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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Rites of Refusal

Instant

Discard any number of cards. Counter target spell unless its controller pays for each card discarded this way.

Mana:
Cardset: Odyssey #99 (Common)
Type: Instant

Rites of Spring

Sorcery

Discard any number of cards. Search your library for that many basic land cards, reveal those cards, and put them into your hand. Then shuffle your library.

Mana:
Cardset: Odyssey #265 (Common)
Type: Sorcery

Rith's Attendant

Artifact Creature - Golem

, Sacrifice Rith's Attendant: Add to your mana pool.

"Rith is the claw of the ur-dragon, scattering seeds of devastation."

Mana:
Power: 3/3
Cardset: Invasion #310 (Uncommon)
Type: Artifact Creature

Rith's Charm

Instant

Choose one - Destroy target nonbasic land; or put three 1/1 green Saproling creature tokens onto the battlefield; or prevent all damage a source of your choice would deal this turn.

Mana:
Cardset: Phyrexia vs. The Coalition #60 (Uncommon)
Planeshift #122 (Uncommon)
Type: Instant

Rith's Grove

Land - Lair

When Rith's Grove enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand.

: Add , , or to your mana pool.

Mana:
Cardset: Planeshift #141 (Uncommon)
Type: Land

Rith, the Awakener

Legendary Creature - Dragon

Flying

Whenever Rith, the Awakener deals combat damage to a player, you may pay . If you do, choose a color, then put a 1/1 green Saproling creature token onto the battlefield for each permanent of that color.

Mana:
Power: 6/6
Cardset: Phyrexia vs. The Coalition #48 (Rare)
Dragons #12 (Rare)
Invasion #267 (Rare)
Type: Creature

Ritual of Restoration

Sorcery

Return target artifact card from your graveyard to your hand.

Leonin raising ceremonies take place at the white sun's dawn, the rebirth of artifacts mirroring the birth of a new day.

Mana:
Cardset: Darksteel #13 (Common)
Type: Sorcery

Ritual of Steel

Enchantment - Aura

Enchant creature

When Ritual of Steel enters the battlefield, draw a card at the beginning of the next turn's upkeep.

Enchanted creature gets +0/+2.

"Our soldiers are blessed with lizard scales as hard and cold as steel."
-Sidar Jabari

Mana:
Cardset: Mirage #240 (Common)
Type: Enchantment

Ritual of Subdual

Enchantment

Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

If a land is tapped for mana, it produces colorless mana instead of any other type.

"That which does not bend to the will of Freyalise shall surely break."
-Kolbjörn, Elder Druid of the Juniper Order

Mana:
Cardset: Ice Age #149 (Rare)
Type: Enchantment

Ritual of the Machine

Sorcery

As an additional cost to cast Ritual of the Machine, sacrifice a creature.

Gain control of target nonartifact, nonblack creature.

"Rumors persist of dark deeds performed in the depths of Soldev. When will Dagsson heed the danger therein?"
-Sorine Relicbane, Soldevi Heretic

Mana:
Cardset: Alliances #24 (Rare)
Type: Sorcery

Ritual of the Returned

Instant

Exile target creature card from your graveyard. Put a black Zombie creature token onto the battlefield. Its power is equal to that card's power and its toughness is equal to that card's toughness.

A mask forged to avenge a death forgotten.

Mana:
Cardset: Journey Into Nyx #80 (Uncommon)
Type: Instant

Rivalry

Enchantment

At the beginning of each player's upkeep, if that player controls more lands than each other player, Rivalry deals 2 damage to him or her.

The goblins revered it; the viashino defended it. Only Urza understood it.

Mana:
Cardset: Urza's Legacy #90 (Rare)
Type: Enchantment

Rivals' Duel

Sorcery

Choose two target creatures that share no creature types. Those creatures fight each other. (Each deals damage equal to its power to the other.)

They could agree on one thing only: one of them must die.

Mana:
Cardset: Planechase 2012 #51 (Uncommon)
Morningtide #99 (Uncommon)
Type: Sorcery

Riven Turnbull

Legendary Creature - Human Advisor

: Add to your mana pool.

"Political violence is a perfectly legitimate answer to the persecution handed down by dignitaries of the state."

Mana:
Power: 5/7
Cardset: Legends #294 (Uncommon)
Type: Creature

River Bear

Creature - Bear

Islandwalk (This creature is unblockable as long as defending player controls an Island.)

The bears had been isolated on an island for hundreds of years, until the island sank and the bears didn't.

Mana:
Power: 3/3
Cardset: Ninth Edition #266 (Uncommon)
Type: Creature

River Boa

Creature - Snake

Islandwalk

: Regenerate River Boa.

"Sheath your swords! Cudgels only. I see a new pair of waterproof trek boots slithering away."
-Nablus, North Hada trapper

Mana:
Power: 2/1
Cardset: Zendikar #180 (Uncommon)
Sixth Edition #249 (Unknown)
Visions #68 (Common)
Type: Creature

River Delta

Land

River Delta doesn't untap during your untap step if it has a depletion counter on it.

At the beginning of your upkeep, remove a depletion counter from River Delta.

: Add or to your mana pool. Put a depletion counter on River Delta.

Cardset: Ice Age #346 (Rare)
Type: Land

River Kaijin

Creature - Spirit

"Since the war began, fishermen don't sing to the kaijin to ask for full nets. They guard the shore with thrice-blessed spears, saving the nets for their wives to pack their belongings and leave."
-Hayato, master sailor

Mana:
Power: 1/4
Cardset: Champions of Kamigawa #83 (Common)
Type: Creature

River Kelpie

Creature - Beast

Whenever River Kelpie or another permanent is put onto the battlefield from a graveyard, draw a card.

Whenever a player casts a spell from a graveyard, draw a card.

Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Mana:
Power: 3/3
Cardset: Shadowmoor #49 (Rare)
Type: Creature

River Merfolk

Creature - Merfolk

: River Merfolk gains mountainwalk until end of turn.

"Dwelling in icy mountain streams near their Goblin and Orcish foes, the River Merfolk were known for their stoicism."
-Sarpadian Empires, vol. V

Mana:
Power: 2/1
Cardset: Fallen Empires #51 (Rare)
Type: Creature

River of Tears

Land

: Add to your mana pool. If you played a land this turn, add to your mana pool instead.

"The Westfolk wept, and their tears wore winding rivers into the cheek of the world."
-Glem the Lonebard, "Origins of Kholon"

Cardset: Future Sight #179 (Rare)
Type: Land

River's Grasp

Sorcery

If was spent to cast River's Grasp, return up to one target creature to its owner's hand. If was spent to cast River's Grasp, target player reveals his or her hand, you choose a nonland card from it, then that player discards that card. (Do both if was spent.)

Mana: {{/}}
Cardset: Shadowmoor #174 (Uncommon)
Type: Sorcery

Riverfall Mimic

Creature - Shapeshifter

Whenever you cast a spell that's both blue and red, Riverfall Mimic becomes 3/3 and is unblockable until end of turn.

Mimics don't hide their natural form well, but their disguises work well enough on boggarts.

Mana: {{/}}
Power: 2/1
Cardset: Eventide #111 (Common)
Type: Creature

Riverwheel Aerialists

Creature - Djinn Monk

Flying

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Adepts of the Riverwheel Stronghold can run through rain and never get wet; masters use the raindrops as stepping stones.

Mana:
Power: 4/5
Cardset: Khans of Tarkir #51 (Uncommon)
Type: Creature

Rix Maadi Guildmage

Creature - Human Shaman

: Target blocking creature gets -1/-1 until end of turn.

: Target player who lost life this turn loses 1 life.

Insatiable, irresistible, and insane.

Mana:
Power: 2/2
Cardset: Return to Ravnica #192 (Uncommon)
Type: Creature

Rix Maadi, Dungeon Palace

Land

: Add to your mana pool.

, : Each player discards a card. Activate this ability only any time you could cast a sorcery.

Even miles away, if you put your ear to the sewer vents, you can hear the screams and the tempestuous laughter.

Cardset: Dissension #179 (Uncommon)
Type: Land

Roar of Challenge

Sorcery

All creatures able to block target creature this turn do so.

Ferocious - That creature gains indestructible until end of turn if you control a creature with power 4 or greater.

Mana:
Cardset: Khans of Tarkir #145 (Uncommon)
Type: Sorcery

Roar of Jukai

Instant - Arcane

If you control a Forest, each blocked creature gets +2/+2 until end of turn.

Splice onto Arcane-An opponent gains 5 life. (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

Mana:
Cardset: Betrayers of Kamigawa #140 (Common)
Type: Instant

Roar of Reclamation

Sorcery

Each player returns all artifact cards from his or her graveyard to the battlefield.

"Yesterday's relics will determine the outcome of tomorrow's war."
-Ushanti, leonin seer

Mana:
Cardset: Fifth Dawn #14 (Rare)
Type: Sorcery

Roar of the Crowd

Sorcery

Choose a creature type. Roar of the Crowd deals damage to target creature or player equal to the number of permanents you control of the chosen type.

One voice is but a pebble to the rest of the world. A thousand voices at once is an avalanche.

Mana:
Cardset: Morningtide #100 (Common)
Type: Sorcery

Roar of the Kha

Instant

Choose one - Creatures you control get +1/+1 until end of turn; or untap all creatures you control.

Entwine (Choose both if you pay the entwine cost.)

Mana:
Cardset: Mirrodin #18 (Uncommon)
Type: Instant

Roar of the Wurm

Sorcery

Put a 6/6 green Wurm creature token onto the battlefield.

Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Mana:
Cardset: Odyssey #266 (Uncommon)
Type: Sorcery

Roaring Primadox

Creature - Beast

At the beginning of your upkeep, return a creature you control to its owner's hand.

"They're easy enough to find. Question is, are you sure you want to find one?"
-Juruk, Kalonian tracker

Mana:
Power: 4/4
Cardset: Magic 2015 #196 (Uncommon)
Magic 2013 #188 (Uncommon)
Type: Creature

Roaring Slagwurm

Creature - Wurm

Whenever Roaring Slagwurm attacks, tap all artifacts.

Wurms compete for nesting grounds near the Radix. The young who hatch closest have the best chance for survival.

Mana:
Power: 6/4
Cardset: Darksteel #83 (Rare)
Type: Creature

Roast

Sorcery

Roast deals 5 damage to target creature without flying.

"Intruders in the lands of Atarka have but two choices: be consumed by fire, or be consumed by maw."
-Ulnok, Atarka shaman

Mana:
Cardset: Dragons of Tarkir #151 (Uncommon)
Type: Sorcery

Robber Fly

Creature - Insect

Flying

Whenever Robber Fly becomes blocked, defending player discards all the cards in his or her hand, then draws that many cards.

In pursuit of the juicy fly, Squee stumbled on the hidden hangar.

Mana:
Power: 1/1
Cardset: Mercadian Masques #209 (Uncommon)
Type: Creature

Robe of Mirrors

Enchantment - Aura

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)

Enchanted creature has shroud. (It can't be the target of spells or abilities.)

"Some say you cannot hit what you cannot see. I prefer that you hit what I want you to see."
-Arcanis the Omnipotent

Mana:
Cardset: Tenth Edition #101 (Common)
Exodus #43 (Common)
Type: Enchantment

Roc Egg

Creature - Bird

Defender (This creature can't attack.)

When Roc Egg dies, put a 3/3 white Bird creature token with flying onto the battlefield.

A thin shell lies between the roc and a world of bite-sized treats.

Mana:
Cardset: Magic 2012 #32 (Uncommon)
Magic 2011 #25 (Uncommon)
Type: Creature

Roc Hatchling

Creature - Bird

Roc Hatchling enters the battlefield with four shell counters on it.

At the beginning of your upkeep, remove a shell counter from Roc Hatchling.

As long as Roc Hatchling has no shell counters on it, it gets +3/+2 and has flying.

Mana:
Cardset: Weatherlight #113 (Uncommon)
Type: Creature

Roc of Kher Ridges

Creature - Bird

Flying

We encountered a valley topped with immense boulders and eerie rock formations. Suddenly one of these boulders toppled from its perch and sprouted gargantuan wings, casting a shadow of darkness and sending us fleeing in terror.

Mana:
Power: 3/3
Cardset: Revised Edition #171 (Rare)
Unlimited Edition #171 (Rare)
Beta Edition #172 (Unknown)
Alpha Edition #171 (Unknown)
Type: Creature
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