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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Vintara Snapper

Creature - Turtle

Vintara Snapper has shroud as long as you control no untapped lands. (It can't be the target of spells or abilities.)

"The snapper is still when all else moves
And strikes when all are dozing."
-Tales of the Vintara Forest

Mana:
Power: 2/2
Cardset: Prophecy #132 (Uncommon)
Type: Creature

Vintara Elephant

Creature - Elephant

Trample

: Vintara Elephant loses trample until end of turn. Any player may activate this ability.

Trained with the aid of rhystic magic, they become uneasy in its absence.

Mana:
Power: 4/3
Cardset: Prophecy #131 (Common)
Type: Creature

Vineweft

Enchantment - Aura

Enchant creature

Enchanted creature gets +1/+1.

: Return Vineweft from your graveyard to your hand.

Fortified by the wilds.

Mana:
Cardset: Magic 2015 #207 (Common)
Type: Enchantment

Vines of Vastwood

Instant

Kicker (You may pay an additional as you cast this spell.)

Target creature can't be the target of spells or abilities your opponents control this turn. If Vines of Vastwood was kicked, that creature gets +4/+4 until end of turn.

Mana:
Cardset: Zendikar #193 (Common)
Type: Instant

Vines of the Recluse

Instant

Target creature gets +1/+2 and gains reach until end of turn. Untap it. (A creature with reach can block creatures with flying.)

"The most elegant solutions are found in nature. You just have to know where to look."

Mana:
Cardset: Oath of the Gatewatch #146 (Common)
Type: Instant

Vinelasher Kudzu

Creature - Plant

Whenever a land enters the battlefield under your control, put a +1/+1 counter on Vinelasher Kudzu.

It grows to hate you.

Mana:
Power: 1/1
Cardset: Ravnica: City of Guilds #189 (Rare)
Type: Creature

Vine Trellis

Creature - Plant Wall

Defender (This creature can't attack.)

: Add to your mana pool.

Nature twists knots stronger than any rope.

Mana:
Cardset: Garruk vs. Liliana #4 (Common)
Eighth Edition #287 (Common)
Mercadian Masques #285 (Common)
Type: Creature

Vine Kami

Creature - Spirit

Vine Kami can't be blocked except by two or more creatures.

Soulshift 6 (When this creature dies, you may return target Spirit card with converted mana cost 6 or less from your graveyard to your hand.)

Mana:
Power: 4/4
Cardset: Champions of Kamigawa #249 (Common)
Type: Creature

Vine Dryad

Creature - Dryad

Flash

Forestwalk

You may exile a green card from your hand rather than pay Vine Dryad's mana cost.

Mana:
Power: 1/3
Cardset: Mercadian Masques #284 (Rare)
Type: Creature

Vindictive Mob

Creature - Human Berserker

When Vindictive Mob enters the battlefield, sacrifice a creature.

Vindictive Mob can't be blocked by Saprolings.

Many minds, a single madness.

Mana:
Power: 5/5
Cardset: Ravnica: City of Guilds #112 (Uncommon)
Type: Creature

Vindicate

Sorcery

Destroy target permanent.

"Don't mourn for me. This is my destiny."
-Gerrard

Mana:
Cardset: Apocalypse #126 (Rare)
Type: Sorcery

Villainous Wealth

Sorcery

Target opponent exiles the top X cards of his or her library. You may cast any number of nonland cards with converted mana cost X or less from among them without paying their mana costs.

Gold buys death. Death earns gold.

Mana:
Cardset: Khans of Tarkir #211 (Rare)
Type: Sorcery

Villainous Ogre

Creature - Ogre Warrior

Villainous Ogre can't block.

As long as you control a Demon, Villainous Ogre has ": Regenerate Villainous Ogre."

"The war saw the ogres emerge from their caves, reeking of blood, with the power of oni in their veins."
-Observations of the Kami War

Mana:
Power: 3/2
Cardset: Champions of Kamigawa #148 (Common)
Type: Creature

Villagers of Estwald

Creature - Human Werewolf

At the beginning of each upkeep, if no spells were cast last turn, transform Villagers of Estwald.

You can spot a werewolf-infested town by its lack of butcher shops.

Mana:
Power: 2/3
Cardset: Innistrad #209 (Common)
Innistrad #209a (Common)
Type: Creature

Village Survivors

Creature - Human

Vigilance

Fateful hour - As long as you have 5 or less life, other creatures you control have vigilance.

As their villages fell to werewolves, fleeing refugees discovered they too had remarkable survival instincts.

Mana:
Power: 4/5
Cardset: Dark Ascension #130 (Uncommon)
Type: Creature

Village Ironsmith

Creature - Human Werewolf

First strike

At the beginning of each upkeep, if no spells were cast last turn, transform Village Ironsmith.

Each night, he abandons the trappings of civilization.

Mana:
Power: 1/1
Cardset: Innistrad #168 (Common)
Innistrad #168a (Common)
Type: Creature

Village Elder

Creature - Human Druid

, , Sacrifice a Forest: Regenerate target creature.

"Enchant me with your tale-telling. Tell about Tree, Grass, River, and Wind. / Tell why Truth must fight with Falsehood, and why Truth will always win."
-"Love Song of Night and Day"

Mana:
Power: 1/1
Cardset: Mirage #149 (Common)
Type: Creature

Village Cannibals

Creature - Human

Whenever another Human creature dies, put a +1/+1 counter on Village Cannibals.

Some have endured the horrors of Innistrad by becoming the worst monsters of all.

Mana:
Power: 2/2
Cardset: Innistrad #125 (Uncommon)
Type: Creature

Village Bell-Ringer

Creature - Human Scout

Flash (You may cast this spell any time you could cast an instant.)

When Village Bell-Ringer enters the battlefield, untap all creatures you control.

"Priests, hunters, slayers-to arms! The enemy approaches!"

Mana:
Power: 1/4
Cardset: Innistrad #41 (Common)
Type: Creature

Vile Requiem

Enchantment

At the beginning of your upkeep, you may put a verse counter on Vile Requiem.

, Sacrifice Vile Requiem: Destroy up to X target nonblack creatures, where X is the number of verse counters on Vile Requiem. They can't be regenerated.

Mana:
Cardset: Commander 2013 #98 (Uncommon)
Urza's Saga #167 (Uncommon)
Type: Enchantment

Vile Redeemer

Creature - Eldrazi

Devoid (This card has no color.)

Flash

When you cast Vile Redeemer, you may pay {C}. If you do, put a 1/1 colorless Eldrazi Scion creature token onto the battlefield for each nontoken creature that died under your control this turn. Those tokens have "Sacrifice this creature: Add {C} to your mana pool."

Mana:
Power: 3/3
Cardset: Oath of the Gatewatch #125 (Rare)
Type: Creature

Vile Rebirth

Instant

Exile target creature card from a graveyard. Put a 2/2 black Zombie creature token onto the battlefield.

"‘Here lies our beloved Gartu, the gentlest of all men.' Ooh, I love irony."
-Jadar, ghoulcaller of Nephalia

Mana:
Cardset: Magic 2014 #121 (Common)
Magic 2013 #115 (Common)
Type: Instant

Vile Deacon

Creature - Human Cleric

Whenever Vile Deacon attacks, it gets +X/+X until end of turn, where X is the number of Clerics on the battlefield.

"The Cabal and the Order really aren't that different. After all, we are both empowered by faith."

Mana:
Power: 2/2
Cardset: Legions #85 (Common)
Type: Creature

Vile Consumption

Enchantment

All creatures have "At the beginning of your upkeep, sacrifice this creature unless you pay 1 life."

The plague moved faster than an army and was far more deadly.

Mana:
Cardset: Invasion #285 (Rare)
Type: Enchantment

Vile Aggregate

Creature - Eldrazi Drone

Devoid (This card has no color.)

Vile Aggregate's power is equal to the number of colorless creatures you control.

Trample

Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of his or her library.)

Mana:
Power: */5
Cardset: Battle for Zendikar #137 (Uncommon)
Type: Creature

Vigorous Charge

Instant

Kicker (You may pay an additional as you cast this spell.)

Target creature gains trample until end of turn. Whenever that creature deals combat damage this turn, if Vigorous Charge was kicked, you gain life equal to that damage.

Mana:
Cardset: Invasion #222 (Common)
Type: Instant

Vigor Mortis

Sorcery

Return target creature card from your graveyard to the battlefield. If was spent to cast Vigor Mortis, that creature enters the battlefield with an additional +1/+1 counter on it.

After fear and weakness rot away, that which remains is stronger than its living form.

Mana:
Cardset: Izzet vs. Golgari #74 (Uncommon)
Ravnica: City of Guilds #111 (Uncommon)
Type: Sorcery

Vigor

Creature - Elemental Incarnation

Trample

If damage would be dealt to a creature you control other than Vigor, prevent that damage. Put a +1/+1 counter on that creature for each 1 damage prevented this way.

When Vigor is put into a graveyard from anywhere, shuffle it into its owner's library.

Mana:
Power: 6/6
Cardset: Lorwyn #240 (Rare)
Type: Creature

Vigilante Justice

Enchantment

Whenever a Human enters the battlefield under your control, Vigilante Justice deals 1 damage to target creature or player.

It begins as a whisper and ends with the red roar of fire.

Mana:
Cardset: Avacyn Restored #165 (Uncommon)
Type: Enchantment

Vigilant Sentry

Creature - Human Nomad

Threshold - As long as seven or more cards are in your graveyard, Vigilant Sentry gets +1/+1 and has ": Target attacking or blocking creature gets +3/+3 until end of turn."

Mana:
Power: 2/2
Cardset: Judgment #33 (Common)
Type: Creature

Vigilant Martyr

Creature - Human Cleric

Sacrifice Vigilant Martyr: Regenerate target creature.

, , Sacrifice Vigilant Martyr: Counter target spell that targets an enchantment.

Mana:
Power: 1/1
Cardset: Mirage #249 (Uncommon)
Type: Creature

Vigilant Drake

Creature - Drake

Flying

: Untap Vigilant Drake.

It can stay aloft for weeks with little or no sleep.

Mana:
Power: 3/3
Cardset: Seventh Edition #109 (Common)
Urza's Legacy #46 (Common)
Type: Creature

Vigilance

Enchantment - Aura

Enchant creature

Enchanted creature has vigilance. (Attacking doesn't cause it to tap.)

"Put a spear in a peasant's hands, and you have an expendable troop. Put a purpose in his heart, and you win a warrior."
-Sensei Golden-Tail

Mana:
Cardset: Champions of Kamigawa #49 (Common)
Type: Enchantment

Vigil for the Lost

Enchantment

Whenever a creature you control dies, you may pay . If you do, you gain X life.

"As she grew cold in my arms, I swore an oath that her funeral pyre would be dwarfed by a bonfire of our enemies."

Mana:
Cardset: Scars of Mirrodin #26 (Uncommon)
Type: Enchantment

Vigean Intuition

Instant

Choose a card type, then reveal the top four cards of your library. Put all cards of the chosen type revealed this way into your hand and the rest into your graveyard. (Artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal are card types.)

Mana:
Cardset: Dissension #136 (Uncommon)
Type: Instant

Vigean Hydropon

Creature - Plant Mutant

Graft 5 (This creature enters the battlefield with five +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.)

Vigean Hydropon can't attack or block.

Fruits of magic, roots in science.

Mana:
Cardset: Dissension #135 (Common)
Type: Creature

Vigean Graftmage

Creature - Vedalken Wizard Mutant

Graft 2 (This creature enters the battlefield with two +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.)

: Untap target creature with a +1/+1 counter on it.

Mana:
Cardset: Dissension #35 (Uncommon)
Type: Creature

View from Above

Instant

Target creature gains flying until end of turn. If you control a white permanent, return View from Above to its owner's hand.

"This air feels so heavy and thick. There are no winds to speak of. I fear the knowledge that comes from a place like this."

Mana:
Cardset: Conflux #38 (Uncommon)
Type: Instant

Victual Sliver

Creature - Sliver

All Slivers have ", Sacrifice this permanent: You gain 4 life."

"We are kinfolk," explained Karn to the sliver queen. "Just as you need your progeny to complete you, so do I need the pieces of the Legacy to make me whole."

Mana:
Power: 2/2
Cardset: Premium Deck Series: Slivers #15 (Uncommon)
Stronghold #143 (Uncommon)
Type: Creature

Victory's Herald

Creature - Angel

Flying

Whenever Victory's Herald attacks, attacking creatures gain flying and lifelink until end of turn.

The corruption stirred the heavens above, awaking a shining champion.

Mana:
Power: 4/4
Cardset: Mirrodin Besieged #18 (Rare)
Type: Creature
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