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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Chaos Harlequin

Creature - Human

: Exile the top card of your library. If that card is a land card, Chaos Harlequin gets -4/-0 until end of turn. Otherwise, Chaos Harlequin gets +2/+0 until end of turn.

Mana:
Power: 2/4
Cardset: Alliances #102 (Rare)
Type: Creature

Chaos Imps

Creature - Imp

Flying

Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)

Chaos Imps has trample as long as it has a +1/+1 counter on it.

Mana:
Power: 6/5
Cardset: Return to Ravnica #90 (Rare)
Type: Creature

Chaos Lord

Creature - Human

First strike

At the beginning of your upkeep, target opponent gains control of Chaos Lord if the number of permanents is even.

Chaos Lord can attack as though it had haste unless it entered the battlefield this turn.

Mana:
Power: 7/7
Cardset: Ice Age #178 (Rare)
Type: Creature

Chaos Moon

Enchantment

At the beginning of each upkeep, count the number of permanents. If the number is odd, until end of turn, red creatures get +1/+1 and whenever a player taps a Mountain for mana, that player adds to his or her mana pool (in addition to the mana the land produces). If the number is even, until end of turn, red creatures get -1/-1 and if a player taps a Mountain for mana, that Mountain produces colorless mana instead of any other type.

Mana:
Cardset: Ice Age #179 (Rare)
Type: Enchantment

Chaos Orb

Artifact

, : If Chaos Orb is on the battlefield, flip Chaos Orb onto the battlefield from a height of at least one foot. If Chaos Orb turns over completely at least once during the flip, destroy all permanents it touches. Then destroy Chaos Orb.

Mana:
Cardset: Unlimited Edition #236 (Rare)
Beta Edition #237 (Unknown)
Alpha Edition #235 (Unknown)
Type: Artifact

Chaos Warp

Instant

The owner of target permanent shuffles it into his or her library, then reveals the top card of his or her library. If it's a permanent card, he or she puts it onto the battlefield.

Mana:
Cardset: Commander 2014 #174 (Rare)
Commander's Arsenal #1 (Rare)
Commander #114 (Rare)
Type: Instant

Chaoslace

Instant

Target spell or permanent becomes red. (Its mana symbols remain unchanged.)

Mana:
Cardset: Fourth Edition #200 (Rare)
Revised Edition #140 (Rare)
Unlimited Edition #140 (Rare)
Beta Edition #141 (Unknown)
Alpha Edition #140 (Unknown)
Type: Instant

Chaosphere

World Enchantment

Creatures with flying can block only creatures with flying.

Creatures without flying have reach. (They can block creatures with flying.)

"I dance the nothing dance, / Feet in the air, knives in the ground."
-Femeref chant

Mana:
Cardset: Mirage #164 (Rare)
Type: Enchantment

Chaotic Backlash

Instant

Chaotic Backlash deals damage to target player equal to twice the number of white and/or blue permanents he or she controls.

The concept of thoughtweft fascinates the Nighthearth cult. Imagine, bringing agony to an entire people by torturing just one.

Mana:
Cardset: Eventide #49 (Uncommon)
Type: Instant

Chaotic Goo

Creature - Ooze

Chaotic Goo enters the battlefield with three +1/+1 counters on it.

At the beginning of your upkeep, you may flip a coin. If you win the flip, put a +1/+1 counter on Chaotic Goo. If you lose the flip, remove a +1/+1 counter from Chaotic Goo.

Mana:
Cardset: Tempest #168 (Rare)
Type: Creature

Chaotic Strike

Instant

Cast Chaotic Strike only during combat after blockers are declared.

Flip a coin. If you win the flip, target creature gets +1/+1 until end of turn.

Draw a card.

Mana:
Cardset: Invasion #140 (Uncommon)
Type: Instant

Chapel Geist

Creature - Spirit

Flying

Death has bound it with chains of past regrets. Forever it searches for atonement, each kindness removing a single link.

Mana:
Power: 2/3
Cardset: Innistrad #7 (Common)
Type: Creature

Char

Instant

Char deals 4 damage to target creature or player and 2 damage to you.

Izzet mages often acquire their magic reagents from dubious sources, so the potency of their spells is never predictable.

Mana:
Cardset: From the Vault: Twenty #14 (Mythic Rare)
Ravnica: City of Guilds #117 (Rare)
Type: Instant

Char-Rumbler

Creature - Elemental

Double strike

: Char-Rumbler gets +1/+0 until end of turn.

Elementals flourished as Dominaria healed and new forms of life adapted to the land's reinfusion with mana.

Mana:
Power: -1/3
Cardset: Future Sight #96 (Uncommon)
Type: Creature

Charcoal Diamond

Artifact

Charcoal Diamond enters the battlefield tapped.

: Add to your mana pool.

Mana:
Cardset: Commander 2014 #235 (Uncommon)
Seventh Edition #289 (Uncommon)
Sixth Edition #276 (Unknown)
Mirage #261 (Uncommon)
Type: Artifact

Charge Across the Araba

Instant - Arcane

Sweep - Return any number of Plains you control to their owner's hand. Creatures you control get +1/+1 until end of turn for each Plains returned this way.

Mana:
Cardset: Saviors of Kamigawa #4 (Uncommon)
Type: Instant

Charging Badger

Creature - Badger

Trample

"If the hierarchies of nature were determined by ferocity alone, the badger would be lord of the beasts."
-Anthousa of Setessa

Mana:
Power: 1/1
Cardset: Born of the Gods #118 (Common)
Type: Creature

Charging Griffin

Creature - Griffin

Flying

Whenever Charging Griffin attacks, it gets +1/+1 until end of turn.

Four claws, two wings, one beak, no fear.

Mana:
Power: 2/2
Cardset: Magic 2014 #13 (Common)
Type: Creature

Charging Paladin

Creature - Human Knight

Whenever Charging Paladin attacks, it gets +0/+3 until end of turn.

"Hope shall be the blade that severs our bonds."

Mana:
Power: 2/2
Cardset: Divine vs. Demonic #4 (Common)
Exodus #4 (Common)
Type: Creature

Charging Rhino

Creature - Rhino

Charging Rhino can't be blocked by more than one creature.

"Is it wrong to go straight for what you want? Sneaking is for cats and goblins."
-Tahngarth of the Weatherlight

Mana:
Power: 4/4
Cardset: Magic 2015 #171 (Common)
Conspiracy #159 (Common)
Tempest #112 (Uncommon)
Type: Creature

Charging Slateback

Creature - Beast

Charging Slateback can't block.

Morph (You may cast this face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

Goblins prize its hide for building rock sled runners.

Mana:
Power: 4/3
Cardset: Onslaught #194 (Common)
Type: Creature

Charging Troll

Creature - Troll

Vigilance

: Regenerate Charging Troll.

They stop for nothing, not even the end of a battle.

Mana:
Power: 3/3
Cardset: Phyrexia vs. The Coalition #45 (Uncommon)
Invasion #239 (Uncommon)
Type: Creature

Chariot of the Sun

Artifact

, : Until end of turn, target creature you control gains flying and its toughness becomes 1.

"Sun follows Moon until she tires, then carries her until she's strong / and runs ahead of him again."
-"Love Song of Night and Day"

Mana:
Cardset: Mirage #262 (Uncommon)
Type: Artifact

Chariot of Victory

Artifact - Equipment

Equipped creature has first strike, trample, and haste.

Equip

The greatest heroes are the first to stand, the first to take up arms, and the first to meet the enemy.

Mana:
Cardset: Journey Into Nyx #159 (Uncommon)
Type: Artifact

Charisma

Enchantment - Aura

Enchant creature

Whenever enchanted creature deals damage to a creature, gain control of the other creature for as long as Charisma remains on the battlefield.

It was Gerrard's nature to lead and the Mercadians' to follow.

Mana:
Cardset: Mercadian Masques #66 (Rare)
Type: Enchantment

Charm Peddler

Creature - Human Spellshaper

, , Discard a card: The next time a source of your choice would deal damage to target creature this turn, prevent that damage.

Mana:
Power: 1/1
Cardset: Mercadian Masques #6 (Common)
Type: Creature

Charm School

Enchantment - Aura

When Charm School comes into play, choose a color and balance Charm School on your head.

Prevent all damage to you of the chosen color.

If Charm School falls off your head, sacrifice Charm School.

Mana:
Cardset: Unglued #1 (Uncommon)
Type: Enchantment

Charmbreaker Devils

Creature - Devil

At the beginning of your upkeep, return an instant or sorcery card at random from your graveyard to your hand.

Whenever you cast an instant or sorcery spell, Charmbreaker Devils gets +4/+0 until end of turn.

Mana:
Power: 4/4
Cardset: Commander 2013 #103 (Rare)
Innistrad #134 (Rare)
Type: Creature

Charmed Griffin

Creature - Griffin

Flying

When Charmed Griffin enters the battlefield, each other player may put an artifact or enchantment card onto the battlefield from his or her hand.

Are you sure you can afford such a luxury?

Mana:
Power: 3/3
Cardset: Mercadian Masques #7 (Uncommon)
Type: Creature

Charmed Pendant

Artifact

, Put the top card of your library into your graveyard: For each colored mana symbol in that card's mana cost, add one mana of that color to your mana pool. Activate this ability only any time you could cast an instant. (For example, if the card's mana cost is , you add to your mana pool.)

Mana:
Cardset: Odyssey #298 (Rare)
Type: Artifact

Charnelhoard Wurm

Creature - Wurm

Trample

Whenever Charnelhoard Wurm deals damage to an opponent, you may return target card from your graveyard to your hand.

Jund's dragons hoard only sangrite crystals. Its wurms aren't so picky.

Mana:
Power: 6/6
Cardset: Commander 2013 #180 (Rare)
Conflux #100 (Rare)
Type: Creature

Chartooth Cougar

Creature - Cat Beast

: Chartooth Cougar gets +1/+0 until end of turn.

Mountaincycling (, Discard this card: Search your library for a Mountain card, reveal it, and put it into your hand. Then shuffle your library.)

Mana:
Power: 4/4
Cardset: Conspiracy #139 (Common)
Commander #115 (Common)
Venser vs. Koth #59 (Common)
Jace vs. Chandra #47 (Common)
Scourge #84 (Common)
Type: Creature

Chasm Drake

Creature - Drake

Flying

Whenever Chasm Drake attacks, target creature you control gains flying until end of turn.

"Once he's got you, hold on. Fall from a drake and you'll suffer much worse than a bruise."
-Garl, drake trainer

Mana:
Power: 3/3
Cardset: Magic 2012 #48 (Common)
Type: Creature

Chasm Guide

Creature - Goblin Scout Ally

Rally - Whenever Chasm Guide or another Ally enters the battlefield under your control, creatures you control gain haste until end of turn.

With a single act of bravery, she went from expendable to indispensable.

Mana:
Power: 3/2
Cardset: Battle for Zendikar #143 (Uncommon)
Type: Creature

Chasm Skulker

Creature - Squid Horror

Whenever you draw a card, put a +1/+1 counter on Chasm Skulker.

When Chasm Skulker dies, put X 1/1 blue Squid creature tokens with islandwalk onto the battlefield, where X is the number of +1/+1 counters on Chasm Skulker. (They can't be blocked as long as defending player controls an Island.)

Designed by Mike Neumann

Mana:
Power: 1/1
Cardset: Magic 2015 #46 (Rare)
Type: Creature

Chastise

Instant

Destroy target attacking creature. You gain life equal to its power.

"Why do we pray to the Ancestor? Because She listens."
-Mystic elder

Mana:
Cardset: Ninth Edition #9 (Uncommon)
Eighth Edition #9 (Uncommon)
Judgment #8 (Uncommon)
Type: Instant

Chatter of the Squirrel

Sorcery

Put a 1/1 green Squirrel creature token onto the battlefield.

Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Mana:
Cardset: Odyssey #233 (Common)
Type: Sorcery

Cheap Ass

Creature - Donkey Townsfolk

Spells you play cost less to play.

And you thought Yawgmoth drove a hard bargain.

Mana:
Power: 1/3.5
Cardset: Unhinged #5 (Common)
Type: Creature

Cheatyface

Creature - Efreet

You may sneak Cheatyface into play at any time without paying for it, but if an opponent catches you right away, that player may remove Cheatyface from the game.

Flying

Mana:
Power: 2/2
Cardset: Unhinged #30 (Uncommon)
Type: Creature

Checks and Balances

Enchantment

Whenever any spell is played, counter that spell if each player, other than the caster and his or her teammates, agrees to choose and discard a card. Those players must discard those cards after agreeing.

Checks and Balances may be played only in a game with three or more players.

Mana:
Cardset: Unglued #16 (Uncommon)
Type: Enchantment

Chemister's Trick

Instant

Target creature you don't control gets -2/-0 until end of turn and attacks this turn if able.

Overload (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")

Mana:
Cardset: Return to Ravnica #149 (Common)
Type: Instant

Chicken à la King

Creature - Chicken

Whenever a 6 is rolled on a six-sided die, put a +1/+1 counter on each Chicken in play. (You may roll dice only when a card instructs you to.)

Tap a Chicken you control: Roll a six-sided die.

During the Chicken Revolution, the king managed to keep his head while the others-well, just ran around.

Mana:
Power: 2/2
Cardset: Unglued #17 (Rare)
Type: Creature

Chicken Egg

Creature - Egg

During your upkeep, roll a six-sided die. On a 6, sacrifice Chicken Egg and put a Giant Chicken token into play. Treat this token as a 4/4 red creature that counts as a Chicken.

"That's a lotta nuggets."
-Jaya Ballard, task mage

Mana:
Cardset: Unglued #41 (Common)
Type: Creature

Chief Engineer

Creature - Vedalken Artificer

Artifact spells you cast have convoke. (Your creatures can help cast those spells. Each creature you tap while casting an artifact spell pays for or one mana of that creature's color.)

An eye for detail, a mind for numbers, a soul of clockwork.

Mana:
Power: 1/3
Cardset: Magic 2015 #47 (Rare)
Type: Creature

Chief of the Edge

Creature - Human Warrior

Other Warrior creatures you control get +1/+0.

"We are the swift, the strong, the blade's sharp shriek! Fear nothing, and strike!"

Mana:
Power: 3/2
Cardset: Khans of Tarkir #169 (Uncommon)
Type: Creature

Chief of the Scale

Creature - Human Warrior

Other Warrior creatures you control get +0/+1.

"We are the shield unbroken. If we fall today, we will die well, and our trees will bear our names in honor."

Mana:
Power: 2/3
Cardset: Khans of Tarkir #170 (Uncommon)
Type: Creature

Chieftain en-Dal

Creature - Human Knight

Whenever Chieftain en-Dal attacks, attacking creatures gain first strike until end of turn.

The clearest commands are practical examples.

Mana:
Power: 2/2
Cardset: Nemesis #4 (Uncommon)
Type: Creature

Child of Alara

Legendary Creature - Avatar

Trample

When Child of Alara dies, destroy all nonland permanents. They can't be regenerated.

The progeny of the Maelstrom shows no allegiance-and no mercy-to any of the five shards.

Mana:
Power: 6/6
Cardset: Conflux #101 (Mythic Rare)
Type: Creature

Child of Gaea

Creature - Elemental

Trample

At the beginning of your upkeep, sacrifice Child of Gaea unless you pay .

: Regenerate Child of Gaea.

Mana:
Power: 7/7
Cardset: Urza's Saga #242 (Rare)
Type: Creature

Child of Night

Creature - Vampire

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Sins that would be too gruesome in the light of day are made more pleasing in the dark of night.

Mana:
Power: 2/1
Cardset: Magic 2015 #90 (Common)
Magic 2014 #89 (Common)
Sorin vs. Tibalt #5 (Common)
Magic 2012 #87 (Common)
Magic 2011 #88 (Common)
Magic 2010 #88 (Common)
Type: Creature

Child of Thorns

Creature - Spirit

Sacrifice Child of Thorns: Target creature gets +1/+1 until end of turn.

"The soratami scoff at the perils of Jukai, calling the forest an ‘unruly garden.' Perhaps we should send them a rose such as this."
-Dokai, Weaver of Life

Mana:
Power: 1/1
Cardset: Betrayers of Kamigawa #123 (Common)
Type: Creature

Childhood Horror

Creature - Horror

Flying

Threshold - As long as seven or more cards are in your graveyard, Childhood Horror gets +2/+2 and can't block.

Mana:
Power: 2/2
Cardset: Odyssey #123 (Uncommon)
Type: Creature

Children of Korlis

Creature - Human Rebel Cleric

Sacrifice Children of Korlis: You gain life equal to the life you've lost this turn. (Damage causes loss of life.)

"We have a proud history of self-sacrifice. But it is easy, in these bleak times, to find one among us who is eager to die for any cause."
-Tavalus, acolyte of Korlis

Mana:
Power: 1/1
Cardset: Time Spiral #8 (Common)
Type: Creature

Chill

Enchantment

Red spells cost more to cast.

"Temper, temper."
-Ertai, wizard adept

Mana:
Cardset: Sixth Edition #60 (Unknown)
Tempest #56 (Uncommon)
Type: Enchantment

Chill Haunting

Instant

As an additional cost to cast Chill Haunting, exile X creature cards from your graveyard.

Target creature gets -X/-X until end of turn.

Mana:
Cardset: Scourge #60 (Uncommon)
Type: Instant

Chill of Foreboding

Sorcery

Each player puts the top five cards of his or her library into his or her graveyard.

Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

"Wait . . . did you fellows hear something?"

Mana:
Cardset: Dark Ascension #32 (Uncommon)
Type: Sorcery

Chill to the Bone

Instant

Destroy target nonsnow creature.

"Thick hides and layered armor won't help when I freeze you from the inside out."
-Heidar, Rimewind master

Mana:
Cardset: Coldsnap #52 (Common)
Type: Instant

Chilling Apparition

Creature - Spirit

: Regenerate Chilling Apparition.

Whenever Chilling Apparition deals combat damage to a player, that player discards a card.

Mortal minds shrivel at its touch.

Mana:
Power: 1/1
Cardset: Prophecy #59 (Uncommon)
Type: Creature

Chilling Shade

Snow Creature - Shade

Flying

{S}: Chilling Shade gets +1/+1 until end of turn. ({S} can be paid with one mana from a snow permanent.)

Rimewind necromancers caught travelers in mystical blizzards then trapped their spirits in the mist of their final frozen breaths.

Mana:
Power: 1/1
Cardset: Coldsnap #53 (Common)
Type: nknown

Chime of Night

Enchantment - Aura

Enchant creature

When Chime of Night is put into a graveyard from the battlefield, destroy target nonblack creature.

Many sent to serve Davvol carried such instruments, as if to remind him who their true masters were.

Mana:
Cardset: Urza's Destiny #56 (Common)
Type: Enchantment

Chimeric Coils

Artifact

: Chimeric Coils becomes an X/X Construct artifact creature. Sacrifice it at the beginning of the next end step.

The energy that infuses the rings with life also melts them away, leaving only useless puddles of slag.

Mana:
Cardset: Fifth Dawn #108 (Uncommon)
Type: Artifact

Chimeric Egg

Artifact

Whenever an opponent casts a nonartifact spell, put a charge counter on Chimeric Egg.

Remove three charge counters from Chimeric Egg: Chimeric Egg becomes a 6/6 Construct artifact creature with trample until end of turn.

Mana:
Cardset: Darksteel #106 (Uncommon)
Type: Artifact

Chimeric Idol

Artifact

: Tap all lands you control. Chimeric Idol becomes a 3/3 Turtle artifact creature until end of turn.

After a chimeric idol attacked them, the Keldons smashed all unfamiliar statues.

Mana:
Cardset: Prophecy #136 (Uncommon)
Type: Artifact

Chimeric Mass

Artifact

Chimeric Mass enters the battlefield with X charge counters on it.

: Until end of turn, Chimeric Mass becomes a Construct artifact creature with "This creature's power and toughness are each equal to the number of charge counters on it."

Mana:
Cardset: Scars of Mirrodin #141 (Rare)
Type: Artifact

Chimeric Sphere

Artifact

: Until end of turn, Chimeric Sphere becomes a 2/1 Construct artifact creature with flying.

: Until end of turn, Chimeric Sphere becomes a 3/2 Construct artifact creature without flying.

Mana:
Cardset: Weatherlight #148 (Uncommon)
Type: Artifact

Chimeric Staff

Artifact

: Chimeric Staff becomes an X/X Construct artifact creature until end of turn.

The staff unraveled in a chaotic chorus of clanging, becoming an improbable beast of hissing blades.

Mana:
Cardset: Tenth Edition #313 (Rare)
Urza's Saga #288 (Rare)
Type: Artifact

Chimney Imp

Creature - Imp

Flying

When Chimney Imp dies, target opponent puts a card from his or her hand on top of his or her library.

Mana:
Power: 1/2
Cardset: Mirrodin #59 (Common)
Type: Creature

Chisei, Heart of Oceans

Legendary Creature - Spirit

Flying

At the beginning of your upkeep, sacrifice Chisei, Heart of Oceans unless you remove a counter from a permanent you control.

Mana:
Power: 4/4
Cardset: Betrayers of Kamigawa #32 (Rare)
Type: Creature

Chitinous Cloak

Artifact - Equipment

Equipped creature gets +2/+2 and has menace. (It can't be blocked except by two or more creatures.)

Equip

"If we're going to survive, we have to use every tool at our disposal. Especially the disgusting ones."
-Ryza, Oran-Rief scout

Mana:
Cardset: Oath of the Gatewatch #163 (Uncommon)
Type: Artifact

Chittering Rats

Creature - Rat

When Chittering Rats enters the battlefield, target opponent puts a card from his or her hand on top of his or her library.

Bottom feeders sometimes rise to the top.

Mana:
Power: 2/2
Cardset: Darksteel #39 (Common)
Type: Creature

Chlorophant

Creature - Elemental

At the beginning of your upkeep, you may put a +1/+1 counter on Chlorophant.

Threshold - As long as seven or more cards are in your graveyard, Chlorophant has "At the beginning of your upkeep, you may put another +1/+1 counter on Chlorophant."

Mana:
Power: 1/1
Cardset: Odyssey #234 (Rare)
Type: Creature

Cho-Arrim Alchemist

Creature - Human Spellshaper

, , Discard a card: The next time a source of your choice would deal damage to you this turn, prevent that damage. You gain life equal to the damage prevented this way.

Mana:
Power: 1/1
Cardset: Mercadian Masques #8 (Rare)
Type: Creature

Cho-Arrim Bruiser

Creature - Ogre Rebel

Whenever Cho-Arrim Bruiser attacks, you may tap up to two target creatures.

He doesn't know why the Cho-Arrim fight the Mercadians, but he's happy to bash heads for them anyway.

Mana:
Power: 3/4
Cardset: Mercadian Masques #9 (Rare)
Type: Creature

Cho-Arrim Legate

Creature - Human Soldier

Protection from black

If an opponent controls a Swamp and you control a Plains, you may cast Cho-Arrim Legate without paying its mana cost.

Mana:
Power: 1/2
Cardset: Mercadian Masques #10 (Uncommon)
Type: Creature

Cho-Manno's Blessing

Enchantment - Aura

Flash

Enchant creature

As Cho-Manno's Blessing enters the battlefield, choose a color.

Enchanted creature has protection from the chosen color. This effect doesn't remove Cho-Manno's Blessing.

Mana:
Cardset: Mercadian Masques #12 (Common)
Type: Enchantment

Cho-Manno, Revolutionary

Legendary Creature - Human Rebel

Prevent all damage that would be dealt to Cho-Manno, Revolutionary.

"Mercadia's masks can no longer hide the truth. Our day has come at last."

Mana:
Power: 2/2
Cardset: Tenth Edition #12 (Rare)
Mercadian Masques #11 (Rare)
Type: Creature

Choice of Damnations

Sorcery - Arcane

Target opponent chooses a number. You may have that player lose that much life. If you don't, that player sacrifices all but that many permanents.

"Life is a series of choices between bad and worse."
-Toshiro Umezawa

Mana:
Cardset: Saviors of Kamigawa #62 (Rare)
Type: Sorcery

Choke

Enchantment

Islands don't untap during their controllers' untap steps.

"One day we shall walk where once was water."
-Eladamri, Lord of Leaves

Mana:
Cardset: Eighth Edition #237 (Uncommon)
Tempest #113 (Uncommon)
Type: Enchantment

Choking Fumes

Instant

Put a -1/-1 counter on each attacking creature.

"Fall to your knees and welcome our embrace."
-Qal-Sha, Priest of Norn

Mana:
Cardset: Mirrodin Besieged #4 (Uncommon)
Type: Instant

Choking Sands

Sorcery

Destroy target non-Swamp land. If that land was nonbasic, Choking Sands deals 2 damage to the land's controller.

"The people wiped the sand from their eyes and cursed-and left the barren land to the hyenas and vipers."
-Afari, Tales

Mana:
Cardset: Mirage #11 (Common)
Type: Sorcery

Choking Tethers

Instant

Tap up to four target creatures.

Cycling (, Discard this card: Draw a card.)

When you cycle Choking Tethers, you may tap target creature.

Mana:
Cardset: Onslaught #74 (Common)
Type: Instant

Choking Vines

Instant

Cast Choking Vines only during the declare blockers step.

X target attacking creatures become blocked. Choking Vines deals 1 damage to each of those creatures. (This spell works on unblockable creatures.)

Mana:
Cardset: Weatherlight #65 (Common)
Type: Instant

Chord of Calling

Instant

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)

Search your library for a creature card with converted mana cost X or less and put it onto the battlefield. Then shuffle your library.

Mana:
Cardset: Magic 2015 #172 (Rare)
Ravnica: City of Guilds #156 (Rare)
Type: Instant

Chorus of Might

Instant

Until end of turn, target creature gets +1/+1 for each creature you control and gains trample.

"In each of us is the strength of all of us."
-Trostani

Mana:
Cardset: Return to Ravnica #119 (Common)
Type: Instant

Chorus of the Conclave

Legendary Creature - Dryad

Forestwalk

As an additional cost to cast creature spells, you may pay any amount of mana. If you do, that creature enters the battlefield with that many additional +1/+1 counters on it.

"We are many, yet one. We are separate in body, yet speak with a single voice. Join us in our chorus."

Mana:
Power: 3/8
Cardset: Commander #189 (Rare)
Ravnica: City of Guilds #195 (Rare)
Type: Creature

Chorus of the Tides

Creature - Siren

Flying

Heroic - Whenever you cast a spell that targets Chorus of the Tides, scry 1. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)

Mana:
Power: 3/2
Cardset: Born of the Gods #33 (Common)
Type: Creature

Chosen by Heliod

Enchantment - Aura

Enchant creature

When Chosen by Heliod enters the battlefield, draw a card.

Enchanted creature gets +0/+2.

"Training and studies aid a soldier in meager amounts. The gods do the rest."
-Brigone, soldier of Meletis

Mana:
Cardset: Theros #5 (Common)
Type: Enchantment

Chosen of Markov

Creature - Human

, Tap an untapped Vampire you control: Transform Chosen of Markov.

"I have been found worthy by this great house . . ."

Mana:
Power: 2/2
Cardset: Dark Ascension #55 (Common)
Type: Creature

Chromanticore

Enchantment Creature - Manticore

Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Flying, first strike, vigilance, trample, lifelink

Enchanted creature gets +4/+4 and has flying, first strike, vigilance, trample, and lifelink.

Mana:
Power: 4/4
Cardset: Born of the Gods #144 (Mythic Rare)
Type: Enchantment

Chromatic Armor

Enchantment - Aura

Enchant creature

As Chromatic Armor enters the battlefield, choose a color.

Chromatic Armor enters the battlefield with a sleight counter on it.

Prevent all damage that would be dealt to enchanted creature by sources of the last chosen color.

: Put a sleight counter on Chromatic Armor and choose a color. X is the number of sleight counters on Chromatic Armor.

Mana:
Cardset: Ice Age #361 (Rare)
Type: Enchantment

Chromatic Lantern

Artifact

Lands you control have ": Add one mana of any color to your mana pool."

: Add one mana of any color to your mana pool.

Dimir mages put the lanterns to good use, creating shapeshifters and sleeper agents from mana foreign to them.

Mana:
Cardset: Return to Ravnica #226 (Rare)
Type: Artifact

Chromatic Sphere

Artifact

, , Sacrifice Chromatic Sphere: Add one mana of any color to your mana pool. Draw a card.

"Let insight and energy be your guides."
-The Blind Seer, to Gerrard

Mana:
Cardset: Mirrodin #151 (Common)
Invasion #299 (Uncommon)
Type: Artifact

Chromatic Star

Artifact

, , Sacrifice Chromatic Star: Add one mana of any color to your mana pool.

When Chromatic Star is put into a graveyard from the battlefield, draw a card.

Mana:
Cardset: Tenth Edition #314 (Uncommon)
Time Spiral #251 (Common)
Type: Artifact

Chrome Mox

Artifact

Imprint - When Chrome Mox enters the battlefield, you may exile a nonartifact, nonland card from your hand.

: Add one mana of any of the exiled card's colors to your mana pool.

Mana:
Cardset: Mirrodin #152 (Rare)
Type: Artifact

Chrome Steed

Artifact Creature - Horse

Metalcraft - Chrome Steed gets +2/+2 as long as you control three or more artifacts.

According to Auriok myth, it collects scrap in order to reassemble its lost rider.

Mana:
Power: 2/2
Cardset: Scars of Mirrodin #142 (Common)
Type: Artifact Creature

Chromescale Drake

Creature - Drake

Affinity for artifacts (This spell costs less to cast for each artifact you control.)

Flying

When Chromescale Drake enters the battlefield, reveal the top three cards of your library. Put all artifact cards revealed this way into your hand and the rest into your graveyard.

Mana:
Power: 3/4
Cardset: Darksteel #20 (Rare)
Type: Creature

Chromeshell Crab

Creature - Crab Beast

Morph (You may cast this face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

When Chromeshell Crab is turned face up, you may exchange control of target creature you control and target creature an opponent controls.

Mana:
Power: 3/3
Cardset: Commander #41 (Rare)
Legions #32 (Rare)
Type: Creature

Chromium

Legendary Creature - Elder Dragon

Flying

Rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.)

At the beginning of your upkeep, sacrifice Chromium unless you pay .

Mana:
Power: 7/7
Cardset: Legends #264 (Rare)
Type: Creature

Chronatog

Creature - Atog

: Chronatog gets +3/+3 until end of turn. You skip your next turn. Activate this ability only once each turn.

For the chronatog, there is no meal like the present.

Mana:
Power: 1/2
Cardset: Visions #28 (Rare)
Type: Creature

Chronatog Totem

Artifact

: Add to your mana pool.

: Chronatog Totem becomes a 1/2 blue Atog artifact creature until end of turn.

: Chronatog Totem gets +3/+3 until end of turn. You skip your next turn. Activate this ability only once each turn and only if Chronatog Totem is a creature.

Mana:
Cardset: Time Spiral #252 (Uncommon)
Type: Artifact
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