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MTGPlaytest : Cards

Card Library

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Sorcery

Look at the top five cards of your library, then put them back in any order.

"What good is having all the right answers if you have them at all the wrong times?"

Mana:
Cardset: Magic 2013 #55 (Common)
Eighth Edition #84 (Common)
Apocalypse #25 (Common)
Type: Sorcery

Incremental Growth

Sorcery

Put a +1/+1 counter on target creature, two +1/+1 counters on another target creature, and three +1/+1 counters on a third target creature.

"Tie a mouse under a bridge, and your cabbages will triple in size."
-Kithkin superstition

Mana:
Cardset: Khans of Tarkir #138 (Uncommon)
Modern Masters #149 (Uncommon)
Lorwyn #221 (Uncommon)
Type: Sorcery

Incremental Blight

Sorcery

Put a -1/-1 counter on target creature, two -1/-1 counters on another target creature, and three -1/-1 counters on a third target creature.

Shadowmoor's main crops are rot, slime, and despair.

Mana:
Cardset: Archenemy #17 (Uncommon)
Shadowmoor #70 (Uncommon)
Type: Sorcery

Increasing Savagery

Sorcery

Put five +1/+1 counters on target creature. If Increasing Savagery was cast from a graveyard, put ten +1/+1 counters on that creature instead.

Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Mana:
Cardset: Dark Ascension #120 (Rare)
Type: Sorcery

Increasing Devotion

Sorcery

Put five 1/1 white Human creature tokens onto the battlefield. If Increasing Devotion was cast from a graveyard, put ten of those tokens onto the battlefield instead.

Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Mana:
Cardset: Dark Ascension #11 (Rare)
Type: Sorcery

Increasing Confusion

Sorcery

Target player puts the top X cards of his or her library into his or her graveyard. If Increasing Confusion was cast from a graveyard, that player puts twice that many cards into his or her graveyard instead.

Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Mana:
Cardset: Dark Ascension #41 (Rare)
Type: Sorcery

Increasing Ambition

Sorcery

Search your library for a card and put that card into your hand. If Increasing Ambition was cast from a graveyard, instead search your library for two cards and put those cards into your hand. Then shuffle your library.

Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Mana:
Cardset: Dark Ascension #69 (Rare)
Type: Sorcery

Incite Rebellion

Sorcery

For each player, Incite Rebellion deals damage to that player and each creature that player controls equal to the number of creatures he or she controls.

Nothing breaks the monotony like a good old-fashioned riot.

Mana:
Cardset: Commander 2014 #37 (Rare)
Type: Sorcery

Incite Hysteria

Sorcery

Radiance - Until end of turn, target creature and each other creature that shares a color with it gain "This creature can't block."

"The Boros say they want to bring order to Ravnica. Funny then, how well they use chaos."
-Trigori, Azorius senator

Mana:
Cardset: Ravnica: City of Guilds #132 (Common)
Type: Sorcery

Incendiary Command

Sorcery

Choose two - Incendiary Command deals 4 damage to target player; or Incendiary Command deals 2 damage to each creature; or destroy target nonbasic land; or each player discards all the cards in his or her hand, then draws that many cards.

Mana:
Cardset: Commander 2013 #113 (Rare)
Lorwyn #179 (Rare)
Type: Sorcery

Inaction Injunction

Sorcery

Detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)

Draw a card.

"To prevent action is to prevent transgression."
-Azorius Arrester motto

Mana:
Cardset: Return to Ravnica #41 (Common)
Type: Sorcery

In Garruk's Wake

Sorcery

Destroy all creatures you don't control and all planeswalkers you don't control.

Beyond pain, beyond obsession and wild despair, there lies a place of twisted power only the most tormented souls can reach.

Mana:
Cardset: Magic 2015 #100 (Rare)
Type: Sorcery

Implode

Sorcery

Destroy target land.

Draw a card.

To save Dominaria, nine planeswalkers sought the annihilation of Phyrexia itself.

Mana:
Cardset: Planeshift #62 (Uncommon)
Type: Sorcery

Immortal Servitude

Sorcery

Return each creature card with converted mana cost X from your graveyard to the battlefield.

"The fine print of countless contracts has ensured we are never defenseless."
-Teysa Karlov, Grand Envoy of Orzhov

Mana: {{/}}{{/}}{{/}}
Cardset: Gatecrash #220 (Rare)
Type: Sorcery

Illuminate

Sorcery

Kicker and/or (You may pay an additional and/or as you cast this spell.)

Illuminate deals X damage to target creature. If Illuminate was kicked with its kicker, it deals X damage to that creature's controller. If Illuminate was kicked with its kicker, you draw X cards.

Mana:
Cardset: Apocalypse #63 (Uncommon)
Type: Sorcery

Illicit Auction

Sorcery

Each player may bid life for control of target creature. You start the bidding with a bid of 0. In turn order, each player may top the high bid. The bidding ends if the high bid stands. The high bidder loses life equal to the high bid and gains control of the creature. (This effect lasts indefinitely.)

Mana:
Cardset: Sixth Edition #190 (Unknown)
Mirage #183 (Rare)
Type: Sorcery

Ill-Gotten Gains

Sorcery

Exile Ill-Gotten Gains. Each player discards his or her hand, then returns up to three cards from his or her graveyard to his or her hand.

Urza thought it a crusade. Xantcha knew it was a robbery.

Mana:
Cardset: Conspiracy #114 (Rare)
Urza's Saga #138 (Rare)
Type: Sorcery

Ignite Memories

Sorcery

Target player reveals a card at random from his or her hand. Ignite Memories deals damage to that player equal to that card's converted mana cost.

Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)

Mana:
Cardset: Time Spiral #164 (Uncommon)
Type: Sorcery

Idyllic Tutor

Sorcery

Search your library for an enchantment card, reveal it, and put it into your hand. Then shuffle your library.

"If one's life is blessed, solutions to all life's problems will appear at the right moment."
-The Book of Kith and Kin

Mana:
Cardset: Morningtide #12 (Rare)
Type: Sorcery

Identity Crisis

Sorcery

Exile all cards from target player's hand and graveyard.

"To join our ranks, one must be pure. To be pure, one must be blessed by etherium. To be blessed, one must forget oneself."
-Ethersworn prayer

Mana:
Cardset: Alara Reborn #81 (Rare)
Type: Sorcery

Ideas Unbound

Sorcery - Arcane

Draw three cards. Discard three cards at the beginning of the next end step.

The apprentice stared in puzzlement. "But Master, you finished writing those spells just yesterday. Don't you remember?" The jushi's heart froze.

Mana:
Cardset: Saviors of Kamigawa #40 (Common)
Type: Sorcery

Ichor Slick

Sorcery

Target creature gets -3/-3 until end of turn.

Cycling (, Discard this card: Draw a card.)

Madness (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)

Mana:
Cardset: Garruk vs. Liliana #51 (Common)
Future Sight #68 (Common)
Type: Sorcery

Ichor Explosion

Sorcery

As an additional cost to cast Ichor Explosion, sacrifice a creature.

All creatures get -X/-X until end of turn, where X is the sacrificed creature's power.

The first explosion that didn't excite goblins.

Mana:
Cardset: New Phyrexia #64 (Uncommon)
Type: Sorcery

Icequake

Sorcery

Destroy target land. If that land was a snow land, Icequake deals 1 damage to that land's controller.

"When the earth shakes, and their animals are swallowed up by the ground, perhaps they will think twice before attacking again."
-Lim-Dûl, the Necromancer

Mana:
Cardset: Ice Age #22 (Uncommon)
Type: Sorcery

Icefall

Sorcery

Destroy target artifact or land.

Recover (When a creature is put into your graveyard from the battlefield, you may pay . If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)

As the Thaw met Terisiare, mountains shed their icy skins, crushing homes and hopes alike.

Mana:
Cardset: Coldsnap #85 (Common)
Type: Sorcery

Ice Storm

Sorcery

Destroy target land.

Mana:
Cardset: Unlimited Edition #110 (Uncommon)
Beta Edition #110 (Unknown)
Alpha Edition #110 (Unknown)
Type: Sorcery

Icatian Town

Sorcery

Put four 1/1 white Citizen creature tokens onto the battlefield.

Icatia's once-peaceful towns faced increasing attacks from orcs and goblins as the climate cooled. By the time the empire fell, they were little more than armed camps.

Mana:
Cardset: Sixth Edition #25 (Unknown)
Fifth Edition #314 (Rare)
Fallen Empires #162 (Rare)
Type: Sorcery

Hypnotic Cloud

Sorcery

Kicker (You may pay an additional as you cast this spell.)

Target player discards a card. If Hypnotic Cloud was kicked, that player discards three cards instead.

Mana:
Cardset: Invasion #109 (Common)
Type: Sorcery

Hypergenesis

Sorcery

Illus. Ron Spears

Mana: {<}{b}{r}{>}{(}{C}{o}{l}{o}{r}
Cardset: Time Spiral #201 (Rare)
Type: Sorcery

Hymn to Tourach

Sorcery

Target player discards two cards at random.

"The eerie, wailing Hymn caused insanity even in hardened warriors."
-Sarpadian Empires, vol. II

Mana:
Cardset: From the Vault: Twenty #3 (Mythic Rare)
Fallen Empires #12 (Common)
Fallen Empires #13 (Common)
Fallen Empires #14 (Common)
Fallen Empires #15 (Common)
Type: Sorcery

Hymn of Rebirth

Sorcery

Put target creature card from a graveyard onto the battlefield under your control.

"There will come soft rains, and spring shall be amongst us, a welcome friend."
-Halvor Arenson, Kjeldoran Priest

Mana:
Cardset: Ice Age #373 (Uncommon)
Type: Sorcery

Hush

Sorcery

Destroy all enchantments.

Cycling (, Discard this card: Draw a card.)

Mana:
Cardset: Urza's Saga #266 (Common)
Type: Sorcery

Hurricane

Sorcery

Hurricane deals X damage to each creature with flying and each player.

"Don't envy the grandeur of drakes. Their impression of grace fades when the first gust sends them crashing into one another."
-Molimo, maro-sorcerer

Mana:
Cardset: Tenth Edition #270 (Rare)
Seventh Edition #252 (Rare)
Sixth Edition #237 (Unknown)
Fifth Edition #165 (Uncommon)
Ice Age #137 (Uncommon)
Fourth Edition #135 (Uncommon)
Revised Edition #109 (Uncommon)
Unlimited Edition #109 (Uncommon)
Beta Edition #109 (Unknown)
Alpha Edition #109 (Unknown)
Type: Sorcery

Hurly-Burly

Sorcery

Choose one - Hurly-Burly deals 1 damage to each creature without flying; or Hurly-Burly deals 1 damage to each creature with flying.

"Things were popping like corn in a skillet. Olly landed in the pig pen with his prize sow on top of him, both squealin' like boggarts."
-Deagan, cenn of Burrenton

Mana:
Cardset: Lorwyn #177 (Common)
Type: Sorcery

Hunting Wilds

Sorcery

Kicker (You may pay an additional as you cast this spell.)

Search your library for up to two Forest cards and put them onto the battlefield tapped. Then shuffle your library.

If Hunting Wilds was kicked, untap all Forests put onto the battlefield this way. They become 3/3 green creatures with haste that are still lands.

Mana:
Cardset: Planar Chaos #130 (Uncommon)
Type: Sorcery

Hunting Triad

Tribal Sorcery - Elf

Put three 1/1 green Elf Warrior creature tokens onto the battlefield.

Reinforce 3- (, Discard this card: Put three +1/+1 counters on target creature.)

"Eyeblights are easy to track. Just follow the imperfections."

Mana:
Cardset: Commander 2014 #200 (Uncommon)
Morningtide #127 (Uncommon)
Type: Sorcery

Hunters' Feast

Sorcery

Any number of target players each gain 6 life.

Those who kill a jawspur rhino must prepare spells to lift the carcass-even a dozen hunters can't lift its bulk.

Mana:
Cardset: Magic 2011 #182 (Common)
Type: Sorcery

Hunter's Prowess

Sorcery

Until end of turn, target creature gets +3/+3 and gains trample and "Whenever this creature deals combat damage to a player, draw that many cards."

To be counted among the warriors of Setessa's Leina Tower, you must not fear death, only failure.

Mana:
Cardset: Born of the Gods #124 (Rare)
Type: Sorcery

Hunt the Weak

Sorcery

Put a +1/+1 counter on target creature you control. Then that creature fights target creature you don't control. (Each deals damage equal to its power to the other.)

He who hesitates is lunch.

Mana:
Cardset: Fate Reforged #133 (Common)
Magic 2015 #179 (Common)
Magic 2014 #179 (Common)
Type: Sorcery

Hunt the Hunter

Sorcery

Target green creature you control gets +2/+2 until end of turn. It fights target green creature an opponent controls.

"A grudge is a tattoo worn on the inside."
-Setessan warrior saying

Mana:
Cardset: Theros #159 (Uncommon)
Type: Sorcery
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