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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Turn to Dust

Instant

Destroy target Equipment. Add to your mana pool.

Mana:
Cardset: Mirrodin #137 (Common)
Type: Instant

Turn the Tide

Instant

Creatures your opponents control get -2/-0 until end of turn.

"Let their mindless armies come and face the might of genius."
-Varil, Neurok partisan

Mana:
Cardset: Conspiracy #110 (Common)
Mirrodin Besieged #35 (Common)
Type: Instant

Turn the Tables

Instant

All combat damage that would be dealt to you this turn is dealt to target attacking creature instead.

"Your arrogance is my best weapon."

Mana:
Cardset: Darksteel #18 (Rare)
Type: Instant

Turn Aside

Instant

Counter target spell that targets a permanent you control.

"It's not my job to ask our leaders about their experiments at the Knowledge Pool. It's my job to make sure they can continue performing them."

Mana:
Cardset: Scars of Mirrodin #49 (Common)
Type: Instant

Turn Against

Instant

Devoid (This card has no color.)

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.

"No, don't! Nal, it's me-"

Mana:
Cardset: Battle for Zendikar #135 (Uncommon)
Type: Instant

Turn (Turn/Burn)

Instant

Target creature loses all abilities and becomes a 0/1 red Weird until end of turn.

Fuse (You may cast one or both halves of this card from your hand.)

Mana:
Cardset: Dragon's Maze #134 (Uncommon)
Dragon's Maze #134a (Uncommon)
Type: Instant

Tunneling Geopede

Creature - Insect

Landfall - Whenever a land enters the battlefield under your control, Tunneling Geopede deals 1 damage to each opponent.

As Ulamog's brood reduces the earth to dust, geopedes burst from their tunnels in search of solid ground.

Mana:
Power: 3/2
Cardset: Battle for Zendikar #158 (Uncommon)
Type: Creature

Tunnel Vision

Sorcery

Name a card. Target player reveals cards from the top of his or her library until the named card is revealed. If it is, that player puts the rest of the revealed cards into his or her graveyard and puts the named card on top of his or her library. Otherwise, the player shuffles his or her library.

Mana:
Cardset: Ravnica: City of Guilds #72 (Rare)
Type: Sorcery

Tunnel Ignus

Creature - Elemental

Whenever a land enters the battlefield under an opponent's control, if that player had another land enter the battlefield under his or her control this turn, Tunnel Ignus deals 3 damage to that player.

Fight mischief with mischief.

Mana:
Power: 2/1
Cardset: Scars of Mirrodin #105 (Rare)
Type: Creature

Tundra Wolves

Creature - Wolf

First strike (This creature deals combat damage before creatures without first strike.)

"I heard their eerie howling, the wolves calling their kindred across the frozen plains."
-Onean scout

Mana:
Power: 1/1
Cardset: Tenth Edition #54 (Common)
Eighth Edition #54 (Common)
Sixth Edition #48 (Unknown)
Fifth Edition #342 (Common)
Fourth Edition #303 (Common)
Legends #209 (Common)
Type: Creature

Tumble Magnet

Artifact

Tumble Magnet enters the battlefield with three charge counters on it.

, Remove a charge counter from Tumble Magnet: Tap target artifact or creature.

Magnetic devices that keep massive golems and structures standing can also be used for the opposite purpose.

Mana:
Cardset: Scars of Mirrodin #218 (Common)
Type: Artifact

Tuktuk the Explorer

Legendary Creature - Goblin

Haste

When Tuktuk the Explorer dies, put a legendary 5/5 colorless Goblin Golem artifact creature token named Tuktuk the Returned onto the battlefield.

Remade by Eldrazi magic, Tuktuk inspired an entire clan of misguided goblins.

Mana:
Power: 1/1
Cardset: Commander 2014 #183 (Rare)
Rise of the Eldrazi #169 (Rare)
Type: Creature

Tuktuk Scrapper

Creature - Goblin Artificer Ally

Whenever Tuktuk Scrapper or another Ally enters the battlefield under your control, you may destroy target artifact. If that artifact is put into a graveyard this way, Tuktuk Scrapper deals damage to that artifact's controller equal to the number of Allies you control.

Mana:
Power: 2/2
Cardset: Worldwake #94 (Uncommon)
Type: Creature

Tuktuk Grunts

Creature - Goblin Warrior Ally

Haste

Whenever Tuktuk Grunts or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Tuktuk Grunts.

Goblins are more aggressive with a crowd to cheer them on.

Mana:
Power: 2/2
Cardset: Zendikar #152 (Common)
Type: Creature

Tukatongue Thallid

Creature - Fungus

When Tukatongue Thallid dies, put a 1/1 green Saproling creature token onto the battlefield.

Jund's thallids tried to disguise their deliciousness by covering themselves in spines harvested from the tukatongue tree.

Mana:
Power: 1/1
Cardset: Planechase 2012 #79 (Common)
Conflux #96 (Common)
Type: Creature

Trygon Predator

Creature - Beast

Flying

Whenever Trygon Predator deals combat damage to a player, you may destroy target artifact or enchantment that player controls.

Held aloft by metabolized magic, trygons are ravenous for sources of mystic fuel.

Mana:
Power: 2/3
Cardset: Modern Masters #185 (Uncommon)
Dissension #133 (Uncommon)
Type: Creature

Truth or Tale

Instant

Reveal the top five cards of your library and separate them into two piles. An opponent chooses one of those piles. Put a card from the chosen pile into your hand, then put all other cards revealed this way on the bottom of your library in any order.

Mana:
Cardset: Time Spiral #89 (Uncommon)
Type: Instant

Trusty Machete

Artifact - Equipment

Equipped creature gets +2/+1.

Equip

"Until this expedition is done, that blade is your guardian, your liberator, and your best friend all rolled into one."
-Yon Basrel, Oran-Rief survivalist

Mana:
Cardset: Zendikar #209 (Uncommon)
Type: Artifact

Trusted Forcemage

Creature - Human Shaman

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)

As long as Trusted Forcemage is paired with another creature, each of those creatures gets +1/+1.

Mana:
Power: 2/2
Cardset: Avacyn Restored #199 (Common)
Type: Creature

Trusted Advisor

Creature - Human Advisor

Your maximum hand size is increased by two.

At the beginning of your upkeep, return a blue creature you control to its owner's hand.

Some of Minamo's students claimed he was as old as the knowledge he dispensed.

Mana:
Power: 1/2
Cardset: Saviors of Kamigawa #59 (Uncommon)
Type: Creature

Trumpet Blast

Instant

Attacking creatures get +2/+0 until end of turn.

Keldon warriors don't need signals to tell them when to attack. They need signals to tell them when to stop.

Mana:
Cardset: Khans of Tarkir #124 (Common)
Conspiracy #154 (Common)
Magic 2013 #152 (Common)
Magic 2010 #160 (Common)
Urza's Destiny #98 (Common)
Type: Instant

Truefire Paladin

Creature - Human Knight

Vigilance

: Truefire Paladin gets +2/+0 until end of turn.

: Truefire Paladin gains first strike until end of turn.

Mana:
Power: 2/2
Cardset: Gatecrash #202 (Uncommon)
Type: Creature

True-Name Nemesis

Creature - Merfolk Rogue

As True-Name Nemesis enters the battlefield, choose a player.True-Name Nemesis has protection from the chosen player. (This creature can't be blocked, targeted, dealt damage, or enchanted by anything controlled by that player.)

Mana:
Power: 3/1
Cardset: Commander 2013 #63 (Rare)
Type: Creature

True Conviction

Enchantment

Creatures you control have double strike and lifelink.

Dozens of spells known only to the Auriok elders were lost, but the next generation, galvanized by war, devised even more potent magic.

Mana:
Cardset: Commander 2014 #93 (Rare)
Scars of Mirrodin #25 (Rare)
Type: Enchantment

True Believer

Creature - Human Cleric

You have shroud. (You can't be the target of spells or abilities.)

So great is his certainty that mere facts cannot shake it.

Mana:
Power: 2/2
Cardset: Tenth Edition #53 (Rare)
Onslaught #57 (Rare)
Type: Creature

Trouble (Toil/Trouble)

Sorcery

Trouble deals damage to target player equal to the number of cards in that player's hand.

Fuse (You may cast one or both halves of this card from your hand.)

Mana:
Cardset: Dragon's Maze #133b (Uncommon)
Type: Sorcery

Trostani, Selesnya's Voice

Legendary Creature - Dryad

Whenever another creature enters the battlefield under your control, you gain life equal to that creature's toughness.

, : Populate. (Put a token onto the battlefield that's a copy of a creature token you control.)

Mana:
Power: 2/5
Cardset: Return to Ravnica #206 (Mythic Rare)
Type: Creature

Trostani's Summoner

Creature - Elf Shaman

When Trostani's Summoner enters the battlefield, put a 2/2 white Knight creature token with vigilance, a 3/3 green Centaur creature token, and a 4/4 green Rhino creature token with trample onto the battlefield.

Mana:
Power: 1/1
Cardset: Dragon's Maze #110 (Uncommon)
Type: Creature

Trostani's Judgment

Instant

Exile target creature, then populate. (Put a token onto the battlefield that's a copy of a creature token you control.)

"Some cannot be saved as they are, but all can serve the Worldsoul."
-Trostani

Mana:
Cardset: Return to Ravnica #28 (Common)
Type: Instant

Trophy Hunter

Creature - Human Archer

: Trophy Hunter deals 1 damage to target creature with flying.

Whenever a creature with flying dealt damage by Trophy Hunter this turn dies, put a +1/+1 counter on Trophy Hunter.

Mana:
Power: 2/3
Cardset: Ravnica: City of Guilds #187 (Uncommon)
Type: Creature

Tromp the Domains

Sorcery

Domain - Until end of turn, creatures you control gain trample and get +1/+1 for each basic land type among lands you control.

Ground into the footprints of the ravaging herd were clumps of salt from Benalia, moss from Llanowar, dust from Hurloon, and ash from as far as Urborg.

Mana:
Cardset: Modern Masters #171 (Uncommon)
Time Spiral #230 (Uncommon)
Type: Sorcery

Tromokratis

Legendary Creature - Kraken

Tromokratis has hexproof unless it's attacking or blocking.

Tromokratis can't be blocked unless all creatures defending player controls block it. (If any creature that player controls doesn't block this creature, it can't be blocked.)

Mana:
Power: 8/8
Cardset: Born of the Gods #55 (Rare)
Type: Creature

Trolls of Tel-Jilad

Creature - Troll Shaman

: Regenerate target green creature.

Mana:
Power: 5/6
Cardset: Mirrodin #136 (Uncommon)
Type: Creature

Trollhide

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+2 and has ": Regenerate this creature." (The next time the creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)

Mana:
Cardset: Magic 2014 #197 (Common)
Magic 2012 #199 (Common)
Type: Enchantment

Troll Ascetic

Creature - Troll Shaman

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

: Regenerate Troll Ascetic.

It's no coincidence that the oldest trolls are also the angriest.

Mana:
Power: 3/2
Cardset: Commander #176 (Rare)
Tenth Edition #305 (Rare)
Mirrodin #135 (Rare)
Type: Creature

Triumph of the Hordes

Sorcery

Until end of turn, creatures you control get +1/+1 and gain trample and infect. (Creatures with infect deal damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

Mana:
Cardset: New Phyrexia #123 (Uncommon)
Type: Sorcery

Triumph of Ferocity

Enchantment

At the beginning of your upkeep, draw a card if you control the creature with the greatest power or tied for the greatest power.

"Rid me of this curse, witch, or die with me."
-Garruk Wildspeaker

Mana:
Cardset: Avacyn Restored #198 (Uncommon)
Type: Enchantment

Triumph of Cruelty

Enchantment

At the beginning of your upkeep, target opponent discards a card if you control the creature with the greatest power or tied for the greatest power.

"I've seen corpses prettier than you, beastmage."
-Liliana Vess

Mana:
Cardset: Avacyn Restored #122 (Uncommon)
Type: Enchantment

Triton Tactics

Instant

Up to two target creatures each get +0/+3 until end of turn. Untap those creatures. At this turn's next end of combat, tap each creature that was blocked by one of those creatures this turn and it doesn't untap during its controller's next untap step.

Mana:
Cardset: Theros #71 (Uncommon)
Type: Instant

Triton Shorethief

Creature - Merfolk Rogue

At sunrise, the Champion and her companions awoke to find their supplies gone and Brygus, their sentry, dead. Carefully arranged piles of ornamental shells gave a clear warning: go no further.
-The Theriad

Mana:
Power: 1/2
Cardset: Theros #70 (Common)
Type: Creature
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