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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Recurring Insight

Sorcery

Draw cards equal to the number of cards in target opponent's hand.

Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Mana:
Cardset: Rise of the Eldrazi #82 (Rare)
Type: Sorcery

Recurring Nightmare

Enchantment

Sacrifice a creature, Return Recurring Nightmare to its owner's hand: Return target creature card from your graveyard to the battlefield. Activate this ability only any time you could cast a sorcery.

"I am confined by sleep and defined by nightmare."
-Crovax

Mana:
Cardset: Exodus #72 (Rare)
Type: Enchantment

Recycle

Enchantment

Skip your draw step.

Whenever you play a card, draw a card.

Your maximum hand size is two.

Mana:
Cardset: Tempest #142 (Rare)
Type: Enchantment

Red Elemental Blast

Instant

Choose one - Counter target blue spell; or destroy target blue permanent.

Mana:
Cardset: Fourth Edition #236 (Common)
Revised Edition #170 (Common)
Unlimited Edition #170 (Common)
Beta Edition #171 (Unknown)
Alpha Edition #170 (Unknown)
Type: Instant

Red Mana Battery

Artifact

, : Put a charge counter on Red Mana Battery.

, Remove any number of charge counters from Red Mana Battery: Add to your mana pool, then add an additional to your mana pool for each charge counter removed this way.

Mana:
Cardset: Fourth Edition #361 (Rare)
Legends #236 (Uncommon)
Type: Artifact

Red Scarab

Enchantment - Aura

Enchant creature

Enchanted creature can't be blocked by red creatures.

Enchanted creature gets +2/+2 as long as an opponent controls a red permanent.

Mana:
Cardset: Ice Age #273 (Uncommon)
Type: Enchantment

Red Sun's Zenith

Sorcery

Red Sun's Zenith deals X damage to target creature or player. If a creature dealt damage this way would die this turn, exile it instead. Shuffle Red Sun's Zenith into its owner's library.

Mana:
Cardset: Mirrodin Besieged #74 (Rare)
Type: Sorcery

Red Ward

Enchantment - Aura

Enchant creature

Enchanted creature has protection from red. This effect doesn't remove Red Ward.

Mana:
Cardset: Fourth Edition #294 (Uncommon)
Revised Edition #217 (Uncommon)
Unlimited Edition #218 (Uncommon)
Beta Edition #219 (Unknown)
Alpha Edition #217 (Unknown)
Type: Enchantment

Redeem

Instant

Prevent all damage that would be dealt this turn to up to two target creatures.

"Let me redeem my brothers both from death."
-William Shakespeare, Titus Andronicus

Mana:
Cardset: Eighth Edition #37 (Common)
Urza's Saga #33 (Uncommon)
Type: Instant

Redeem the Lost

Instant

Target creature you control gains protection from the color of your choice until end of turn. Clash with an opponent. If you win, return Redeem the Lost to its owner's hand. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)

Mana:
Cardset: Morningtide #21 (Uncommon)
Type: Instant

Redirect

Instant

You may choose new targets for target spell.

"It's actually quite simple, but since you've only recently begun to walk upright, it may take some time to explain."
-Jace Beleren, to Garruk Wildspeaker

Mana:
Cardset: Magic 2013 #64 (Rare)
Magic 2012 #74 (Rare)
Magic 2011 #71 (Rare)
Type: Instant

Reduce in Stature

Enchantment - Aura

Enchant creature

Enchanted creature has base power and toughness 0/2.

A dragon learns humility only in the moments before its death.

Mana:
Cardset: Dragons of Tarkir #72 (Common)
Type: Enchantment

Reduce to Dreams

Sorcery

Return all artifacts and enchantments to their owners' hands.

"This world is a dream. We cling to our toys like children, but sooner or later we must learn to live without them."
-Sensei Hisoka

Mana:
Cardset: Betrayers of Kamigawa #49 (Rare)
Type: Sorcery

Redwood Treefolk

Creature - Treefolk

The soldiers chopped and chopped, and still the great tree stood, frowning down at them.

Mana:
Power: 3/6
Cardset: Seventh Edition #264 (Common)
Sixth Edition #247 (Unknown)
Weatherlight #80 (Common)
Type: Creature

Reef Pirates

Creature - Zombie Pirate

Whenever Reef Pirates deals damage to an opponent, that player puts the top card of his or her library into his or her graveyard.

Relentless as the tides, souls dark as a moonless night. Bloodshed on their minds, and greed burning in their hearts like molten gold.

Mana:
Power: 2/2
Cardset: Fifth Edition #116 (Common)
Homelands #45 (Common)
Homelands #46 (Common)
Type: Creature

Reef Shaman

Creature - Merfolk Shaman

: Target land becomes the basic land type of your choice until end of turn.

With one gesture, she can render a thousand years of navigational charts obsolete.

Mana:
Cardset: Apocalypse #29 (Common)
Type: Creature

Reef Worm

Creature - Worm

When Reef Worm dies, put a 3/3 blue Fish creature token onto the battlefield with "When this creature dies, put a 6/6 blue Whale creature token onto the battlefield with ‘When this creature dies, put a 9/9 blue Kraken creature token onto the battlefield.'"

Mana:
Cardset: Commander 2014 #16 (Rare)
Type: Creature

Reflect Damage

Instant

The next time a source of your choice would deal damage this turn, that damage is dealt to that source's controller instead.

From you to me, so me to you.
-Femeref children's taunt

Mana:
Cardset: Mirage #337 (Rare)
Type: Instant

Reflecting Mirror

Artifact

, : Change the target of target spell with a single target if that target is you. The new target must be a player. X is twice the converted mana cost of that spell.

Mana:
Cardset: The Dark #103 (Rare)
Type: Artifact

Reflecting Pool

Land

: Add to your mana pool one mana of any type that a land you control could produce.

Does it reflect the future that once was or the past that can never be?

Cardset: Conspiracy #210 (Rare)
Shadowmoor #278 (Rare)
Tempest #328 (Rare)
Type: Land

Reflector Mage

Creature - Human Wizard

When Reflector Mage enters the battlefield, return target creature an opponent controls to its owner's hand. That creature's owner can't cast spells with the same name as that creature until your next turn.

Mana:
Power: 2/3
Cardset: Oath of the Gatewatch #157 (Uncommon)
Type: Creature

Reflex Sliver

Creature - Sliver

All Sliver creatures have haste.

"This sliver comes into the world a perfect predator. It's ready to hunt and devour its first meal within seconds of hatching."
-Rukarumel, field journal

Mana:
Power: 2/2
Cardset: Planar Chaos #138 (Common)
Type: Creature

Reflexes

Enchantment - Aura

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)

Enchanted creature has first strike. (It deals combat damage before creatures without first strike.)

Mana:
Cardset: Ninth Edition #211 (Common)
Eighth Edition #213 (Common)
Seventh Edition #213 (Common)
Urza's Saga #208 (Common)
Type: Enchantment

Refocus

Instant

Untap target creature.

Draw a card.

"Before you can open your third eye, you must prove you can open the first two."

Mana:
Cardset: Fate Reforged #47 (Common)
Type: Instant

Reforge the Soul

Sorcery

Each player discards his or her hand and draws seven cards.

Miracle (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)

In a wave of spells called the Cursemute, Avacyn cleansed the world with divine fire.

Mana:
Cardset: Avacyn Restored #151 (Rare)
Type: Sorcery

Refraction Trap

Instant - Trap

If an opponent cast a red instant or sorcery spell this turn, you may pay rather than pay Refraction Trap's mana cost.

Prevent the next 3 damage that a source of your choice would deal to you and/or permanents you control this turn. If damage is prevented this way, Refraction Trap deals that much damage to target creature or player.

Mana:
Cardset: Worldwake #17 (Uncommon)
Type: Instant

Refresh

Instant

Regenerate target creature.

Draw a card.

Death is a moth that dances toward our inner flame. The brightest fire can singe its wings.
-Nantuko teaching

Mana:
Cardset: Odyssey #264 (Common)
Type: Instant

Refreshing Rain

Instant

If an opponent controls a Swamp and you control a Forest, you may cast Refreshing Rain without paying its mana cost.

Target player gains 6 life.

Mana:
Cardset: Nemesis #110 (Uncommon)
Type: Instant

Regal Force

Creature - Elemental

When Regal Force enters the battlefield, draw a card for each green creature you control.

It rarely moves, standing stock still in its clearing. When it does stir, ravens stop their cawing and crickets their chirping. All of nature watches in awed silence.

Mana:
Power: 5/5
Cardset: Eventide #74 (Rare)
Type: Creature

Regal Unicorn

Creature - Unicorn

Unicorns don't care if you believe in them any more than you care if they believe in you.

Mana:
Power: 2/3
Cardset: Sixth Edition #35 (Unknown)
Type: Creature

Regathan Firecat

Creature - Elemental Cat

It stalks the Regathan highlands, leaving behind melted snow, scorched earth, and the charred corpses of would-be temple robbers.

Mana:
Power: 4/1
Cardset: Magic 2014 #150 (Common)
Type: Creature

Regenerate

Instant

Regenerate target creature. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)

"This wound shall be like the chills of winter: swiftly forgotten when spring shoots rise."

Mana:
Cardset: Magic 2010 #202 (Common)
Type: Instant

Regeneration

Enchantment - Aura

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)

: Regenerate enchanted creature. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)

"A touch of vine sap in the blood, and the flesh knits as quickly as new roots twining."
-Freyalise

Mana:
Cardset: Tenth Edition #290 (Uncommon)
Ninth Edition #265 (Uncommon)
Eighth Edition #275 (Common)
Seventh Edition #265 (Common)
Sixth Edition #248 (Unknown)
Fifth Edition #183 (Common)
Mirage #134 (Common)
Ice Age #147 (Common)
Fourth Edition #152 (Common)
Revised Edition #120 (Common)
Unlimited Edition #122 (Common)
Beta Edition #122 (Unknown)
Alpha Edition #122 (Unknown)
Type: Enchantment

Regress

Instant

Return target permanent to its owner's hand.

"Never look too deep, where the waters turn dark. What the sea has hidden there may not stay down forever."
-Jaby, Silundi Sea nomad

Mana:
Cardset: Rise of the Eldrazi #83 (Common)
Mirrodin #48 (Common)
Type: Instant

Regrowth

Sorcery

Return target card from your graveyard to your hand.

Mana:
Cardset: Revised Edition #121 (Uncommon)
Unlimited Edition #123 (Uncommon)
Beta Edition #123 (Unknown)
Alpha Edition #123 (Unknown)
Type: Sorcery

Reign of Chaos

Sorcery

Choose one - Destroy target Plains and target white creature; or destroy target Island and target blue creature.

"The Burning Isles are the home to a dozen lords who claim dominion. Jamuraa will look to only one leader: me."
-Kaervek

Mana:
Cardset: Mirage #190 (Uncommon)
Type: Sorcery

Reign of Terror

Sorcery

Destroy all green creatures or all white creatures. They can't be regenerated. You lose 2 life for each creature that died this way.

"I don't know what takes them; they die around me without time to scream."
-Scout Ekemet, final journal

Mana:
Cardset: Mirage #35 (Uncommon)
Type: Sorcery

Reign of the Pit

Sorcery

Each player sacrifices a creature. Put an X/X black Demon creature token with flying onto the battlefield, where X is the total power of the creatures sacrificed this way.

Mana:
Cardset: Conspiracy #29 (Rare)
Type: Sorcery

Reincarnation

Instant

Choose target creature. When that creature dies this turn, return a creature card from its owner's graveyard to the battlefield under the control of that creature's owner.

Mana:
Cardset: Commander 2013 #166 (Uncommon)
Legends #115 (Uncommon)
Type: Instant

Reinforced Bulwark

Artifact Creature - Wall

Defender

: Prevent the next 1 damage that would be dealt to you this turn.

Built of wood and iron. Held together by hope and prayer.

Mana:
Cardset: Rise of the Eldrazi #223 (Common)
Type: Artifact Creature
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