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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Harrowing Journey

Sorcery

Target player draws three cards and loses 3 life.

"There are always fools who attempt to traverse Kruin Pass before sundown and every time they wind up in a race for their lives."
-Old Rutstein

Mana:
Cardset: Dark Ascension #67 (Uncommon)
Type: Sorcery

Harrow

Instant

As an additional cost to cast Harrow, sacrifice a land.

Search your library for up to two basic land cards and put them onto the battlefield. Then shuffle your library.

The Roil redraws the world as it passes, leaving only the hedrons unchanged.

Mana:
Cardset: Commander 2014 #199 (Common)
Phyrexia vs. The Coalition #57 (Common)
Zendikar #165 (Common)
Invasion #189 (Common)
Tempest #124 (Uncommon)
Type: Instant

Harrier Griffin

Creature - Griffin

Flying

At the beginning of your upkeep, tap target creature.

Moon Market merchants sell a bottled scent to cutpurses and other criminals. Those doused in the liquid become "griffin bait."

Mana:
Power: 3/3
Cardset: Guildpact #9 (Uncommon)
Type: Creature

Harpoon Sniper

Creature - Merfolk Archer

, : Harpoon Sniper deals X damage to target attacking or blocking creature, where X is the number of Merfolk you control.

Made from whiskergill bones, merrow spinebows can fire bolts through tree trunks.

Mana:
Power: 2/2
Cardset: Lorwyn #19 (Uncommon)
Type: Creature

Harness by Force

Sorcery

Strive - Harness by Force costs more to cast for each target beyond the first.

Gain control of any number of target creatures until end of turn. Untap those creatures. They gain haste until end of turn.

Mana:
Cardset: Journey Into Nyx #100 (Rare)
Type: Sorcery

Harmonize

Sorcery

Draw three cards.

"Life's greatest lessons don't come from focus or concentration. They come from breathing and simply noticing."
-Seton, centaur druid

Mana:
Cardset: Commander 2013 #148 (Uncommon)
Commander #158 (Uncommon)
Archenemy #59 (Uncommon)
Garruk vs. Liliana #21 (Uncommon)
Elves vs. Goblins #22 (Uncommon)
Planar Chaos #149 (Uncommon)
Type: Sorcery

Harmonic Sliver

Creature - Sliver

All Slivers have "When this permanent enters the battlefield, destroy target artifact or enchantment."

"Since the last sliver arrived, even our mightiest relics splinter into shards as soon as we bring them against the hive."
-Llanach, Skyshroud ranger

Mana:
Power: 1/1
Cardset: Time Spiral #240 (Uncommon)
Type: Creature

Harmonic Convergence

Instant

Put all enchantments on top of their owners' libraries.

When the eternal stars align, can mere mortals resist?

Mana:
Cardset: Urza's Legacy #103 (Uncommon)
Type: Instant

Harmless Assault

Instant

Prevent all combat damage that would be dealt this turn by attacking creatures.

After encasing it in a paralyzing beam of light, the angel studied the Eldrazi as a child would study a bug, curiously and without fear.

Mana:
Cardset: Rise of the Eldrazi #24 (Common)
Type: Instant

Harmattan Efreet

Creature - Efreet

Flying

: Target creature gains flying until end of turn.

"One moment I was walking along the beach, and the next I was high in the air, staring into a hideous smiling face."
-Tarub, Suq'Ata sailor

Mana:
Power: 2/2
Cardset: Sixth Edition #73 (Unknown)
Mirage #69 (Uncommon)
Type: Creature

Harm's Way

Instant

The next 2 damage that a source of your choice would deal to you and/or permanents you control this turn is dealt to target creature or player instead.

Even when fate is already written, there's always time to change the names.

Mana:
Cardset: Knights vs. Dragons #23 (Unknown)
Magic 2010 #14 (Uncommon)
Type: Instant

Hardened Scales

Enchantment

If one or more +1/+1 counters would be placed on a creature you control, that many plus one +1/+1 counters are placed on it instead.

"Naga shed their scales. We wear ours with pride."
-Golran, dragonscale captain

Mana:
Cardset: Khans of Tarkir #133 (Rare)
Type: Enchantment

Hardened Berserker

Creature - Human Berserker

Whenever Hardened Berserker attacks, the next spell you cast this turn costs less to cast.

"Just let him loose and follow the charge."
-Yikaro, Atarka warrior

Mana:
Power: 3/2
Cardset: Dragons of Tarkir #139 (Common)
Type: Creature

Harbor Serpent

Creature - Serpent

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

Harbor Serpent can't attack unless there are five or more Islands on the battlefield.

Like most giant monsters villagers worship as gods, it proves a fickle master.

Mana:
Power: 5/5
Cardset: Magic 2013 #53 (Common)
Magic 2012 #56 (Common)
Magic 2011 #56 (Common)
Type: Creature

Harbor Guardian

Creature - Gargoyle

Reach (This creature can block creatures with flying.)

Whenever Harbor Guardian attacks, defending player may draw a card.

"Our guardian levies a tax on all traders. Wise travelers pay with a minimum of fuss."
-Qhattib, Vizier of Amiqat

Mana:
Power: 3/4
Cardset: Mirage #326 (Uncommon)
Type: Creature

Harbor Bandit

Creature - Human Rogue

Harbor Bandit gets +1/+1 as long as you control an Island.

: Harbor Bandit can't be blocked this turn.

He always drops a little trinket into the bay as thanks to the merfolk who taught him all his best tricks.

Mana:
Power: 2/2
Cardset: Magic 2013 #95 (Uncommon)
Type: Creature

Harbinger of the Hunt

Creature - Dragon

Flying

: Harbinger of the Hunt deals 1 damage to each creature without flying.

: Harbinger of the Hunt deals 1 damage to each other creature with flying.

An Atarka dragon's exhale cooks what its inhale consumes.

Mana:
Power: 5/3
Cardset: Dragons of Tarkir #223 (Rare)
Type: Creature

Harbinger of Spring

Creature - Spirit

Protection from non-Spirit creatures

Soulshift 4 (When this creature dies, you may return target Spirit card with converted mana cost 4 or less from your graveyard to your hand.)

Mana:
Power: 2/1
Cardset: Betrayers of Kamigawa #128 (Common)
Type: Creature

Harbinger of Night

Creature - Spirit

At the beginning of your upkeep, put a -1/-1 counter on each creature.

Embrace the Harbinger
-Suq'Ata expression meaning
"abandon hope"

Mana:
Power: 2/3
Cardset: Mirage #26 (Rare)
Type: Creature

Harabaz Druid

Creature - Human Druid Ally

: Add X mana of any one color to your mana pool, where X is the number of Allies you control.

"I care nothing for treasure. The land beckons me, and I cannot rest until my feet have touched every inch of it."

Mana:
Cardset: Worldwake #105 (Rare)
Type: Creature

Hapless Researcher

Creature - Human Wizard

Sacrifice Hapless Researcher: Draw a card, then discard a card.

Scholars possess such lofty knowledge that it shouldn't be surprising when they fall.

Mana:
Power: 1/1
Cardset: Judgment #42 (Common)
Type: Creature

Hanweir Watchkeep

Creature - Human Warrior Werewolf

Defender

At the beginning of each upkeep, if no spells were cast last turn, transform Hanweir Watchkeep.

He scans for wolves, knowing there's one he can never anticipate.

Mana:
Power: 1/5
Cardset: Innistrad #145 (Uncommon)
Innistrad #145a (Uncommon)
Type: Creature

Hanweir Lancer

Creature - Human Knight

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)

As long as Hanweir Lancer is paired with another creature, both creatures have first strike.

Mana:
Power: 2/2
Cardset: Avacyn Restored #138 (Common)
Type: Creature

Hanna, Ship's Navigator

Legendary Creature - Human Artificer

, : Return target artifact or enchantment card from your graveyard to your hand.

"I never thought I'd spend my life fighting. I'm a maker, not a destroyer."

Mana:
Power: 1/2
Cardset: Invasion #249 (Rare)
Type: Creature

Hanna's Custody

Enchantment

All artifacts have shroud. (They can't be the targets of spells or abilities.)

"I protect the Legacy with my life if necessary, for its purpose is far more important than my own."
-Hanna, Weatherlight navigator

Mana:
Cardset: Tempest #234 (Rare)
Type: Enchantment

Hankyu

Artifact - Equipment

Equipped creature has ": Put an aim counter on Hankyu" and ", Remove all aim counters from Hankyu: This creature deals damage to target creature or player equal to the number of aim counters removed this way."

Equip (: Attach to target creature you control. Equip only as a sorcery.)

Mana:
Cardset: Champions of Kamigawa #253 (Uncommon)
Type: Artifact

Hands of Binding

Sorcery

Tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.

Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

Mana:
Cardset: Gatecrash #37 (Common)
Type: Sorcery

Hand to Hand

Enchantment

During combat, players can't cast instant spells or activate abilities that aren't mana abilities.

The match between Tahngarth and Greven was close only in the mind of the minotaur.

Mana:
Cardset: Tempest #180 (Rare)
Type: Enchantment

Hand of the Praetors

Creature - Zombie

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

Other creatures you control with infect get +1/+1.

Whenever you cast a creature spell with infect, target player gets a poison counter.

Mana:
Power: 3/2
Cardset: Scars of Mirrodin #66 (Rare)
Type: Creature

Hand of Silumgar

Creature - Human Warrior

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Silumgar trains those whom he favors in his magic, granting them the ability to spread his disdain across the land.

Mana:
Power: 2/1
Cardset: Dragons of Tarkir #105 (Common)
Type: Creature

Hand of Justice

Creature - Avatar

, Tap three untapped white creatures you control: Destroy target creature.

"The Hand of Justice will come to cleanse the world if we are true."
-Oliver Farrel

Mana:
Power: 2/6
Cardset: Fallen Empires #142 (Rare)
Type: Creature

Hand of Honor

Creature - Human Samurai

Protection from black

Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.)

"The sword is just a tool. It is the samurai's hand that brings it to life."

Mana:
Power: 2/2
Cardset: Saviors of Kamigawa #12 (Uncommon)
Type: Creature

Hand of Emrakul

Creature - Eldrazi

You may sacrifice four Eldrazi Spawn rather than pay Hand of Emrakul's mana cost.

Annihilator 1 (Whenever this creature attacks, defending player sacrifices a permanent.)

"I believed in a beautiful god. But this is the true face of the divine."
-Ayli, Kamsa cleric

Mana:
Power: 7/7
Cardset: Rise of the Eldrazi #5 (Common)
Type: Creature

Hand of Cruelty

Creature - Human Samurai

Protection from white

Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.)

"The sword is just a tool. It is the samurai's hand that delivers death."

Mana:
Power: 2/2
Cardset: Saviors of Kamigawa #71 (Uncommon)
Type: Creature

Hanabi Blast

Instant

Hanabi Blast deals 2 damage to target creature or player. Return Hanabi Blast to its owner's hand, then discard a card at random.

The most powerful of akki fire spells were developed at the cost of blood, toil, tears, sweat, and usually a nose or two.

Mana:
Cardset: Champions of Kamigawa #170 (Uncommon)
Type: Instant

Hana Kami

Creature - Spirit

, Sacrifice Hana Kami: Return target Arcane card from your graveyard to your hand.

It grew in lands lit by pride and watered by tears.

Mana:
Power: 1/1
Cardset: Modern Masters #147 (Common)
Champions of Kamigawa #211 (Uncommon)
Type: Creature

Hammerheim Deadeye

Creature - Giant Warrior

Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

When Hammerheim Deadeye enters the battlefield, destroy target creature with flying.

Mana:
Power: 3/3
Cardset: Modern Masters #119 (Common)
Planar Chaos #101 (Uncommon)
Type: Creature

Hammerheim

Legendary Land

: Add to your mana pool.

: Target creature loses all landwalk abilities until end of turn.

"‘Tis distance lends enchantment to the view,/ And robes the mountain in its azure hue." -Thomas Campbell, "Pleasures of Hope"

Mana:
Cardset: Legends #247 (Uncommon)
Type: Land

Hammerhead Shark

Creature - Fish

Hammerhead Shark can't attack unless defending player controls an Island.

Cross the eyes of a hammerhead and you'll dot its teeth.

Mana:
Power: 2/3
Cardset: Stronghold #32 (Common)
Type: Creature

Hammerhand

Enchantment - Aura

Enchant creature

When Hammerhand enters the battlefield, target creature can't block this turn.

Enchanted creature gets +1/+1 and has haste. (It can attack and no matter when it came under your control.)

Mana:
Cardset: Magic 2015 #147 (Common)
Type: Enchantment
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