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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Intimidator Initiate

Creature - Goblin Shaman

Whenever a player casts a red spell, you may pay . If you do, target creature can't block this turn.

Don't stand in his way, for his way is full of pointy things and fire.

Mana:
Power: 1/1
Cardset: Shadowmoor #96 (Common)
Type: Creature

Intimidation Bolt

Instant

Intimidation Bolt deals 3 damage to target creature. Other creatures can't attack this turn.

For hours afterward, all they could see was the grisly silhouette of their master, screaming.

Mana:
Cardset: Alara Reborn #99 (Uncommon)
Type: Instant

Intimidation

Enchantment

Creatures you control have fear. (They can't be blocked except by artifact creatures and/or black creatures.)

"If they move, kill them. In fact, kill one now to make sure the other understands."

Mana:
Cardset: Mercadian Masques #142 (Uncommon)
Type: Enchantment

Intet, the Dreamer

Legendary Creature - Dragon

Flying

Whenever Intet, the Dreamer deals combat damage to a player, you may pay . If you do, exile the top card of your library face down. You may look at that card for as long as it remains exiled. You may play that card without paying its mana cost for as long as Intet remains on the battlefield.

Mana:
Power: 6/6
Cardset: Commander #204 (Rare)
Planar Chaos #158 (Rare)
Type: Creature

Intervention Pact

Instant

The next time a source of your choice would deal damage to you this turn, prevent that damage. You gain life equal to the damage prevented this way.

At the beginning of your next upkeep, pay . If you don't, you lose the game.

Mana:
Cardset: Future Sight #8 (Rare)
Type: Instant

Intervene

Instant

Counter target spell that targets a creature.

"At first I simply observed. But I found that without investment in others, life serves no purpose."
-Karn, silver golem

Mana:
Cardset: Urza's Legacy #33 (Common)
Type: Instant

Interpret the Signs

Sorcery

Scry 3, then reveal the top card of your library. Draw cards equal to that card's converted mana cost. (To scry 3, look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Mana:
Cardset: Journey Into Nyx #43 (Uncommon)
Type: Sorcery

Interdict

Instant

Counter target activated ability from an artifact, creature, enchantment, or land. That permanent's activated abilities can't be activated this turn. (Mana abilities can't be targeted.)

Draw a card.

Mana:
Cardset: Tempest #69 (Uncommon)
Type: Instant

Intellectual Offering

Instant

Choose an opponent. You and that player each draw three cards.

Choose an opponent. Untap all nonland permanents you control and all nonland permanents that player controls.

Mana:
Cardset: Commander 2014 #15 (Rare)
Type: Instant

Intangible Virtue

Enchantment

Creature tokens you control get +1/+1 and have vigilance.

In life, they were a motley crew: farmers, lords, cutpurses, priests. In death, they are united in singular, benevolent purpose.

Mana:
Cardset: Conspiracy #72 (Uncommon)
Innistrad #19 (Uncommon)
Type: Enchantment

Insurrection

Sorcery

Untap all creatures and gain control of them until end of turn. They gain haste until end of turn.

"Maybe they wanted to be on the winning side for once."
-Matoc, lavamancer

Mana:
Cardset: Commander #126 (Rare)
Onslaught #213 (Rare)
Type: Sorcery

Insubordination

Enchantment - Aura

Enchant creature

At the beginning of the end step of enchanted creature's controller, Insubordination deals 2 damage to that player unless that creature attacked this turn.

Mana:
Cardset: Mercadian Masques #141 (Common)
Type: Enchantment

Instill Infection

Instant

Put a -1/-1 counter on target creature.

Draw a card.

"The results of our ninth inoculation were the same. The specimen was, of course, euthanized before the contagion could spread."
-Vedalken research notes

Mana:
Cardset: Scars of Mirrodin #68 (Common)
Type: Instant

Instill Furor

Enchantment - Aura

Enchant creature

Enchanted creature has "At the beginning of your end step, sacrifice this creature unless it attacked this turn."

"The Rakdos know little of technology, but they definitely know how to push buttons."
-Trivaz, Izzet mage

Mana:
Cardset: Ravnica: City of Guilds #134 (Uncommon)
Type: Enchantment

Instill Energy

Enchantment - Aura

Enchant creature

Enchanted creature can attack as though it had haste.

: Untap enchanted creature. Activate this ability only during your turn and only once each turn.

Mana:
Cardset: Fifth Edition #166 (Uncommon)
Fourth Edition #136 (Uncommon)
Revised Edition #110 (Uncommon)
Unlimited Edition #111 (Uncommon)
Beta Edition #111 (Unknown)
Alpha Edition #111 (Unknown)
Type: Enchantment

Instigator Gang

Creature - Human Werewolf

Attacking creatures you control get +1/+0.

At the beginning of each upkeep, if no spells were cast last turn, transform Instigator Gang.

Mana:
Power: 2/3
Cardset: Innistrad #149 (Rare)
Innistrad #149a (Rare)
Type: Creature

Instigator

Creature - Human Spellshaper

, , Discard a card: Creatures target player controls attack this turn if able.

The desecration of their dead makes even the Saprazzans careless.

Mana:
Power: 1/1
Cardset: Mercadian Masques #140 (Rare)
Type: Creature

Inspirit

Instant

Untap target creature. It gets +2/+4 until end of turn.

"The hour of your redemption is here. . . . Rally to me. . . . rise and strike. Strike at every favorable opportunity. For your homes and hearths, strike!"
-General Douglas MacArthur,
to the people of the Philippines

Mana:
Cardset: Ninth Edition #22 (Uncommon)
Onslaught #41 (Uncommon)
Type: Instant

Inspiring Call

Instant

Draw a card for each creature you control with a +1/+1 counter on it. Those creatures gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)

Mana:
Cardset: Dragons of Tarkir #191 (Uncommon)
Type: Instant

Inspired Sprite

Creature - Faerie Wizard

Flash

Flying

Whenever you cast a Wizard spell, you may untap Inspired Sprite.

: Draw a card, then discard a card.

Mana:
Power: 2/2
Cardset: Morningtide #37 (Uncommon)
Type: Creature

Inspired Charge

Instant

Creatures you control get +2/+1 until end of turn.

"Impossible! How could they overwhelm us? We had barricades, war elephants, . . . and they were barely a tenth of our number!"
-General Avitora

Mana:
Cardset: Battle for Zendikar #32 (Common)
Magic 2011 #19 (Common)
Type: Instant

Inspiration

Instant

Target player draws two cards.

"Day 31: I finally succeeded in my time reversal experiment!
"Day 30: I might have a problem here."
-Journal of the Prime Izmagnus

Mana:
Cardset: Return to Ravnica #42 (Common)
Eighth Edition #85 (Common)
Seventh Edition #81 (Common)
Sixth Edition #76 (Unknown)
Visions #35 (Common)
Type: Instant

Insolence

Enchantment - Aura

Enchant creature

Whenever enchanted creature becomes tapped, Insolence deals 2 damage to that creature's controller.

"Sacrificing mortal dragons to satisfy your immortal hunger ends here."
-Darigaaz, to Rith

Mana:
Cardset: Planeshift #63 (Common)
Type: Enchantment

Insist

Sorcery

The next creature spell you cast this turn can't be countered by spells or abilities.

Draw a card.

"Finesse is no match for brute force."
-Seton, centaur druid

Mana:
Cardset: Torment #127 (Rare)
Type: Sorcery

Insight

Enchantment

Whenever an opponent casts a green spell, you draw a card.

"We can fight with you or against you. After my day, I'd prefer the former."
-Gerrard of the Weatherlight

Mana:
Cardset: Sixth Edition #75 (Unknown)
Tempest #68 (Uncommon)
Type: Enchantment

Insidious Dreams

Instant

As an additional cost to cast Insidious Dreams, discard X cards.

Search your library for X cards. Then shuffle your library and put those cards on top of it in any order.

Chainer dreams of ultimate knowledge.

Mana:
Cardset: Torment #66 (Rare)
Type: Instant

Insidious Bookworms

Creature - Worm

When Insidious Bookworms dies, you may pay . If you do, target player discards a card at random.

Mana:
Power: 1/1
Cardset: Alliances #12 (Common)
Alliances #13 (Common)
Type: Creature

Inside Out

Instant

Switch target creature's power and toughness until end of turn.

Draw a card.

Seyden's temperament didn't take well to the puca's magic. Nor did his face.

Mana: {{/}}
Cardset: Eventide #103 (Common)
Type: Instant

Insatiable Souleater

Artifact Creature - Beast

: Insatiable Souleater gains trample until end of turn. ( can be paid with either or 2 life.)

"We thank the souleaters for culling our sick so that the strong may earn their triumphs."
-Drones' hymn of gratitude

Mana:
Power: 5/1
Cardset: New Phyrexia #140 (Common)
Type: Artifact Creature

Insatiable Harpy

Creature - Harpy

Flying, lifelink

Gold coin, battered helmet, broken wrist bone-all have the same value in the eyes of a harpy.

Mana:
Power: 2/2
Cardset: Theros #92 (Uncommon)
Type: Creature

Inquisitor's Snare

Instant

Prevent all damage target attacking or blocking creature would deal this turn. If that creature is black or red, destroy it.

Driven by their paranoia, kithkin inflict on their foes all the agonies they believe would have been inflicted on them.

Mana:
Cardset: Shadowmoor #8 (Common)
Type: Instant

Inquisitor's Flail

Artifact - Equipment

If equipped creature would deal combat damage, it deals double that damage instead.

If another creature would deal combat damage to equipped creature, it deals double that damage to equipped creature instead.

Equip

Mana:
Cardset: Innistrad #227 (Uncommon)
Type: Artifact

Inquisitor Exarch

Creature - Cleric

When Inquisitor Exarch enters the battlefield, choose one - You gain 2 life; or target opponent loses 2 life.

"Skin is the prison of the blessed and the stronghold of the heretic."
-Argent Etchings, plate 64, passage 17

Mana:
Power: 2/2
Cardset: New Phyrexia #12 (Uncommon)
Type: Creature

Inquisition of Kozilek

Sorcery

Target player reveals his or her hand. You choose a nonland card from it with converted mana cost 3 or less. That player discards that card.

You will scream out your innermost secrets just to make it stop.

Mana:
Cardset: Rise of the Eldrazi #115 (Uncommon)
Type: Sorcery

Inquisition

Sorcery

Target player reveals his or her hand. Inquisition deals damage to that player equal to the number of white cards in his or her hand.

Many of those entrusted to Primata Delphine's care tended to express themselves with screams.

Mana:
Cardset: The Dark #9 (Common)
Type: Sorcery

Innocent Blood

Sorcery

Each player sacrifices a creature.

Zombies mourn for the living and celebrate those who will soon be given the gift of death.

Mana:
Cardset: Odyssey #145 (Common)
Type: Sorcery

Innocence Kami

Creature - Spirit

, : Tap target creature.

Whenever you cast a Spirit or Arcane spell, untap Innocence Kami.

Her voice was light, her substance music.

Mana:
Power: 2/3
Cardset: Champions of Kamigawa #18 (Uncommon)
Type: Creature

Inner-Flame Igniter

Creature - Elemental Warrior

: Creatures you control get +1/+0 until end of turn. If this is the third time this ability has resolved this turn, creatures you control gain first strike until end of turn.

A light an army can follow.

Mana:
Power: 2/2
Cardset: Lorwyn #182 (Uncommon)
Type: Creature

Inner-Flame Acolyte

Creature - Elemental Shaman

When Inner-Flame Acolyte enters the battlefield, target creature gets +2/+0 and gains haste until end of turn.

Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

Mana:
Power: 2/2
Cardset: Jace vs. Chandra #41 (Common)
Lorwyn #181 (Common)
Type: Creature

Inner-Chamber Guard

Creature - Human Samurai

Bushido 2 (When this blocks or becomes blocked, it gets +2/+2 until end of turn.)

"It seems that each time I visit Lord Konda his guards are more on edge, perhaps even more eager for the war to reach them."
-Masako the Humorless

Mana:
Cardset: Saviors of Kamigawa #13 (Uncommon)
Type: Creature
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