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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Prophecy

Sorcery

Reveal the top card of target opponent's library. If it's a land, you gain 1 life. Then that player shuffles his or her library.

Draw a card at the beginning of the next turn's upkeep.

Mana:
Cardset: Homelands #114 (Uncommon)
Type: Sorcery

Prosperity

Sorcery

Each player draws X cards.

"Wealth is a good thing, compared to poverty-your food is better, your robes are softer, and your companions have bathed more recently."
-Kukemssa pirate

Mana:
Cardset: Commander 2013 #54 (Uncommon)
Sixth Edition #89 (Unknown)
Visions #40 (Uncommon)
Type: Sorcery

Psychic Drain

Sorcery

Target player puts the top X cards of his or her library into his or her graveyard and you gain X life.

"Gold can be reearned, goods restored. The moroii steal youth, more precious than either, and once gone, it's gone forever."
-Berta Suszat, civic healer

Mana:
Cardset: Ravnica: City of Guilds #220 (Uncommon)
Type: Sorcery

Psychic Intrusion

Sorcery

Target opponent reveals his or her hand. You choose a nonland card from that player's graveyard or hand and exile it. You may cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell.

Mana:
Cardset: Theros #200 (Rare)
Type: Sorcery

Psychic Miasma

Sorcery

Target player discards a card. If a land card is discarded this way, return Psychic Miasma to its owner's hand.

"A mind may be steeled against madness, but all battlements fall in time."
-Jin-Gitaxias, Core Augur

Mana:
Cardset: Scars of Mirrodin #76 (Common)
Type: Sorcery

Psychic Purge

Sorcery

Psychic Purge deals 1 damage to target creature or player.

When a spell or ability an opponent controls causes you to discard Psychic Purge, that player loses 5 life.

Mana:
Cardset: Legends #68 (Common)
Type: Sorcery

Psychic Spear

Sorcery

Target player reveals his or her hand. You choose a Spirit or Arcane card from it. That player discards that card.

"The wizards of Takenuma Swamp faced the horrors of humanity every day. It's no wonder they fared so well against the kami."
-Observations of the Kami War

Mana:
Cardset: Betrayers of Kamigawa #78 (Common)
Type: Sorcery

Psychic Theft

Sorcery

Target player reveals his or her hand. You choose an instant or sorcery card from it and exile that card. You may cast that card for as long as it remains exiled. At the beginning of the next end step, if you haven't cast the card, return it to its owner's hand.

Mana:
Cardset: Prophecy #40 (Rare)
Type: Sorcery

Psychic Transfer

Sorcery

If the difference between your life total and target player's life total is 5 or less, exchange life totals with that player.

"The memory of your existence will fade like the final stars of morning."
-Kaervek

Mana:
Cardset: Sixth Edition #90 (Unknown)
Mirage #85 (Rare)
Type: Sorcery

Psychotic Episode

Sorcery

Target player reveals his or her hand and the top card of his or her library. You choose a card revealed this way. That player puts the chosen card on the bottom of his or her library.

Madness (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)

Mana:
Cardset: Time Spiral #126 (Common)
Type: Sorcery

Pull from the Deep

Sorcery

Return up to one target instant card and up to one target sorcery card from your graveyard to your hand. Exile Pull from the Deep.

Ideas, not stones, form the true foundation of Meletis.

Mana:
Cardset: Journey Into Nyx #47 (Uncommon)
Type: Sorcery

Pulling Teeth

Sorcery

Clash with an opponent. If you win, target player discards two cards. Otherwise, that player discards a card. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)

Mana:
Cardset: Morningtide #75 (Common)
Type: Sorcery

Pulse of the Dross

Sorcery

Target player reveals three cards from his or her hand and you choose one of them. That player discards that card. Then if that player has more cards in hand than you, return Pulse of the Dross to its owner's hand.

Before tyrants or torturers, there was evil.

Mana:
Cardset: Darksteel #50 (Rare)
Type: Sorcery

Pulse of the Tangle

Sorcery

Put a 3/3 green Beast creature token onto the battlefield. Then if an opponent controls more creatures than you, return Pulse of the Tangle to its owner's hand.

Before predators or prey, there was life.

Mana:
Cardset: Darksteel #80 (Rare)
Type: Sorcery

Pulverize

Sorcery

You may sacrifice two Mountains rather than pay Pulverize's mana cost.

Destroy all artifacts.

Mana:
Cardset: Mercadian Masques #207 (Rare)
Type: Sorcery

Pure (Pure/Simple)

Sorcery

Destroy target multicolored permanent.

Mana:
Cardset: Dissension #154 (Uncommon)
Type: Sorcery

Purge the Profane

Sorcery

Target opponent discards two cards and you gain 2 life.

The Orzhov hear the plans of the other guilds through the guilty thoughts of the disloyal.

Mana:
Cardset: Gatecrash #190 (Common)
Type: Sorcery

Purify

Sorcery

Destroy all artifacts and enchantments.

"We have no need for these trinkets. We need only the strength of our swords and the virtue of our hearts."
-The Northern Paladin

Mana:
Cardset: Seventh Edition #31 (Rare)
Urza's Legacy #19 (Rare)
Type: Sorcery

Pyroclasm

Sorcery

Pyroclasm deals 2 damage to each creature.

"Who'd want to ignite things one at a time?"
-Chandra Nalaar

Mana:
Cardset: Sorin vs. Tibalt #62 (Uncommon)
Magic 2011 #154 (Uncommon)
Magic 2010 #152 (Uncommon)
Tenth Edition #222 (Uncommon)
Ninth Edition #208 (Uncommon)
Eighth Edition #210 (Uncommon)
Seventh Edition #209 (Uncommon)
Ice Age #214 (Uncommon)
Type: Sorcery

Pyrotechnics

Sorcery

Pyrotechnics deals 4 damage divided as you choose among any number of target creatures and/or players.

"Hi! ni! ya! Behold the man of flint, that's me!
Four lightnings zigzag from me, strike and return."
-Navajo war chant

Mana:
Cardset: Fate Reforged #111 (Uncommon)
Eighth Edition #211 (Uncommon)
Seventh Edition #210 (Uncommon)
Sixth Edition #199 (Unknown)
Fifth Edition #263 (Uncommon)
Fourth Edition #235 (Uncommon)
Legends #158 (Common)
Type: Sorcery

Pyrrhic Revival

Sorcery

Each player returns each creature card from his or her graveyard to the battlefield with an additional -1/-1 counter on it.

They found themselves alive again, still bearing their mortal wounds.

Mana: {{/}}{{/}}{{/}}
Cardset: Eventide #93 (Rare)
Type: Sorcery

Quenchable Fire

Sorcery

Quenchable Fire deals 3 damage to target player. It deals an additional 3 damage to that player at the beginning of your next upkeep step unless he or she pays before that step.

You'd better know how to pray for rain.

Mana:
Cardset: Conflux #70 (Common)
Type: Sorcery

Quiet Speculation

Sorcery

Search target player's library for up to three cards with flashback and put them into that player's graveyard. Then the player shuffles his or her library.

"The best foresight is hindsight."
-Empress Llawan

Mana:
Cardset: Judgment #49 (Uncommon)
Type: Sorcery

Radiant Flames

Sorcery

Converge - Radiant Flames deals X damage to each creature, where X is the number of colors of mana spent to cast Radiant Flames.

The fires of Zendikar are always hungry, and there is much on which they can feed.

Mana:
Cardset: Battle for Zendikar #151 (Rare)
Type: Sorcery

Rage of Purphoros

Sorcery

Rage of Purphoros deals 4 damage to target creature. It can't be regenerated this turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Mana:
Cardset: Theros #137 (Common)
Type: Sorcery

Rain of Embers

Sorcery

Rain of Embers deals 1 damage to each creature and each player.

There's plenty to talk about in the marketplaces of Ravnica, be it the latest feud between guilds or the terrible weather.

Mana:
Cardset: Ravnica: City of Guilds #138 (Common)
Type: Sorcery

Rain of Salt

Sorcery

Destroy two target lands.

Here, rain does not wash the land; it desiccates it.

Mana:
Cardset: Urza's Saga #206 (Uncommon)
Type: Sorcery

Rain of Tears

Sorcery

Destroy target land.

"When mortals die, they have family, friends, compatriots to mourn them. When the land dies, all else dies with it, and there is no one left to weep."
-Jacinth, Skyshroud ranger

Mana:
Cardset: Tenth Edition #170 (Uncommon)
Mercadian Masques #155 (Uncommon)
Tempest #43 (Uncommon)
Type: Sorcery

Rain of Thorns

Sorcery

Choose one or more - Destroy target artifact; destroy target enchantment; and/or destroy target land.

When the forests became havens for evil, the archmages devised new ways to cleanse the wilds.

Mana:
Cardset: Commander 2013 #163 (Uncommon)
Avacyn Restored #190 (Uncommon)
Type: Sorcery

Raise Dead

Sorcery

Return target creature card from your graveyard to your hand.

The earth cannot hold that which magic commands.

Mana:
Cardset: Ninth Edition #156 (Common)
Eighth Edition #157 (Common)
Seventh Edition #157 (Common)
Sixth Edition #152 (Unknown)
Fifth Edition #53 (Common)
Fourth Edition #40 (Common)
Revised Edition #32 (Common)
Unlimited Edition #31 (Common)
Beta Edition #31 (Unknown)
Alpha Edition #31 (Unknown)
Type: Sorcery

Rakdos's Return

Sorcery

Rakdos's Return deals X damage to target opponent. That player discards X cards.

When Lord Rakdos stirred from his slumber, everyone else's nightmare began.

Mana:
Cardset: Return to Ravnica #188 (Mythic Rare)
Type: Sorcery

Rakshasa's Secret

Sorcery

Target opponent discards two cards. Put the top two cards of your library into your graveyard.

The voice of a rakshasa is soft, its breath sweet. But every word is the murmur of madness.

Mana:
Cardset: Khans of Tarkir #84 (Common)
Type: Sorcery

Rally the Horde

Sorcery

Exile the top card of your library. Exile the top card of your library. Exile the top card of your library. If the last card exiled isn't a land, repeat this process. Put a 1/1 red Warrior creature token onto the battlefield for each nonland card exiled this way.

Mana:
Cardset: Saviors of Kamigawa #110 (Rare)
Type: Sorcery

Rampant Growth

Sorcery

Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.

Nature grows solutions to its problems.

Mana:
Cardset: Magic 2012 #190 (Common)
Magic 2010 #201 (Common)
Tenth Edition #288 (Common)
Ninth Edition #263 (Common)
Eighth Edition #274 (Common)
Seventh Edition #262 (Common)
Sixth Edition #246 (Unknown)
Tempest #139 (Common)
Mirage #133 (Common)
Type: Sorcery

Rancid Earth

Sorcery

Destroy target land.

Threshold - If seven or more cards are in your graveyard, instead destroy that land and Rancid Earth deals 1 damage to each creature and each player.

Mana:
Cardset: Torment #78 (Common)
Type: Sorcery

Ranger's Path

Sorcery

Search your library for up to two Forest cards and put them onto the battlefield tapped. Then shuffle your library.

The forest can seem like a dense maze. Those who travel the canopy know otherwise.

Mana:
Cardset: Magic 2013 #186 (Common)
Type: Sorcery

Ransack

Sorcery

Look at the top five cards of target player's library. Put any number of them on the bottom of that library in any order and the rest on top of the library in any order.

Mana:
Cardset: Stronghold #39 (Uncommon)
Type: Sorcery

Rats' Feast

Sorcery

Exile X target cards from a single graveyard.

"That does it-I quit"
-Cabal grave robber

Mana:
Cardset: Judgment #71 (Common)
Type: Sorcery

Raven's Crime

Sorcery

Target player discards a card.

Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)

It plucks away memories like choice bits of carrion.

Mana:
Cardset: Modern Masters #95 (Common)
Eventide #41 (Common)
Type: Sorcery

Raze

Sorcery

As an additional cost to cast Raze, sacrifice a land.

Destroy target land.

The viashino believe that the oldest mountains hate everyone equally.

Mana:
Cardset: Urza's Saga #207 (Common)
Type: Sorcery
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