Skullmead CauldronArtifact: You gain 1 life. Once tasted, the flavor of skullmead lingers in the throat, a secret brand of guilt for those who partake in forbidden pleasures. |
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Candles of LengArtifact, : Reveal the top card of your library. If it has the same name as a card in your graveyard, put it into your graveyard. Otherwise, draw a card. "A tome stored in its light is as crisp as the day it was written." |
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Chronatog TotemArtifact: Add to your mana pool.
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Foriysian TotemArtifact: Add to your mana pool.
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Gauntlet of PowerArtifactAs Gauntlet of Power enters the battlefield, choose a color.
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HivestoneArtifactCreatures you control are Slivers in addition to their other creature types. Rath's evincars used hivestones to control the slivers, but the overlay put their power into unwitting hands. Now the stones make not masters, but slaves. |
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Locket of YesterdaysArtifactSpells you cast cost less to cast for each card with the same name as that spell in your graveyard. Every hour, at the turning of the glass, its owner had whispered to the locket, seeding it with secrets. This would be her legacy, her memory, if the rifts should take her. |
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Lotus BloomArtifactIllus. Mark Zug |
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Paradise PlumeArtifactAs Paradise Plume enters the battlefield, choose a color. A last wisp of paradise in a fallen world. |
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Phyrexian TotemArtifact: Add to your mana pool.
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Prismatic LensArtifact: Add to your mana pool. It bends not light but mana, aligning its chaotic currents into the sharp angles necessary for the mystic's purposes. |
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Sarpadian Empires, Vol. VIIArtifactAs Sarpadian Empires, Vol. VII enters the battlefield, choose white Citizen, blue Camarid, black Thrull, red Goblin, or green Saproling. The past still lives within its pages, waiting for its time to come again. |
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Thunder TotemArtifact: Add to your mana pool.
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Weatherseed TotemArtifact: Add to your mana pool.
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Cloud KeyArtifactAs Cloud Key enters the battlefield, choose artifact, creature, enchantment, instant, or sorcery. The musical sound of its turning triggers the tumblers of revelation. |
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Coalition RelicArtifact: Add one mana of any color to your mana pool.
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Sword of the MeekArtifact - EquipmentEquipped creature gets +1/+2.
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Veilstone AmuletArtifactWhenever you cast a spell, creatures you control can't be the targets of spells or abilities your opponents control this turn. Sometimes it's ostentatious to go unseen. |
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Darksteel GarrisonArtifact - FortificationFortified land is indestructible.
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WhetwheelArtifact, : Target player puts the top X cards of his or her library into his or her graveyard.
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Claws of GixArtifact, Sacrifice a permanent: You gain 1 life. When the Brotherhood of Gix dug out the cave of Koilos they found their master's severed hand. They enshrined it, hoping that one day it would point the way to Phyrexia. |
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Feldon's CaneArtifact, Exile Feldon's Cane: Shuffle your graveyard into your library. Feldon found the first of these canes frozen in the Ronom Glacier. |
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Grinning TotemArtifact, , Sacrifice Grinning Totem: Search target opponent's library for a card and exile it. Then that player shuffles his or her library. Until the beginning of your next upkeep, you may play that card. At the beginning of your next upkeep, if you haven't played it, put it into its owner's graveyard.
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MirariLegendary ArtifactWhenever you cast an instant or sorcery spell, you may pay . If you do, copy that spell. You may choose new targets for the copy. "It offers you what you want, not what you need." |
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The RackArtifactAs The Rack enters the battlefield, choose an opponent. Invented in Mishra's earlier days, the Rack was once his most feared creation. |
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Serrated ArrowsArtifactSerrated Arrows enters the battlefield with three arrowhead counters on it.
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War BargeArtifact: Target creature gains islandwalk until end of turn. When War Barge leaves the battlefield this turn, destroy that creature. A creature destroyed this way can't be regenerated.
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Acorn CatapultArtifact, : Acorn Catapult deals 1 damage to target creature or player. That creature's controller or that player puts a 1/1 green Squirrel creature token onto the battlefield. The Kalonian word for "ammunition" is the same as the word for "bait." |
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Champion's HelmArtifact - EquipmentEquipped creature gets +2/+2.
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Sol RingArtifact: Add to your mana pool.
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Amulet of VigorArtifactWhenever a permanent enters the battlefield tapped and under your control, untap it. "After years of study, I've learned an important lesson: the relics we watch may be watching us back." |
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Basilisk CollarArtifact - EquipmentEquipped creature has deathtouch and lifelink. During their endless travels, the mages of the Goma Fada caravan have learned ways to harness both life and death. |
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Everflowing ChaliceArtifactMultikicker (You may pay an additional any number of times as you cast this spell.)
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Hammer of RuinArtifact - EquipmentEquipped creature gets +2/+0. By hammer forged, and by hammer undone. |
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Razor BoomerangArtifact - EquipmentEquipped creature has ", Unattach Razor Boomerang: Razor Boomerang deals 1 damage to target creature or player. Return Razor Boomerang to its owner's hand." Few can catch it without losing a finger. |
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Seer's SundialArtifactLandfall - Whenever a land enters the battlefield under your control, you may pay . If you do, draw a card. "The shadow travels toward the apex. I predict we will soon see the true measure of darkness." |
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Orzhov KeyruneArtifact: Add or to your mana pool. You only need to wield it once to appreciate the power of control. |
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Simic KeyruneArtifact: Add or to your mana pool.
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Gruul KeyruneArtifact: Add or to your mana pool. As perilous and unpredictable as the wilds themselves. |
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Illusionist's BracersArtifact - EquipmentWhenever an ability of equipped creature is activated, if it isn't a mana ability, copy that ability. You may choose new targets for the copy. It's easy to believe you're a god when you're twice as powerful as everyone else. |
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