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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Myr Servitor

Artifact Creature - Myr

At the beginning of your upkeep, if Myr Servitor is on the battlefield, each player returns all cards named Myr Servitor from his or her graveyard to the battlefield.

The Krark Clan enjoys pulling them apart just to watch them reassemble one another.

Mana:
Power: 1/1
Cardset: Fifth Dawn #139 (Common)
Type: Artifact Creature

Myr Sire

Artifact Creature - Myr

When Myr Sire dies, put a 1/1 colorless Myr artifact creature token onto the battlefield.

For the Phyrexians, death is not an end, nor a one-time occurrence.

Mana:
Power: 1/1
Cardset: Commander 2014 #256 (Common)
Mirrodin Besieged #116 (Common)
Type: Artifact Creature

Myr Superion

Artifact Creature - Myr

Spend only mana produced by creatures to cast Myr Superion.

Two kinds of myr survive: the powerful and those that stay close by them.

Mana:
Power: 5/6
Cardset: New Phyrexia #146 (Rare)
Type: Artifact Creature

Myr Turbine

Artifact

: Put a 1/1 colorless Myr artifact creature token onto the battlefield.

, Tap five untapped Myr you control: Search your library for a Myr creature card, put it onto the battlefield, then shuffle your library.

Mana:
Cardset: Mirrodin Besieged #117 (Rare)
Type: Artifact

Myr Welder

Artifact Creature - Myr

Imprint - : Exile target artifact card from a graveyard.

Myr Welder has all activated abilities of all cards exiled with it.

Memnarch designed some myr to follow the levelers and reaffix lost parts. Mirran partisans put that instinct to good use.

Mana:
Power: 1/4
Cardset: Mirrodin Besieged #118 (Rare)
Type: Artifact Creature

Myriad Landscape

Land

Myriad Landscape enters the battlefield tapped.

: Add to your mana pool.

, , Sacrifice Myriad Landscape: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle your library.

Cardset: Commander 2014 #61 (Uncommon)
Type: Land

Myrsmith

Creature - Human Artificer

Whenever you cast an artifact spell, you may pay . If you do, put a 1/1 colorless Myr artifact creature token onto the battlefield.

The Auriok see the artificer as a conduit, beckoning new creations into the world.

Mana:
Power: 2/1
Cardset: Scars of Mirrodin #16 (Uncommon)
Type: Creature

Mysteries of the Deep

Instant

Draw two cards.

Landfall - If you had a land enter the battlefield under your control this turn, draw three cards instead.

"The Roil is destructive, but not random. It's Zendikar's way of revealing secrets."
-Ilori, merfolk falconer

Mana:
Cardset: Worldwake #33 (Common)
Type: Instant

Mystic Barrier

Enchantment

When Mystic Barrier enters the battlefield or at the beginning of your upkeep, choose left or right.Each player may attack only the opponent seated nearest him or her in the last chosen direction and planeswalkers controlled by that player.

Mana:
Cardset: Commander 2013 #18 (Rare)
Type: Enchantment

Mystic Compass

Artifact

, : Target land becomes the basic land type of your choice until end of turn.

Mana:
Cardset: Sixth Edition #302 (Unknown)
Alliances #166 (Uncommon)
Type: Artifact

Mystic Crusader

Creature - Human Nomad Mystic

Protection from black and from red

Threshold - As long as seven or more cards are in your graveyard, Mystic Crusader gets +1/+1 and has flying.

Mana:
Power: 2/1
Cardset: Odyssey #33 (Rare)
Type: Creature

Mystic Decree

World Enchantment

All creatures lose flying and islandwalk.

"Curse Reveka, and curse her coddled conjurers. Their sorcerers' school shall yet be ours."
-Irini Sengir

Mana:
Cardset: Homelands #43 (Rare)
Type: Enchantment

Mystic Enforcer

Creature - Human Nomad Mystic

Protection from black

Threshold - As long as seven or more cards are in your graveyard, Mystic Enforcer gets +3/+3 and has flying.

Mana:
Power: 3/3
Cardset: Time Spiral "Timeshifted" #96 (Special)
Odyssey #290 (Rare)
Type: Creature

Mystic Familiar

Creature - Bird

Flying

Threshold - As long as seven or more cards are in your graveyard, Mystic Familiar gets +1/+1 and has protection from black.

They soar, and the mystics follow.

Mana:
Power: 1/2
Cardset: Torment #11 (Common)
Type: Creature

Mystic Gate

Land

: Add to your mana pool.

, : Add , , or to your mana pool.

The gate of every kithkin doun is a cunning trap, intended to spill visitors into an oubliette from which there is no escape.

Cardset: Shadowmoor #277 (Rare)
Type: Land

Mystic Genesis

Instant

Counter target spell. Put an X/X green Ooze creature token onto the battlefield, where X is that spell's converted mana cost.

"The Simic can grow anything out of a puddle of sludge. I just hope they never join forces with the Golgari."
-Teysa Karlov, Grand Envoy of Orzhov

Mana:
Cardset: Gatecrash #180 (Rare)
Type: Instant

Mystic Meditation

Sorcery

Draw three cards. Then discard two cards unless you discard a creature card.

"Still the mind and quiet the heart. Only then will you hear the Multiverse's great truths."
-Narset

Mana:
Cardset: Dragons of Tarkir #64 (Common)
Type: Sorcery

Mystic Melting

Instant

Destroy target artifact or enchantment.

Draw a card at the beginning of the next turn's upkeep.

The sun-hot glow radiated from the druids, leaving scattered metal in steaming pools as it passed.

Mana:
Cardset: Coldsnap #114 (Uncommon)
Type: Instant

Mystic Might

Enchantment - Aura

Enchant land you control

Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Enchanted land has ": Target creature gets +2/+2 until end of turn."

Mana:
Cardset: Ice Age #86 (Rare)
Type: Enchantment

Mystic Monastery

Land

Mystic Monastery enters the battlefield tapped.

: Add , , or to your mana pool.

When asked how many paths reach enlightenment, the monk kicked a heap of sand. "Count," he smiled, "and then find more grains."

Cardset: Khans of Tarkir #236 (Uncommon)
Type: Land

Mystic of the Hidden Way

Creature - Human Monk

Mystic of the Hidden Way can't be blocked.

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

"There are no obstacles, only different paths."

Mana:
Power: 3/2
Cardset: Khans of Tarkir #48 (Common)
Type: Creature

Mystic Penitent

Creature - Human Nomad Mystic

Vigilance

Threshold - As long as seven or more cards are in your graveyard, Mystic Penitent gets +1/+1 and has flying.

Mana:
Power: 1/1
Cardset: Odyssey #34 (Uncommon)
Type: Creature

Mystic Remora

Enchantment

Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Whenever an opponent casts a noncreature spell, you may draw a card unless that player pays .

Mana:
Cardset: Ice Age #87 (Common)
Type: Enchantment

Mystic Restraints

Enchantment - Aura

Flash

Enchant creature

When Mystic Restraints enters the battlefield, tap enchanted creature.

Enchanted creature doesn't untap during its controller's untap step.

Mana:
Cardset: Champions of Kamigawa #76 (Common)
Type: Enchantment

Mystic Retrieval

Sorcery

Return target instant or sorcery card from your graveyard to your hand.

Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Mana:
Cardset: Dark Ascension #42 (Uncommon)
Type: Sorcery

Mystic Snake

Creature - Snake

Flash (You may cast this spell any time you could cast an instant.)

When Mystic Snake enters the battlefield, counter target spell.

Its fangs are in your flesh before its hiss leaves your ears.

Mana:
Power: 2/2
Cardset: Time Spiral "Timeshifted" #97 (Special)
Apocalypse #112 (Rare)
Type: Creature

Mystic Speculation

Sorcery

Buyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.)

Scry 3. (To scry 3, look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Mana:
Cardset: Future Sight #41 (Uncommon)
Type: Sorcery

Mystic Veil

Enchantment - Aura

You may cast Mystic Veil as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.

Enchant creature

Enchanted creature has shroud. (It can't be the target of spells or abilities.)

"Magic is my thread, my will the needle. I weave over you as if you never were."
-Poetics of Hanan

Mana:
Cardset: Visions #38 (Common)
Type: Enchantment

Mystic Visionary

Creature - Human Nomad Mystic

Threshold - Mystic Visionary has flying as long as seven or more cards are in your graveyard.

"The aven are heralds of divinity. The greatest glory is to join them in the sky."

Mana:
Power: 2/1
Cardset: Odyssey #35 (Common)
Type: Creature

Mystic Zealot

Creature - Human Nomad Mystic

Threshold - As long as seven or more cards are in your graveyard, Mystic Zealot gets +1/+1 and has flying.

Nomad youths aspire to one of two roles in the tribe: priest or warrior. Their secret dream is to become both.

Mana:
Power: 2/4
Cardset: Odyssey #36 (Common)
Type: Creature

Mystical Teachings

Instant

Search your library for an instant card or a card with flash, reveal it, and put it into your hand. Then shuffle your library.

Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Mana:
Cardset: Time Spiral #69 (Common)
Type: Instant

Mystical Tutor

Instant

Search your library for an instant or sorcery card and reveal that card. Shuffle your library, then put the card on top of it.

"To the tutors, a ‘poem of sand' was of little account, a ‘poem of ivory,' priceless."
-Afari, Tales

Mana:
Cardset: Sixth Edition #83 (Unknown)
Mirage #80 (Uncommon)
Type: Instant

Mystifying Maze

Land

: Add to your mana pool.

, : Exile target attacking creature an opponent controls. At the beginning of the next end step, return it to the battlefield tapped under its owner's control.

Cardset: Magic 2011 #226 (Rare)
Type: Land

Myth Realized

Enchantment

Whenever you cast a noncreature spell, put a lore counter on Myth Realized.

: Put a lore counter on Myth Realized.

: Until end of turn, Myth Realized becomes a Monk Avatar creature in addition to its other types and gains "This creature's power and toughness are each equal to the number of lore counters on it."

Mana:
Cardset: Dragons of Tarkir #26 (Rare)
Type: Enchantment

Mythic Proportions

Enchantment - Aura

Enchant creature

Enchanted creature gets +8/+8 and has trample.

The blood of Krosa turns rational beings into primal forces.

Mana:
Cardset: Onslaught #274 (Rare)
Type: Enchantment

Nacatl Hunt-Pride

Creature - Cat Warrior

Vigilance

, : Target creature can't block this turn.

, : Target creature blocks this turn if able.

"We must hunt and kill the dragon before it can return to raze our ancient city."

Mana:
Power: 5/4
Cardset: Ajani vs. Nicol Bolas #20 (Uncommon)
Conflux #13 (Uncommon)
Type: Creature

Nacatl Outlander

Creature - Cat Scout

Protection from blue

Survival in the wilds of Naya left Tiyan well equipped to win the civilized battles of Bant.

Mana:
Power: 2/2
Cardset: Conflux #119 (Common)
Type: Creature

Nacatl Savage

Creature - Cat Warrior

Protection from artifacts

"Blades dull and armor dents. Marisi taught us that instinct is the only thing a true warrior needs."
-Ajani

Mana:
Power: 2/1
Cardset: Conflux #86 (Common)
Type: Creature

Nacatl War-Pride

Creature - Cat Warrior

Nacatl War-Pride must be blocked by exactly one creature if able.

Whenever Nacatl War-Pride attacks, put X tokens that are copies of Nacatl War-Pride onto the battlefield tapped and attacking, where X is the number of creatures defending player controls. Exile the tokens at the beginning of the next end step.

Mana:
Power: 3/3
Cardset: Future Sight #147 (Uncommon)
Type: Creature

Nacre Talisman

Artifact

Whenever a player casts a white spell, you may pay . If you do, untap target permanent.

Mana:
Cardset: Ice Age #304 (Uncommon)
Type: Artifact
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