![]() |
Wild HungerInstantTarget creature gets +3/+1 and gains trample until end of turn. Otto the Hunter was filled with many grand ambitions. The snake was filled only with Otto. |
|
||||||||
![]() |
Wild LeotauCreature - CatAt the beginning of your upkeep, sacrifice Wild Leotau unless you pay "Leotau that were born wild make the best mounts. It's like riding a thunderstorm." |
|
||||||||
![]() |
Wild NacatlCreature - Cat WarriorWild Nacatl gets +1/+1 as long as you control a Mountain. "The Cloud Nacatl sit and think, a bunch of soft paws. We are the Claws of Marisi, stalking, pouncing, drawing blood." |
|
||||||||
![]() |
Wild PairEnchantmentWhenever a creature enters the battlefield, if you cast it from your hand, you may search your library for a creature card with the same total power and toughness and put it onto the battlefield. If you do, shuffle your library.
|
|
||||||||
![]() |
Wild RicochetInstantYou may choose new targets for target instant or sorcery spell. Then copy that spell. You may choose new targets for the copy. "I knew that trick long before your great-grandmother's great-grandmother was born." |
|
||||||||
![]() |
Wild SlashInstantFerocious - If you control a creature with power 4 or greater, damage can't be prevented this turn. Never mistake deception for cleverness. |
|
||||||||
![]() |
Wild SwingSorceryChoose three target nonenchantment permanents. Destroy one of them at random. Though the shaman rarely got what she wanted, she was never disappointed in the result. |
|
||||||||
![]() |
WildcallSorceryManifest the top card of your library, then put X +1/+1 counters on it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) A howl on the wind hides many dangers. |
|
||||||||
![]() |
Wilderness ElementalCreature - ElementalTrample "Don't be so quick to reclaim the thawing lands. They might have acquired a taste for freedom." |
|
||||||||
![]() |
Wilderness HypnotistCreature - Merfolk Wizard
"I felt as if I were moving in brackish water, as if I were drowning, even though I knew I stood on dry land." |
|
||||||||
![]() |
Wildfield BorderpostArtifactYou may pay
|
|
||||||||
![]() |
WildfireSorceryEach player sacrifices four lands. Wildfire deals 4 damage to each creature. Fire is always at the top of the food chain, and it has a big appetite. |
|
||||||||
![]() |
Wildfire CerberusCreature - Hound
|
|
||||||||
![]() |
Wildfire EmissaryCreature - EfreetProtection from white "The efreet is a striding storm with a voice that crackles like fire." |
|
||||||||
![]() |
Wildheart InvokerCreature - Elf Shaman
"Life as we know it dangles on the brink of extinction. We must show the strength they would steal from us." |
|
||||||||
![]() |
WildsizeInstantTarget creature gets +2/+2 and gains trample until end of turn. Two times the size, four times the smell. |
|
||||||||
![]() |
Wildslayer ElvesCreature - Elf WarriorWither (This deals damage to creatures in the form of -1/-1 counters.) Some elves battled too long in the deep shadow, their swords dipped too often in tainted flesh and poisoned blood. |
|
||||||||
![]() |
Wildwood GeistCreature - SpiritWildwood Geist gets +2/+2 as long as it's your turn. The geists that dwell in the deep forests of Kessig are as untamable as the woods themselves. |
|
||||||||
![]() |
Wildwood RebirthInstantReturn target creature card from your graveyard to your hand. In Ravnica, there are maladies far more difficult to treat than death. |
|
||||||||
![]() |
Will of the NagaInstantDelve (Each card you exile from your graveyard while casting this spell pays for The charm of a naga is undeniable. |
|
||||||||
![]() |
Will-Forged GolemArtifact Creature - GolemConvoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for The modular nature of the automaton's design makes assembly perfectly intuitive. |
|
||||||||
![]() |
Will-O'-The-WispCreature - SpiritFlying (This creature can't be blocked except by creatures with flying or reach.)
|
|
||||||||
![]() |
WillbenderCreature - Human WizardMorph
|
|
||||||||
![]() |
Willing (Ready/Willing)InstantCreatures you control gain deathtouch and lifelink until end of turn.
|
|
||||||||
![]() |
Wilt-Leaf CavaliersCreature - Elf KnightVigilance Every elf in Shadowmoor is charged from birth with a terrible duty: to strike back against the ugliness and darkness, even though they are all around and seemingly without end. |
|
||||||||
![]() |
Wilt-Leaf LiegeCreature - Elf KnightOther green creatures you control get +1/+1.
|
|
||||||||
![]() |
Wind DancerCreature - FaerieFlying The sky is her stage. |
|
||||||||
![]() |
Wind DrakeCreature - DrakeFlying A smaller cousin to the dragon, drakes are often seen at the side of powerful wizards who use them as airborne eyes and ears. |
|||||||||
![]() |
Wind ZendikonEnchantment - AuraEnchant land
|
|
||||||||
![]() |
Wind-Scarred CragLandWind-Scarred Crag enters the battlefield tapped.
|
|
||||||||
![]() |
Windborn MuseCreature - SpiritFlying "Her voice is justice, clear and relentless." |
|
||||||||
![]() |
Windborne ChargeSorceryTwo target creatures you control each get +2/+2 and gain flying until end of turn. The merfolk call the sky goddess Emeria. The kor call her Kamsa. The two races agree on little except that she offers many blessings to the faithful. |
|
||||||||
![]() |
Windbrisk HeightsLandHideaway (This land enters the battlefield tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.)
|
|
||||||||
![]() |
Windbrisk RaptorCreature - BirdFlying It awakened to gloom-fouled skies and responded with a righteous rage that shook the heavens. |
|
||||||||
![]() |
WindfallSorceryEach player discards his or her hand, then draws cards equal to the greatest number of cards a player discarded this way. "To fill your mind with knowledge, we must start by emptying it." |
|
||||||||
![]() |
Windreader SphinxCreature - SphinxFlying "Your mind is too filled with foolish concerns to hear the subtle whispers that the breeze brings." |
|
||||||||
![]() |
WindreaverCreature - ElementalFlying
|
|
||||||||
![]() |
Windrider EelCreature - FishFlying "The best spot to hook one is right behind the gills." |
|
||||||||
![]() |
Windrider PatrolCreature - Merfolk WizardFlying
|
|
||||||||
![]() |
Winds of Qal SismaInstantPrevent all combat damage that would be dealt this turn.
|
|