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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Inkfathom Witch

Creature - Merfolk Wizard

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

: Each unblocked creature becomes 4/1 until end of turn.

The murk of the Wanderbrine concealed unseemly rituals designed to bring out the worst in merrowkind.

Mana: {{/}}
Power: 1/1
Cardset: Planechase 2012 #97 (Uncommon)
Shadowmoor #168 (Uncommon)
Type: Creature

Sygg, River Cutthroat

Legendary Creature - Merfolk Rogue

At the beginning of each end step, if an opponent lost 3 or more life this turn, you may draw a card. (Damage causes loss of life.)

"It's not a matter of deserving. It's a matter of strength. The power to hold versus the power to take."

Mana: {{/}}{{/}}
Power: 1/3
Cardset: Shadowmoor #176 (Rare)
Type: Creature

Emberstrike Duo

Creature - Elemental Warrior Shaman

Whenever you cast a black spell, Emberstrike Duo gets +1/+1 until end of turn.

Whenever you cast a red spell, Emberstrike Duo gains first strike until end of turn.

Mana: {{/}}
Power: 1/1
Cardset: Shadowmoor #185 (Common)
Type: Creature

Sootstoke Kindler

Creature - Elemental Shaman

Haste

: Target black or red creature gains haste until end of turn.

"Nothing warms my heart better than a spirit kindled with rage."

Mana: {{/}}
Power: 1/1
Cardset: Shadowmoor #195 (Common)
Type: Creature

Spiteflame Witch

Creature - Elemental Shaman

: Each player loses 1 life.

Cinder beliefs revolve around the Path of Sorrow, a spiritual descent into oblivion. They don't mind taking others on their journey down.

Mana: {{/}}
Power: 2/1
Cardset: Shadowmoor #197 (Uncommon)
Type: Creature

Tattermunge Witch

Creature - Goblin Shaman

: Each blocked creature gets +1/+0 and gains trample until end of turn.

The Tattermunge gang has no words for the spell that whips their instinctual rage into a frenzy. They only know they like it.

Mana: {{/}}
Power: 2/1
Cardset: Shadowmoor #220 (Uncommon)
Type: Creature

Vexing Shusher

Creature - Goblin Shaman

Vexing Shusher can't be countered.

: Target spell can't be countered by spells or abilities.

The stench of bloodcap mushrooms on the breath is enough to ward off even the most potent magics, especially when combined with a special chant: "Hushhh."

Mana: {{/}}{{/}}
Power: 2/2
Cardset: Shadowmoor #222 (Rare)
Type: Creature

Medicine Runner

Creature - Elf Cleric

When Medicine Runner enters the battlefield, you may remove a counter from target permanent.

Elvish healers carry vials of the balm known as dawnglow, reserving it for those wounds that herbs cannot treat.

Mana: {{/}}
Power: 2/1
Cardset: Shadowmoor #230 (Common)
Type: Creature

Safehold Elite

Creature - Elf Scout

Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

"I refuse to die-not at the hands of one such as you."

Mana: {{/}}
Power: 2/2
Cardset: Shadowmoor #239 (Common)
Type: Creature

Chainbreaker

Artifact Creature - Scarecrow

Chainbreaker enters the battlefield with two -1/-1 counters on it.

, : Remove a -1/-1 counter from target creature.

Scarecrows deemed too malevolent to roam free are shackled to boulders or dolmen stones. Their animosity usually outlives the chains.

Mana:
Power: 3/3
Cardset: Shadowmoor #249 (Common)
Type: Artifact Creature

Painter's Servant

Artifact Creature - Scarecrow

As Painter's Servant enters the battlefield, choose a color.

All cards that aren't on the battlefield, spells, and permanents are the chosen color in addition to their other colors.

It gathers hues from the twilight mist so that its master can paint a better world.

Mana:
Power: 1/3
Cardset: Shadowmoor #257 (Rare)
Type: Artifact Creature

Pili-Pala

Artifact Creature - Scarecrow

Flying

, {Q}: Add one mana of any color to your mana pool. ({Q} is the untap symbol.)

It wasn't really expected to fly. Then again, it wasn't expected to move, either.

Mana:
Power: 1/1
Cardset: Shadowmoor #258 (Common)
Type: Artifact Creature

Ballyrush Banneret

Creature - Kithkin Soldier

Kithkin spells and Soldier spells you cast cost less to cast.

Only wool from the side of the springjack turned most often to the sun can be woven into kithkin battle standards. Jackherds record every movement of their woolly-jacks until shearing.

Mana:
Power: 2/1
Cardset: Morningtide #1 (Common)
Type: Creature

Order of the Golden Cricket

Creature - Kithkin Knight

Whenever Order of the Golden Cricket attacks, you may pay . If you do, it gains flying until end of turn.

"Should you take it in mind to ride a springjack, remember: there are easier ways to fly, and harder ways to break your skull."
-Lann of Cloverdell

Mana:
Power: 2/2
Cardset: Morningtide #19 (Common)
Type: Creature

Shinewend

Creature - Elemental

Flying

Shinewend enters the battlefield with a +1/+1 counter on it.

, Remove a +1/+1 counter from Shinewend: Destroy target enchantment.

Mana:
Cardset: Morningtide #23 (Common)
Type: Creature

Grimoire Thief

Creature - Merfolk Rogue

Whenever Grimoire Thief becomes tapped, exile the top three cards of target opponent's library face down.

You may look at cards exiled with Grimoire Thief.

, Sacrifice Grimoire Thief: Turn all cards exiled with Grimoire Thief face up. Counter all spells with those names.

Mana:
Power: 2/2
Cardset: Morningtide #35 (Rare)
Type: Creature

Ink Dissolver

Creature - Merfolk Wizard

Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Ink Dissolver, you may reveal it. If you do, each opponent puts the top three cards of his or her library into his or her graveyard.

Mana:
Power: 2/1
Cardset: Morningtide #36 (Common)
Type: Creature

Stonybrook Banneret

Creature - Merfolk Wizard

Islandwalk

Merfolk spells and Wizard spells you cast cost less to cast.

Made from trout scales and crawfish whiskers, merrows' shimmering banners flash in the water like lightning.

Mana:
Power: 1/1
Cardset: Morningtide #51 (Common)
Type: Creature

Blightsoil Druid

Creature - Elf Druid

, Pay 1 life: Add to your mana pool.

"See the beauty in death: the clean white bones lying in the fertile soil and the brightly colored moonglove sprouting from the fell earth."

Mana:
Power: 1/2
Cardset: Morningtide #59 (Common)
Type: Creature

Festercreep

Creature - Elemental

Festercreep enters the battlefield with a +1/+1 counter on it.

, Remove a +1/+1 counter from Festercreep: All other creatures get -1/-1 until end of turn.

A single festercreep isn't alone. It's already an infestation.

Mana:
Cardset: Morningtide #62 (Common)
Type: Creature

Frogtosser Banneret

Creature - Goblin Rogue

Haste

Goblin spells and Rogue spells you cast cost less to cast.

The Frogtossers thread feathers, bones, and trophies from past raids into their standards, believing they fuel the warren with the anger of its victims.

Mana:
Power: 1/1
Cardset: Morningtide #64 (Common)
Type: Creature

Oona's Blackguard

Creature - Faerie Rogue

Flying

Each other Rogue creature you control enters the battlefield with an additional +1/+1 counter on it.

Whenever a creature you control with a +1/+1 counter on it deals combat damage to a player, that player discards a card.

Mana:
Power: 1/1
Cardset: Morningtide #72 (Uncommon)
Type: Creature

Scarblade Elite

Creature - Elf Assassin

, Exile an Assassin card from your graveyard: Destroy target creature.

"Rejoice, eyeblight. In your last hours above the earth, those who bury you will finally make you beautiful."

Mana:
Power: 2/2
Cardset: Morningtide #77 (Rare)
Type: Creature

Weirding Shaman

Creature - Goblin Shaman

, Sacrifice a Goblin: Put two 1/1 black Goblin Rogue creature tokens onto the battlefield.

All boggarts have an auntie, but they don't all have a mum.

Mana:
Power: 2/1
Cardset: Morningtide #84 (Rare)
Type: Creature

Brighthearth Banneret

Creature - Elemental Warrior

Elemental spells and Warrior spells you cast cost less to cast.

Reinforce 1- (, Discard this card: Put a +1/+1 counter on target creature.)

The banner symbolizes the goodwill of the Brighthearth. Their emissaries bring the mastery of fire to other races.

Mana:
Power: 1/1
Cardset: Morningtide #88 (Common)
Type: Creature

Sunflare Shaman

Creature - Elemental Shaman

, : Sunflare Shaman deals X damage to target creature or player and X damage to itself, where X is the number of Elemental cards in your graveyard.

A spark to light the guttered heart.

Mana:
Power: 2/1
Cardset: Morningtide #108 (Common)
Type: Creature

Bosk Banneret

Creature - Treefolk Shaman

Treefolk spells and Shaman spells you cast cost less to cast.

Deep in a murmuring bosk, where the trees' memories span centuries, the simple banner of green and copper signifies an elder whose rings number more than a faerie's days.

Mana:
Power: 1/3
Cardset: Morningtide #114 (Common)
Type: Creature

Bramblewood Paragon

Creature - Elf Warrior

Each other Warrior creature you control enters the battlefield with an additional +1/+1 counter on it.

Each creature you control with a +1/+1 counter on it has trample.

Those who seek to escape her blades succeed only in dying on their stomachs.

Mana:
Power: 2/2
Cardset: Morningtide #115 (Uncommon)
Type: Creature

Elvish Warrior

Creature - Elf Warrior

As graceful as a deer leaping a stream and as deadly as the wolf waiting in ambush on the other side, elvish warriors are the eyes of the forest as well as its unsheathed claws.

Mana:
Power: 2/3
Cardset: Morningtide #120 (Common)
Elves vs. Goblins #5 (Common)
Ninth Edition #240 (Common)
Onslaught #260 (Common)
Type: Creature

Wolf-Skull Shaman

Creature - Elf Shaman

Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Wolf-Skull Shaman, you may reveal it. If you do, put a 2/2 green Wolf creature token onto the battlefield.

A chorus of howls answers his call.

Mana:
Power: 2/2
Cardset: Morningtide #140 (Uncommon)
Type: Creature

Cenn's Heir

Creature - Kithkin Soldier

Whenever Cenn's Heir attacks, it gets +1/+1 until end of turn for each other attacking Kithkin.

His home clachan's familial spirit bolsters his own, but he will be ready to preside over the town as cenn only after he learns to project that strength to others.

Mana:
Power: 1/1
Cardset: Lorwyn #8 (Common)
Type: Creature

Judge of Currents

Creature - Merfolk Wizard

Whenever a Merfolk you control becomes tapped, you may gain 1 life.

Though the currents of the Lanes shift every year, the merrow never lose track of where they are or where they are going.

Mana:
Power: 1/1
Cardset: Lorwyn #22 (Common)
Type: Creature

Kinsbaile Skirmisher

Creature - Kithkin Soldier

When Kinsbaile Skirmisher enters the battlefield, target creature gets +1/+1 until end of turn.

"If a boggart even dares breathe near one of my kin, I'll know. And I'll not be happy."

Mana:
Power: 2/2
Cardset: Magic 2015 #16 (Common)
Lorwyn #24 (Common)
Type: Creature

Kithkin Greatheart

Creature - Kithkin Soldier

As long as you control a Giant, Kithkin Greatheart gets +1/+1 and has first strike.

Sometimes a curious giant singles out a "little one" to follow for a few days, never realizing the effect it will have on the little one's life.

Mana:
Power: 2/1
Cardset: Modern Masters #21 (Common)
Lorwyn #25 (Common)
Type: Creature

Knight of Meadowgrain

Creature - Kithkin Knight

First strike

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

"By tradition, we don't speak for two days after battle. If our deeds won't speak for themselves, what else could be said?"

Mana:
Power: 2/2
Cardset: Knights vs. Dragons #5 (Unknown)
Lorwyn #28 (Uncommon)
Type: Creature

Wizened Cenn

Creature - Kithkin Cleric

Other Kithkin creatures you control get +1/+1.

"Thoughtweft binds us together as one, part of an intricate pattern that would unravel if even one thread came loose."

Mana:
Power: 2/2
Cardset: Lorwyn #49 (Uncommon)
Type: Creature

Amoeboid Changeling

Creature - Shapeshifter

Changeling (This card is every creature type at all times.)

: Target creature gains all creature types until end of turn.

: Target creature loses all creature types until end of turn.

Mana:
Power: 1/1
Cardset: Premium Deck Series: Slivers #3 (Common)
Lorwyn #51 (Common)
Type: Creature

Deeptread Merrow

Creature - Merfolk Rogue

: Deeptread Merrow gains islandwalk until end of turn.

"My success at navigating the Dark Meanders irritates the Inkfathom school. They consider themselves peerless divers, but I try to remind them that they cannot own commodities like bravery and cunning."

Mana:
Power: 2/1
Cardset: Lorwyn #57 (Common)
Type: Creature

Ringskipper

Creature - Faerie Wizard

Flying

When Ringskipper dies, clash with an opponent. If you win, return Ringskipper to its owner's hand. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)

Mana:
Power: 1/1
Cardset: Lorwyn #81 (Common)
Type: Creature

Shapesharer

Creature - Shapeshifter

Changeling (This card is every creature type at all times.)

: Target Shapeshifter becomes a copy of target creature until your next turn.

One good mimic deserves another.

Mana:
Power: 1/1
Cardset: Lorwyn #85 (Rare)
Type: Creature
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