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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Ruthless Instincts

Instant

Choose one -

• Target nonattacking creature gains reach and deathtouch until end of turn. Untap it.

• Target attacking creature gets +2/+2 and gains trample until end of turn.

A single battle affects countless others.

Mana:
Cardset: Fate Reforged #136 (Uncommon)
Type: Instant

Safe Passage

Instant

Prevent all damage that would be dealt to you and creatures you control this turn.

As she shepherds the faithful, the angel's radiance is a shield of salvation.

Mana:
Cardset: Magic 2013 #30 (Common)
Venser vs. Koth #29 (Common)
Magic 2011 #26 (Common)
Magic 2010 #28 (Common)
Type: Instant

Sanctified Charge

Instant

Creatures you control get +2/+1 until end of turn. White creatures you control also gain first strike until end of turn. (They deal combat damage before creatures without first strike.)

You need only raise your spear to receive this blessing.

Mana:
Cardset: Magic 2015 #30 (Common)
Type: Instant

Sandblast

Instant

Sandblast deals 5 damage to target attacking or blocking creature.

In the Shifting Wastes, more are killed by sand than by steel.

Mana:
Cardset: Fate Reforged #24 (Common)
Type: Instant

Sarkhan's Rage

Instant

Sarkhan's Rage deals 5 damage to target creature or player. If you control no Dragons, Sarkhan's Rage deals 2 damage to you.

The people of Tarkir speak of an ancient legend, of the dragon-man called Sarkhan who was greatest of all khans.

Mana:
Cardset: Dragons of Tarkir #153 (Common)
Type: Instant

Sarkhan's Triumph

Instant

Search your library for a Dragon creature card, reveal it, put it into your hand, then shuffle your library.

Sarkhan gazed on the world around him, the dragons sweeping through its skies, and joy kindled like a fire in his soul.

Mana:
Cardset: Dragons of Tarkir #154 (Uncommon)
Type: Instant

Savage Beating

Instant

Cast Savage Beating only during your turn and only during combat.

Choose one - Creatures you control gain double strike until end of turn; or untap all creatures you control and after this phase, there is an additional combat phase.

Entwine (Choose both if you pay the entwine cost.)

Mana:
Cardset: Darksteel #67 (Rare)
Type: Instant

Savage Summoning

Instant

Savage Summoning can't be countered.

The next creature card you cast this turn can be cast as though it had flash. That spell can't be countered. That creature enters the battlefield with an additional +1/+1 counter on it.

Mana:
Cardset: Magic 2014 #194 (Rare)
Type: Instant

Savage Surge

Instant

Target creature gets +2/+2 until end of turn. Untap that creature.

Gruul warriors never need to be stirred to battle. They need only to be shown where the battle is.

Mana:
Cardset: Theros #176 (Common)
Return to Ravnica #133 (Uncommon)
Type: Instant

Saving Grasp

Instant

Return target creature you own to your hand.

Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Nothing's more valuable than perfect timing.

Mana:
Cardset: Dark Ascension #46 (Common)
Type: Instant

Scale Blessing

Instant

Bolster 1, then put a +1/+1 counter on each creature you control with a +1/+1 counter on it. (To bolster 1, choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)

"Your bravery honors us all."
-Dromoka, translated from Draconic

Mana:
Cardset: Dragons of Tarkir #35 (Uncommon)
Type: Instant

Scar

Instant

Put a -1/-1 counter on target creature.

"What is a scar? A sign of courage in the face of danger? A mere trick of flesh? Or a constant reminder of agonizing pain, and the follies of war."
-Illulia of Nighthearth

Mana: {{/}}
Cardset: Shadowmoor #194 (Common)
Type: Instant

Scatter Arc

Instant

Counter target noncreature spell.

Draw a card.

"Should your chosen emissary be able to fluctuate triharmonic pentodes, however unlikely, I shall shunt excess negavolt radicals."

Mana:
Cardset: Gatecrash #48 (Common)
Type: Instant

Scatter the Seeds

Instant

Convoke (Each creature you tap while casting this spell reduces its cost by or by one mana of that creature's color.)

Put three 1/1 green Saproling creature tokens onto the battlefield.

From the seeds of faith, great forests grow.

Mana:
Cardset: Ravnica: City of Guilds #181 (Common)
Type: Instant

Scatter to the Winds

Instant

Counter target spell.

Awaken 3- (If you cast this spell for , also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Mana:
Cardset: Battle for Zendikar #85 (Rare)
Type: Instant

Scattering Stroke

Instant

Counter target spell. Clash with an opponent. If you win, at the beginning of your next main phase, you may add to your mana pool, where X is that spell's converted mana cost. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)

Mana:
Cardset: Commander #60 (Uncommon)
Lorwyn #82 (Uncommon)
Type: Instant

Schismotivate

Instant

Target creature gets +4/+0 until end of turn. Another target creature gets -4/-0 until end of turn.

Mana:
Cardset: Guildpact #129 (Uncommon)
Type: Instant

Scour

Instant

Exile target enchantment. Search its controller's graveyard, hand, and library for all cards with the same name as that enchantment and exile them. Then that player shuffles his or her library.

Mana:
Cardset: Betrayers of Kamigawa #20 (Uncommon)
Urza's Destiny #18 (Uncommon)
Type: Instant

Scour from Existence

Instant

Exile target permanent.

"Our people and our very lands disappear as if they never were. We no longer fight for glory, or honor. We battle now for the right to exist."-General Tazri, allied commander

Mana:
Cardset: Battle for Zendikar #13 (Common)
Type: Instant

Scout's Warning

Instant

The next creature card you play this turn can be played as though it had flash.

Draw a card.

"There is no tactic I enjoy more than ambushing the ambushers."

Mana:
Cardset: Future Sight #16 (Rare)
Type: Instant

Searing Blaze

Instant

Searing Blaze deals 1 damage to target player and 1 damage to target creature that player controls.

Landfall - If you had a land enter the battlefield under your control this turn, Searing Blaze deals 3 damage to that player and 3 damage to that creature instead.

Mana:
Cardset: Venser vs. Koth #67 (Common)
Worldwake #90 (Common)
Type: Instant

Searing Blood

Instant

Searing Blood deals 2 damage to target creature. When that creature dies this turn, Searing Blood deals 3 damage to the creature's controller.

Purphoros's blessing: sometimes a boon, sometimes a bane. Always ablaze.

Mana:
Cardset: Born of the Gods #111 (Uncommon)
Type: Instant

Searing Light

Instant

Destroy target attacking or blocking creature with power 2 or less.

"Light can lay bare our fears. It can also make them go away."
-Nazra of the Stone Havens

Mana:
Cardset: Oath of the Gatewatch #33 (Common)
Type: Instant

Searing Spear

Instant

Searing Spear deals 3 damage to target creature or player.

Sometimes you die a glorious death with your sword held high. Sometimes you're just target practice.

Mana:
Cardset: Magic 2013 #147 (Common)
Type: Instant

Searing Wind

Instant

Searing Wind deals 10 damage to target creature or player.

"The first wind of ascension is Forger, burning away impurity."
-Keld Triumphant

Mana:
Cardset: Eighth Edition #218 (Rare)
Prophecy #103 (Rare)
Type: Instant

Second Guess

Instant

Counter target spell that's the second spell cast this turn.

"I see where you're going with that. I don't like it."
-Dierk, geistmage

Mana:
Cardset: Avacyn Restored #74 (Uncommon)
Type: Instant

Second Sight

Instant

Choose one - Look at the top five cards of target opponent's library, then put them back in any order; or look at the top five cards of your library, then put them back in any order.

Entwine (Choose both if you pay the entwine cost.)

Mana:
Cardset: Darksteel #33 (Uncommon)
Type: Instant

Second Sunrise

Instant

Each player returns to the battlefield all artifact, creature, enchantment, and land cards in his or her graveyard that were put there from the battlefield this turn.

The bright tunnel sometimes leads back to life.

Mana:
Cardset: Mirrodin #20 (Rare)
Type: Instant

Secure the Wastes

Instant

Put X 1/1 white Warrior creature tokens onto the battlefield.

"The Shifting Wastes provide our clan eternal protection. It is our duty to return the favor."
-Kadri, Dromoka warrior

Mana:
Cardset: Dragons of Tarkir #36 (Rare)
Type: Instant

Seed Spark

Instant

Destroy target artifact or enchantment. If was spent to cast Seed Spark, put two 1/1 green Saproling creature tokens onto the battlefield.

"If you ask me, those root-lovers value mindless dogma over progress."
-Trivaz, Izzet mage

Mana:
Cardset: Ravnica: City of Guilds #30 (Uncommon)
Type: Instant

Seeds of Strength

Instant

Target creature gets +1/+1 until end of turn.

Target creature gets +1/+1 until end of turn.

Target creature gets +1/+1 until end of turn.

Beneath the beauty of light and seed is the might of Vitu-Ghazi.

Mana:
Cardset: Ravnica: City of Guilds #227 (Common)
Type: Instant

Seething Song

Instant

Add to your mana pool.

"The purest ore is produced from the hottest furnace, and the brightest thunder-bolt is elicited from the darkest storm."
-Charles Colton

Mana:
Cardset: Knights vs. Dragons #70 (Unknown)
Archenemy #46 (Common)
Ninth Edition #216 (Common)
Mirrodin #104 (Common)
Type: Instant

Seismic Shudder

Instant

Seismic Shudder deals 1 damage to each creature without flying.

"The land here seems go out of its way to kill you."
-Chandra Nalaar

Mana:
Cardset: Zendikar #147 (Common)
Type: Instant

Seismic Strike

Instant

Seismic Strike deals damage to target creature equal to the number of Mountains you control.

"Life up here is simple. Adapt to the ways of the mountains and they will reward you. Fight them and they will end you."
-Kezim, prodigal pyromancer

Mana:
Cardset: Venser vs. Koth #70 (Common)
Knights vs. Dragons #71 (Unknown)
Magic 2010 #154 (Common)
Type: Instant

Seize the Initiative

Instant

Target creature gets +1/+1 and gains first strike until end of turn.

The time between spotting a leonin shikari and feeling its claws is just time enough to draw your last breath.

Mana:
Cardset: Scars of Mirrodin #20 (Common)
Type: Instant

Seize the Soul

Instant

Destroy target nonwhite, nonblack creature. Put a 1/1 white Spirit creature token with flying onto the battlefield.

Haunt (When this spell card is put into a graveyard after resolving, exile it haunting target creature.)

When the creature Seize the Soul haunts dies, destroy target nonwhite, nonblack creature. Put a 1/1 white Spirit creature token with flying onto the battlefield.

Mana:
Cardset: Guildpact #61 (Rare)
Type: Instant

Selesnya Charm

Instant

Choose one - Target creature gets +2/+2 and gains trample until end of turn; or exile target creature with power 5 or greater; or put a 2/2 white Knight creature token with vigilance onto the battlefield.

Mana:
Cardset: Commander 2013 #211 (Uncommon)
Return to Ravnica #194 (Uncommon)
Type: Instant

Serpent's Gift

Instant

Target creature gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)

Venom is nature's way of redressing the imbalance between weak and mighty.

Mana:
Cardset: Magic 2013 #190 (Common)
Type: Instant

Serve (Protect/Serve)

Instant

Target creature gets -6/-0 until end of turn.

Fuse (You may cast one or both halves of this card from your hand.)

Mana:
Cardset: Dragon's Maze #131b (Uncommon)
Type: Instant

Setessan Tactics

Instant

Strive - Setessan Tactics costs more to cast for each target beyond the first.

Until end of turn, any number of target creatures each get +1/+1 and gain ": This creature fights another target creature."

Mana:
Cardset: Journey Into Nyx #140 (Rare)
Type: Instant
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