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Shivan Meteor

Sorcery

Shivan Meteor deals 13 damage to target creature.

Suspend 2- (Rather than cast this card from your hand, you may pay and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)

Mana:
Cardset: Planar Chaos #106 (Uncommon)
Type: Sorcery

Festering March

Sorcery

Creatures your opponents control get -1/-1 until end of turn. Exile Festering March with three time counters on it.

Suspend 3- (Rather than cast this card from your hand, you may pay and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)

Mana:
Cardset: Future Sight #65 (Uncommon)
Type: Sorcery

Arc Blade

Sorcery

Arc Blade deals 2 damage to target creature or player. Exile Arc Blade with three time counters on it.

Suspend 3- (Rather than cast this card from your hand, you may pay and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)

Mana:
Cardset: Future Sight #94 (Uncommon)
Type: Sorcery

Cyclical Evolution

Sorcery

Target creature gets +3/+3 until end of turn. Exile Cyclical Evolution with three time counters on it.

Suspend 3- (Rather than cast this card from your hand, you may pay and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)

Mana:
Cardset: Future Sight #125 (Uncommon)
Type: Sorcery

Void

Sorcery

Choose a number. Destroy all artifacts and creatures with converted mana cost equal to that number. Then target player reveals his or her hand and discards all nonland cards with converted mana cost equal to the number.

Mana:
Cardset: Time Spiral "Timeshifted" #105 (Special)
Invasion #287 (Rare)
Type: Sorcery

Living Death

Sorcery

Each player exiles all creature cards from his or her graveyard, then sacrifices all creatures he or she controls, then puts all cards he or she exiled this way onto the battlefield.

Mana:
Cardset: Commander #88 (Rare)
Phyrexia vs. The Coalition #31 (Rare)
Tempest #36 (Rare)
Type: Sorcery

Syphon Flesh

Sorcery

Each other player sacrifices a creature. You put a 2/2 black Zombie creature token onto the battlefield for each creature sacrificed this way.

Necromancers deal in commodities far more precious than gold and grain.

Mana:
Cardset: Commander #103 (Uncommon)
Type: Sorcery

Knight Watch

Sorcery

Put two 2/2 white Knight creature tokens with vigilance onto the battlefield.

"We lost respect after the battle for Barbu Rooftop. Send the troops to mingle respectfully with the citizens."
-Commander Yaszen of Boros

Mana:
Cardset: Gatecrash #19 (Common)
Type: Sorcery

Frenzied Tilling

Sorcery

Destroy target land. Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.

"Beneath her scars, Dominaria's beauty yet shines."
-Multani, maro-sorcerer

Mana:
Cardset: Gatecrash #166 (Uncommon)
Invasion #247 (Common)
Type: Sorcery

Shadow Slice

Sorcery

Target opponent loses 3 life.

Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

Mana:
Cardset: Gatecrash #77 (Common)
Type: Sorcery

Angelic Edict

Sorcery

Exile target creature or enchantment.

The Boros built a prison in the sky where Azorius statutes couldn't restrict their sense of justice.

Mana:
Cardset: Gatecrash #2 (Common)
Type: Sorcery

Coerced Confession

Sorcery

Target player puts the top four cards of his or her library into his or her graveyard. You draw a card for each creature card put into that graveyard this way.

"Ask the right questions in the right way and truth is inevitable."
-Lazav

Mana: {{/}}
Cardset: Gatecrash #217 (Uncommon)
Type: Sorcery

Urban Evolution

Sorcery

Draw three cards. You may play an additional land this turn.

As the Simic released more of their krasis experiments, they required new habitats, always at the expense of the locals.

Mana:
Cardset: Gatecrash #204 (Uncommon)
Type: Sorcery

Obzedat's Aid

Sorcery

Return target permanent card from your graveyard to the battlefield.

"The Obzedat have revived you with purpose. Don't squander their blessing."
-Teysa Karlov, Grand Envoy of Orzhov

Mana:
Cardset: Dragon's Maze #89 (Rare)
Type: Sorcery

Flesh (Flesh/Blood)

Sorcery

Exile target creature card from a graveyard. Put X +1/+1 counters on target creature, where X is the power of the card you exiled.

Fuse (You may cast one or both halves of this card from your hand.)

Mana:
Cardset: Dragon's Maze #128 (Rare)
Dragon's Maze #128a (Rare)
Type: Sorcery

Liturgy of Blood

Sorcery

Destroy target creature. Add to your mana pool.

"You harbor such vast potential. It would be such a shame to let you die of old age."-Zul Ashur, lich lord

Mana:
Cardset: Magic 2014 #104 (Common)
Type: Sorcery

Enlarge

Sorcery

Target creature gets +7/+7 and gains trample until end of turn. It must be blocked this turn if able. (If a creature with trample would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)

Mana:
Cardset: Magic 2014 #170 (Uncommon)
Type: Sorcery

Rage of Purphoros

Sorcery

Rage of Purphoros deals 4 damage to target creature. It can't be regenerated this turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Mana:
Cardset: Theros #137 (Common)
Type: Sorcery

Psychic Intrusion

Sorcery

Target opponent reveals his or her hand. You choose a nonland card from that player's graveyard or hand and exile it. You may cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell.

Mana:
Cardset: Theros #200 (Rare)
Type: Sorcery

Brilliant Plan

Sorcery

Draw three cards.

At Red Cliffs, Kongming and Zhou Yu each wrote his plan for defeating Wei on the palm of his hand. They laughed as they both revealed the same word, "Fire."

Mana:
Cardset: Commander 2013 #34 (Uncommon)
Type: Sorcery

Famine

Sorcery

Famine deals 3 damage to each creature and each player.

"Better to starve to death than be bored to death."-Liliana Vess

Mana:
Cardset: Commander 2013 #77 (Uncommon)
Type: Sorcery

Tempt with Immortality

Sorcery

Tempting offer - Return a creature card from your graveyard to the battlefield. Each opponent may return a creature card from his or her graveyard to the battlefield. For each player who does, return a creature card from your graveyard to the battlefield.

Mana:
Cardset: Commander 2013 #95 (Rare)
Type: Sorcery

Mass Mutiny

Sorcery

For each opponent, gain control of up to one target creature that player controls until end of turn. Untap those creatures. They gain haste until end of turn.

"What say you, my most trusted advisors? . . . Advisors?"
-Edra, merfolk sovereign

Mana:
Cardset: Commander 2013 #116 (Rare)
Planechase 2012 #48 (Rare)
Type: Sorcery

Sanguimancy

Sorcery

You draw X cards and you lose X life, where X is your devotion to black. (Each in the mana costs of permanents you control counts toward your devotion to black.)

Mana:
Cardset: Born of the Gods #81 (Uncommon)
Type: Sorcery

Hunter's Prowess

Sorcery

Until end of turn, target creature gets +3/+3 and gains trample and "Whenever this creature deals combat damage to a player, draw that many cards."

To be counted among the warriors of Setessa's Leina Tower, you must not fear death, only failure.

Mana:
Cardset: Born of the Gods #124 (Rare)
Type: Sorcery

Mischief and Mayhem

Sorcery

Up to two target creatures each get +4/+4 until end of turn.

"The false god Xenagos treats the whole world as his rollick site. If his whims are left unchecked, Theros will be reduced to rubble and ashes."
-Elspeth

Mana:
Cardset: Born of the Gods #126 (Uncommon)
Type: Sorcery

Flurry of Horns

Sorcery

Put two 2/3 red Minotaur creature tokens with haste onto the battlefield.

A minotaur does not distinguish between human, satyr, and triton. They are all meat.

Mana:
Cardset: Journey Into Nyx #96 (Common)
Type: Sorcery

Rollick of Abandon

Sorcery

All creatures get +2/-2 until end of turn.

"Embrace every moment, for it could be your last."
-Xenagos, god of revels

Mana:
Cardset: Journey Into Nyx #108 (Uncommon)
Type: Sorcery

Selvala's Charge

Sorcery

Parley - Each player reveals the top card of his or her library. For each nonland card revealed this way, you put a 3/3 green Elephant creature token onto the battlefield. Then each player draws a card.

Selvala's arrival never goes unnoticed.

Mana:
Cardset: Conspiracy #39 (Uncommon)
Type: Sorcery

Extract from Darkness

Sorcery

Each player puts the top two cards of his or her library into his or her graveyard. Then put a creature card from a graveyard onto the battlefield under your control.

If you want to wreak havoc above, sometimes it's best to look below.

Mana:
Cardset: Conspiracy #45 (Uncommon)
Type: Sorcery

Rout

Sorcery

You may cast Rout any time you could cast an instant if you pay more to cast it.

Destroy all creatures. They can't be regenerated.

Mana:
Cardset: Conspiracy #80 (Rare)
Invasion #34 (Rare)
Type: Sorcery

Stain the Mind

Sorcery

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)

Name a nonland card. Search target player's graveyard, hand, and library for any number of cards with that name and exile them. Then that player shuffles his or her library.

Mana:
Cardset: Magic 2015 #117 (Rare)
Type: Sorcery

Nissa's Expedition

Sorcery

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)

Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle your library.

Mana:
Cardset: Magic 2015 #188 (Uncommon)
Type: Sorcery

Restock

Sorcery

Return two target cards from your graveyard to your hand. Exile Restock.

"We hid such stockpiles all over Rath. We should continue that practice here."
-Lin Sivvi

Mana:
Cardset: Magic 2015 #195 (Uncommon)
Invasion #206 (Rare)
Type: Sorcery

End Hostilities

Sorcery

Destroy all creatures and all permanents attached to creatures.

Her palm flared like the eye of a waking dragon. Then all was calm.

Mana:
Cardset: Khans of Tarkir #8 (Rare)
Type: Sorcery

Arrow Storm

Sorcery

Arrow Storm deals 4 damage to target creature or player.

Raid - If you attacked with a creature this turn, instead Arrow Storm deals 5 damage to that creature or player and the damage can't be prevented.

First the thunder, then the rain.

Mana:
Cardset: Khans of Tarkir #98 (Common)
Type: Sorcery

Death Frenzy

Sorcery

All creatures get -2/-2 until end of turn. Whenever a creature dies this turn, you gain 1 life.

The crocodiles' putrid jaws swallow everything but the screams.

Mana:
Cardset: Khans of Tarkir #172 (Uncommon)
Type: Sorcery

Master the Way

Sorcery

Draw a card. Master the Way deals damage to target creature or player equal to the number of cards in your hand.

"The Way has no beginning and no end. It is simply the path."
-Narset, khan of the Jeskai

Mana:
Cardset: Khans of Tarkir #188 (Uncommon)
Type: Sorcery

Fell the Mighty

Sorcery

Destroy all creatures with power greater than target creature's power.

"They had it coming."
-Squire Imalia, savior of Thiswick

Mana:
Cardset: Commander 2014 #7 (Rare)
Type: Sorcery

Æther Gale

Sorcery

Return six target nonland permanents to their owners' hands.

The militia formed up in the central plaza awaiting the onslaught, but the giants never quite made it.

Mana:
Cardset: Commander 2014 #11 (Rare)
Type: Sorcery