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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Immolating Glare

Instant

Destroy target attacking creature.

"The sun can warm your skin or blister it, nurture your crops or wither them, light your path or blind you. She is a fickle friend, but a far worse enemy."
-Nazra of the Stone Havens

Mana:
Cardset: Oath of the Gatewatch #20 (Uncommon)
Type: Instant

Immobilizing Ink

Enchantment - Aura

Enchant creature

Enchanted creature doesn't untap during its controller's untap step.

Enchanted creature has ", Discard a card: Untap this creature."

Mana:
Cardset: Odyssey #87 (Common)
Type: Enchantment

Immobilizer Eldrazi

Creature - Eldrazi Drone

Devoid (This card has no color.)

{C}: Each creature with toughness greater than its power can't block this turn. ({C} represents colorless mana.)

It denied the Zendikari the chance to stand and die fighting.

Mana:
Power: 2/1
Cardset: Oath of the Gatewatch #97 (Uncommon)
Type: Creature

Immerwolf

Creature - Wolf

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Other Wolf and Werewolf creatures you control get +1/+1.

Non-Human Werewolves you control can't transform.

Mana:
Power: 2/2
Cardset: Dark Ascension #141 (Uncommon)
Type: Creature

Immediate Action

Conspiracy

Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly name a card. You may turn this conspiracy face up any time and reveal the chosen name.)

Creatures you control with the chosen name have haste.

Mana:
Cardset: Conspiracy #5 (Common)
Type: Conspiracy

Immaculate Magistrate

Creature - Elf Shaman

: Put a +1/+1 counter on target creature for each Elf you control.

Elves of the immaculate class weave flora into living creatures-sometimes to endorse an elite warrior, sometimes to create a breathing work of art.

Mana:
Power: 2/2
Cardset: Commander 2014 #201 (Rare)
Lorwyn #219 (Rare)
Type: Creature

Imi Statue

Artifact

Players can't untap more than one artifact during their untap steps.

"Just looking at it fills me with dread . . . . Yet since it arrived, I've done little else. My blades have dulled and my business has failed, and still I cannot look away."
-Keisaku, master swordmaker

Mana:
Cardset: Champions of Kamigawa #255 (Rare)
Type: Artifact

Imaginary Pet

Creature - Illusion

At the beginning of your upkeep, if you have a card in hand, return Imaginary Pet to its owner's hand.

"It followed me home. Can I keep it?"

Mana:
Power: 4/4
Cardset: Ninth Edition #82 (Rare)
Urza's Saga #81 (Rare)
Type: Creature

Imagecrafter

Creature - Human Wizard

: Choose a creature type other than Wall. Target creature becomes that type until end of turn.

When Otarians learned not to trust wizards, the wizards learned to adapt.

Mana:
Power: 1/1
Cardset: Onslaught #87 (Common)
Type: Creature

Illusory Gains

Enchantment - Aura

Enchant creature

You control enchanted creature.

Whenever a creature enters the battlefield under an opponent's control, attach Illusory Gains to that creature.

Mana:
Cardset: Dragons of Tarkir #59 (Rare)
Type: Enchantment

Illusory Demon

Creature - Demon Illusion

Flying

When you cast a spell, sacrifice Illusory Demon.

In the Maelstrom, a trick of the light can feast on human flesh.

Mana:
Power: 4/3
Cardset: Alara Reborn #21 (Uncommon)
Type: Creature

Illusory Angel

Creature - Angel Illusion

Flying

Cast Illusory Angel only if you've cast another spell this turn.

"Yes, she is made of pure belief-but I hardly see why that makes her unique."
-Reith, master illusionist

Mana:
Power: 4/4
Cardset: Magic 2015 #59 (Uncommon)
Planechase 2012 #19 (Uncommon)
Type: Creature

Illusions of Grandeur

Enchantment

Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

When Illusions of Grandeur enters the battlefield, you gain 20 life.

When Illusions of Grandeur leaves the battlefield, you lose 20 life.

Mana:
Cardset: Ice Age #79 (Rare)
Type: Enchantment

Illusionist's Gambit

Instant

Cast Illusionist's Gambit only during the declare blockers step on an opponent's turn.Remove all attacking creatures from combat and untap them. After this phase, there is an additional combat phase. Each of those creatures attacks that combat if able. They can't attack you or a planeswalker you control that combat.

Mana:
Cardset: Commander 2013 #47 (Rare)
Type: Instant

Illusionist's Bracers

Artifact - Equipment

Whenever an ability of equipped creature is activated, if it isn't a mana ability, copy that ability. You may choose new targets for the copy.

Equip

It's easy to believe you're a god when you're twice as powerful as everyone else.

Mana:
Cardset: Gatecrash #231 (Rare)
Type: Artifact

Illusionary Wall

Creature - Illusion Wall

Defender, flying, first strike

Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

"Let them see what is not there and feel what does not touch them. When they no longer trust their senses, that is the time to strike."
-Gerda Äagesdotter,
Archmage of the Unseen

Mana:
Power: 7/4
Cardset: Ice Age #78 (Common)
Type: Creature

Illusionary Terrain

Enchantment

Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

As Illusionary Terrain enters the battlefield, choose two basic land types.

Basic lands of the first chosen type are the second chosen type.

"The drawing of maps is fruitless in the west near the ice walls; the very earth is formless."
-Disa the Restless, journal entry

Mana:
Cardset: Ice Age #77 (Uncommon)
Type: Enchantment

Illusionary Servant

Creature - Illusion

Flying

When Illusionary Servant becomes the target of a spell or ability, sacrifice it.

"Illusion is a handy but fragile medium. Use it only in a pinch, or against the dim-witted."
-Jace Beleren

Mana:
Power: 3/4
Cardset: Magic 2010 #57 (Common)
Type: Creature

Illusionary Presence

Creature - Illusion

Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

At the beginning of your upkeep, choose a land type. Illusionary Presence gains landwalk of the chosen type until end of turn.

"We could feel the Shaman's power, as surely as we felt the storm."
-Disa the Restless, journal entry

Mana:
Power: 2/2
Cardset: Ice Age #76 (Rare)
Type: Creature

Illusionary Mask

Artifact

: You may choose a creature card in your hand whose mana cost could be paid by some amount of, or all of, the mana you spent on . If you do, you may cast that card face down as a 2/2 creature spell without paying its mana cost. If the creature that spell becomes as it resolves has not been turned face up and would assign or deal damage, be dealt damage, or become tapped, instead it's turned face up and assigns or deals damage, is dealt damage, or becomes tapped. Activate this ability only any time you could cast a sorcery.

Mana:
Cardset: Unlimited Edition #250 (Rare)
Beta Edition #251 (Unknown)
Alpha Edition #249 (Unknown)
Type: Artifact

Illusionary Forces

Creature - Illusion

Flying

Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

"This school was founded in secret, operates in secret, and exists for the teaching of secrets. Those who would alter reality must first escape it."
-Gerda Äagesdotter,
Archmage of the Unseen

Mana:
Power: 4/4
Cardset: Ice Age #75 (Common)
Type: Creature

Illusionary Armor

Enchantment - Aura

Enchant creature

Enchanted creature gets +4/+4.

When enchanted creature becomes the target of a spell or ability, sacrifice Illusionary Armor.

Mana:
Cardset: Magic 2014 #59 (Uncommon)
Type: Enchantment

Illusion (Illusion/Reality)

Instant

Target spell or permanent becomes the color of your choice until end of turn.

Mana:
Cardset: Apocalypse #129 (Uncommon)
Type: Instant

Illumination

Instant

Counter target artifact or enchantment spell. Its controller gains life equal to its converted mana cost.

"A brilliant light can either illuminate or blind. How will you know which until you open your eyes?"
-Asmira, Holy Avenger

Mana:
Cardset: Mirage #225 (Uncommon)
Type: Instant

Illuminated Wings

Enchantment - Aura

Enchant creature

Enchanted creature has flying.

, Sacrifice Illuminated Wings: Draw a card.

For a moment, Urza thought not of war and destruction, but of the freedom of the skies.

Mana:
Cardset: Urza's Destiny #34 (Common)
Type: Enchantment

Illuminated Folio

Artifact

, , Reveal two cards from your hand that share a color: Draw a card.

Most such relics remain clasped shut for fear of what ominous truths might be carved into the diptych inside.

Mana:
Cardset: Shadowmoor #254 (Uncommon)
Type: Artifact

Illuminate

Sorcery

Kicker and/or (You may pay an additional and/or as you cast this spell.)

Illuminate deals X damage to target creature. If Illuminate was kicked with its kicker, it deals X damage to that creature's controller. If Illuminate was kicked with its kicker, you draw X cards.

Mana:
Cardset: Apocalypse #63 (Uncommon)
Type: Sorcery

Illness in the Ranks

Enchantment

Creature tokens get -1/-1.

"Selesnya denied us tribute. Let's show them the error of their ways."
-Milana, Orzhov prelate

Mana:
Cardset: Gatecrash #69 (Uncommon)
Type: Enchantment

Illicit Auction

Sorcery

Each player may bid life for control of target creature. You start the bidding with a bid of 0. In turn order, each player may top the high bid. The bidding ends if the high bid stands. The high bidder loses life equal to the high bid and gains control of the creature. (This effect lasts indefinitely.)

Mana:
Cardset: Sixth Edition #190 (Unknown)
Mirage #183 (Rare)
Type: Sorcery

Ill-Tempered Cyclops

Creature - Cyclops

Trample

: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)

A cyclops has two moods: angry and asleep.

Mana:
Power: 3/3
Cardset: Theros #125 (Common)
Type: Creature

Ill-Gotten Gains

Sorcery

Exile Ill-Gotten Gains. Each player discards his or her hand, then returns up to three cards from his or her graveyard to his or her hand.

Urza thought it a crusade. Xantcha knew it was a robbery.

Mana:
Cardset: Conspiracy #114 (Rare)
Urza's Saga #138 (Rare)
Type: Sorcery

Ikiral Outrider

Creature - Human Soldier

Level up (: Put a level counter on this. Level up only as a sorcery.)

LEVEL 1-3

2/6

Vigilance

LEVEL 4+

3/10

Vigilance

Mana:
Power: 1/2
Cardset: Rise of the Eldrazi #27 (Common)
Type: Creature

Iizuka the Ruthless

Legendary Creature - Human Samurai

Bushido 2 (When this blocks or becomes blocked, it gets +2/+2 until end of turn.)

, Sacrifice a Samurai: Samurai creatures you control gain double strike until end of turn.

Mana:
Power: 3/3
Cardset: Saviors of Kamigawa #104 (Rare)
Type: Creature

Ihsan's Shade

Legendary Creature - Shade Knight

Protection from white

"Ihsan, the weak. Ihsan, the fallen. Ihsan, the betrayer. He has brought shame to the Serra Paladins where none existed before. May his suffering equal his betrayal."
-Baris, Serra Inquisitor

Mana:
Power: 5/5
Cardset: Homelands #16 (Uncommon)
Type: Creature

Ignorant Bliss

Instant

Exile all cards from your hand face down. At the beginning of the next end step, return those cards to your hand, then draw a card.

"A quick step beyond oblivion lies a place so full of thoughts that it leaves no room for your own."
-Quyzl, chronarch prodigy

Mana:
Cardset: Dissension #64 (Uncommon)
Type: Instant

Ignoble Soldier

Creature - Human Soldier

Whenever Ignoble Soldier becomes blocked, prevent all combat damage that would be dealt by it this turn.

Cowardice is a term invented by those with no cunning.

Mana:
Power: 3/1
Cardset: Mercadian Masques #22 (Uncommon)
Type: Creature

Ignition Team

Creature - Goblin Warrior

Ignition Team enters the battlefield with X +1/+1 counters on it, where X is the number of tapped lands on the battlefield.

, Remove a +1/+1 counter from Ignition Team: Target land becomes a 4/4 red Elemental creature until end of turn. It's still a land.

Mana:
Cardset: Conspiracy #34 (Rare)
Type: Creature

Ignite Memories

Sorcery

Target player reveals a card at random from his or her hand. Ignite Memories deals damage to that player equal to that card's converted mana cost.

Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)

Mana:
Cardset: Time Spiral #164 (Uncommon)
Type: Sorcery

Ignite Disorder

Instant

Ignite Disorder deals 3 damage divided as you choose among one, two, or three target white and/or blue creatures.

The shaman prowled the academy halls, shaking his head at the pomp and babble of the sages inside. He knew just the spell to liven the place up.

Mana:
Cardset: Magic 2010 #141 (Uncommon)
Conflux #66 (Uncommon)
Type: Instant

Igneous Pouncer

Creature - Elemental

Haste

Swampcycling , mountaincycling (, Discard this card: Search your library for a Swamp or Mountain card, reveal it, and put it into your hand. Then shuffle your library.)

Mana:
Power: 5/1
Cardset: Ajani vs. Nicol Bolas #57 (Common)
Alara Reborn #40 (Common)
Type: Creature
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