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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Circle of Protection: Shadow

Enchantment

: The next time a creature of your choice with shadow would deal damage to you this turn, prevent that damage.

Mana:
Cardset: Tempest #224 (Common)
Type: Enchantment

Circle of Protection: White

Enchantment

: The next time a white source of your choice would deal damage to you this turn, prevent that damage.

Mana:
Cardset: Eighth Edition #14 (Uncommon)
Seventh Edition #10 (Common)
Sixth Edition #12 (Unknown)
Tempest #225 (Common)
Fifth Edition #297 (Common)
Ice Age #240 (Common)
Fourth Edition #268 (Common)
Revised Edition #197 (Common)
Unlimited Edition #198 (Common)
Beta Edition #199 (Unknown)
Alpha Edition #197 (Unknown)
Type: Enchantment

Circle of Solace

Enchantment

As Circle of Solace enters the battlefield, choose a creature type.

: The next time a creature of the chosen type would deal damage to you this turn, prevent that damage.

Mana:
Cardset: Onslaught #13 (Rare)
Type: Enchantment

Circling Vultures

Creature - Bird

Flying

You may discard Circling Vultures any time you could cast an instant.

At the beginning of your upkeep, sacrifice Circling Vultures unless you exile the top creature card of your graveyard.

Mana:
Power: 3/2
Cardset: Weatherlight #6 (Uncommon)
Type: Creature

Circu, Dimir Lobotomist

Legendary Creature - Human Wizard

Whenever you cast a blue spell, exile the top card of target library.

Whenever you cast a black spell, exile the top card of target library.

Your opponents can't cast nonland cards with the same name as a card exiled with Circu, Dimir Lobotomist.

Mana:
Power: 2/3
Cardset: Ravnica: City of Guilds #196 (Rare)
Type: Creature

Circular Logic

Instant

Counter target spell unless its controller pays for each card in your graveyard.

Madness (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)

Mana:
Cardset: Torment #33 (Uncommon)
Type: Instant

Citadel of Pain

Enchantment

At the beginning of each player's end step, Citadel of Pain deals X damage to that player, where X is the number of untapped lands he or she controls.

"Battle is our religion. This fortress is our temple."
-Latulla, Keldon overseer

Mana:
Cardset: Prophecy #86 (Uncommon)
Type: Enchantment

Citadel Siege

Enchantment

As Citadel Siege enters the battlefield, choose Khans or Dragons.

• Khans - At the beginning of combat on your turn, put two +1/+1 counters on target creature you control.

• Dragons - At the beginning of combat on each opponent's turn, tap target creature that player controls.

Mana:
Cardset: Fate Reforged #8 (Rare)
Type: Enchantment

Citanul Centaurs

Creature - Centaur

Shroud (This permanent can't be the target of spells or abilities.)

Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

Mana:
Power: 6/3
Cardset: Urza's Saga #243 (Rare)
Type: Creature

Citanul Druid

Creature - Human Druid

Whenever an opponent casts an artifact spell, put a +1/+1 counter on Citanul Druid.

Driven mad by the fall of Argoth, the Citanul Druids found peace only in battle.

Mana:
Power: 1/1
Cardset: Antiquities #61 (Uncommon)
Type: Creature

Citanul Flute

Artifact

, : Search your library for a creature card with converted mana cost X or less, reveal it, and put it into your hand. Then shuffle your library.

Each note of the flute mimics the call of a different beast.

Mana:
Cardset: Tenth Edition #315 (Rare)
Urza's Saga #289 (Rare)
Type: Artifact

Citanul Hierophants

Creature - Human Druid

Creatures you control have ": Add to your mana pool."

From deep in the caves beneath the forest, the hierophants planned the druids' raids against the enemy.

Mana:
Power: 3/2
Cardset: Urza's Saga #244 (Rare)
Type: Creature

Citanul Woodreaders

Creature - Human Druid

Kicker (You may pay an additional as you cast this spell.)

When Citanul Woodreaders enters the battlefield, if it was kicked, draw two cards.

They seek out living trees to glean age-old secrets from sap and wood.

Mana:
Power: 1/4
Cardset: Modern Masters #140 (Common)
Planar Chaos #125 (Common)
Type: Creature

City in a Bottle

Artifact

Whenever a nontoken permanent from the Arabian Nights expansion other than City in a Bottle is on the battlefield, its controller sacrifices it.

Players can't play cards from the Arabian Nights expansion.

Mana:
Cardset: Arabian Nights #74 (Uncommon)
Type: Artifact

City of Brass

Land

Whenever City of Brass becomes tapped, it deals 1 damage to you.

: Add one mana of any color to your mana pool.

Cardset: Modern Masters #221 (Rare)
Eighth Edition #322 (Rare)
Seventh Edition #327 (Rare)
Sixth Edition #321 (Unknown)
Fifth Edition #413 (Rare)
Arabian Nights #85 (Uncommon)
Type: Land

City of Shadows

Land

, Exile a creature you control: Put a storage counter on City of Shadows.

: Add to your mana pool, where X is the number of storage counters on City of Shadows.

Cardset: The Dark #113 (Rare)
Type: Land

City of Solitude

Enchantment

Players can cast spells and activate abilities only during their own turns.

"My horizon was the arcing petals, my new home resplendent with spires of weeds and pillows of fragrant pollen."
-Naimah, Femeref philosopher

Mana:
Cardset: Visions #52 (Rare)
Type: Enchantment

City of Traitors

Land

When you play another land, sacrifice City of Traitors.

: Add to your mana pool.

"While we fought, the il surrendered."
-Oracle en-Vec

Cardset: Exodus #143 (Rare)
Type: Land

Civic Guildmage

Creature - Human Wizard

, : Target creature gets +0/+1 until end of turn.

, : Put target creature you control on top of its owner's library.

To condemn the innocent you must first condemn yourself.
-Civic Guild maxim

Mana:
Power: 1/1
Cardset: Mirage #211 (Common)
Type: Creature

Civic Saber

Artifact - Equipment

Equipped creature gets +1/+0 for each of its colors.

Equip

Those without a guild signet often display a different form of protection.

Mana:
Cardset: Return to Ravnica #227 (Uncommon)
Type: Artifact

Civic Wayfinder

Creature - Elf Warrior Druid

When Civic Wayfinder enters the battlefield, you may search your library for a basic land card, reveal it, and put it into your hand. If you do, shuffle your library.

"These alleys are not safe. Come, I can guide you back to the market square."

Mana:
Power: 2/2
Cardset: Tenth Edition #255 (Common)
Ravnica: City of Guilds #157 (Common)
Type: Creature

Civilized Scholar

Creature - Human Advisor

: Draw a card, then discard a card. If a creature card is discarded this way, untap Civilized Scholar, then transform it.

"Me, angry? Of course not. Thanks to my research, I'm above such petty emotions now."

Mana:
Cardset: Innistrad #47 (Uncommon)
Innistrad #47a (Uncommon)
Type: Creature

Claim of Erebos

Enchantment - Aura

Enchant creature

Enchanted creature has ", : Target player loses 2 life."

Priests of Erebos give an occasional reminder to mortals who have forgotten their mortality.

Mana:
Cardset: Born of the Gods #64 (Common)
Type: Enchantment

Clairvoyance

Instant

Look at target player's hand.

Draw a card at the beginning of the next turn's upkeep.

"As we followed the ice wall, we had the distinct feeling of being watched. Many of the party wanted to turn back."
-Disa the Restless, journal entry

Mana:
Cardset: Ice Age #63 (Common)
Type: Instant

Clan Defiance

Sorcery

Choose one or more - Clan Defiance deals X damage to target creature with flying; Clan Defiance deals X damage to target creature without flying; and/or Clan Defiance deals X damage to target player.

Mana:
Cardset: Gatecrash #151 (Rare)
Type: Sorcery

Clarion Ultimatum

Sorcery

Choose five permanents you control. For each of those permanents, you may search your library for a card with the same name as that permanent. Put those cards onto the battlefield tapped, then shuffle your library.

Be worthy of a single blessing, and many more will follow.

Mana:
Cardset: Shards of Alara #163 (Rare)
Type: Sorcery

Clash of Realities

Enchantment

All Spirits have "When this permanent enters the battlefield, you may have it deal 3 damage to target non-Spirit creature."

Non-Spirit creatures have "When this creature enters the battlefield, you may have it deal 3 damage to target Spirit creature."

Mana:
Cardset: Betrayers of Kamigawa #97 (Rare)
Type: Enchantment

Claustrophobia

Enchantment - Aura

Enchant creature

When Claustrophobia enters the battlefield, tap enchanted creature.

Enchanted creature doesn't untap during its controller's untap step.

Six feet of earth muffled his cries.

Mana:
Cardset: Magic 2014 #46 (Common)
Innistrad #48 (Common)
Type: Enchantment

Claws of Gix

Artifact

, Sacrifice a permanent: You gain 1 life.

When the Brotherhood of Gix dug out the cave of Koilos they found their master's severed hand. They enshrined it, hoping that one day it would point the way to Phyrexia.

Mana:
Cardset: Time Spiral "Timeshifted" #107 (Special)
Urza's Saga #290 (Uncommon)
Type: Artifact

Claws of Valakut

Enchantment - Aura

Enchant creature

Enchanted creature gets +1/+0 for each Mountain you control and has first strike.

"Swords may sunder. Shields may fail. My will is stronger than steel, and my flesh and bone far more deadly."

Mana:
Cardset: Knights vs. Dragons #72 (Unknown)
Worldwake #75 (Common)
Type: Enchantment

Claws of Wirewood

Sorcery

Claws of Wirewood deals 3 damage to each creature with flying and each player.

Cycling (, Discard this card: Draw a card.)

They say the forest has eyes. They never mention its claws.

Mana:
Cardset: Scourge #114 (Uncommon)
Type: Sorcery

Clay Statue

Artifact Creature - Golem

: Regenerate Clay Statue.

Tawnos won fame as Urza's greatest assistant. After he created these warriors, Urza ended his apprenticeship, promoting him directly to the rank of master.

Mana:
Power: 3/1
Cardset: Fifth Edition #355 (Common)
Fourth Edition #323 (Common)
Antiquities #9 (Common)
Type: Artifact Creature

Cleanfall

Sorcery - Arcane

Destroy all enchantments.

During the war, the rites of purification were still effective, but the kami, not the kitsune, chose what to cleanse.

Mana:
Cardset: Champions of Kamigawa #6 (Uncommon)
Type: Sorcery

Cleanse

Sorcery

Destroy all black creatures.

The clouds broke and the sun's rays burst forth; each foul beast in its turn faltered, and was gone.

Mana:
Cardset: Legends #174 (Rare)
Type: Sorcery

Cleansing

Sorcery

For each land, destroy that land unless any player pays 1 life.

Mana:
Cardset: The Dark #77 (Rare)
Type: Sorcery

Cleansing Beam

Instant

Radiance - Cleansing Beam deals 2 damage to target creature and each other creature that shares a color with it.

"Justice is toothless without punishment. Righteousness cannot succeed without the suffering of the guilty."
-Razia

Mana:
Cardset: Commander #116 (Uncommon)
Ravnica: City of Guilds #118 (Uncommon)
Type: Instant

Cleansing Meditation

Sorcery

Destroy all enchantments.

Threshold - If seven or more cards are in your graveyard, instead destroy all enchantments, then return all cards in your graveyard destroyed this way to the battlefield.

Mana:
Cardset: Torment #3 (Uncommon)
Type: Sorcery

Clear

Instant

Destroy target enchantment.

Cycling (, Discard this card: Draw a card.)

Mana:
Cardset: Urza's Saga #7 (Uncommon)
Type: Instant

Clear a Path

Sorcery

Destroy target creature with defender.

"Why do guards always look surprised when we bash them?" asked Ruric.
"I think they expect a bribe," said Thar.

Mana:
Cardset: Magic 2015 #136 (Common)
Dragon's Maze #32 (Common)
Type: Sorcery

Clear the Land

Sorcery

Each player reveals the top five cards of his or her library, puts all land cards revealed this way onto the battlefield tapped, and exiles the rest.

Mana:
Cardset: Mercadian Masques #235 (Rare)
Type: Sorcery

Clearwater Goblet

Artifact

Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.)

At the beginning of your upkeep, you may gain life equal to the number of charge counters on Clearwater Goblet.

Mana:
Cardset: Fifth Dawn #109 (Rare)
Type: Artifact

Cleaver Riot

Sorcery

Creatures you control gain double strike until end of turn. (They deal both first-strike and regular combat damage.)

Measure once, cut twice.

Mana:
Cardset: Magic 2013 #125 (Uncommon)
Type: Sorcery

Clergy en-Vec

Creature - Human Cleric

: Prevent the next 1 damage that would be dealt to target creature or player this turn.

"Faith's shield is hammered out by the blows of unbelievers."
-Oracle en-Vec

Mana:
Power: 1/1
Cardset: Tempest #226 (Common)
Type: Creature

Clergy of the Holy Nimbus

Creature - Human Cleric

If Clergy of the Holy Nimbus would be destroyed, regenerate it.

: Clergy of the Holy Nimbus can't be regenerated this turn. Only any opponent may activate this ability.

Mana:
Power: 1/1
Cardset: Legends #175 (Common)
Type: Creature

Clever Impersonator

Creature - Shapeshifter

You may have Clever Impersonator enter the battlefield as a copy of any nonland permanent on the battlefield.

"Our own selves are the greatest obstacles to enlightenment."
-Narset, khan of the Jeskai

Mana:
Cardset: Khans of Tarkir #34 (Mythic Rare)
Type: Creature

Clickslither

Creature - Insect

Haste

Sacrifice a Goblin: Clickslither gets +2/+2 and gains trample until end of turn.

The least popular goblins get the outer caves.

Mana:
Power: 3/3
Cardset: Elves vs. Goblins #34 (Rare)
Legions #90 (Rare)
Type: Creature

Cliff Threader

Creature - Kor Scout

Mountainwalk

"The crossing demands singular focus. Your life consists of these ropes, these hooks, and these rocky crags. Your past is miles below."

Mana:
Power: 2/1
Cardset: Zendikar #7 (Common)
Type: Creature

Cliffhaven Vampire

Creature - Vampire Warrior Ally

Flying

Whenever you gain life, each opponent loses 1 life.

"My people are no longer slaves to the Eldrazi, beholden to the past. We will determine our own future."

Mana:
Power: 2/4
Cardset: Oath of the Gatewatch #153 (Uncommon)
Type: Creature

Cliffrunner Behemoth

Creature - Rhino Beast

Cliffrunner Behemoth has haste as long as you control a red permanent.

Cliffrunner Behemoth has lifelink as long as you control a white permanent.

It's revered for its power, celebrated for its grace, and feared for the avalanches triggered by its thunderous feet.

Mana:
Power: 5/3
Cardset: Conflux #79 (Rare)
Type: Creature

Cliffside Lookout

Creature - Kor Scout Ally

: Creatures you control get +1/+1 until end of turn.

Though losses run high among the scouts of the Stone Havens, they never flinch from their duty.

Mana:
Power: 1/1
Cardset: Battle for Zendikar #20 (Common)
Type: Creature

Clifftop Retreat

Land

Clifftop Retreat enters the battlefield tapped unless you control a Mountain or a Plains.

: Add or to your mana pool.

Where cathars learn to fight not only demons and vampires, but ignorance as well.

Cardset: Innistrad #238 (Rare)
Type: Land

Clinging Anemones

Creature - Jellyfish

Defender

Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

Mana:
Power: 1/4
Cardset: Gatecrash #31 (Common)
Type: Creature

Clinging Darkness

Enchantment - Aura

Enchant creature

Enchanted creature gets -4/-1.

There's an experience worse than blindness-it's the certainty that your vision is perfect and the horror that there's no world around you to see.

Mana:
Cardset: Ravnica: City of Guilds #80 (Common)
Type: Enchantment

Clinging Mists

Instant

Prevent all combat damage that would be dealt this turn.

Fateful hour - If you have 5 or less life, tap all attacking creatures. Those creatures don't untap during their controller's next untap step.

Mana:
Cardset: Dark Ascension #109 (Common)
Type: Instant

Cloak and Dagger

Tribal Artifact - Rogue Equipment

Equipped creature gets +2/+0 and has shroud. (It can't be the target of spells or abilities.)

Whenever a Rogue creature enters the battlefield, you may attach Cloak and Dagger to it.

Equip

Mana:
Cardset: Morningtide #141 (Uncommon)
Type: Artifact

Cloak of Confusion

Enchantment - Aura

Enchant creature you control

Whenever enchanted creature attacks and isn't blocked, you may have it assign no combat damage this turn. If you do, defending player discards a card at random.

Mana:
Cardset: Fifth Edition #13 (Common)
Ice Age #5 (Common)
Type: Enchantment

Cloak of Invisibility

Enchantment - Aura

Enchant creature

Enchanted creature has phasing and can't be blocked except by Walls. (It phases in or out before its controller untaps during each of his or her untap steps. While it's phased out, it's treated as though it doesn't exist.)

"Useful . . . if you can find it."
-Pashad ibn Asim, Suq'Ata trader

Mana:
Cardset: Mirage #58 (Common)
Type: Enchantment

Cloak of Mists

Enchantment - Aura

Enchant creature

Enchanted creature is unblockable.

"All we could lose, we did. All we could keep, we do. And both are shrouded by mists."
-Barrin, master wizard

Mana:
Cardset: Urza's Saga #65 (Common)
Type: Enchantment

Cloaked Siren

Creature - Siren

Flash (You may cast this spell any time you could cast an instant.)

Flying

"That is not the voice of the wind singing on the stones."
-Callaphe the mariner

Mana:
Power: 3/2
Cardset: Journey Into Nyx #32 (Common)
Type: Creature

Clock of Omens

Artifact

Tap two untapped artifacts you control: Untap target artifact.

Most clocks measure time, but a few measure everything.

Mana:
Cardset: Magic 2013 #202 (Uncommon)
Fifth Dawn #110 (Uncommon)
Type: Artifact

Clockspinning

Instant

Buyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.)

Choose a counter on target permanent or suspended card. Remove that counter from that permanent or card or put another of those counters on it.

Mana:
Cardset: Time Spiral #53 (Common)
Type: Instant

Clockwork Avian

Artifact Creature - Bird

Flying

Clockwork Avian enters the battlefield with four +1/+0 counters on it.

At end of combat, if Clockwork Avian attacked or blocked this combat, remove a +1/+0 counter from it.

, : Put up to X +1/+0 counters on Clockwork Avian. This ability can't cause the total number of +1/+0 counters on Clockwork Avian to be greater than four. Activate this ability only during your upkeep.

Mana:
Cardset: Fourth Edition #324 (Rare)
Antiquities #10 (Rare)
Type: Artifact Creature

Clockwork Beast

Artifact Creature - Beast

Clockwork Beast enters the battlefield with seven +1/+0 counters on it.

At end of combat, if Clockwork Beast attacked or blocked this combat, remove a +1/+0 counter from it.

, : Put up to X +1/+0 counters on Clockwork Beast. This ability can't cause the total number of +1/+0 counters on Clockwork Beast to be greater than seven. Activate this ability only during your upkeep.

Mana:
Cardset: Fifth Edition #356 (Rare)
Fourth Edition #325 (Rare)
Revised Edition #240 (Rare)
Unlimited Edition #237 (Rare)
Beta Edition #238 (Unknown)
Alpha Edition #236 (Unknown)
Type: Artifact Creature

Clockwork Beetle

Artifact Creature - Insect

Clockwork Beetle enters the battlefield with two +1/+1 counters on it.

Whenever Clockwork Beetle attacks or blocks, remove a +1/+1 counter from it at end of combat.

Mana:
Cardset: Mirrodin #153 (Common)
Type: Artifact Creature

Clockwork Condor

Artifact Creature - Bird

Flying

Clockwork Condor enters the battlefield with three +1/+1 counters on it.

Whenever Clockwork Condor attacks or blocks, remove a +1/+1 counter from it at end of combat.

Mana:
Cardset: Elspeth vs. Tezzeret #50 (Common)
Mirrodin #154 (Common)
Type: Artifact Creature

Clockwork Dragon

Artifact Creature - Dragon

Flying

Clockwork Dragon enters the battlefield with six +1/+1 counters on it.

Whenever Clockwork Dragon attacks or blocks, remove a +1/+1 counter from it at end of combat.

: Put a +1/+1 counter on Clockwork Dragon.

Mana:
Cardset: Mirrodin #155 (Rare)
Type: Artifact Creature

Clockwork Gnomes

Artifact Creature - Gnome

, : Regenerate target artifact creature.

"Until I came to the Floating Isle, I never had to oil the servants."
-Baki, Wizard Attendant

Mana:
Power: 2/2
Cardset: Homelands #127 (Uncommon)
Type: Artifact Creature

Clockwork Hydra

Artifact Creature - Hydra

Clockwork Hydra enters the battlefield with four +1/+1 counters on it.

Whenever Clockwork Hydra attacks or blocks, remove a +1/+1 counter from it. If you do, Clockwork Hydra deals 1 damage to target creature or player.

: Put a +1/+1 counter on Clockwork Hydra.

Mana:
Cardset: Elspeth vs. Tezzeret #55 (Uncommon)
Time Spiral #253 (Uncommon)
Type: Artifact Creature

Clockwork Steed

Artifact Creature - Horse

Clockwork Steed enters the battlefield with four +1/+0 counters on it.

Clockwork Steed can't be blocked by artifact creatures.

At end of combat, if Clockwork Steed attacked or blocked this combat, remove a +1/+0 counter from it.

, : Put up to X +1/+0 counters on Clockwork Steed. This ability can't cause the total number of +1/+0 counters on Clockwork Steed to be greater than four. Activate this ability only during your upkeep.

Mana:
Cardset: Fifth Edition #357 (Uncommon)
Homelands #128 (Uncommon)
Type: Artifact Creature

Clockwork Swarm

Artifact Creature - Insect

Clockwork Swarm enters the battlefield with four +1/+0 counters on it.

Clockwork Swarm can't be blocked by Walls.

At end of combat, if Clockwork Swarm attacked or blocked this combat, remove a +1/+0 counter from it.

, : Put up to X +1/+0 counters on Clockwork Swarm. This ability can't cause the total number of +1/+0 counters on Clockwork Swarm to be greater than four. Activate this ability only during your upkeep.

Mana:
Cardset: Homelands #129 (Uncommon)
Type: Artifact Creature

Clockwork Vorrac

Artifact Creature - Boar Beast

Trample

Clockwork Vorrac enters the battlefield with four +1/+1 counters on it.

Whenever Clockwork Vorrac attacks or blocks, remove a +1/+1 counter from it at end of combat.

: Put a +1/+1 counter on Clockwork Vorrac.

Mana:
Cardset: Mirrodin #156 (Uncommon)
Type: Artifact Creature

Cloistered Youth

Creature - Human

At the beginning of your upkeep, you may transform Cloistered Youth.

"I heard her talking in her sleep-pleading, shrieking, snarling. It was not my daughter's voice. That is not my daughter."
-Ekatrin, elder of Hanweir

Mana:
Power: 1/1
Cardset: Innistrad #8 (Uncommon)
Innistrad #8a (Uncommon)
Type: Creature

Clone

Creature - Shapeshifter

You may have Clone enter the battlefield as a copy of any creature on the battlefield.

One face, two minds.

Mana:
Cardset: Magic 2014 #47 (Rare)
Magic 2013 #45 (Rare)
Venser vs. Koth #14 (Rare)
Magic 2011 #49 (Rare)
Magic 2010 #45 (Rare)
Tenth Edition #73 (Rare)
Ninth Edition #67 (Rare)
Onslaught #75 (Rare)
Revised Edition #51 (Uncommon)
Unlimited Edition #52 (Uncommon)
Beta Edition #52 (Unknown)
Alpha Edition #52 (Unknown)
Type: Creature

Clone Legion

Sorcery

For each creature target player controls, put a token onto the battlefield that's a copy of that creature.

Their lust for battle was so great that they didn't care their enemies wore their own faces.

Mana:
Cardset: Dragons of Tarkir #48 (Mythic Rare)
Type: Sorcery

Clone Shell

Artifact Creature - Shapeshifter

Imprint - When Clone Shell enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library in any order.

When Clone Shell dies, turn the exiled card face up. If it's a creature card, put it onto the battlefield under your control.

Mana:
Power: 2/2
Cardset: Scars of Mirrodin #143 (Uncommon)
Type: Artifact Creature

Close Quarters

Enchantment

Whenever a creature you control becomes blocked, Close Quarters deals 1 damage to target creature or player.

The Mercadians' ineptitude in close combat sometimes accidentally pays off.

Mana:
Cardset: Mercadian Masques #184 (Uncommon)
Type: Enchantment

Clot Sliver

Creature - Sliver

All Slivers have ": Regenerate this permanent."

"One would think I would be accustomed to unexpected returns."
-Hanna, Weatherlight navigator

Mana:
Power: 1/1
Cardset: Premium Deck Series: Slivers #5 (Common)
Tempest #6 (Common)
Type: Creature

Cloud Cover

Enchantment

Whenever another permanent you control becomes the target of a spell or ability an opponent controls, you may return that permanent to its owner's hand.

Mana:
Cardset: Planeshift #98 (Rare)
Type: Enchantment

Cloud Crusader

Creature - Human Knight

Flying

First strike (This creature deals combat damage before creatures without first strike.)

Each crusader bonds with a griffin fledgling while still a child, and the two grow up as siblings.

Mana:
Power: 2/3
Cardset: Magic 2011 #10 (Common)
Type: Creature

Cloud Djinn

Creature - Djinn

Flying

Cloud Djinn can block only creatures with flying.

As elusive as the footprint of a djinn
-Suq'Ata expression

Mana:
Power: 5/4
Cardset: Weatherlight #36 (Uncommon)
Type: Creature

Cloud Elemental

Creature - Elemental

Flying

Cloud Elemental can block only creatures with flying.

"The sky teems with just as much life as the forest or the deep seas."
-Hadi Kasten, Calla Dale naturalist

Mana:
Power: 2/3
Cardset: Magic 2011 #50 (Common)
Tenth Edition #74 (Common)
Visions #29 (Common)
Type: Creature

Cloud Key

Artifact

As Cloud Key enters the battlefield, choose artifact, creature, enchantment, instant, or sorcery.

Spells you cast of the chosen type cost less to cast.

The musical sound of its turning triggers the tumblers of revelation.

Mana:
Cardset: Future Sight #160 (Rare)
Type: Artifact

Cloud Manta

Creature - Fish

Flying

When Emeria's worshippers learned that she was no more than a twisted memory of Emrakul, they abandoned their temples to the god. The deserted shrines now serve as breeding grounds for the mantas.

Mana:
Power: 3/2
Cardset: Battle for Zendikar #71 (Common)
Type: Creature

Cloud of Faeries

Creature - Faerie

Flying

When Cloud of Faeries enters the battlefield, untap up to two lands.

Cycling (, Discard this card: Draw a card.)

Mana:
Power: 1/1
Cardset: Urza's Legacy #29 (Common)
Type: Creature

Cloud Spirit

Creature - Spirit

Flying

Cloud Spirit can block only creatures with flying.

Clouds are the soil, dreams are the crop.
-Kor saying

Mana:
Power: 3/1
Cardset: Stronghold #26 (Common)
Type: Creature

Cloud Sprite

Creature - Faerie

Flying (This creature can't be blocked except by creatures with flying or reach.)

Cloud Sprite can block only creatures with flying.

The delicate sprites carry messages for Saprazzans, but they refuse to land in Mercadia City's filthy markets.

Mana:
Power: 1/1
Cardset: Tenth Edition #75 (Common)
Mercadian Masques #67 (Common)
Type: Creature

Cloudchaser Eagle

Creature - Bird

Flying

When Cloudchaser Eagle enters the battlefield, destroy target enchantment.

Most eagles hunt small animals. The cloudchasers hunt magic.

Mana:
Power: 2/2
Cardset: Seventh Edition #11 (Common)
Tempest #227 (Common)
Type: Creature

Cloudchaser Kestrel

Creature - Bird

Flying

When Cloudchaser Kestrel enters the battlefield, destroy target enchantment.

: Target permanent becomes white until end of turn.

Mana:
Power: 2/2
Cardset: Time Spiral #10 (Common)
Type: Creature

Cloudcrest Lake

Land

: Add to your mana pool.

: Add or to your mana pool. Cloudcrest Lake doesn't untap during your next untap step.

Cardset: Champions of Kamigawa #274 (Uncommon)
Type: Land

Cloudcrown Oak

Creature - Treefolk Warrior

Reach (This can block creatures with flying.)

"Clever folk build their homes near cloudcrowns. If a hawk or even just a faerie tries to swoop in, it'll get swatted from here to Cloverdell."
-Calydd, kithkin farmer

Mana:
Power: 3/4
Cardset: Lorwyn #201 (Common)
Type: Creature

Cloudfin Raptor

Creature - Bird Mutant

Flying

Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

Mana:
Cardset: Gatecrash #32 (Common)
Type: Creature

Cloudform

Enchantment

When Cloudform enters the battlefield, it becomes an Aura with enchant creature. Manifest the top card of your library and attach Cloudform to it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)

Enchanted creature has flying and hexproof.

Mana:
Cardset: Fate Reforged #32 (Uncommon)
Type: Enchantment

Cloudgoat Ranger

Creature - Giant Warrior

When Cloudgoat Ranger enters the battlefield, put three 1/1 white Kithkin Soldier creature tokens onto the battlefield.

Tap three untapped Kithkin you control: Cloudgoat Ranger gets +2/+0 and gains flying until end of turn.

Mana:
Power: 3/3
Cardset: Modern Masters #10 (Uncommon)
Lorwyn #10 (Uncommon)
Type: Creature

Cloudheath Drake

Artifact Creature - Drake

Flying

: Cloudheath Drake gains vigilance until end of turn.

A permanent storm rages over the plain of Cloudheath, and drakes ride its currents-two reminders that some elements of Esper will not be controlled.

Mana:
Power: 3/3
Cardset: Shards of Alara #35 (Common)
Type: Artifact Creature

Cloudhoof Kirin

Legendary Creature - Kirin Spirit

Flying

Whenever you cast a Spirit or Arcane spell, you may have target player put the top X cards of his or her library into his or her graveyard, where X is that spell's converted mana cost.

Mana:
Power: 4/4
Cardset: Saviors of Kamigawa #31 (Rare)
Type: Creature

Cloudpost

Land - Locus

Cloudpost enters the battlefield tapped.

: Add to your mana pool for each Locus on the battlefield.

Mana:
Cardset: Mirrodin #280 (Common)
Type: Land

Cloudreach Cavalry

Creature - Human Soldier

As long as you control a Bird, Cloudreach Cavalry gets +2/+2 and has flying.

"It's easy to lose sight of hope until you gaze out from my vantage point."

Mana:
Power: 1/1
Cardset: Legions #7 (Uncommon)
Type: Creature

Cloudseeder

Creature - Faerie Spellshaper

Flying

, , Discard a card: Put a 1/1 blue Faerie creature token named Cloud Sprite onto the battlefield. It has flying and "Cloud Sprite can block only creatures with flying."

Mana:
Power: 1/1
Cardset: Future Sight #33 (Uncommon)
Type: Creature

Cloudshift

Instant

Exile target creature you control, then return that card to the battlefield under your control.

"Even storm clouds bow to worship Avacyn."
-Elder Rimheit

Mana:
Cardset: Avacyn Restored #12 (Common)
Type: Instant

Cloudskate

Creature - Illusion

Flying

Fading 3 (This creature enters the battlefield with three fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)

Mana:
Power: 2/2
Cardset: Nemesis #29 (Common)
Type: Creature
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