the ties that bind the kor. For you, it's more literal."

Mana:
Power: 2/2
Cardset: Elspeth vs. Tezzeret #12 (Common)
Zendikar #20 (Common)
Type: Creature

Kor Outfitter

Creature - Kor Soldier

When Kor Outfitter enters the battlefield, you may attach target Equipment you control to target creature you control.

"We take only what we need to survive. Believe me, you will need this."

Mana:
Power: 2/2
Cardset: Zendikar #21 (Common)
Type: Creature

Kor Sanctifiers

Creature - Kor Cleric

Kicker (You may pay an additional as you cast this spell.)

When Kor Sanctifiers enters the battlefield, if it was kicked, destroy target artifact or enchantment.

"Why keep such trinkets? They only add weight to your travels."

Mana:
Power: 2/3
Cardset: Commander 2014 #76 (Common)
Zendikar #22 (Common)
Type: Creature

Kor Skyfisher

Creature - Kor Soldier

Flying

When Kor Skyfisher enters the battlefield, return a permanent you control to its owner's hand.

"Sometimes I snare the unexpected, but I know its purpose will be revealed in time."

Mana:
Power: 2/3
Cardset: Elspeth vs. Tezzeret #8 (Common)
Zendikar #23 (Common)
Type: Creature

Living Tsunami

Creature - Elemental

Flying

At the beginning of your upkeep, sacrifice Living Tsunami unless you return a land you control to its owner's hand.

At low tide it slumbers. At high tide it devours.

Mana:
Power: 4/4
Cardset: Zendikar #52 (Uncommon)
Type: Creature

Lorthos, the Tidemaker

Legendary Creature - Octopus

Whenever Lorthos, the Tidemaker attacks, you may pay . If you do, tap up to eight target permanents. Those permanents don't untap during their controllers' next untap steps.

When Lorthos emerges from his deepwater realm, the tides bow to his will and the coastline cowers in his presence.

Mana:
Power: 8/8
Cardset: Commander 2014 #117 (Mythic Rare)
Zendikar #53 (Mythic Rare)
Type: Creature

Lotus Cobra

Creature - Snake

Landfall - Whenever a land enters the battlefield under your control, you may add one mana of any color to your mana pool.

Its scales contain the essence of thousands of lotus blooms.

Mana:
Power: 2/1
Cardset: Zendikar #168 (Mythic Rare)
Type: Creature

Lullmage Mentor

Creature - Merfolk Wizard

Whenever a spell or ability you control counters a spell, you may put a 1/1 blue Merfolk creature token onto the battlefield.

Tap seven untapped Merfolk you control: Counter target spell.

"Many voices are needed to quiet this land."

Mana:
Power: 2/2
Cardset: Zendikar #54 (Rare)
Type: Creature

Makindi Shieldmate

Creature - Kor Soldier Ally

Defender

Whenever Makindi Shieldmate or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Makindi Shieldmate.

The more who rely on him, the more resolute he becomes.

Mana:
Cardset: Zendikar #26 (Common)
Type: Creature

Malakir Bloodwitch

Creature - Vampire Shaman

Flying, protection from white

When Malakir Bloodwitch enters the battlefield, each opponent loses life equal to the number of Vampires you control. You gain life equal to the life lost this way.

Mana:
Power: 4/4
Cardset: Zendikar #100 (Rare)
Type: Creature

Merfolk Seastalkers

Creature - Merfolk Scout

Islandwalk

: Tap target creature without flying.

"Do they seek knowledge or wealth? Are they bandits or benefactors? It depends on who is chanting the tale."
-Nikou, Joraga bard

Mana:
Power: 2/3
Cardset: Zendikar #55 (Uncommon)
Type: Creature

Merfolk Wayfinder

Creature - Merfolk Scout

Flying

When Merfolk Wayfinder enters the battlefield, reveal the top three cards of your library. Put all Island cards revealed this way into your hand and the rest on the bottom of your library in any order.

Mana:
Power: 1/2
Cardset: Zendikar #56 (Uncommon)
Type: Creature

Mindless Null

Creature - Zombie

Mindless Null can't block unless you control a Vampire.

Only a bloodchief can create vampires. The rest sire nulls, who become mindless beasts in their former bodies.

Mana:
Power: 2/2
Cardset: Zendikar #103 (Common)
Type: Creature

Mold Shambler

Creature - Fungus Beast

Kicker (You may pay an additional as you cast this spell.)

When Mold Shambler enters the battlefield, if it was kicked, destroy target noncreature permanent.

When civilization encroaches on nature, Zendikar encroaches back.

Mana:
Power: 3/3
Cardset: Commander 2013 #156 (Common)
Zendikar #169 (Common)
Type: Creature

Molten Ravager

Creature - Elemental

: Molten Ravager gets +1/+0 until end of turn.

"Only the foolhardy would venture into the Akoum Mountains without a lullmage to tame the raging rocks and living fires."
-Sachir, Akoum Expeditionary House

Mana:
Cardset: Zendikar #138 (Common)
Type: Creature

Murasa Pyromancer

Creature - Human Shaman Ally

Whenever Murasa Pyromancer or another Ally enters the battlefield under your control, you may have Murasa Pyromancer deal damage to target creature equal to the number of Allies you control.

"Fire is my accomplice. For enough coin, it can be yours as well."

Mana:
Power: 3/2
Cardset: Zendikar #139 (Uncommon)
Type: Creature

Nimana Sell-Sword

Creature - Human Warrior Ally

Whenever Nimana Sell-Sword or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Nimana Sell-Sword.

"He asked if I had work for him. No wasn't the right answer."
-Samila, Murasa Expeditionary House

Mana:
Power: 2/2
Cardset: Zendikar #106 (Common)
Type: Creature

Nissa's Chosen

Creature - Elf Warrior

If Nissa's Chosen would die, put it on the bottom of its owner's library instead.

"Nissa will save the elves, but only the ones who have proved their worth."

Mana:
Power: 2/3
Cardset: Zendikar #171 (Common)
Type: Creature

Noble Vestige

Creature - Spirit

Flying

: Prevent the next 1 damage that would be dealt to target player this turn.

Most spirits are chained to this world by their despair, but he remains tethered by his hope for better days.

Mana:
Power: 1/2
Cardset: Zendikar #29 (Common)
Type: Creature

Ob Nixilis, the Fallen

Legendary Creature - Demon

Landfall - Whenever a land enters the battlefield under your control, you may have target player lose 3 life. If you do, put three +1/+1 counters on Ob Nixilis, the Fallen.

His spark lost, he plots revenge upon the plane whose corrupting mana fractured his soul.

Mana:
Power: 3/3
Cardset: Zendikar #107 (Mythic Rare)
Type: Creature

Obsidian Fireheart

Creature - Elemental

: Put a blaze counter on target land without a blaze counter on it. For as long as that land has a blaze counter on it, it has "At the beginning of your upkeep, this land deals 1 damage to you." (The land continues to burn after Obsidian Fireheart has left the battlefield.)

Mana:
Power: 4/4
Cardset: Zendikar #140 (Mythic Rare)
Type: Creature

Ondu Cleric

Creature - Kor Cleric Ally

Whenever Ondu Cleric or another Ally enters the battlefield under your control, you may gain life equal to the number of Allies you control.

A cleric's true balm is the confidence he inspires in his compatriots.

Mana:
Power: 1/1
Cardset: Zendikar #30 (Common)
Type: Creature

Oracle of Mul Daya

Creature - Elf Shaman

You may play an additional land on each of your turns.

Play with the top card of your library revealed.

You may play the top card of your library if it's a land card.

Mana:
Power: 2/2
Cardset: Zendikar #172 (Rare)
Type: Creature

Oran-Rief Recluse

Creature - Spider

Kicker (You may pay an additional as you cast this spell.)

Reach (This creature can block creatures with flying.)

When Oran-Rief Recluse enters the battlefield, if it was kicked, destroy target creature with flying.

Mana:
Power: 1/3
Cardset: Zendikar #173 (Common)
Type: Creature

Oran-Rief Survivalist

Creature - Human Warrior Ally

Whenever Oran-Rief Survivalist or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Oran-Rief Survivalist.

"I'm strong enough to survive alone. I'm smart enough to want companions at my side."

Mana:
Power: 1/1
Cardset: Zendikar #174 (Common)
Type: Creature

Plated Geopede

Creature - Insect

First strike

Landfall - Whenever a land enters the battlefield under your control, Plated Geopede gets +2/+2 until end of turn.

"Kor armorers buy the scales and claws. Elf oracles buy the rest."
-Nablus, North Hada trapper

Mana:
Power: 1/1
Cardset: Venser vs. Koth #45 (Common)
Zendikar #141 (Common)
Type: Creature

Rampaging Baloths

Creature - Beast

Trample

Landfall - Whenever a land enters the battlefield under your control, you may put a 4/4 green Beast creature token onto the battlefield.

"When the land is angry, so are they."
-Nissa Revane

Mana:
Power: 6/6
Cardset: Commander 2014 #212 (Mythic Rare)
Commander 2013 #164 (Mythic Rare)
Zendikar #178 (Mythic Rare)
Type: Creature

Reckless Scholar

Creature - Human Wizard

: Target player draws a card, then discards a card.

"Any good prospector must sift the gold from the sand."

Mana:
Power: 2/1
Cardset: Conspiracy #104 (Common)
Zendikar #60 (Common)
Type: Creature

River Boa

Creature - Snake

Islandwalk

: Regenerate River Boa.

"Sheath your swords! Cudgels only. I see a new pair of waterproof trek boots slithering away."
-Nablus, North Hada trapper

Mana:
Power: 2/1
Cardset: Zendikar #180 (Uncommon)
Sixth Edition #249 (Unknown)
Visions #68 (Common)
Type: Creature

Roil Elemental

Creature - Elemental

Flying

Landfall - Whenever a land enters the battlefield under your control, you may gain control of target creature for as long as you control Roil Elemental.

A vortex that devours everything-even the souls of the living.

Mana:
Power: 3/2
Cardset: Zendikar #62 (Rare)
Type: Creature

Ruinous Minotaur

Creature - Minotaur Warrior

Whenever Ruinous Minotaur deals damage to an opponent, sacrifice a land.

Not every intelligent being is interested in treasure and lost knowledge . . . or even the basics of speech.

Mana:
Power: 5/2
Cardset: Zendikar #145 (Common)
Type: Creature

Scute Mob

Creature - Insect

At the beginning of your upkeep, if you control five or more lands, put four +1/+1 counters on Scute Mob.

"Survival rule 781: There are always more scute bugs."
-Zurdi, goblin shortcutter

Mana:
Power: 1/1
Cardset: Zendikar #182 (Rare)
Type: Creature

Scythe Tiger

Creature - Cat

Shroud (This creature can't be the target of spells or abilities.)

When Scythe Tiger enters the battlefield, sacrifice it unless you sacrifice a land.

Instead of adapting to its environment, it adapts its environment to itself.

Mana:
Power: 3/2
Cardset: Zendikar #183 (Common)
Type: Creature

Sea Gate Loremaster

Creature - Merfolk Wizard Ally

: Draw a card for each Ally you control.

"He's a living library. He remembers everything our band of explorers has seen, and we can use that to our advantage."
-Zahr Gada, Halimar expedition leader

Mana:
Power: 1/3
Cardset: Zendikar #63 (Rare)
Type: Creature

Seascape Aerialist

Creature - Merfolk Wizard Ally

Whenever Seascape Aerialist or another Ally enters the battlefield under your control, you may have Ally creatures you control gain flying until end of turn.

"The sky is like another sea. It teems with currents, life, and endless possibility."

Mana:
Power: 2/3
Cardset: Zendikar #64 (Uncommon)
Type: Creature

Shatterskull Giant

Creature - Giant Warrior

"Now I know why they call it Shatterskull Pass. Rocks fell all night like hammers smashing an anvil. It's no wonder the giants are angry all the time."
-Mitra, Bala Ged missionary

Mana:
Power: 4/3
Cardset: Zendikar #148 (Common)
Type: Creature

Shepherd of the Lost

Creature - Angel

Flying, first strike, vigilance

"Should you fall in the wilds, lift your voice to the Sky Realm. The one who answers will be your salvation."
-Emeria's Creed

Mana:
Power: 3/3
Cardset: Zendikar #34 (Uncommon)
Type: Creature

Shoal Serpent

Creature - Serpent

Defender

Landfall - Whenever a land enters the battlefield under your control, Shoal Serpent loses defender until end of turn.

"It's like a reef that runs aground on ships."
-Jaby, Silundi Sea nomad

Mana:
Power: 5/5
Cardset: Zendikar #65 (Common)
Type: Creature

Sky Ruin Drake

Creature - Drake

Flying

"Hold up your spears. And try not to look like food."
-Tarsa, Sea Gate sell-sword

Mana:
Power: 2/5
Cardset: Zendikar #66 (Common)
Type: Creature

Sphinx of Jwar Isle

Creature - Sphinx

Flying

Shroud (This creature can't be the target of spells or abilities.)

You may look at the top card of your library. (You may do this at any time.)

"Even if the sphinxes do know the location of every relic, getting one to talk is harder than just searching yourself."
-Sachir, Akoum Expeditionary House

Mana:
Power: 5/5
Cardset: Commander 2014 #126 (Rare)
Zendikar #68 (Rare)
Type: Creature

Sphinx of Lost Truths

Creature - Sphinx

Kicker (You may pay an additional as you cast this spell.)

Flying

When Sphinx of Lost Truths enters the battlefield, draw three cards. Then if it wasn't kicked, discard three cards.

Mana:
Power: 3/5
Cardset: Zendikar #69 (Rare)
Type: Creature

Steppe Lynx

Creature - Cat

Landfall - Whenever a land enters the battlefield under your control, Steppe Lynx gets +2/+2 until end of turn.

Nothing quickens the predator's blood like the unfamiliar scents of new hunting grounds and the mewling cries of new prey.

Mana:
Cardset: Zendikar #36 (Common)
Type: Creature

Stonework Puma

Artifact Creature - Cat Ally

"We suffer uneasy ground, unstable alliances, and unpredictable magic. Something you can truly trust is worth more than a chest of gold."
-Nikou, Joraga bard

Mana:
Power: 2/2
Cardset: Zendikar #207 (Common)
Type: Artifact Creature

Surrakar Marauder

Creature - Surrakar

Landfall - Whenever a land enters the battlefield under your control, Surrakar Marauder gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Mana:
Power: 2/1
Cardset: Zendikar #113 (Common)
Type: Creature

Tajuru Archer

Creature - Elf Archer Ally

Whenever Tajuru Archer or another Ally enters the battlefield under your control, you may have Tajuru Archer deal damage to target creature with flying equal to the number of Allies you control.

Mana:
Power: 1/2
Cardset: Zendikar #185 (Uncommon)
Type: Creature

Tempest Owl

Creature - Bird

Kicker (You may pay an additional as you cast this spell.)

Flying

When Tempest Owl enters the battlefield, if it was kicked, tap up to three target permanents.

Mana:
Power: 1/2
Cardset: Zendikar #72 (Common)
Type: Creature

Terra Stomper

Creature - Beast

Terra Stomper can't be countered.

Trample

Sometimes violent earthquakes, hurtling boulders, and unseasonable dust storms are wrongly attributed to the Roil.

Mana:
Power: 8/8
Cardset: Zendikar #187 (Rare)
Type: Creature

Territorial Baloth

Creature - Beast

Landfall - Whenever a land enters the battlefield under your control, Territorial Baloth gets +2/+2 until end of turn.

Its territory is defined by wherever it is at the moment.

Mana:
Power: 4/4
Cardset: Battle for Zendikar #196 (Common)
Zendikar #188 (Common)
Type: Creature

Timbermaw Larva

Creature - Beast

Whenever Timbermaw Larva attacks, it gets +1/+1 until end of turn for each Forest you control.

"You can't trust your eyes. A tree might look healthy, but its insides tell a different tale."
-Zahr Gada, Halimar expedition leader

Mana:
Power: 2/2
Cardset: Zendikar #189 (Common)
Type: Creature

Torch Slinger

Creature - Goblin Shaman

Kicker (You may pay an additional as you cast this spell.)

When Torch Slinger enters the battlefield, if it was kicked, it deals 2 damage to target creature.

Once thrown, twice burned.

Mana:
Power: 2/2
Cardset: Zendikar #151 (Common)
Type: Creature

Tuktuk Grunts

Creature - Goblin Warrior Ally

Haste

Whenever Tuktuk Grunts or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Tuktuk Grunts.

Goblins are more aggressive with a crowd to cheer them on.

Mana:
Power: 2/2
Cardset: Zendikar #152 (Common)
Type: Creature

Turntimber Basilisk

Creature - Basilisk

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Landfall - Whenever a land enters the battlefield under your control, you may have target creature block Turntimber Basilisk this turn if able.

Mana:
Power: 2/1
Cardset: Zendikar #190 (Uncommon)
Type: Creature

Turntimber Ranger

Creature - Elf Scout Ally

Whenever Turntimber Ranger or another Ally enters the battlefield under your control, you may put a 2/2 green Wolf creature token onto the battlefield. If you do, put a +1/+1 counter on Turntimber Ranger.

The lone wolf dies alone.

Mana:
Power: 2/2
Cardset: Zendikar #191 (Rare)
Type: Creature

Umara Raptor

Creature - Bird Ally

Flying

Whenever Umara Raptor or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Umara Raptor.

Messenger, weapon, friend.

Mana:
Power: 1/1
Cardset: Zendikar #75 (Common)
Type: Creature

Vampire Hexmage

Creature - Vampire Shaman

First strike

Sacrifice Vampire Hexmage: Remove all counters from target permanent.

When the blood hunt lost its thrill, she looked for less tangible means of domination.

Mana:
Power: 2/1
Cardset: Commander 2014 #168 (Uncommon)
Conspiracy #132 (Uncommon)
Zendikar #114 (Uncommon)
Type: Creature

Vampire Lacerator

Creature - Vampire Warrior

At the beginning of your upkeep, you lose 1 life unless an opponent has 10 or less life.

The lacerators cut themselves before each hunt. They must feed before the sun rises or bleed to death.

Mana:
Power: 2/2
Cardset: Sorin vs. Tibalt #3 (Common)
Zendikar #115 (Common)
Type: Creature

Warren Instigator

Creature - Goblin Berserker

Double strike

Whenever Warren Instigator deals damage to an opponent, you may put a Goblin creature card from your hand onto the battlefield.

"Danger! Danger! Come out of the safety of your holes!"

Mana:
Power: 1/1
Cardset: Zendikar #154 (Mythic Rare)
Type: Creature

Windrider Eel

Creature - Fish

Flying

Landfall - Whenever a land enters the battlefield under your control, Windrider Eel gets +2/+2 until end of turn.

"The best spot to hook one is right behind the gills."
-Rana Cloudwake, kor skyfisher

Mana:
Power: 2/2
Cardset: Zendikar #78 (Common)
Type: Creature

World Queller

Creature - Avatar

At the beginning of your upkeep, you may choose a card type. If you do, each player sacrifices a permanent of that type.

"Why fight the world when you know who will win?"
-Nissa Revane

Mana:
Power: 4/4
Cardset: Zendikar #39 (Rare)
Type: Creature

Zendikar Farguide

Creature - Elemental

Forestwalk

Expeditions follow the paths it leaves in its wake.

Mana:
Power: 3/3
Cardset: Zendikar #194 (Common)
Type: Creature

Acolyte of Xathrid

Creature - Human Cleric

, : Target player loses 1 life.

Like all priests, she gives her blessings only to those truly worthy of them.

Mana:
Cardset: Magic 2010 #83 (Common)
Type: Creature

Air Elemental

Creature - Elemental

Flying

"The East Wind, an interloper in the dominions of Westerly Weather, is an impassive-faced tyrant with a sharp poniard held behind his back for a treacherous stab."
-Joseph Conrad, The Mirror of the Sea

Mana:
Power: 4/4
Cardset: Magic 2010 #42 (Uncommon)
Jace vs. Chandra #13 (Uncommon)
Tenth Edition #64 (Uncommon)
Ninth Edition #58 (Uncommon)
Eighth Edition #59 (Uncommon)
Seventh Edition #58 (Uncommon)
Sixth Edition #56 (Unknown)
Fifth Edition #71 (Uncommon)
Fourth Edition #59 (Uncommon)
Revised Edition #47 (Uncommon)
Unlimited Edition #47 (Uncommon)
Beta Edition #47 (Unknown)
Alpha Edition #47 (Unknown)
Type: Creature

Ant Queen

Creature - Insect

: Put a 1/1 green Insect creature token onto the battlefield.

"Kill the queen first, or we'll be fighting her drones forever. It is not in a queen's nature to have enough servants."
-Borzard, exterminator captain

Mana:
Power: 5/5
Cardset: Magic 2010 #166 (Rare)
Type: Creature

Ball Lightning

Creature - Elemental

Trample (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)

Haste (This creature can attack and as soon as it comes under your control.)

At the beginning of the end step, sacrifice Ball Lightning.

Mana:
Power: 6/1
Cardset: Fire and Lightning #12 (Unknown)
Magic 2010 #125 (Rare)
Fifth Edition #210 (Rare)
Fourth Edition #194 (Rare)
The Dark #56 (Rare)
Type: Creature

Bog Wraith

Creature - Wraith

Swampwalk (This creature is unblockable as long as defending player controls a Swamp.)

She died in this swamp, and so will you.

Mana:
Power: 3/3
Cardset: Magic 2010 #86 (Uncommon)
Tenth Edition #130 (Uncommon)
Ninth Edition #117 (Uncommon)
Eighth Edition #120 (Uncommon)
Seventh Edition #123 (Uncommon)
Sixth Edition #118 (Unknown)
Fifth Edition #9 (Uncommon)
Fourth Edition #8 (Uncommon)
Revised Edition #4 (Uncommon)
Unlimited Edition #4 (Uncommon)
Beta Edition #4 (Unknown)
Alpha Edition #4 (Unknown)
Type: Creature

Bogardan Hellkite

Creature - Dragon

Flash (You may cast this spell any time you could cast an instant.)

Flying

When Bogardan Hellkite enters the battlefield, it deals 5 damage divided as you choose among any number of target creatures and/or players.

Mana:
Power: 5/5
Cardset: Commander 2014 #173 (Mythic Rare)
Knights vs. Dragons #47 (Unknown)
Magic 2010 #127 (Mythic Rare)
Dragons #2 (Rare)
Time Spiral #147 (Rare)
Type: Creature

Bramble Creeper

Creature - Elemental

Whenever Bramble Creeper attacks, it gets +5/+0 until end of turn.

"I've seen the fully grown ones tear a baloth to gory ribbons in seconds."
-Kivi, thornberry harvester

Mana:
Cardset: Magic 2010 #171 (Common)
Type: Creature

Capricious Efreet

Creature - Efreet

At the beginning of your upkeep, choose target nonland permanent you control and up to two target nonland permanents you don't control. Destroy one of them at random.

"You wish for great destruction? It is done, my master."

Mana:
Power: 6/4
Cardset: Commander 2013 #102 (Rare)
Magic 2010 #131 (Rare)
Type: Creature

Craw Wurm

Creature - Wurm

The most terrifying thing about the craw wurm is probably the horrible crashing sound it makes as it speeds through the forest. This noise is so loud it echoes through the trees and seems to come from all directions at once.

Mana:
Power: 6/4
Cardset: Magic 2010 #173 (Common)
Tenth Edition #257 (Common)
Ninth Edition #233 (Common)
Eighth Edition #239 (Common)
Fifth Edition #148 (Common)
Fourth Edition #122 (Common)
Revised Edition #97 (Common)
Unlimited Edition #99 (Common)
Beta Edition #99 (Unknown)
Alpha Edition #99 (Unknown)
Type: Creature

Darksteel Colossus

Artifact Creature - Golem

Trample

Darksteel Colossus is indestructible.

If Darksteel Colossus would be put into a graveyard from anywhere, reveal Darksteel Colossus and shuffle it into its owner's library instead.

Mana:
Power: 11/11
Cardset: Magic 2010 #208 (Mythic Rare)
Darksteel #109 (Rare)
Type: Artifact Creature

Dragon Whelp

Creature - Dragon

Flying

: Dragon Whelp gets +1/+0 until end of turn. If this ability has been activated four or more times this turn, sacrifice Dragon Whelp at the beginning of the next end step.

Mana:
Power: 2/3
Cardset: Commander #120 (Uncommon)
Knights vs. Dragons #54 (Unknown)
Archenemy #35 (Uncommon)
Magic 2010 #133 (Uncommon)
Dragons #4 (Rare)
Time Spiral "Timeshifted" #59 (Special)
Fourth Edition #204 (Uncommon)
Revised Edition #142 (Uncommon)
Unlimited Edition #142 (Uncommon)
Beta Edition #143 (Unknown)
Alpha Edition #142 (Unknown)
Type: Creature

Dread Warlock

Creature - Human Wizard

Dread Warlock can't be blocked except by black creatures.

"I don't know who to pity more: those who flee from my presence or the damned who can withstand it."

Mana:
Power: 2/2
Cardset: Magic 2010 #94 (Common)
Type: Creature

Drudge Skeletons

Creature - Skeleton

: Regenerate Drudge Skeletons. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)

"The dead make good soldiers. They can't disobey orders, never surrender, and don't stop fighting when a random body part falls off."
-Nevinyrral, Necromancer's Handbook

Mana:
Power: 1/1
Cardset: Garruk vs. Liliana #36 (Common)
Magic 2010 #95 (Common)
Tenth Edition #139 (Uncommon)
Ninth Edition #126 (Uncommon)
Eighth Edition #129 (Common)
Seventh Edition #130 (Common)
Sixth Edition #123 (Unknown)
Fifth Edition #19 (Common)
Fourth Edition #17 (Common)
Revised Edition #15 (Common)
Unlimited Edition #15 (Common)
Beta Edition #15 (Unknown)
Alpha Edition #15 (Unknown)
Type: Creature

Elvish Piper

Creature - Elf Shaman

, : You may put a creature card from your hand onto the battlefield.

From Gaea grew the world, and the world was silent. From Gaea grew the world's elves, and the world was silent no more.
-Elvish teaching

Mana:
Power: 1/1
Cardset: Magic 2010 #177 (Rare)
Tenth Edition #262 (Rare)
Ninth Edition #239 (Rare)
Eighth Edition #244 (Rare)
Seventh Edition #242 (Rare)
Urza's Destiny #104 (Rare)
Type: Creature

Emerald Oryx

Creature - Antelope

Forestwalk (This creature is unblockable as long as defending player controls a Forest.)

After the oryx dies, its flesh returns to the earth, but its emerald bones remain as a tribute to the forest.

Mana:
Power: 2/3
Cardset: Magic 2010 #179 (Common)
Type: Creature

Enormous Baloth

Creature - Beast

Its diet consists of fruits, plants, small woodland animals, large woodland animals, woodlands, fruit groves, fruit farmers, and small cities.

Mana:
Power: 7/7
Cardset: Magic 2010 #180 (Uncommon)
Tenth Edition #263 (Uncommon)
Legions #125 (Uncommon)
Type: Creature

Goblin Artillery

Creature - Goblin Warrior

: Goblin Artillery deals 2 damage to target creature or player and 3 damage to you.

Most goblins get their turn firing the catapult, but few achieve the coveted title of Ammunition Holder.

Mana:
Power: 1/3
Cardset: Magic 2010 #138 (Uncommon)
Type: Creature

Great Sable Stag

Creature - Elk

Great Sable Stag can't be countered.

Protection from blue and from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything blue or black.)

Ineffable and incorruptible.

Mana:
Power: 3/3
Cardset: Magic 2010 #186 (Rare)
Type: Creature

Guardian Seraph

Creature - Angel

Flying

If a source an opponent controls would deal damage to you, prevent 1 of that damage.

Her gaze prevents the petty sins and her sword punishes the rest.

Mana:
Power: 3/4
Cardset: Magic 2010 #13 (Rare)
Type: Creature

Horned Turtle

Creature - Turtle

It's a mistake to say turtles hide in their shells. They merely need time to contemplate how best to bite your head off.

Mana:
Power: 1/4
Cardset: Magic 2010 #55 (Common)
Ninth Edition #81 (Common)
Eighth Edition #83 (Common)
Seventh Edition #80 (Common)
Sixth Edition #74 (Unknown)
Tempest #67 (Common)
Type: Creature

Hypnotic Specter

Creature - Specter

Flying

Whenever Hypnotic Specter deals damage to an opponent, that player discards a card at random.

Its victims are known by their eyes: shattered vessels leaking broken dreams.

Mana:
Power: 2/2
Cardset: Magic 2010 #100 (Rare)
Tenth Edition #151 (Rare)
Ninth Edition #141 (Rare)
Fourth Edition #26 (Uncommon)
Revised Edition #23 (Uncommon)
Unlimited Edition #21 (Uncommon)
Beta Edition #21 (Unknown)
Alpha Edition #21 (Unknown)
Type: Creature

Illusionary Servant

Creature - Illusion

Flying

When Illusionary Servant becomes the target of a spell or ability, sacrifice it.

"Illusion is a handy but fragile medium. Use it only in a pinch, or against the dim-witted."
-Jace Beleren

Mana:
Power: 3/4
Cardset: Magic 2010 #57 (Common)
Type: Creature

Inferno Elemental

Creature - Elemental

Whenever Inferno Elemental blocks or becomes blocked by a creature, Inferno Elemental deals 3 damage to that creature.

"Those who wish to invade our monastery, please take it up with my servant."
-Chandra Nalaar

Mana:
Power: 4/4
Cardset: Magic 2010 #142 (Uncommon)
Type: Creature

Jackal Familiar

Creature - Hound

Jackal Familiar can't attack or block alone.

"Let the gray-hairs keep their ravens and drakes. My familiar will be a reflection of me: bloodthirsty, with a predator's instinct."
-Taivang, barbarian warlord

Mana:
Power: 2/2
Cardset: Magic 2010 #143 (Common)
Type: Creature

Kalonian Behemoth

Creature - Beast

Shroud (This creature can't be the target of spells or abilities.)

"Do not fire upon it-it is bad luck. And a waste of arrows."
-Alera Benath, Kalonian ranger

Mana:
Power: 9/9
Cardset: Magic 2010 #188 (Rare)
Type: Creature

Kelinore Bat

Creature - Bat

Flying

The nesting bats of Kelinore sleep soundly while the sun passes, nestled among their grisly collections.

Mana:
Power: 2/1
Cardset: Magic 2010 #101 (Common)
Type: Creature
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