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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Spellweaver Helix

Artifact

Imprint - When Spellweaver Helix enters the battlefield, you may exile two target sorcery cards from a single graveyard.

Whenever a player casts a card, if it has the same name as one of the cards exiled with Spellweaver Helix, you may copy the other. If you do, you may cast the copy without paying its mana cost.

Mana:
Cardset: Mirrodin #247 (Rare)
Type: Artifact

Tangleroot

Artifact

Whenever a player casts a creature spell, that player adds to his or her mana pool.

Mana:
Cardset: Mirrodin #259 (Rare)
Type: Artifact

Tooth of Chiss-Goria

Artifact

Flash

Affinity for artifacts (This spell costs less to cast for each artifact you control.)

: Target creature gets +1/+0 until end of turn.

Mana:
Cardset: Mirrodin #264 (Common)
Type: Artifact

Vulshok Battlegear

Artifact - Equipment

Equipped creature gets +3/+3.

Equip (: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)

Mana:
Cardset: Venser vs. Koth #68 (Uncommon)
Mirrodin #272 (Uncommon)
Type: Artifact

Wizard Replica

Artifact Creature - Wizard

Flying

, Sacrifice Wizard Replica: Counter target spell unless its controller pays .

Mana:
Power: 1/3
Cardset: Mirrodin #275 (Common)
Type: Artifact Creature

Emissary of Hope

Creature - Spirit

Flying

Whenever Emissary of Hope deals combat damage to a player, you gain 1 life for each artifact that player controls.

Mana:
Power: 2/1
Cardset: Darksteel #3 (Uncommon)
Type: Creature

Metal Fatigue

Instant

Tap all artifacts.

The Auriok have fought the metal hordes for so long now that knowing how to cripple them has become an instinct.

Mana:
Cardset: Darksteel #8 (Common)
Type: Instant

Pulse of the Fields

Instant

You gain 4 life. Then if an opponent has more life than you, return Pulse of the Fields to its owner's hand.

Before religion or civilization, there was order.

Mana:
Cardset: Darksteel #11 (Rare)
Type: Instant

Machinate

Instant

Look at the top X cards of your library, where X is the number of artifacts you control. Put one of those cards into your hand and the rest on the bottom of your library in any order.

As long as there are questions to be asked, the vedalken will ask them.

Mana:
Cardset: Darksteel #24 (Common)
Type: Instant

Magnetic Flux

Instant

Artifact creatures you control gain flying until end of turn.

After the researcher's astonishing success, his assistants spent six hours finding a way to return the specimens safely to the ground.

Mana:
Cardset: Darksteel #25 (Common)
Type: Instant

Neurok Prodigy

Creature - Human Wizard

Flying

Discard an artifact card: Return Neurok Prodigy to its owner's hand.

"Why should I be bound by rules when I can see so far beyond them?"

Mana:
Power: 2/1
Cardset: Darksteel #26 (Common)
Type: Creature

Neurok Transmuter

Creature - Human Wizard

: Target creature becomes an artifact in addition to its other types until end of turn.

: Until end of turn, target artifact creature becomes blue and isn't an artifact.

Mana:
Power: 2/2
Cardset: Darksteel #27 (Uncommon)
Type: Creature

Pulse of the Grid

Instant

Draw two cards, then discard a card. Then if an opponent has more cards in hand than you, return Pulse of the Grid to its owner's hand.

Before labs or lectures, there was insight.

Mana:
Cardset: Darksteel #29 (Rare)
Type: Instant

Second Sight

Instant

Choose one - Look at the top five cards of target opponent's library, then put them back in any order; or look at the top five cards of your library, then put them back in any order.

Entwine (Choose both if you pay the entwine cost.)

Mana:
Cardset: Darksteel #33 (Uncommon)
Type: Instant

Synod Artificer

Creature - Vedalken Artificer

, : Tap X target noncreature artifacts.

, : Untap X target noncreature artifacts.

Memnarch shared a touch of his power with the vedalken in return for their service. It is a debt he intends to collect.

Mana:
Power: 1/2
Cardset: Darksteel #34 (Rare)
Type: Creature

Vex

Instant

Counter target spell. That spell's controller may draw a card.

"The druids would be better off if they spent more time in the lab and less time watching trees grow."
-Pontifex, elder researcher

Mana:
Cardset: Darksteel #36 (Common)
Type: Instant

Chittering Rats

Creature - Rat

When Chittering Rats enters the battlefield, target opponent puts a card from his or her hand on top of his or her library.

Bottom feeders sometimes rise to the top.

Mana:
Power: 2/2
Cardset: Darksteel #39 (Common)
Type: Creature

Death Cloud

Sorcery

Each player loses X life, discards X cards, sacrifices X creatures, then sacrifices X lands.

The swarm's million wings stir the foulest of breezes.

Mana:
Cardset: Modern Masters #76 (Rare)
Darksteel #40 (Rare)
Type: Sorcery

Emissary of Despair

Creature - Spirit

Flying

Whenever Emissary of Despair deals combat damage to a player, that player loses 1 life for each artifact he or she controls.

Mana:
Power: 2/1
Cardset: Darksteel #42 (Uncommon)
Type: Creature

Nim Abomination

Creature - Zombie

At the beginning of your end step, if Nim Abomination is untapped, you lose 3 life.

It is one of the oldest nim, steeped so long in the Dross that it has lost all vestiges of humanity.

Mana:
Power: 3/4
Cardset: Darksteel #49 (Uncommon)
Type: Creature

Pulse of the Dross

Sorcery

Target player reveals three cards from his or her hand and you choose one of them. That player discards that card. Then if that player has more cards in hand than you, return Pulse of the Dross to its owner's hand.

Before tyrants or torturers, there was evil.

Mana:
Cardset: Darksteel #50 (Rare)
Type: Sorcery

Screams from Within

Enchantment - Aura

Enchant creature

Enchanted creature gets -1/-1.

When enchanted creature dies, return Screams from Within from your graveyard to the battlefield.

There's no escaping an enemy that lives inside your head.

Mana:
Cardset: Darksteel #52 (Uncommon)
Type: Enchantment

Scrounge

Sorcery

Target opponent chooses an artifact card in his or her graveyard. Put that card onto the battlefield under your control.

When leonin settlers abandon their homes to the nim, items of value are often left behind.

Mana:
Cardset: Darksteel #53 (Uncommon)
Type: Sorcery

Barbed Lightning

Instant

Choose one - Barbed Lightning deals 3 damage to target creature; or Barbed Lightning deals 3 damage to target player.

Entwine (Choose both if you pay the entwine cost.)

Every creature on Mirrodin is a lightning rod.

Mana:
Cardset: Darksteel #55 (Common)
Type: Instant

Dismantle

Sorcery

Destroy target artifact. If that artifact had counters on it, put that many +1/+1 counters or charge counters on an artifact you control.

"If only the living were so easily salvaged."
-Memnarch

Mana:
Cardset: Darksteel #57 (Uncommon)
Type: Sorcery

Flamebreak

Sorcery

Flamebreak deals 3 damage to each creature without flying and each player. Creatures dealt damage this way can't be regenerated this turn.

"Now I'm thirsty."
-Korva, Vulshok battlemaster

Mana:
Cardset: Darksteel #61 (Rare)
Type: Sorcery

Krark-Clan Stoker

Creature - Goblin Shaman

, Sacrifice an artifact: Add to your mana pool.

Fallen enemies are fed to the scavengers. Fallen friends are thrown into the Great Furnace, their souls returned to the Great Mother.

Mana:
Power: 2/2
Cardset: Darksteel #65 (Common)
Type: Creature

Pulse of the Forge

Instant

Pulse of the Forge deals 4 damage to target player. Then if that player has more life than you, return Pulse of the Forge to its owner's hand.

Before wars or weapons, there was anger.

Mana:
Cardset: Darksteel #66 (Rare)
Type: Instant

Unforge

Instant

Destroy target Equipment. If that Equipment was attached to a creature, Unforge deals 2 damage to that creature.

Compared to the fire of the forge, the strength of steel is nothing.

Mana:
Cardset: Darksteel #71 (Common)
Type: Instant

Pulse of the Tangle

Sorcery

Put a 3/3 green Beast creature token onto the battlefield. Then if an opponent controls more creatures than you, return Pulse of the Tangle to its owner's hand.

Before predators or prey, there was life.

Mana:
Cardset: Darksteel #80 (Rare)
Type: Sorcery

Tanglewalker

Creature - Dryad

Each creature you control is unblockable as long as defending player controls an artifact land.

In bringing life to Mirrodin, Memnarch was more successful than he knew-for Mirrodin began to take on a life of its own.

Mana:
Power: 2/2
Cardset: Darksteel #86 (Uncommon)
Type: Creature

Tel-Jilad Wolf

Creature - Wolf

Whenever Tel-Jilad Wolf becomes blocked by an artifact creature, Tel-Jilad Wolf gets +3/+3 until end of turn.

Thanks to the wolves, Tel-Jilad is the one area of Mirrodin the myr don't see often.

Mana:
Power: 2/2
Cardset: Darksteel #88 (Common)
Type: Creature

Chimeric Egg

Artifact

Whenever an opponent casts a nonartifact spell, put a charge counter on Chimeric Egg.

Remove three charge counters from Chimeric Egg: Chimeric Egg becomes a 6/6 Construct artifact creature with trample until end of turn.

Mana:
Cardset: Darksteel #106 (Uncommon)
Type: Artifact

Darksteel Ingot

Artifact

Indestructible

: Add one mana of any color to your mana pool.

Mana:
Cardset: Commander 2013 #241 (Uncommon)
Magic 2014 #207 (Uncommon)
Commander #245 (Common)
Darksteel #112 (Common)
Type: Artifact

Myr Landshaper

Artifact Creature - Myr

: Target land becomes an artifact in addition to its other types until end of turn.

One thing the myr can't do is enjoy the scenery.

Mana:
Power: 1/1
Cardset: Darksteel #131 (Common)
Type: Artifact Creature

Nemesis Mask

Artifact - Equipment

All creatures able to block equipped creature do so.

Equip (: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)

Mana:
Cardset: Darksteel #134 (Uncommon)
Type: Artifact

Serum Powder

Artifact

: Add to your mana pool.

Any time you could mulligan and Serum Powder is in your hand, you may exile all the cards from your hand, then draw that many cards. (You can do this in addition to taking mulligans.)

Mana:
Cardset: Darksteel #138 (Rare)
Type: Artifact

Spellbinder

Artifact - Equipment

Imprint - When Spellbinder enters the battlefield, you may exile an instant card from your hand.

Whenever equipped creature deals combat damage to a player, you may copy the exiled card. If you do, you may cast the copy without paying its mana cost.

Equip

Mana:
Cardset: Darksteel #143 (Rare)
Type: Artifact

Sword of Fire and Ice

Artifact - Equipment

Equipped creature gets +2/+2 and has protection from red and from blue.

Whenever equipped creature deals combat damage to a player, Sword of Fire and Ice deals 2 damage to target creature or player and you draw a card.

Equip

Mana:
Cardset: Modern Masters #216 (Mythic Rare)
Darksteel #148 (Rare)
Type: Artifact

Sword of Light and Shadow

Artifact - Equipment

Equipped creature gets +2/+2 and has protection from white and from black.

Whenever equipped creature deals combat damage to a player, you gain 3 life and you may return up to one target creature card from your graveyard to your hand.

Equip

Mana:
Cardset: Modern Masters #217 (Mythic Rare)
Darksteel #149 (Rare)
Type: Artifact
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