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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Knacksaw Clique

Creature - Faerie Rogue

Flying

, {Q}: Target opponent exiles the top card of his or her library. Until end of turn, you may play that card. ({Q} is the untap symbol.)

Most of the Knacksaw clique's skills were hewn from the minds of others.

Mana:
Power: 1/4
Cardset: Shadowmoor #42 (Rare)
Type: Creature

Leech Bonder

Creature - Merfolk Soldier

Leech Bonder enters the battlefield with two -1/-1 counters on it.

, {Q}: Move a counter from target creature onto another target creature. ({Q} is the untap symbol.)

Some don't know his face, but his pets are a dead giveaway.

Mana:
Power: 3/3
Cardset: Shadowmoor #43 (Uncommon)
Type: Creature

Merrow Wavebreakers

Creature - Merfolk Soldier

, {Q}: Merrow Wavebreakers gains flying until end of turn. ({Q} is the untap symbol.)

The merrows' prey have retreated from the shore, so they have learned to follow.

Mana:
Power: 3/3
Cardset: Shadowmoor #44 (Common)
Type: Creature

Parapet Watchers

Creature - Kithkin Soldier

: Parapet Watchers gets +0/+1 until end of turn.

A kithkin doun is not so much a town as a fortress, built to withstand the constantly besieging darkness. Only those most watchful and trustworthy are tasked with guarding its walls.

Mana:
Power: 2/2
Cardset: Shadowmoor #45 (Common)
Type: Creature

Prismwake Merrow

Creature - Merfolk Wizard

Flash

When Prismwake Merrow enters the battlefield, target permanent becomes the color or colors of your choice until end of turn.

"Seeing is believing" is a fact the merrows ruthlessly exploit in their dealings with the other residents of Shadowmoor.

Mana:
Power: 2/1
Cardset: Shadowmoor #46 (Common)
Type: Creature

River Kelpie

Creature - Beast

Whenever River Kelpie or another permanent is put onto the battlefield from a graveyard, draw a card.

Whenever a player casts a spell from a graveyard, draw a card.

Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Mana:
Power: 3/3
Cardset: Shadowmoor #49 (Rare)
Type: Creature

Whimwader

Creature - Elemental

Whimwader can't attack unless defending player controls a blue permanent.

"Thought? Deceit? Progress? Now you're just making it hungry."
-Abral, kithkin alchemist

Mana:
Power: 6/4
Cardset: Shadowmoor #54 (Common)
Type: Creature

Ashenmoor Cohort

Creature - Elemental Warrior

Ashenmoor Cohort gets +1/+1 as long as you control another black creature.

"None will concede a place for us in this world. If it is not for us, neither shall it be for them. We rest not until they choke in its cold ashes."
-Illulia of Nighthearth

Mana:
Power: 4/3
Cardset: Shadowmoor #56 (Common)
Type: Creature

Cinderbones

Creature - Elemental Skeleton

Wither (This deals damage to creatures in the form of -1/-1 counters.)

: Regenerate Cinderbones.

Not all coals lie quietly in their beds of cold ash.

Mana:
Power: 1/1
Cardset: Shadowmoor #59 (Common)
Type: Creature

Cinderhaze Wretch

Creature - Elemental Shaman

: Target player discards a card. Activate this ability only during your turn.

Put a -1/-1 counter on Cinderhaze Wretch: Untap Cinderhaze Wretch.

Thick smoke billows and twists to form disturbing faces that cackle and click their teeth to the popping embers.

Mana:
Power: 3/2
Cardset: Shadowmoor #60 (Common)
Type: Creature

Corrosive Mentor

Creature - Elemental Rogue

Black creatures you control have wither. (They deal damage to creatures in the form of -1/-1 counters.)

Guttering cinders stoke their dying flames by snuffing out the lights of others.

Mana:
Power: 1/3
Cardset: Shadowmoor #61 (Uncommon)
Type: Creature

Crowd of Cinders

Creature - Elemental

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

Crowd of Cinders's power and toughness are each equal to the number of black permanents you control.

They envy the life-giving heat so much that they tear it from those who still possess it.

Mana:
Power: */*
Cardset: Shadowmoor #63 (Uncommon)
Type: Creature

Dusk Urchins

Creature - Ouphe

Whenever Dusk Urchins attacks or blocks, put a -1/-1 counter on it.

When Dusk Urchins dies, draw a card for each -1/-1 counter on it.

They spawn from shadow, wreaking chaos until shadow claims them again.

Mana:
Power: 4/3
Cardset: Shadowmoor #65 (Rare)
Type: Creature

Faerie Macabre

Creature - Faerie Rogue

Flying

Discard Faerie Macabre: Exile up to two target cards from graveyards.

The line between dream and death is gauzy and fragile. She leads those too near it from one side to the other.

Mana:
Power: 2/2
Cardset: Modern Masters #86 (Common)
Garruk vs. Liliana #42 (Common)
Shadowmoor #66 (Common)
Type: Creature

Hollowborn Barghest

Creature - Demon Hound

At the beginning of your upkeep, if you have no cards in hand, each opponent loses 2 life.

At the beginning of each opponent's upkeep, if that player has no cards in hand, he or she loses 2 life.

It leaves a trail of crumpled trees and dashed dreams.

Mana:
Power: 7/6
Cardset: Shadowmoor #68 (Rare)
Type: Creature

Hollowsage

Creature - Merfolk Wizard

Whenever Hollowsage becomes untapped, you may have target player discard a card.

Dreams of dark nights to come are said to stir in the minds of scheming hollowsages.

Mana:
Power: 2/2
Cardset: Shadowmoor #69 (Uncommon)
Type: Creature

Loch Korrigan

Creature - Spirit

: Loch Korrigan gets +1/+1 until end of turn.

"Don't look upon still waters without first breaking the surface. The korrigan will catch you with her gaze and drag you to your death."
-Kithkin superstition

Mana:
Power: 1/1
Cardset: Shadowmoor #71 (Common)
Type: Creature

Midnight Banshee

Creature - Spirit

Wither (This deals damage to creatures in the form of -1/-1 counters.)

At the beginning of your upkeep, put a -1/-1 counter on each nonblack creature.

Many have heard the beginning of its low, sustained shriek but few the end.

Mana:
Power: 5/5
Cardset: Shadowmoor #72 (Rare)
Type: Creature

Puppeteer Clique

Creature - Faerie Wizard

Flying

When Puppeteer Clique enters the battlefield, put target creature card from an opponent's graveyard onto the battlefield under your control. It gains haste. At the beginning of your next end step, exile it.

Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Mana:
Power: 3/2
Cardset: Shadowmoor #75 (Rare)
Type: Creature

Sickle Ripper

Creature - Elemental Warrior

Wither (This deals damage to creatures in the form of -1/-1 counters.)

His sickle was forged in the heat of another cinder's funeral pyre.

Mana:
Power: 2/1
Cardset: Shadowmoor #77 (Common)
Type: Creature

Smolder Initiate

Creature - Elemental Shaman

Whenever a player casts a black spell, you may pay . If you do, target player loses 1 life.

"Life is a circle. Death is a vicious circle."

Mana:
Power: 1/1
Cardset: Shadowmoor #78 (Common)
Type: Creature

Blistering Dieflyn

Creature - Imp

Flying

: Blistering Dieflyn gets +1/+0 until end of turn.

Any kithkin smith would love to catch a dieflyn for her kiln, relieving her of ever having to gather fuel again.

Mana:
Cardset: Shadowmoor #82 (Common)
Type: Creature

Bloodmark Mentor

Creature - Goblin Warrior

Red creatures you control have first strike.

Boggarts divide the world into two categories: things you can eat, and things you have to chase down and pummel before you can eat.

Mana:
Power: 1/1
Cardset: Knights vs. Dragons #50 (Unknown)
Shadowmoor #83 (Uncommon)
Type: Creature

Boggart Arsonists

Creature - Goblin Rogue

Plainswalk

, Sacrifice Boggart Arsonists: Destroy target Scarecrow or Plains.

The Aurora transformed Nibb and Gyik from mischief-makers into feral marauders. They still don't know much about tool safety.

Mana:
Power: 2/1
Cardset: Shadowmoor #85 (Common)
Type: Creature

Cragganwick Cremator

Creature - Giant Shaman

When Cragganwick Cremator enters the battlefield, discard a card at random. If you discard a creature card this way, Cragganwick Cremator deals damage equal to that card's power to target player.

Each night that his bowl fills, a village mourns.

Mana:
Power: 5/4
Cardset: Shadowmoor #87 (Rare)
Type: Creature

Deep-Slumber Titan

Creature - Giant Warrior

Deep-Slumber Titan enters the battlefield tapped.

Deep-Slumber Titan doesn't untap during your untap step.

Whenever Deep-Slumber Titan is dealt damage, untap it.

Do not disturb.

Mana:
Power: 7/7
Cardset: Shadowmoor #89 (Rare)
Type: Creature

Furystoke Giant

Creature - Giant Warrior

When Furystoke Giant enters the battlefield, other creatures you control gain ": This creature deals 2 damage to target creature or player" until end of turn.

Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Mana:
Power: 3/3
Cardset: Shadowmoor #93 (Rare)
Type: Creature

Horde of Boggarts

Creature - Goblin

Horde of Boggarts's power and toughness are each equal to the number of red permanents you control.

Horde of Boggarts can't be blocked except by two or more creatures.

Strategies don't come easily to the boggarts' feral minds, but full-on assault hasn't failed them yet.

Mana:
Power: */*
Cardset: Shadowmoor #94 (Uncommon)
Type: Creature

Inescapable Brute

Creature - Giant Warrior

Wither (This deals damage to creatures in the form of -1/-1 counters.)

Inescapable Brute must be blocked if able.

If you think you made it past him alive, he's just teasing you.

Mana:
Power: 3/3
Cardset: Shadowmoor #95 (Common)
Type: Creature

Intimidator Initiate

Creature - Goblin Shaman

Whenever a player casts a red spell, you may pay . If you do, target creature can't block this turn.

Don't stand in his way, for his way is full of pointy things and fire.

Mana:
Power: 1/1
Cardset: Shadowmoor #96 (Common)
Type: Creature

Knollspine Dragon

Creature - Dragon

Flying

When Knollspine Dragon enters the battlefield, you may discard your hand and draw cards equal to the damage dealt to target opponent this turn.

It woke to find a vast world in need of a master.

Mana:
Power: 7/5
Cardset: Shadowmoor #98 (Rare)
Type: Creature

Mudbrawler Cohort

Creature - Goblin Warrior

Haste

Mudbrawler Cohort gets +1/+1 as long as you control another red creature.

Before a raid, the members of Wort's gang egg each other on with tales of their hunger and what they'll do to sate it, each outdoing the last.

Mana:
Power: 1/1
Cardset: Shadowmoor #100 (Common)
Type: Creature

Pyre Charger

Creature - Elemental Warrior

Haste

: Pyre Charger gets +1/+0 until end of turn.

His blade was forged over coals of moaning treefolk, curved at the optimum angle for severing heads, and heated to volcanic temperatures by his touch.

Mana:
Power: 1/1
Cardset: Jace vs. Chandra #38 (Uncommon)
Shadowmoor #103 (Uncommon)
Type: Creature

Rustrazor Butcher

Creature - Goblin Warrior

First strike

Wither (This deals damage to creatures in the form of -1/-1 counters.)

A Bloodwort's blade is salted with blood and peppered with rust, seasoning and slaughtering in a single swipe.

Mana:
Power: 1/2
Cardset: Shadowmoor #105 (Common)
Type: Creature

Slinking Giant

Creature - Giant Rogue

Wither (This deals damage to creatures in the form of -1/-1 counters.)

Whenever Slinking Giant blocks or becomes blocked, it gets -3/-0 until end of turn.

"I need a better hiding place."

Mana:
Power: 4/4
Cardset: Shadowmoor #106 (Uncommon)
Type: Creature

Crabapple Cohort

Creature - Treefolk Warrior

Crabapple Cohort gets +1/+1 as long as you control another green creature.

Seven wives made seven pies from seven apples, each plucked from its branches. Now bare and bitter, it comes to exact its price: one apple, one bone.

Mana:
Power: 4/4
Cardset: Shadowmoor #109 (Common)
Type: Creature

Devoted Druid

Creature - Elf Druid

: Add to your mana pool.

Put a -1/-1 counter on Devoted Druid: Untap Devoted Druid.

"Mana lurks in all things, even in the depths of one's own heart."

Mana:
Cardset: Shadowmoor #110 (Common)
Type: Creature

Drove of Elves

Creature - Elf

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Drove of Elves's power and toughness are each equal to the number of green permanents you control.

"The light of beauty protects our journeys through darkness."

Mana:
Power: */*
Cardset: Commander 2014 #189 (Uncommon)
Shadowmoor #112 (Uncommon)
Type: Creature

Farhaven Elf

Creature - Elf Druid

When Farhaven Elf enters the battlefield, you may search your library for a basic land card and put it onto the battlefield tapped. If you do, shuffle your library.

"Verdant bloom does exist. It merely hides for its own safety."

Mana:
Power: 1/1
Cardset: Commander 2014 #196 (Common)
Commander 2013 #144 (Common)
Shadowmoor #113 (Common)
Type: Creature

Foxfire Oak

Creature - Treefolk Shaman

: Foxfire Oak gets +3/+0 until end of turn.

"The brethren shall blaze with unnatural fire, and the flame shall consume and purify our rage."
-Treefolk catastrophe myth

Mana:
Power: 3/6
Cardset: Shadowmoor #115 (Common)
Type: Creature

Hungry Spriggan

Creature - Goblin Warrior

Trample

Whenever Hungry Spriggan attacks, it gets +3/+3 until end of turn.

If a spriggan's eyes are larger than its stomach, it has ways to remedy the situation.

Mana:
Power: 1/1
Cardset: Shadowmoor #120 (Common)
Type: Creature

Juvenile Gloomwidow

Creature - Spider

Reach (This can block creatures with flying.)

Wither (This deals damage to creatures in the form of -1/-1 counters.)

Gloomwidow venom is particularly virulent during the spider's first years, when it does most of its hunting near the forest floor.

Mana:
Power: 1/3
Cardset: Shadowmoor #121 (Common)
Type: Creature

Mossbridge Troll

Creature - Troll

If Mossbridge Troll would be destroyed, regenerate it.

Tap any number of untapped creatures you control other than Mossbridge Troll with total power 10 or greater: Mossbridge Troll gets +20/+20 until end of turn.

Mana:
Power: 5/5
Cardset: Shadowmoor #123 (Rare)
Type: Creature

Nurturer Initiate

Creature - Elf Shaman

Whenever a player casts a green spell, you may pay . If you do, target creature gets +1/+1 until end of turn.

The elves alone preserve the few shreds of beauty left. There is no one else who cares.

Mana:
Power: 1/1
Cardset: Shadowmoor #124 (Common)
Type: Creature

Roughshod Mentor

Creature - Giant Warrior

Green creatures you control have trample.

He didn't hear the cries of the treefolk whose branches he snapped or of the elves caught underfoot. He had eyes only for the path ahead.

Mana:
Power: 5/4
Cardset: Shadowmoor #128 (Uncommon)
Type: Creature

Spawnwrithe

Creature - Elemental

Trample

Whenever Spawnwrithe deals combat damage to a player, put a token that's a copy of Spawnwrithe onto the battlefield.

Its victims feel only an itchy, wriggling feeling just under their skin. By then, it's far too late.

Mana:
Power: 2/2
Cardset: Commander #171 (Rare)
Shadowmoor #129 (Rare)
Type: Creature

Wildslayer Elves

Creature - Elf Warrior

Wither (This deals damage to creatures in the form of -1/-1 counters.)

Some elves battled too long in the deep shadow, their swords dipped too often in tainted flesh and poisoned blood.

Mana:
Power: 3/3
Cardset: Shadowmoor #133 (Common)
Type: Creature

Witherscale Wurm

Creature - Wurm

Whenever Witherscale Wurm blocks or becomes blocked by a creature, that creature gains wither until end of turn. (It deals damage to creatures in the form of -1/-1 counters.)

Whenever Witherscale Wurm deals damage to an opponent, remove all -1/-1 counters from it.

Mana:
Power: 9/9
Cardset: Shadowmoor #134 (Rare)
Type: Creature

Woodfall Primus

Creature - Treefolk Shaman

Trample

When Woodfall Primus enters the battlefield, destroy target noncreature permanent.

Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Mana:
Power: 6/6
Cardset: Modern Masters #174 (Rare)
Shadowmoor #135 (Rare)
Type: Creature

Augury Adept

Creature - Kithkin Wizard

Whenever Augury Adept deals combat damage to a player, reveal the top card of your library and put that card into your hand. You gain life equal to its converted mana cost.

Moonstones grant limited foresight but unlimited advantages.

Mana: {{/}}{{/}}
Power: 2/2
Cardset: Commander 2013 #227 (Rare)
Shadowmoor #137 (Rare)
Type: Creature

Barrenton Cragtreads

Creature - Kithkin Scout

Barrenton Cragtreads can't be blocked by red creatures.

"Boggarts are easy to get around. Just toss some mutton in another direction. Giants are a little harder. You have to be quick to avoid their steps. Cinders are the difficult ones, but even they have fears to be exploited."

Mana: {{/}}{{/}}
Power: 3/3
Cardset: Shadowmoor #138 (Common)
Type: Creature

Glamer Spinners

Creature - Faerie Wizard

Flash

Flying

When Glamer Spinners enters the battlefield, attach all Auras enchanting target permanent to another permanent with the same controller.

Mana: {{/}}
Power: 2/4
Cardset: Shadowmoor #141 (Uncommon)
Type: Creature

Godhead of Awe

Creature - Spirit Avatar

Flying

Other creatures are 1/1.

"What she saw crawling upon this world repulsed her. Yet she could not tear her gaze away."
-The Seer's Parables

Mana: {{/}}{{/}}{{/}}{{/}}
Power: 4/4
Cardset: Shadowmoor #142 (Rare)
Type: Creature

Mistmeadow Witch

Creature - Kithkin Wizard

: Exile target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.

Olka collected the evening mist for years, studying its secrets. Once she learned its essence, she could vanish with a thought.

Mana: {{/}}
Power: 1/1
Cardset: Commander 2013 #230 (Uncommon)
Venser vs. Koth #6 (Uncommon)
Shadowmoor #144 (Uncommon)
Type: Creature

Plumeveil

Creature - Elemental

Flash

Defender, flying

"It was vast, a great sheet of soaring wings, and equally silent. It caught us unawares and blocked our view of the kithkin stronghold."
-Grensch, merrow cutthroat

Mana: {{/}}{{/}}{{/}}
Power: 4/4
Cardset: Modern Masters #194 (Uncommon)
Commander #218 (Uncommon)
Shadowmoor #145 (Uncommon)
Type: Creature

Puresight Merrow

Creature - Merfolk Wizard

, {Q}: Look at the top card of your library. You may exile that card. ({Q} is the untap symbol.)

Stripped of his sight, he was free to see only the ideal.

Mana: {{/}}{{/}}
Power: 2/2
Cardset: Shadowmoor #146 (Uncommon)
Type: Creature

Silkbind Faerie

Creature - Faerie Rogue

Flying

, {Q}: Tap target creature. ({Q} is the untap symbol.)

"The bigger they are, the more fun it is to watch them fall flat on their faces."

Mana: {{/}}
Power: 1/3
Cardset: Shadowmoor #148 (Common)
Type: Creature

Somnomancer

Creature - Kithkin Wizard

When Somnomancer enters the battlefield, you may tap target creature.

"Are you tired? You look tired."

Mana: {{/}}
Power: 2/1
Cardset: Shadowmoor #149 (Common)
Type: Creature

Swans of Bryn Argoll

Creature - Bird Spirit

Flying

If a source would deal damage to Swans of Bryn Argoll, prevent that damage. The source's controller draws cards equal to the damage prevented this way.

Any being that harms them quickly learns its lesson.

Mana: {{/}}{{/}}
Power: 4/3
Cardset: Shadowmoor #151 (Rare)
Type: Creature

Thistledown Duo

Creature - Kithkin Soldier Wizard

Whenever you cast a white spell, Thistledown Duo gets +1/+1 until end of turn.

Whenever you cast a blue spell, Thistledown Duo gains flying until end of turn.

Mana: {{/}}
Power: 2/2
Cardset: Shadowmoor #152 (Common)
Type: Creature

Thistledown Liege

Creature - Kithkin Knight

Flash

Other white creatures you control get +1/+1.

Other blue creatures you control get +1/+1.

The thoughtweft is his informant, and he its devoted guardian.

Mana: {{/}}{{/}}{{/}}
Power: 1/3
Cardset: Shadowmoor #153 (Rare)
Type: Creature

Zealous Guardian

Creature - Kithkin Soldier

Flash

Parapet watchers patrol the outer edges of the doun, signaling to others who wait patiently in shadow.

Mana: {{/}}
Power: 1/1
Cardset: Shadowmoor #157 (Common)
Type: Creature

Cemetery Puca

Creature - Shapeshifter

Whenever a creature dies, you may pay . If you do, Cemetery Puca becomes a copy of that creature and gains this ability.

"'Tis a strange creature indeed that chooses the vanquished over the victor."
-Awylla, elvish safewright

Mana: {{/}}{{/}}
Power: 1/2
Cardset: Shadowmoor #158 (Rare)
Type: Creature

Ghastlord of Fugue

Creature - Spirit Avatar

Ghastlord of Fugue is unblockable.

Whenever Ghastlord of Fugue deals combat damage to a player, that player reveals his or her hand. You choose a card from it. That player exiles that card.

"He is a ghost that has never known life."
-The Seer's Parables

Mana: {{/}}{{/}}{{/}}{{/}}
Power: 4/4
Cardset: Shadowmoor #162 (Rare)
Type: Creature

Glen Elendra Liege

Creature - Faerie Knight

Flying

Other blue creatures you control get +1/+1.

Other black creatures you control get +1/+1.

Those who displease Oona soon learn the extent of the armies she commands.

Mana: {{/}}{{/}}{{/}}
Power: 2/3
Cardset: Planechase 2012 #94 (Rare)
Shadowmoor #163 (Rare)
Type: Creature

Gravelgill Axeshark

Creature - Merfolk Soldier

Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

"Their sharp scales would make good armor, if they'd just stay dead."
-Taeryn, cinder armorkeep

Mana: {{/}}
Power: 3/3
Cardset: Shadowmoor #164 (Common)
Type: Creature

Gravelgill Duo

Creature - Merfolk Rogue Warrior

Whenever you cast a blue spell, Gravelgill Duo gets +1/+1 until end of turn.

Whenever you cast a black spell, Gravelgill Duo gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)

Mana: {{/}}
Power: 2/1
Cardset: Shadowmoor #165 (Common)
Type: Creature

Inkfathom Infiltrator

Creature - Merfolk Rogue

Inkfathom Infiltrator can't block and is unblockable.

No one can navigate the dank maze of Shadowmoor's rivers better than the cruel and covetous merrows. They use the currents to steal-and to steal away.

Mana: {{/}}{{/}}
Power: 2/1
Cardset: Shadowmoor #167 (Uncommon)
Type: Creature

Inkfathom Witch

Creature - Merfolk Wizard

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

: Each unblocked creature becomes 4/1 until end of turn.

The murk of the Wanderbrine concealed unseemly rituals designed to bring out the worst in merrowkind.

Mana: {{/}}
Power: 1/1
Cardset: Planechase 2012 #97 (Uncommon)
Shadowmoor #168 (Uncommon)
Type: Creature

Merrow Grimeblotter

Creature - Merfolk Wizard

, {Q}: Target creature gets -2/-0 until end of turn. ({Q} is the untap symbol.)

Grimeblotters spend so much time in the Dark Meanders that they're able to bring a piece with them wherever they go.

Mana: {{/}}
Power: 2/2
Cardset: Shadowmoor #171 (Uncommon)
Type: Creature

Oona, Queen of the Fae

Legendary Creature - Faerie Wizard

Flying

: Choose a color. Target opponent exiles the top X cards of his or her library. For each card of the chosen color exiled this way, put a 1/1 blue and black Faerie Rogue creature token with flying onto the battlefield.

Mana: {{/}}{{/}}{{/}}
Power: 5/5
Cardset: Modern Masters #193 (Rare)
Shadowmoor #172 (Rare)
Type: Creature

Oona's Gatewarden

Creature - Faerie Soldier

Defender, flying

Wither (This deals damage to creatures in the form of -1/-1 counters.)

"So now you've seen Glen Elendra. Take a good look. It will be the last thing you'll ever see."

Mana: {{/}}
Power: 2/1
Cardset: Shadowmoor #173 (Common)
Type: Creature

Sygg, River Cutthroat

Legendary Creature - Merfolk Rogue

At the beginning of each end step, if an opponent lost 3 or more life this turn, you may draw a card. (Damage causes loss of life.)

"It's not a matter of deserving. It's a matter of strength. The power to hold versus the power to take."

Mana: {{/}}{{/}}
Power: 1/3
Cardset: Shadowmoor #176 (Rare)
Type: Creature

Wanderbrine Rootcutters

Creature - Merfolk Rogue

Wanderbrine Rootcutters can't be blocked by green creatures.

Most dirtwalkers only know of the vicious merrows that dwell in the shallows. They can't begin to fathom the wickedness that skulks in the Dark Meanders.

Mana: {{/}}{{/}}
Power: 3/3
Cardset: Shadowmoor #178 (Common)
Type: Creature

Wasp Lancer

Creature - Faerie Soldier

Flying

"I doubt that faeries understand how short their lives are, compared to the rest of us. If they did, would they so readily charge into battle, heedless of the danger before them?"
-Awylla, elvish safewright

Mana: {{/}}{{/}}{{/}}
Power: 3/2
Cardset: Shadowmoor #179 (Uncommon)
Type: Creature

Ashenmoor Gouger

Creature - Elemental Warrior

Ashenmoor Gouger can't block.

After his hands had crumbled away, leaving only wickedly sharp points, he decided his only purpose was war.

Mana: {{/}}{{/}}{{/}}
Power: 4/4
Cardset: Shadowmoor #180 (Uncommon)
Type: Creature

Ashenmoor Liege

Creature - Elemental Knight

Other black creatures you control get +1/+1.

Other red creatures you control get +1/+1.

Whenever Ashenmoor Liege becomes the target of a spell or ability an opponent controls, that player loses 4 life.

Cinders carry an ancestral grudge that makes them slow to trust and quick to retaliate.

Mana: {{/}}{{/}}{{/}}
Power: 4/1
Cardset: Shadowmoor #181 (Rare)
Type: Creature

Cultbrand Cinder

Creature - Elemental Shaman

When Cultbrand Cinder enters the battlefield, put a -1/-1 counter on target creature.

"Your seared flesh will be the first step in your journey to dark enlightenment."

Mana: {{/}}
Power: 3/3
Cardset: Shadowmoor #182 (Common)
Type: Creature

Demigod of Revenge

Creature - Spirit Avatar

Flying, haste

When you cast Demigod of Revenge, return all cards named Demigod of Revenge from your graveyard to the battlefield.

"His laugh, a bellowing, deathly din, slices through the heavens, making them bleed."
-The Seer's Parables

Mana: {{/}}{{/}}{{/}}{{/}}
Power: 5/4
Cardset: Modern Masters #187 (Rare)
Shadowmoor #183 (Rare)
Type: Creature

Emberstrike Duo

Creature - Elemental Warrior Shaman

Whenever you cast a black spell, Emberstrike Duo gets +1/+1 until end of turn.

Whenever you cast a red spell, Emberstrike Duo gains first strike until end of turn.

Mana: {{/}}
Power: 1/1
Cardset: Shadowmoor #185 (Common)
Type: Creature

Fulminator Mage

Creature - Elemental Shaman

Sacrifice Fulminator Mage: Destroy target nonbasic land.

"Unsafe Terrain Ahead-Turn Back"
-Sign near the former location of Pyrtagh Cairn

Mana: {{/}}{{/}}
Power: 2/2
Cardset: Shadowmoor #188 (Rare)
Type: Creature

Grief Tyrant

Creature - Horror

Grief Tyrant enters the battlefield with four -1/-1 counters on it.

When Grief Tyrant dies, put a -1/-1 counter on target creature for each -1/-1 counter on Grief Tyrant.

Mana: {{/}}
Power: 8/8
Cardset: Shadowmoor #189 (Uncommon)
Type: Creature

Kulrath Knight

Creature - Elemental Knight

Flying

Wither (This deals damage to creatures in the form of -1/-1 counters.)

Creatures your opponents control with counters on them can't attack or block.

Mounted cinders circle the blasted peak at Kulrath, hunting the Extinguisher.

Mana: {{/}}{{/}}
Power: 3/3
Cardset: Shadowmoor #190 (Uncommon)
Type: Creature

Manaforge Cinder

Creature - Elemental Shaman

: Add or to your mana pool. Activate this ability no more than three times each turn.

Cinder mystics set traps for sluaghs and other spirits of flame, seeking to extract the secrets of the fire their own hearts have lost.

Mana: {{/}}
Power: 1/1
Cardset: Shadowmoor #191 (Common)
Type: Creature

Murderous Redcap

Creature - Goblin Assassin

When Murderous Redcap enters the battlefield, it deals damage equal to its power to target creature or player.

Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Mana: {{/}}{{/}}
Power: 2/2
Cardset: Modern Masters #192 (Uncommon)
Shadowmoor #192 (Uncommon)
Type: Creature

Sootstoke Kindler

Creature - Elemental Shaman

Haste

: Target black or red creature gains haste until end of turn.

"Nothing warms my heart better than a spirit kindled with rage."

Mana: {{/}}
Power: 1/1
Cardset: Shadowmoor #195 (Common)
Type: Creature

Sootwalkers

Creature - Elemental Rogue

Sootwalkers can't be blocked by white creatures.

"Why allow the fires of others to burn, when ours do not? Why leave them content, while we suffer? If there is to be misery, let it be borne by all."

Mana: {{/}}{{/}}
Power: 3/3
Cardset: Shadowmoor #196 (Common)
Type: Creature

Spiteflame Witch

Creature - Elemental Shaman

: Each player loses 1 life.

Cinder beliefs revolve around the Path of Sorrow, a spiritual descent into oblivion. They don't mind taking others on their journey down.

Mana: {{/}}
Power: 2/1
Cardset: Shadowmoor #197 (Uncommon)
Type: Creature

Boartusk Liege

Creature - Goblin Knight

Trample

Other red creatures you control get +1/+1.

Other green creatures you control get +1/+1.

The boar leads its rider to victory in battle, but it doesn't know how close it is to becoming the victory feast.

Mana: {{/}}{{/}}{{/}}
Power: 3/4
Cardset: Shadowmoor #202 (Rare)
Type: Creature

Boggart Ram-Gang

Creature - Goblin Warrior

Haste

Wither (This deals damage to creatures in the form of -1/-1 counters.)

"We're going to need a bigger gate."
-Bowen, Barrenton guardcaptain

Mana: {{/}}{{/}}{{/}}
Power: 3/3
Cardset: Fire and Lightning #13 (Unknown)
Shadowmoor #203 (Uncommon)
Type: Creature

Deus of Calamity

Creature - Spirit Avatar

Trample

Whenever Deus of Calamity deals 6 or more damage to an opponent, destroy target land that player controls.

"He bears the marks of ages upon his skin, memories of dreams long dead and best left buried."
-The Seer's Parables

Mana: {{/}}{{/}}{{/}}{{/}}
Power: 6/6
Cardset: Shadowmoor #204 (Rare)
Type: Creature

Loamdragger Giant

Creature - Giant Warrior

Giants sleep soundly and long, sometimes for long enough that a crust of earth and moss grows over them. But inevitably something disturbs their slumber, and they wake unhappy.

Mana: {{/}}{{/}}{{/}}
Power: 7/6
Cardset: Shadowmoor #210 (Common)
Type: Creature

Morselhoarder

Creature - Elemental

Morselhoarder enters the battlefield with two -1/-1 counters on it.

Remove a -1/-1 counter from Morselhoarder: Add one mana of any color to your mana pool.

It scours the hills for living matter, savoring even the tang of poisonous fungi.

Mana: {{/}}{{/}}
Power: 6/4
Cardset: Shadowmoor #212 (Common)
Type: Creature

Mudbrawler Raiders

Creature - Goblin Warrior

Mudbrawler Raiders can't be blocked by blue creatures.

To reach the ravine of the Wanderbrine River, they were told to take the shortcut "through the mountains." They took the directions literally.

Mana: {{/}}{{/}}
Power: 3/3
Cardset: Shadowmoor #213 (Common)
Type: Creature

Rosheen Meanderer

Legendary Creature - Giant Shaman

: Add to your mana pool. Spend this mana only on costs that contain .

Night after night, Rosheen babbled about a bygone sunlit world, her every word dismissed as a madwoman's ravings.

Mana: {{/}}
Power: 4/4
Cardset: Shadowmoor #214 (Rare)
Type: Creature

Scuzzback Marauders

Creature - Goblin Warrior

Trample

Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Mana: {{/}}
Power: 5/2
Cardset: Shadowmoor #216 (Common)
Type: Creature

Scuzzback Scrapper

Creature - Goblin Warrior

Wither (This deals damage to creatures in the form of -1/-1 counters.)

The Scuzzback gang scavenges rusty armor covered in barbed protrusions. No threat is more effective than the threat of infection.

Mana: {{/}}
Power: 1/1
Cardset: Shadowmoor #217 (Common)
Type: Creature

Tattermunge Duo

Creature - Goblin Warrior Shaman

Whenever you cast a red spell, Tattermunge Duo gets +1/+1 until end of turn.

Whenever you cast a green spell, Tattermunge Duo gains forestwalk until end of turn.

Mana: {{/}}
Power: 2/3
Cardset: Shadowmoor #218 (Common)
Type: Creature

Tattermunge Maniac

Creature - Goblin Warrior

Tattermunge Maniac attacks each turn if able.

It shows up at one meal wearing the carcass of the last.

Mana: {{/}}
Power: 2/1
Cardset: Shadowmoor #219 (Uncommon)
Type: Creature

Tattermunge Witch

Creature - Goblin Shaman

: Each blocked creature gets +1/+0 and gains trample until end of turn.

The Tattermunge gang has no words for the spell that whips their instinctual rage into a frenzy. They only know they like it.

Mana: {{/}}
Power: 2/1
Cardset: Shadowmoor #220 (Uncommon)
Type: Creature
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