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Slate Street Ruffian

Creature - Human Warrior

Whenever Slate Street Ruffian becomes blocked, defending player discards a card.

"Merciless to the point of psychosis. Let's give him a job."
-Zelinas, Orzhov recruiter

Mana:
Power: 2/2
Cardset: Gatecrash #78 (Common)
Type: Creature

Slaughterhorn

Creature - Beast

Bloodrush - , Discard Slaughterhorn: Target attacking creature gets +3/+2 until end of turn.

The Orzhov clergy would never cross its path, but sending thrull couriers to do so is cheap and entertaining.

Mana:
Power: 3/2
Cardset: Gatecrash #134 (Common)
Type: Creature

Smog Elemental

Creature - Elemental

Flying

Creatures with flying your opponents control get -1/-1.

"The skies used to be my refuge, a place of peace away from the chaos below. Now, with every flight, death seems to follow me like a shadow."
-Writings of Cica, Skyjek scout

Mana:
Power: 3/3
Cardset: Gatecrash #79 (Uncommon)
Type: Creature

Spark Trooper

Creature - Elemental Soldier

Trample, lifelink, haste

At the beginning of the end step, sacrifice Spark Trooper.

Izzet-designed conductors atop Sunhome charge empty sets of armor that give form to the fluctuating elementals.

Mana:
Power: 6/1
Cardset: Gatecrash #199 (Rare)
Type: Creature

Spire Tracer

Creature - Elf Scout

Spire Tracer can't be blocked except by creatures with flying or reach.

Cartographers on Ravnica chart not just the horizontal, but also the vertical.

Mana:
Power: 1/1
Cardset: Gatecrash #135 (Common)
Type: Creature

Sunhome Guildmage

Creature - Human Wizard

: Creatures you control get +1/+0 until end of turn.

: Put a 1/1 red and white Soldier creature token with haste onto the battlefield.

Mana:
Power: 2/2
Cardset: Gatecrash #200 (Uncommon)
Type: Creature

Sylvan Primordial

Creature - Avatar

Reach

When Sylvan Primordial enters the battlefield, for each opponent, destroy target noncreature permanent that player controls. For each permanent destroyed this way, search your library for a Forest card and put that card onto the battlefield tapped. Then shuffle your library.

Mana:
Power: 6/8
Cardset: Gatecrash #136 (Rare)
Type: Creature

Syndic of Tithes

Creature - Human Cleric

Extort (Whenever you cast a spell, you may pay . If you do, each opponent loses 1 life and you gain that much life.)

"Entrance is free. Donations are required."
-Notice outside Vizkopa Bank

Mana:
Power: 2/2
Cardset: Gatecrash #26 (Common)
Type: Creature

Syndicate Enforcer

Creature - Human Rogue

Extort (Whenever you cast a spell, you may pay . If you do, each opponent loses 1 life and you gain that much life.)

Even the darkest corners of Ravnica still lie in the shadow of the Church.

Mana:
Power: 3/2
Cardset: Gatecrash #80 (Common)
Type: Creature

Thrull Parasite

Creature - Thrull

Extort (Whenever you cast a spell, you may pay . If you do, each opponent loses 1 life and you gain that much life.)

, Pay 2 life: Remove a counter from target nonland permanent.

The hunger of a vampire and the subtlety of a tax collector.

Mana:
Power: 1/1
Cardset: Gatecrash #81 (Uncommon)
Type: Creature

Towering Thunderfist

Creature - Giant Soldier

: Towering Thunderfist gains vigilance until end of turn.

"Nothing ruins a party like one of those big killjoys bursting through the door and setting all the guests free."
-Ruba, Rakdos cultist

Mana:
Power: 4/4
Cardset: Gatecrash #109 (Common)
Type: Creature

Treasury Thrull

Creature - Thrull

Extort (Whenever you cast a spell, you may pay . If you do, each opponent loses 1 life and you gain that much life.)

Whenever Treasury Thrull attacks, you may return target artifact, creature, or enchantment card from your graveyard to your hand.

Mana:
Power: 4/4
Cardset: Gatecrash #201 (Rare)
Type: Creature

Truefire Paladin

Creature - Human Knight

Vigilance

: Truefire Paladin gets +2/+0 until end of turn.

: Truefire Paladin gains first strike until end of turn.

Mana:
Power: 2/2
Cardset: Gatecrash #202 (Uncommon)
Type: Creature

Undercity Informer

Creature - Human Rogue

, Sacrifice a creature: Target player reveals cards from the top of his or her library until he or she reveals a land card, then puts those cards into his or her graveyard.

"Scandal and slander are never welcome news. That's why I'm never the messenger."

Mana:
Power: 2/3
Cardset: Gatecrash #82 (Uncommon)
Type: Creature

Urbis Protector

Creature - Human Cleric

When Urbis Protector enters the battlefield, put a 4/4 white Angel creature token with flying onto the battlefield.

"I hear that Boros is losing its angels to the Gateless Movement. I'm sure this comes as no surprise to you."
-Teysa, to Lazav

Mana:
Power: 1/1
Cardset: Gatecrash #27 (Uncommon)
Type: Creature

Viashino Shanktail

Creature - Viashino Warrior

First strike

Bloodrush - , Discard Viashino Shanktail: Target attacking creature gets +3/+1 and gains first strike until end of turn.

The Slizt Clan's battle cry is an impressive display of fury, defiance, and spit.

Mana:
Power: 3/1
Cardset: Gatecrash #110 (Uncommon)
Type: Creature

Vizkopa Confessor

Creature - Human Cleric

Extort (Whenever you cast a spell, you may pay . If you do, each opponent loses 1 life and you gain that much life.)

When Vizkopa Confessor enters the battlefield, pay any amount of life. Target opponent reveals that many cards from his or her hand. You choose one of them and exile it.

Mana:
Power: 1/3
Cardset: Gatecrash #205 (Uncommon)
Type: Creature

Vizkopa Guildmage

Creature - Human Wizard

: Target creature gains lifelink until end of turn.

: Whenever you gain life this turn, each opponent loses that much life.

Mana:
Power: 2/2
Cardset: Commander 2013 #225 (Uncommon)
Gatecrash #206 (Uncommon)
Type: Creature

Warmind Infantry

Creature - Elemental Soldier

Battalion - Whenever Warmind Infantry and at least two other creatures attack, Warmind Infantry gets +2/+0 until end of turn.

Before Aurelia denounced Niv-Mizzet, the two guilds had collaborated on the Warmind Initiative in pursuit of the ultimate soldier.

Mana:
Power: 2/3
Cardset: Gatecrash #111 (Common)
Type: Creature

Wasteland Viper

Creature - Snake

Deathtouch

Bloodrush - , Discard Wasteland Viper: Target attacking creature gets +1/+2 and gains deathtouch until end of turn.

"The Gruul embrace all things poisonous and living in the cracks of society."
-Teysa Karlov, Grand Envoy of Orzhov

Mana:
Power: 1/2
Cardset: Gatecrash #139 (Uncommon)
Type: Creature

Wight of Precinct Six

Creature - Zombie

Wight of Precinct Six gets +1/+1 for each creature card in your opponents' graveyards.

Even the lost and undead need a protector.

Mana:
Power: 1/1
Cardset: Commander 2013 #100 (Uncommon)
Gatecrash #84 (Uncommon)
Type: Creature

Wojek Halberdiers

Creature - Human Soldier

Battalion - Whenever Wojek Halberdiers and at least two other creatures attack, Wojek Halberdiers gains first strike until end of turn.

Tired of Boros interference, the Rakdos unleashed hellraiser goblins, hoping their corpses would weigh down the halberds.

Mana:
Power: 3/2
Cardset: Gatecrash #208 (Common)
Type: Creature

Wrecking Ogre

Creature - Ogre Warrior

Double strike

Bloodrush - , Discard Wrecking Ogre: Target attacking creature gets +3/+3 and gains double strike until end of turn.

If no opponent can be found, ogres of the Bolrac Clan will often pick fights with buildings.

Mana:
Power: 3/3
Cardset: Gatecrash #112 (Rare)
Type: Creature

Zameck Guildmage

Creature - Elf Wizard

: This turn, each creature you control enters the battlefield with an additional +1/+1 counter on it.

, Remove a +1/+1 counter from a creature you control: Draw a card.

Mana:
Power: 2/2
Cardset: Gatecrash #209 (Uncommon)
Type: Creature

Zarichi Tiger

Creature - Cat

, : You gain 2 life.

"The taming and consecration of these creatures is evidence of our faith."
-Resimir, Zarichi Temple priest

Mana:
Power: 2/3
Cardset: Gatecrash #28 (Common)
Type: Creature

Zhur-Taa Swine

Creature - Boar

Bloodrush - , Discard Zhur-Taa Swine: Target attacking creature gets +5/+4 until end of turn.

Gurley was the first to domesticate one, though his widow didn't take much solace in that accomplishment.

Mana:
Power: 5/4
Cardset: Gatecrash #210 (Common)
Type: Creature

Angel of Serenity

Creature - Angel

Flying

When Angel of Serenity enters the battlefield, you may exile up to three other target creatures from the battlefield and/or creature cards from graveyards.

When Angel of Serenity leaves the battlefield, return the exiled cards to their owners' hands.

Mana:
Power: 5/6
Cardset: Return to Ravnica #1 (Mythic Rare)
Type: Creature

Aquus Steed

Creature - Beast

, : Target creature gets -2/-0 until end of turn.

In water, it's as graceful as a dolphin. On land, it darts and jerks so unpredictably that few can ride it for long.

Mana:
Power: 1/3
Cardset: Return to Ravnica #29 (Uncommon)
Type: Creature

Archon of the Triumvirate

Creature - Archon

Flying

Whenever Archon of the Triumvirate attacks, detain up to two target nonland permanents your opponents control. (Until your next turn, those permanents can't attack or block and their activated abilities can't be activated.)

Mana:
Power: 4/5
Cardset: Return to Ravnica #142 (Rare)
Type: Creature

Archweaver

Creature - Spider

Reach, trample

The silk of the archweavers adds structural integrity to otherwise unstable Izzet building sites.

Mana:
Power: 5/5
Cardset: Return to Ravnica #114 (Uncommon)
Type: Creature

Armada Wurm

Creature - Wurm

Trample

When Armada Wurm enters the battlefield, put a 5/5 green Wurm creature token with trample onto the battlefield.

No one in the Conclave acts alone.

Mana:
Power: 5/5
Cardset: Return to Ravnica #143 (Mythic Rare)
Type: Creature

Armory Guard

Creature - Giant Soldier

Armory Guard has vigilance as long as you control a Gate.

The Dimir agents watched from the shadows. "Eight hours, and I've yet to see him blink," Nefara hissed. "I suggest we find another way in."

Mana:
Power: 2/5
Cardset: Return to Ravnica #2 (Common)
Type: Creature

Ash Zealot

Creature - Human Warrior

First strike, haste

Whenever a player casts a spell from a graveyard, Ash Zealot deals 3 damage to that player.

"Smarter than death? Let's see you outsmart my mace, necromancer!"

Mana:
Power: 2/2
Cardset: Return to Ravnica #86 (Rare)
Type: Creature

Axebane Guardian

Creature - Human Druid

Defender

: Add X mana in any combination of colors to your mana pool, where X is the number of creatures with defender you control.

Only a worthy few are permitted within the sentient forest known as Axebane.

Mana:
Cardset: Return to Ravnica #115 (Common)
Type: Creature

Axebane Stag

Creature - Elk

"When the spires have burned and the cobblestones are dust, he will take his rightful place as king of the wilds."
-Kirce, Axebane guardian

Mana:
Power: 6/7
Cardset: Return to Ravnica #116 (Common)
Type: Creature

Azor's Elocutors

Creature - Human Advisor

At the beginning of your upkeep, put a filibuster counter on Azor's Elocutors. Then if Azor's Elocutors has five or more filibuster counters on it, you win the game.

Whenever a source deals damage to you, remove a filibuster counter from Azor's Elocutors.

Mana: {{/}}{{/}}
Power: 3/5
Cardset: Return to Ravnica #210 (Rare)
Type: Creature

Azorius Arrester

Creature - Human Soldier

When Azorius Arrester enters the battlefield, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)

"You have the right to remain silent. Mostly because I tire of your excuses."

Mana:
Power: 2/1
Cardset: Return to Ravnica #5 (Common)
Type: Creature

Azorius Justiciar

Creature - Human Wizard

When Azorius Justiciar enters the battlefield, detain up to two target creatures your opponents control. (Until your next turn, those creatures can't attack or block and their activated abilities can't be activated.)

"Your potential to commit a crime warrants further investigation."

Mana:
Power: 2/2
Cardset: Return to Ravnica #6 (Uncommon)
Type: Creature

Batterhorn

Creature - Beast

When Batterhorn enters the battlefield, you may destroy target artifact.

Novice shopkeeps spend hours deciding how best to display their wares. Veterans focus on portability.

Mana:
Power: 4/3
Cardset: Return to Ravnica #87 (Common)
Type: Creature

Bazaar Krovod

Creature - Beast

Whenever Bazaar Krovod attacks, another target attacking creature gets +0/+2 until end of turn. Untap that creature.

The Hauler's Collective wields great influence over the Ravnican merchant class. Without it, little moves in the city.

Mana:
Power: 2/5
Cardset: Return to Ravnica #7 (Uncommon)
Type: Creature