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MTGPlaytest : Cards

Card Library

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Glory of Warfare

Enchantment

As long as it's your turn, creatures you control get +2/+0.

As long as it's not your turn, creatures you control get +0/+2.

"Their hopes dashed on our shields! Their victory slashed by our swords!"

Mana:
Cardset: Alara Reborn #98 (Rare)
Type: Enchantment

Gnarled Scarhide

Enchantment Creature - Minotaur

Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Gnarled Scarhide can't block.

Enchanted creature gets +2/+1 and can't block.

Mana:
Power: 2/1
Cardset: Journey Into Nyx #72 (Uncommon)
Type: Enchantment

Goblin Assault

Enchantment

At the beginning of your upkeep, put a 1/1 red Goblin creature token with haste onto the battlefield.

Goblin creatures attack each turn if able.

A goblin raid is a delicate gambit-a blend of stealth, precision, and screaming death.

Mana:
Cardset: Shards of Alara #101 (Rare)
Type: Enchantment

Goblin Bomb

Enchantment

At the beginning of your upkeep, you may flip a coin. If you win the flip, put a fuse counter on Goblin Bomb. If you lose the flip, remove a fuse counter from Goblin Bomb.

Remove five fuse counters from Goblin Bomb, Sacrifice Goblin Bomb: Goblin Bomb deals 20 damage to target player.

Mana:
Cardset: Weatherlight #103 (Rare)
Type: Enchantment

Goblin Bombardment

Enchantment

Sacrifice a creature: Goblin Bombardment deals 1 damage to target creature or player.

One mogg to aim the catapult, one mogg to steer the rock.

Mana:
Cardset: Commander 2013 #110 (Uncommon)
Tempest #179 (Uncommon)
Type: Enchantment

Goblin Caves

Enchantment - Aura

Enchant land

As long as enchanted land is a basic Mountain, Goblin creatures get +0/+2.

The stench of countless generations of unspeakable activities was enough to loosen both our footing and our stomachs.

Mana:
Cardset: The Dark #63 (Common)
Type: Enchantment

Goblin Festival

Enchantment

: Goblin Festival deals 1 damage to target creature or player. Flip a coin. If you lose the flip, choose one of your opponents. That player gains control of Goblin Festival.

"What are we celebratin' again?"

Mana:
Cardset: Urza's Destiny #83 (Rare)
Type: Enchantment

Goblin Kites

Enchantment

: Target creature you control with toughness 2 or less gains flying until end of turn. Flip a coin at the beginning of the next end step. If you lose the flip, sacrifice that creature.

Mana:
Cardset: Fallen Empires #117 (Uncommon)
Type: Enchantment

Goblin Shrine

Enchantment - Aura

Enchant land

As long as enchanted land is a basic Mountain, Goblin creatures get +1/+0.

When Goblin Shrine leaves the battlefield, it deals 1 damage to each Goblin creature.

"I knew it weren't no ordinary pile of-you know." -Norin the Wary

Mana:
Cardset: The Dark #67 (Common)
Type: Enchantment

Goblin Trenches

Enchantment

, Sacrifice a land: Put two 1/1 red and white Goblin Soldier creature tokens onto the battlefield.

The ground rose and formed into thousands of tiny warriors. This fight was far from over.

Mana:
Cardset: Apocalypse #104 (Rare)
Type: Enchantment

Goblin War Drums

Enchantment

Each creature you control can't be blocked except by two or more creatures.

"Goblins charge with a deafening war cry. The cry doesn't mean anything-it just drowns out the drums!"
-Reod Dai, mercenary

Mana:
Cardset: Seventh Edition #194 (Uncommon)
Fifth Edition #237 (Common)
Fallen Empires #118 (Common)
Fallen Empires #119 (Common)
Fallen Empires #120 (Common)
Fallen Empires #121 (Common)
Type: Enchantment

Goblin War Paint

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+2 and has haste.

"The secret to our war paint is hot peppers and stinkbugs. Lots of stinkbugs."
-Skab, goblin secretkeeper

Mana:
Cardset: Battle for Zendikar #146 (Common)
Magic 2012 #143 (Common)
Zendikar #129 (Common)
Type: Enchantment

Goblin Warrens

Enchantment

, Sacrifice two Goblins: Put three 1/1 red Goblin creature tokens onto the battlefield.

"Goblins bred underground, their numbers hidden from the enemy until it was too late."
-Sarpadian Empires, vol. IV

Mana:
Cardset: Sixth Edition #187 (Unknown)
Fifth Edition #238 (Rare)
Fallen Empires #122 (Rare)
Type: Enchantment

Goblinslide

Enchantment

Whenever you cast a noncreature spell, you may pay . If you do, put a 1/1 red Goblin creature token with haste onto the battlefield.

Goblins, like snowflakes, are only dangerous in numbers.

Mana:
Cardset: Khans of Tarkir #109 (Uncommon)
Type: Enchantment

Goldenhide Ox

Enchantment Creature - Ox

Constellation - Whenever Goldenhide Ox or another enchantment enters the battlefield under your control, target creature must be blocked this turn if able.

The temptation to take the ox's golden hide is as irresistible as it is fatal.

Mana:
Power: 5/4
Cardset: Journey Into Nyx #125 (Uncommon)
Type: Enchantment

Golgari Germination

Enchantment

Whenever a nontoken creature you control dies, put a 1/1 green Saproling creature token onto the battlefield.

The Golgari don't bury their dead. They plant them.

Mana:
Cardset: Izzet vs. Golgari #70 (Uncommon)
Ravnica: City of Guilds #209 (Uncommon)
Type: Enchantment

Gossamer Chains

Enchantment

Return Gossamer Chains to its owner's hand: Prevent all combat damage that would be dealt by target unblocked creature this turn.

"Harah swung his sword mightily, but still the air held him fast."
-Azeworai, "Kenechi's Dream"

Mana:
Cardset: Visions #106 (Common)
Type: Enchantment

Grand Melee

Enchantment

All creatures attack each turn if able.

All creatures block each turn if able.

Hot blood washes away cold reason.

Mana:
Cardset: Onslaught #211 (Rare)
Type: Enchantment

Granite Grip

Enchantment - Aura

Enchant creature

Enchanted creature gets +1/+0 for each Mountain you control.

"Let me introduce you to Rocky."

Mana:
Cardset: Seventh Edition #195 (Common)
Urza's Legacy #81 (Common)
Type: Enchantment

Gratuitous Violence

Enchantment

If a creature you control would deal damage to a creature or player, it deals double that damage to that creature or player instead.

Only the Cabal could make a fight to the death more deadly.

Mana:
Cardset: Onslaught #212 (Rare)
Type: Enchantment

Grave Betrayal

Enchantment

Whenever a creature you don't control dies, return it to the battlefield under your control with an additional +1/+1 counter on it at the beginning of the next end step. That creature is a black Zombie in addition to its other colors and types.

Mana:
Cardset: Return to Ravnica #67 (Rare)
Type: Enchantment

Grave Pact

Enchantment

Whenever a creature you control dies, each other player sacrifices a creature.

"The bonds of loyalty can tie one to the grave."
-Crovax, ascendant evincar

Mana:
Cardset: Commander #85 (Rare)
Tenth Edition #144 (Rare)
Ninth Edition #135 (Rare)
Eighth Edition #137 (Rare)
Stronghold #10 (Rare)
Type: Enchantment

Grave Peril

Enchantment

When a nonblack creature enters the battlefield, sacrifice Grave Peril. If you do, destroy that creature.

"Sometimes the grave does not wait for death before relishing its feast of flesh and bones."
-Ezrith, druid of the Dark Hours

Mana:
Cardset: Future Sight #67 (Common)
Type: Enchantment

Grave Servitude

Enchantment - Aura

You may cast Grave Servitude as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.

Enchant creature

Enchanted creature gets +3/-1 and is black.

"I no longer believe in a final resting place."
-Shauku, Endbringer

Mana:
Cardset: Mirage #24 (Common)
Type: Enchantment

Gravestorm

Enchantment

At the beginning of your upkeep, target opponent may exile a card from his or her graveyard. If that player doesn't, you may draw a card.

Mana:
Cardset: Odyssey #141 (Rare)
Type: Enchantment

Gravitational Shift

Enchantment

Creatures with flying get +2/+0.

Creatures without flying get -2/-0.

As they awakened, the Eldrazi reasserted their mastery over all of Zendikar's natural forces.

Mana:
Cardset: Rise of the Eldrazi #69 (Rare)
Type: Enchantment

Gravity Sphere

World Enchantment

All creatures lose flying.

On the morning of the Battle of Gal-Shan, the Sorcerer's cry rang out: "Let no bird fly, let no creature take wing, let all the battle join as one."

Mana:
Cardset: Legends #149 (Rare)
Type: Enchantment

Gravity Well

Enchantment

Whenever a creature with flying attacks, it loses flying until end of turn.

Storms spread throughout Oran-Rief, ripping the skies with wind and rain. Airborne creatures sought shelter where they could.

Mana:
Cardset: Rise of the Eldrazi #185 (Uncommon)
Type: Enchantment

Great Wall

Enchantment

Creatures with plainswalk can be blocked as though they didn't have plainswalk.

Mana:
Cardset: Legends #186 (Uncommon)
Type: Enchantment

Greater Auramancy

Enchantment

Other enchantments you control have shroud.

Enchanted creatures you control have shroud.

A delicate veil of glamers can prove as sturdy as iron.

Mana:
Cardset: Shadowmoor #7 (Rare)
Type: Enchantment

Greater Good

Enchantment

Sacrifice a creature: Draw cards equal to the sacrificed creature's power, then discard three cards.

"To examine the causes of life, we must first have recourse to death."
-Mary Shelley, Frankenstein

Mana:
Cardset: Ninth Edition #245 (Rare)
Urza's Saga #257 (Rare)
Type: Enchantment

Greater Realm of Preservation

Enchantment

: The next time a black or red source of your choice would deal damage to you this turn, prevent that damage.

Mana:
Cardset: Fifth Edition #307 (Uncommon)
Legends #187 (Uncommon)
Type: Enchantment

Greed

Enchantment

, Pay 2 life: Draw a card.

"There is no calamity greater than lavish desires. . . . And there is no greater disaster than greed."
-Tao TĂȘ Ching 46

Mana:
Cardset: Commander 2013 #79 (Rare)
Seventh Edition #140 (Rare)
Sixth Edition #135 (Unknown)
Fourth Edition #24 (Rare)
Legends #15 (Rare)
Type: Enchantment

Greel's Caress

Enchantment - Aura

Flash

Enchant creature

Enchanted creature gets -3/-0.

Greel's grin is far less loathsome than his touch.

Mana:
Cardset: Prophecy #67 (Common)
Type: Enchantment

Green Scarab

Enchantment - Aura

Enchant creature

Enchanted creature can't be blocked by green creatures.

Enchanted creature gets +2/+2 as long as an opponent controls a green permanent.

Mana:
Cardset: Ice Age #252 (Uncommon)
Type: Enchantment

Green Ward

Enchantment - Aura

Enchant creature

Enchanted creature has protection from green. This effect doesn't remove Green Ward.

Mana:
Cardset: Fourth Edition #277 (Uncommon)
Revised Edition #204 (Uncommon)
Unlimited Edition #205 (Uncommon)
Beta Edition #206 (Unknown)
Alpha Edition #204 (Unknown)
Type: Enchantment

Greener Pastures

Enchantment

At the beginning of each player's upkeep, if that player controls more lands than each other player, the player puts a 1/1 green Saproling creature token onto the battlefield.

Mana:
Cardset: Urza's Saga #258 (Rare)
Type: Enchantment

Griffin Guide

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+2 and has flying.

When enchanted creature dies, put a 2/2 white Griffin creature token with flying onto the battlefield.

Mana:
Cardset: Ajani vs. Nicol Bolas #25 (Uncommon)
Knights vs. Dragons #33 (Unknown)
Time Spiral #21 (Uncommon)
Type: Enchantment

Grim Feast

Enchantment

At the beginning of your upkeep, Grim Feast deals 1 damage to you.

Whenever a creature is put into an opponent's graveyard from the battlefield, you gain life equal to its toughness.

"Hmmm-midnight snack."

Mana:
Cardset: Mirage #325 (Rare)
Type: Enchantment

Grim Guardian

Enchantment Creature - Zombie

Constellation - Whenever Grim Guardian or another enchantment enters the battlefield under your control, each opponent loses 1 life.

Occasionally the living wander to the Rivers, but the wardens of Athreos ensure that only the dead pass.

Mana:
Power: 1/4
Cardset: Journey Into Nyx #73 (Common)
Type: Enchantment
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