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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Scaled Hulk

Creature - Spirit

Whenever you cast a Spirit or Arcane spell, Scaled Hulk gets +2/+2 until end of turn.

"Say, what rhymes with ‘run for your lives'?"
-Ku-Ku, akki poet

Mana:
Power: 4/4
Cardset: Betrayers of Kamigawa #143 (Common)
Type: Creature

Scalebane's Elite

Creature - Human Soldier

Protection from black

"With Rashida's blades, my guiding vision and the luck of the blessed, today we will free Mangara!"
-Asmira, Holy Avenger

Mana:
Power: 4/4
Cardset: Visions #135 (Uncommon)
Type: Creature

Scaldkin

Creature - Elemental

Flying

, Sacrifice Scaldkin: Scaldkin deals 2 damage to target creature or player.

The Temur believe that scaldkin are born when eruptions melt the frozen whispers of sleeping ancestors.

Mana:
Power: 2/2
Cardset: Khans of Tarkir #52 (Common)
Type: Creature

Scalding Salamander

Creature - Salamander

Whenever Scalding Salamander attacks, you may have it deal 1 damage to each creature without flying defending player controls.

Mana:
Power: 2/1
Cardset: Exodus #100 (Uncommon)
Type: Creature

Scalding Devil

Creature - Devil

: Scalding Devil deals 1 damage to target player.

Demons massacre. Devils annoy.

Mana:
Power: 1/1
Cardset: Avacyn Restored #155 (Common)
Type: Creature

Scab-Clan Mauler

Creature - Human Berserker

Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters the battlefield with two +1/+1 counters on it.)

Trample

Mana:
Power: 1/1
Cardset: Guildpact #128 (Common)
Type: Creature

Scab-Clan Giant

Creature - Giant Warrior

When Scab-Clan Giant enters the battlefield, it fights target creature an opponent controls chosen at random.

For the Gruul, bone-crushing rage is the first priority. Accuracy comes in a distant ninetieth.

Mana:
Power: 4/5
Cardset: Dragon's Maze #101 (Uncommon)
Type: Creature

Scab-Clan Charger

Creature - Centaur Warrior

Bloodrush - , Discard Scab-Clan Charger: Target attacking creature gets +2/+4 until end of turn.

"The only roads I wish to see are those beaten flat by wild hooves."

Mana:
Power: 2/4
Cardset: Gatecrash #131 (Common)
Type: Creature

Sawtooth Thresher

Artifact Creature - Construct

Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.)

Remove two +1/+1 counters from Sawtooth Thresher: Sawtooth Thresher gets +4/+4 until end of turn.

Mana:
Power: 1/1
Cardset: Fifth Dawn #149 (Common)
Type: Artifact Creature

Sawtooth Ogre

Creature - Ogre

Whenever Sawtooth Ogre blocks or becomes blocked by a creature, Sawtooth Ogre deals 1 damage to that creature at end of combat.

"You will sharpen your teeth on my enemies' bones," Maraxus promised them, and his ogres cheered.

Mana:
Power: 3/3
Cardset: Weatherlight #114 (Common)
Type: Creature

Sawtooth Loon

Creature - Bird

Flying

When Sawtooth Loon enters the battlefield, return a white or blue creature you control to its owner's hand.

When Sawtooth Loon enters the battlefield, draw two cards, then put two cards from your hand on the bottom of your library.

Mana:
Power: 2/2
Cardset: Venser vs. Koth #17 (Uncommon)
Planeshift #123 (Uncommon)
Type: Creature

Sawback Manticore

Creature - Manticore

: Sawback Manticore gains flying until end of turn.

: Sawback Manticore deals 2 damage to target attacking or blocking creature. Activate this ability only if Sawback Manticore is attacking or blocking and only once each turn.

Mana:
Power: 2/4
Cardset: Mirage #341 (Rare)
Type: Creature

Savra, Queen of the Golgari

Legendary Creature - Elf Shaman

Whenever you sacrifice a black creature, you may pay 2 life. If you do, each other player sacrifices a creature.

Whenever you sacrifice a green creature, you may gain 2 life.

"Nature's most raw beauty is the circle: perfect in its continuance, with no break between death and life."

Mana:
Power: 2/2
Cardset: Ravnica: City of Guilds #225 (Rare)
Type: Creature

Savannah Lions

Creature - Cat

Even the brave are scared by a lion three times: first by its tracks, again by its roar, and one last time face to face.
-Somali proverb

Mana:
Power: 2/1
Cardset: Ninth Edition #41 (Rare)
Eighth Edition #43 (Rare)
Fourth Edition #298 (Rare)
Revised Edition #223 (Rare)
Unlimited Edition #223 (Rare)
Beta Edition #224 (Unknown)
Alpha Edition #222 (Unknown)
Type: Creature

Savageborn Hydra

Creature - Hydra

Double strike

Savageborn Hydra enters the battlefield with X +1/+1 counters on it.

: Put a +1/+1 counter on Savageborn Hydra. Activate this ability only any time you could cast a sorcery.

Mana:
Cardset: Dragon's Maze #100 (Mythic Rare)
Type: Creature

Savage Ventmaw

Creature - Dragon

Flying

Whenever Savage Ventmaw attacks, add to your mana pool. Until end of turn, this mana doesn't empty from your mana pool as steps and phases end.

Mana:
Power: 4/4
Cardset: Dragons of Tarkir #231 (Uncommon)
Type: Creature

Savage Thallid

Creature - Fungus

At the beginning of your upkeep, put a spore counter on Savage Thallid.

Remove three spore counters from Savage Thallid: Put a 1/1 green Saproling creature token onto the battlefield.

Sacrifice a Saproling: Regenerate target Fungus.

Mana:
Power: 5/2
Cardset: Time Spiral #213 (Common)
Type: Creature

Savage Knuckleblade

Creature - Ogre Warrior

: Savage Knuckleblade gets +2/+2 until end of turn. Activate this ability only once each turn.

: Return Savage Knuckleblade to its owner's hand.

: Savage Knuckleblade gains haste until end of turn.

Mana:
Power: 4/4
Cardset: Khans of Tarkir #197 (Rare)
Type: Creature

Savage Gorilla

Creature - Ape

, , Sacrifice Savage Gorilla: Target creature gets -3/-3 until end of turn. Draw a card.

These omnivorous gorillas have no qualms about a diet composed of equal parts fruit and Phyrexians.

Mana:
Power: 3/3
Cardset: Apocalypse #85 (Common)
Type: Creature

Savage Firecat

Creature - Elemental Cat

Trample

Savage Firecat enters the battlefield with seven +1/+1 counters on it.

Whenever you tap a land for mana, remove a +1/+1 counter from Savage Firecat.

Mana:
Cardset: Odyssey #218 (Rare)
Type: Creature

Savaen Elves

Creature - Elf

, : Destroy target Aura attached to a land.

"Purity of magic can only come from purity of the land. How can a meal nourish if the ingredients are spoiled?" -Sidaine of Savaen

Mana:
Power: 1/1
Cardset: The Dark #47 (Common)
Type: Creature

Satyr Wayfinder

Creature - Satyr

When Satyr Wayfinder enters the battlefield, reveal the top four cards of your library. You may put a land card from among them into your hand. Put the rest into your graveyard.

The first satyr to wake after a revel must search for the site of the next one.

Mana:
Power: 1/1
Cardset: Magic 2015 #198 (Common)
Born of the Gods #136 (Common)
Type: Creature

Satyr Rambler

Creature - Satyr

Trample

A satyr is bound by nothing-not home, not family, not loyalty.

Mana:
Power: 2/1
Cardset: Theros #139 (Common)
Type: Creature

Satyr Piper

Creature - Satyr Rogue

: Target creature must be blocked this turn if able.

"When I asked my commander the reward for killing that prancing nuisance, he told me, ‘None! I want to kill him myself!'"
-Phrogas, soldier of Akros

Mana:
Power: 2/1
Cardset: Theros #175 (Uncommon)
Type: Creature

Satyr Nyx-Smith

Creature - Satyr Shaman

Haste

Inspired - Whenever Satyr Nyx-Smith becomes untapped, you may pay . If you do, put a 3/1 red Elemental enchantment creature token with haste onto the battlefield.

Mana:
Power: 2/1
Cardset: Born of the Gods #109 (Uncommon)
Type: Creature

Satyr Hoplite

Creature - Satyr Soldier

Heroic - Whenever you cast a spell that targets Satyr Hoplite, put a +1/+1 counter on Satyr Hoplite.

"Xenagos has become what he once despised: a tyrant and an oppressor."

Mana:
Power: 1/1
Cardset: Journey Into Nyx #110 (Common)
Type: Creature

Satyr Hedonist

Creature - Satyr

, Sacrifice Satyr Hedonist: Add to your mana pool.

"Any festival you can walk away from wasn't worth attending in the first place."

Mana:
Power: 2/1
Cardset: Theros #174 (Common)
Type: Creature

Satyr Grovedancer

Creature - Satyr Shaman

When Satyr Grovedancer enters the battlefield, put a +1/+1 counter on target creature.

"Some of my kin dance for themselves, without greater purpose. Nylea gives me purpose, and with it strength."

Mana:
Power: 1/1
Cardset: Journey Into Nyx #139 (Common)
Type: Creature

Sasaya, Orochi Ascendant

Legendary Creature - Snake Monk

Reveal your hand: If you have seven or more land cards in your hand, flip Sasaya, Orochi Ascendant.

Mana:
Power: 2/3
Cardset: Saviors of Kamigawa #145 (Rare)
Type: Creature

Saruli Gatekeepers

Creature - Elf Warrior

When Saruli Gatekeepers enters the battlefield, if you control two or more Gates, you gain 7 life.

In Ravnica's wilder districts, nature still stirs, and its protectors still mind their posts.

Mana:
Power: 2/4
Cardset: Dragon's Maze #48 (Common)
Type: Creature

Sarcomite Myr

Artifact Creature - Myr

: Sarcomite Myr gains flying until end of turn.

, Sacrifice Sarcomite Myr: Draw a card.

"A horrible sight, yes, but the sounds . . . Its twanging tendons and grinding gears are almost musical."
-Brudiclad, Telchor engineer

Mana:
Power: 2/1
Cardset: Future Sight #56 (Common)
Type: Artifact Creature

Sarcatog

Creature - Atog

Exile two cards from your graveyard: Sarcatog gets +1/+1 until end of turn.

Sacrifice an artifact: Sarcatog gets +1/+1 until end of turn.

Mana:
Power: 1/2
Cardset: Odyssey #293 (Uncommon)
Type: Creature

Saprazzan Raider

Creature - Merfolk

When Saprazzan Raider becomes blocked, return it to its owner's hand.

Some quick dagger work and then back to the sea-that's the Saprazzan way.

Mana:
Power: 1/2
Cardset: Mercadian Masques #102 (Common)
Type: Creature

Saprazzan Outrigger

Creature - Merfolk

When Saprazzan Outrigger attacks or blocks, put it on top of its owner's library at end of combat.

The Saprazzans excel at both tactics: hit *and* run.

Mana:
Power: 5/5
Cardset: Mercadian Masques #101 (Common)
Type: Creature

Saprazzan Legate

Creature - Merfolk Soldier

Flying

If an opponent controls a Mountain and you control an Island, you may cast Saprazzan Legate without paying its mana cost.

Mana:
Power: 1/3
Cardset: Mercadian Masques #100 (Uncommon)
Type: Creature

Saprazzan Heir

Creature - Merfolk

Whenever Saprazzan Heir becomes blocked, you may draw three cards.

Within the walls of the floating city, Saprazzan wealth is like Saprazzan water: abundant, free-flowing, and accessible to all.

Mana:
Power: 1/1
Cardset: Mercadian Masques #99 (Rare)
Type: Creature

Saprazzan Breaker

Creature - Beast

: Put the top card of your library into your graveyard. If that card is a land card, Saprazzan Breaker is unblockable this turn.

Mana:
Power: 3/3
Cardset: Mercadian Masques #98 (Uncommon)
Type: Creature

Saprazzan Bailiff

Creature - Merfolk

When Saprazzan Bailiff enters the battlefield, exile all artifact and enchantment cards from all graveyards.

When Saprazzan Bailiff leaves the battlefield, return all artifact and enchantment cards from all graveyards to their owners' hands.

Mana:
Power: 2/2
Cardset: Mercadian Masques #97 (Rare)
Type: Creature

Sapphire Leech

Creature - Leech

Flying

Blue spells you cast cost more to cast.

"The subject's wings are clearly vestigial. We suspect the gems somehow keep it aloft."
-Tolarian research notes

Mana:
Power: 2/2
Cardset: Invasion #71 (Rare)
Type: Creature

Sapphire Drake

Creature - Drake

Flying

Each creature you control with a +1/+1 counter on it has flying.

Sapphire drakes can communicate over great distances, their calls resonating in the gems fixed in their skulls.

Mana:
Power: 4/4
Cardset: Gatecrash #47 (Uncommon)
Type: Creature

Sapling of Colfenor

Legendary Creature - Treefolk Shaman

Sapling of Colfenor is indestructible.

Whenever Sapling of Colfenor attacks, reveal the top card of your library. If it's a creature card, you gain life equal to that card's toughness, lose life equal to its power, then put it into your hand.

Her plans may yet bear fruit.

Mana: {{/}}{{/}}
Power: 2/5
Cardset: Eventide #128 (Rare)
Type: Creature

Sanity Gnawers

Creature - Rat

When Sanity Gnawers enters the battlefield, target player discards a card at random.

The last thought to go through their victim's mind is the one they tear out through the scalp.

Mana:
Power: 1/1
Cardset: Alara Reborn #44 (Uncommon)
Type: Creature

Sanguine Praetor

Creature - Avatar Praetor

, Sacrifice a creature: Destroy each creature with the same converted mana cost as the sacrificed creature.

"Our fealty to guilds dooms us. The old gods shall resurface. Our skins will wave upon the guild-masts over emptied streets, and our bones will clatter in the wind."
-Ilromov, traveling storyteller

Mana:
Power: 7/5
Cardset: Guildpact #60 (Rare)
Type: Creature

Sanguine Guard

Creature - Zombie Knight

First strike

: Regenerate Sanguine Guard.

"Father of Machines! Your filigree gaze carves us, and the scars dance upon our grateful flesh."
-Phyrexian Scriptures

Mana:
Power: 2/2
Cardset: Phyrexia vs. The Coalition #9 (Uncommon)
Urza's Saga #155 (Uncommon)
Type: Creature

Sangrophage

Creature - Zombie

At the beginning of your upkeep, tap Sangrophage unless you pay 2 life.

The living is all it eats.

Mana:
Power: 3/3
Cardset: Time Spiral #127 (Common)
Type: Creature

Sangromancer

Creature - Vampire Shaman

Flying

Whenever a creature an opponent controls dies, you may gain 3 life.

Whenever an opponent discards a card, you may gain 3 life.

Mana:
Power: 3/3
Cardset: Mirrodin Besieged #53 (Rare)
Type: Creature

Sandstorm Eidolon

Creature - Spirit

, Sacrifice Sandstorm Eidolon: Target creature can't block this turn.

Whenever you cast a multicolored spell, you may return Sandstorm Eidolon from your graveyard to your hand.

Mana:
Power: 2/2
Cardset: Dissension #70 (Common)
Type: Creature

Sandstorm Charger

Creature - Beast

Megamorph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

"May our foes choke upon its horns!"
-Urdnan, Dromoka warrior

Mana:
Power: 3/4
Cardset: Dragons of Tarkir #34 (Common)
Type: Creature

Sandstone Warrior

Creature - Human Soldier Warrior

First strike (This creature deals combat damage before creatures without first strike.)

: Sandstone Warrior gets +1/+0 until end of turn.

Mana:
Power: 1/3
Cardset: Ninth Edition #215 (Common)
Tempest #199 (Common)
Type: Creature

Sandsteppe Scavenger

Creature - Hound Scout

When Sandsteppe Scavenger enters the battlefield, bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.)

"Sad what passes for a dragon among the Silumgar."

Mana:
Power: 2/2
Cardset: Dragons of Tarkir #200 (Common)
Type: Creature

Sandsteppe Outcast

Creature - Human Warrior

When Sandsteppe Outcast enters the battlefield, choose one -

• Put a +1/+1 counter on Sandsteppe Outcast.

• Put a 1/1 white Spirit creature token with flying onto the battlefield.

Mana:
Power: 2/1
Cardset: Fate Reforged #25 (Common)
Type: Creature

Sandsteppe Mastodon

Creature - Elephant

Reach

When Sandsteppe Mastodon enters the battlefield, bolster 5. (Choose a creature with the least toughness among creatures you control and put five +1/+1 counters on it.)

A mastodon's path always leads to an oasis.

Mana:
Power: 5/5
Cardset: Fate Reforged #137 (Rare)
Type: Creature

Sandsower

Creature - Spirit

Tap three untapped creatures you control: Tap target creature.

It drifts through the streets as a breeze of collective sighs, wilting the bustle with dreams and heavy eyelids.

Mana:
Power: 1/3
Cardset: Modern Masters #29 (Uncommon)
Ravnica: City of Guilds #28 (Uncommon)
Type: Creature

Sandcrafter Mage

Creature - Human Wizard

When Sandcrafter Mage enters the battlefield, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)

With heat, sand can form a delicate work of art; with pressure, an impenetrable bulwark.

Mana:
Power: 2/2
Cardset: Dragons of Tarkir #33 (Common)
Type: Creature

Sandbar Serpent

Creature - Serpent

Cycling (, Discard this card: Draw a card.)

Treacherous and unpredictable currents around Tolaria earned the nickname "serpent wakes."

Mana:
Power: 3/4
Cardset: Urza's Saga #95 (Uncommon)
Type: Creature

Sandbar Merfolk

Creature - Merfolk

Cycling (, Discard this card: Draw a card.)

You are not prey until a predator knows of your existence.

Mana:
Power: 1/1
Cardset: Urza's Saga #94 (Common)
Type: Creature

Sandbar Crocodile

Creature - Crocodile

Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)

"We've run aground sandbars before, but today, a sandbar ran aground us."
-Kipkemboi, Kukemssa pirate

Mana:
Power: 6/5
Cardset: Mirage #88 (Common)
Type: Creature

Sand Squid

Creature - Squid Beast

Islandwalk

You may choose not to untap Sand Squid during your untap step.

: Tap target creature. That creature doesn't untap during its controller's untap step for as long as Sand Squid remains tapped.

Mana:
Power: 2/2
Cardset: Mercadian Masques #96 (Rare)
Type: Creature

Sand Golem

Artifact Creature - Golem

When a spell or ability an opponent controls causes you to discard Sand Golem, return Sand Golem from your graveyard to the battlefield with a +1/+1 counter on it at the beginning of the next end step.

Mana:
Power: 3/3
Cardset: Mirage #283 (Uncommon)
Type: Artifact Creature

Sanctum Plowbeast

Artifact Creature - Beast

Defender

Plainscycling , islandcycling (, Discard this card: Search your library for a Plains or Island card, reveal it, and put it into your hand. Then shuffle your library.)

Mana:
Power: 3/6
Cardset: Alara Reborn #10 (Common)
Type: Artifact Creature

Sanctum Guardian

Creature - Human Cleric

Sacrifice Sanctum Guardian: The next time a source of your choice would deal damage to target creature or player this turn, prevent that damage.

Mana:
Power: 1/4
Cardset: Ninth Edition #40 (Uncommon)
Urza's Saga #43 (Uncommon)
Type: Creature

Sanctum Gargoyle

Artifact Creature - Gargoyle

Flying

When Sanctum Gargoyle enters the battlefield, you may return target artifact card from your graveyard to your hand.

As their supplies of etherium dwindled, mechanists sent gargoyles farther and farther afield in search of salvage.

Mana:
Power: 2/3
Cardset: Modern Masters #28 (Common)
Archenemy #5 (Common)
Shards of Alara #24 (Common)
Type: Artifact Creature

Sanctum Custodian

Creature - Human Cleric

: Prevent the next 2 damage that would be dealt to target creature or player this turn.

Serra told them to guard Urza as he healed. Five years they stood.

Mana:
Power: 1/2
Cardset: Urza's Saga #42 (Common)
Type: Creature

Sanctuary Cat

Creature - Cat

Cats prowl the corridors of Avacyn's churches in search of devils or signs of their mischief.

Mana:
Power: 1/2
Cardset: Dark Ascension #19 (Common)
Type: Creature

Samurai of the Pale Curtain

Creature - Fox Samurai

Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.)

If a permanent would be put into a graveyard, exile it instead.

Mana:
Power: 2/2
Cardset: Champions of Kamigawa #43 (Uncommon)
Type: Creature

Samurai Enforcers

Creature - Human Samurai

Bushido 2 (When this blocks or becomes blocked, it gets +2/+2 until end of turn.)

From the moment they swore their oaths, they belonged to their lord, sword and soul.

Mana:
Power: 4/4
Cardset: Champions of Kamigawa #42 (Uncommon)
Type: Creature

Samite Pilgrim

Creature - Human Cleric

Domain - : Prevent the next X damage that would be dealt to target creature this turn, where X is the number of basic land types among lands you control.

Mana:
Power: 1/1
Cardset: Planeshift #15 (Common)
Type: Creature

Samite Healer

Creature - Human Cleric

: Prevent the next 1 damage that would be dealt to target creature or player this turn.

Healers ultimately acquire the divine gifts of spiritual and physical wholeness. The most devout are also granted the ability to pass physical wholeness on to others.

Mana:
Power: 1/1
Cardset: Tenth Edition #38 (Common)
Ninth Edition #39 (Common)
Eighth Edition #41 (Common)
Seventh Edition #38 (Common)
Sixth Edition #40 (Unknown)
Fifth Edition #334 (Common)
Fourth Edition #297 (Common)
Revised Edition #222 (Common)
Unlimited Edition #222 (Common)
Beta Edition #223 (Unknown)
Alpha Edition #221 (Unknown)
Type: Creature

Samite Elder

Creature - Human Cleric

: Creatures you control gain protection from the colors of target permanent you control until end of turn.

Mana:
Power: 1/2
Cardset: Planeshift #14 (Rare)
Type: Creature

Samite Censer-Bearer

Creature - Human Rebel Cleric

, Sacrifice Samite Censer-Bearer: Prevent the next 1 damage that would be dealt to each creature you control this turn.

Samite alchemists extracted aromatic traces of healing minerals from the residue of the receding salt dunes.

Mana:
Power: 1/1
Cardset: Future Sight #15 (Common)
Type: Creature

Samite Archer

Creature - Human Cleric Archer

: Prevent the next 1 damage that would be dealt to target creature or player this turn.

: Samite Archer deals 1 damage to target creature or player.

"I can preserve ten lives by taking one."

Mana:
Power: 1/1
Cardset: Invasion #269 (Uncommon)
Type: Creature

Samite Alchemist

Creature - Human Cleric

, : Prevent the next 4 damage that would be dealt this turn to target creature you control. Tap that creature. It doesn't untap during your next untap step.

"Powders and potions are nothing compared to faith."
-Baris, Serra Inquisitor

Mana:
Cardset: Homelands #116 (Common)
Homelands #117 (Common)
Type: Creature

Salvage Titan

Artifact Creature - Golem

You may sacrifice three artifacts rather than pay Salvage Titan's mana cost.

Exile three artifact cards from your graveyard: Return Salvage Titan from your graveyard to your hand.

Mana:
Power: 6/4
Cardset: Shards of Alara #84 (Rare)
Type: Artifact Creature

Salvage Slasher

Artifact Creature - Human Rogue

Salvage Slasher gets +1/+0 for each artifact card in your graveyard.

Esper artificers never imagined that one day their scraps would be pressed against their soft and fragile throats.

Mana:
Power: 1/1
Cardset: Conflux #52 (Common)
Type: Artifact Creature

Salvage Scout

Creature - Human Scout

, Sacrifice Salvage Scout: Return target artifact card from your graveyard to your hand.

"I'm not saying it's dangerous work. I'm just saying don't sign up if you have plans for your seventieth birthday."

Mana:
Power: 1/1
Cardset: Scars of Mirrodin #19 (Common)
Type: Creature

Salvage Drone

Creature - Eldrazi Drone

Devoid (This card has no color.)

Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of his or her library.)

When Salvage Drone dies, you may draw a card. If you do, discard a card.

Mana:
Power: 1/1
Cardset: Battle for Zendikar #65 (Common)
Type: Creature

Saltskitter

Creature - Wurm

Whenever another creature enters the battlefield, exile Saltskitter. Return Saltskitter to the battlefield under its owner's control at the beginning of the next end step.

Mana:
Power: 3/4
Cardset: Future Sight #14 (Common)
Type: Creature

Saltfield Recluse

Creature - Human Rebel Cleric

: Target creature gets -2/-0 until end of turn.

He remembers a past of light and healing. But he lives the bitter present-parching salt, scouring wind, and the withering heat of the desert.

Mana:
Power: 1/2
Cardset: Modern Masters #27 (Common)
Planar Chaos #16 (Common)
Type: Creature

Salt Road Quartermasters

Creature - Human Soldier

Salt Road Quartermasters enters the battlefield with two +1/+1 counters on it.

, Remove a +1/+1 counter from Salt Road Quartermasters: Put a +1/+1 counter on target creature.

Mana:
Power: 1/1
Cardset: Dragons of Tarkir #199 (Uncommon)
Type: Creature

Salt Road Patrol

Creature - Human Scout

Outlast (, : Put a +1/+1 counter on this creature. Outlast only as a sorcery.)

"Soldiers win battles, but supplies win wars."
-Kadri, Abzan caravan master

Mana:
Power: 2/5
Cardset: Khans of Tarkir #21 (Common)
Type: Creature

Salt Road Ambushers

Creature - Hound Warrior

Whenever another permanent you control is turned face up, if it's a creature, put two +1/+1 counters on it.

Megamorph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

Mana:
Power: 3/3
Cardset: Dragons of Tarkir #198 (Uncommon)
Type: Creature

Sakura-Tribe Springcaller

Creature - Snake Shaman

At the beginning of your upkeep, add to your mana pool. Until end of turn, this mana doesn't empty from your mana pool as steps and phases end.

Mana:
Power: 2/4
Cardset: Betrayers of Kamigawa #142 (Common)
Type: Creature

Sakura-Tribe Scout

Creature - Snake Shaman Scout

: You may put a land card from your hand onto the battlefield.

"Scouts of the Sakura Tribe spent two years wandering the forest to learn every leaf and tree. That knowledge was called upon during the Kami War to ensure the orochi's survival."
-The History of Kamigawa

Mana:
Power: 1/1
Cardset: Saviors of Kamigawa #144 (Common)
Type: Creature

Sakura-Tribe Elder

Creature - Snake Shaman

Sacrifice Sakura-Tribe Elder: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle your library.

There were no tombstones in orochi territory. Slain warriors were buried with a tree sapling, so they would become a part of the forest after death.

Mana:
Power: 1/1
Cardset: Conspiracy #177 (Common)
Commander 2013 #168 (Common)
Commander #169 (Common)
Archenemy #68 (Common)
Champions of Kamigawa #239 (Common)
Type: Creature

Sakiko, Mother of Summer

Legendary Creature - Snake Shaman

Whenever a creature you control deals combat damage to a player, add that much to your mana pool. Until end of turn, this mana doesn't empty from your mana pool as steps and phases end.

Mana:
Power: 3/3
Cardset: Betrayers of Kamigawa #141 (Rare)
Type: Creature

Sakashima's Student

Creature - Human Ninja

Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)

You may have Sakashima's Student enter the battlefield as a copy of any creature on the battlefield, except it's still a Ninja in addition to its other creature types.

Mana:
Cardset: Planechase 2012 #24 (Rare)
Type: Creature

Sakashima the Impostor

Legendary Creature - Human Rogue

You may have Sakashima the Impostor enter the battlefield as a copy of any creature on the battlefield, except its name is still Sakashima the Impostor, it's legendary in addition to its other types, and it gains ": Return Sakashima the Impostor to its owner's hand at the beginning of the next end step."

Mana:
Power: 3/1
Cardset: Saviors of Kamigawa #53 (Rare)
Type: Creature

Sailmonger

Creature - Human Monger

: Target creature gains flying until end of turn. Any player may activate this ability.

Clients who cheat the sailmonger make an impact on the rest.

Mana:
Power: 3/3
Cardset: Mercadian Masques #95 (Uncommon)
Type: Creature

Sagu Mauler

Creature - Beast

Trample, hexproof

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

The Sagu Jungle's thick undergrowth conceals even the largest predators-if they wish to remain hidden.

Mana:
Power: 6/6
Cardset: Khans of Tarkir #196 (Rare)
Type: Creature

Sagu Archer

Creature - Naga Archer

Reach (This creature can block creatures with flying.)

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

His arrows whistle like a serpent's hiss.

Mana:
Power: 2/5
Cardset: Khans of Tarkir #146 (Common)
Type: Creature

Sages of the Anima

Creature - Elf Wizard

If you would draw a card, instead reveal the top three cards of your library. Put all creature cards revealed this way into your hand and the rest on the bottom of your library in any order.

Godtrackers found new pantheons of beast-gods beyond Naya's borders.

Mana:
Power: 3/4
Cardset: Alara Reborn #103 (Rare)
Type: Creature

Sage-Eye Harrier

Creature - Bird Warrior

Flying

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

These winged warriors meditate in flight, tracing mandalas in the clouds.

Mana:
Power: 1/5
Cardset: Khans of Tarkir #20 (Common)
Type: Creature

Sage-Eye Avengers

Creature - Djinn Monk

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Whenever Sage-Eye Avengers attacks, you may return target creature to its owner's hand if its power is less than Sage-Eye Avengers's power.

Mana:
Power: 4/5
Cardset: Fate Reforged #50 (Rare)
Type: Creature

Sage's Row Denizen

Creature - Vedalken Wizard

Whenever another blue creature enters the battlefield under your control, target player puts the top two cards of his or her library into his or her graveyard.

"I offer you wisdom untainted by false loyalty, learning free of any guild's agenda."

Mana:
Power: 2/3
Cardset: Gatecrash #46 (Common)
Type: Creature

Sage Owl

Creature - Bird

Flying

When Sage Owl enters the battlefield, look at the top four cards of your library, then put them back in any order.

Some owls house the souls of archmages of ages past.

Mana:
Power: 1/1
Cardset: Magic 2010 #69 (Common)
Tenth Edition #104 (Common)
Eighth Edition #98 (Common)
Seventh Edition #96 (Common)
Sixth Edition #95 (Unknown)
Weatherlight #52 (Common)
Type: Creature

Sage of the Inward Eye

Creature - Djinn Wizard

Flying

Whenever you cast a noncreature spell, creatures you control gain lifelink until end of turn.

"No one petal claims beauty for the lotus."

Mana:
Power: 3/4
Cardset: Khans of Tarkir #195 (Rare)
Type: Creature

Sage of Lat-Nam

Creature - Human Artificer

, Sacrifice an artifact: Draw a card.

Within each device is a spark of its creator's soul. Within each sage is a lamp that awaits that spark.

Mana:
Power: 1/2
Cardset: Eighth Edition #97 (Rare)
Antiquities #57 (Common)
Type: Creature

Sage of Hours

Creature - Human Wizard

Heroic - Whenever you cast a spell that targets Sage of Hours, put a +1/+1 counter on it.

Remove all +1/+1 counters from Sage of Hours: For each five counters removed this way, take an extra turn after this one.

Mana:
Power: 1/1
Cardset: Journey Into Nyx #50 (Mythic Rare)
Type: Creature

Sage of Fables

Creature - Merfolk Wizard

Each other Wizard creature you control enters the battlefield with an additional +1/+1 counter on it.

, Remove a +1/+1 counter from a creature you control: Draw a card.

"There is no secret that cannot be sold."

Mana:
Power: 2/2
Cardset: Morningtide #47 (Uncommon)
Type: Creature

Sage of Epityr

Creature - Human Wizard

When Sage of Epityr enters the battlefield, look at the top four cards of your library, then put them back in any order.

Clairvoyants across Dominaria were driven mad by the overload from the widening time rifts, while other random folk gained the gift of future sight.

Mana:
Power: 1/1
Cardset: Time Spiral #74 (Common)
Type: Creature
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