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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Snapcaster Mage

Creature - Human Wizard

Flash

When Snapcaster Mage enters the battlefield, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)

Mana:
Power: 2/1
Cardset: Innistrad #78 (Rare)
Type: Creature

Somberwald Spider

Creature - Spider

Reach (This creature can block creatures with flying.)

Morbid - Somberwald Spider enters the battlefield with two +1/+1 counters on it if a creature died this turn.

Stensian vampires encourage spiders near their manors so they can rob the webs.

Mana:
Power: 2/4
Cardset: Innistrad #202 (Common)
Type: Creature

Spectral Rider

Creature - Spirit Knight

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Never a word. Never a warning. Only the sound of hoofbeats along the crossways, and the screams of the avenged.

Mana:
Power: 2/2
Cardset: Innistrad #35 (Uncommon)
Type: Creature

Splinterfright

Creature - Elemental

Trample

Splinterfright's power and toughness are each equal to the number of creature cards in your graveyard.

At the beginning of your upkeep, put the top two cards of your library into your graveyard.

Mana:
Power: */*
Cardset: Innistrad #205 (Rare)
Type: Creature

Stitched Drake

Creature - Zombie Drake

As an additional cost to cast Stitched Drake, exile a creature card from your graveyard.

Flying

"The best skaab are more powerful and more beautiful than the sum of their parts."
-Stitcher Geralf

Mana:
Power: 3/4
Cardset: Innistrad #80 (Common)
Type: Creature

Stitcher's Apprentice

Creature - Homunculus

, : Put a 2/2 blue Homunculus creature token onto the battlefield, then sacrifice a creature.

"Oglor create life, Oglor take it away. Oglor god! . . . until Master return."

Mana:
Power: 1/2
Cardset: Innistrad #81 (Common)
Type: Creature

Stromkirk Noble

Creature - Vampire

Stromkirk Noble can't be blocked by Humans.

Whenever Stromkirk Noble deals combat damage to a player, put a +1/+1 counter on it.

"A responsible king walks among his subjects."

Mana:
Power: 1/1
Cardset: Innistrad #164 (Rare)
Type: Creature

Stromkirk Patrol

Creature - Vampire Soldier

Whenever Stromkirk Patrol deals combat damage to a player, put a +1/+1 counter on it.

"You'd best move along, human. Our palates are far less discerning than our master's."

Mana:
Power: 4/3
Cardset: Innistrad #118 (Common)
Type: Creature

Sturmgeist

Creature - Spirit

Flying

Sturmgeist's power and toughness are each equal to the number of cards in your hand.

Whenever Sturmgeist deals combat damage to a player, draw a card.

Mana:
Power: */*
Cardset: Innistrad #82 (Rare)
Type: Creature

Thraben Purebloods

Creature - Hound

"I've learned to trust my dogs' instincts. When they're calm, I'm calm. And when they get nervous, I get my crossbow."
-Hinrik of House Cecani

Mana:
Power: 3/5
Cardset: Innistrad #37 (Common)
Type: Creature

Thraben Sentry

Creature - Human Soldier

Vigilance

Whenever another creature you control dies, you may transform Thraben Sentry.

"Looks like it's going to be a quiet night."

Mana:
Power: 2/2
Cardset: Innistrad #38 (Common)
Innistrad #38a (Common)
Type: Creature

Tormented Pariah

Creature - Human Warrior Werewolf

At the beginning of each upkeep, if no spells were cast last turn, transform Tormented Pariah.

"Hey lads, the moon's rising. All the better to watch him beg for mercy."

Mana:
Power: 3/2
Cardset: Innistrad #165 (Common)
Innistrad #165a (Common)
Type: Creature

Tree of Redemption

Creature - Plant

Defender

: Exchange your life total with Tree of Redemption's toughness.

The executioner's tree in Thraben Cathedral holds the power to absolve more than the souls of the hanged.

Mana:
Cardset: Innistrad #207 (Mythic Rare)
Type: Creature

Typhoid Rats

Creature - Rat

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Kidnappers caught in Havengul are given two choices: languish in prison or become rat catchers. The smart ones go to prison.

Mana:
Power: 1/1
Cardset: Fate Reforged #89 (Common)
Magic 2015 #118 (Common)
Conspiracy #130 (Common)
Innistrad #120 (Common)
Type: Creature

Ulvenwald Mystics

Creature - Human Shaman Werewolf

At the beginning of each upkeep, if no spells were cast last turn, transform Ulvenwald Mystics.

"With this ritual, we cast aside our fragile humanity . . ."

Mana:
Power: 3/3
Cardset: Innistrad #208 (Uncommon)
Innistrad #208a (Uncommon)
Type: Creature

Unbreathing Horde

Creature - Zombie

Unbreathing Horde enters the battlefield with a +1/+1 counter on it for each other Zombie you control and each Zombie card in your graveyard.

If Unbreathing Horde would be dealt damage, prevent that damage and remove a +1/+1 counter from it.

Mana:
Cardset: Innistrad #121 (Rare)
Type: Creature

Undead Alchemist

Creature - Zombie

If a Zombie you control would deal combat damage to a player, instead that player puts that many cards from the top of his or her library into his or her graveyard.

Whenever a creature card is put into an opponent's graveyard from his or her library, exile that card and put a 2/2 black Zombie creature token onto the battlefield.

Mana:
Power: 4/2
Cardset: Innistrad #84 (Rare)
Type: Creature

Unruly Mob

Creature - Human

Whenever another creature you control dies, put a +1/+1 counter on Unruly Mob.

"Who says werewolves are the only ones who can hunt as a pack?"
-Kolman, elder of Gatstaf

Mana:
Power: 1/1
Cardset: Innistrad #39 (Common)
Type: Creature

Vampire Interloper

Creature - Vampire Scout

Flying

Vampire Interloper can't block.

He listens to every heartbeat, deciding which one of hundreds he will stop.

Mana:
Power: 2/1
Cardset: Innistrad #123 (Common)
Type: Creature

Village Bell-Ringer

Creature - Human Scout

Flash (You may cast this spell any time you could cast an instant.)

When Village Bell-Ringer enters the battlefield, untap all creatures you control.

"Priests, hunters, slayers-to arms! The enemy approaches!"

Mana:
Power: 1/4
Cardset: Innistrad #41 (Common)
Type: Creature

Village Cannibals

Creature - Human

Whenever another Human creature dies, put a +1/+1 counter on Village Cannibals.

Some have endured the horrors of Innistrad by becoming the worst monsters of all.

Mana:
Power: 2/2
Cardset: Innistrad #125 (Uncommon)
Type: Creature

Village Ironsmith

Creature - Human Werewolf

First strike

At the beginning of each upkeep, if no spells were cast last turn, transform Village Ironsmith.

Each night, he abandons the trappings of civilization.

Mana:
Power: 1/1
Cardset: Innistrad #168 (Common)
Innistrad #168a (Common)
Type: Creature

Villagers of Estwald

Creature - Human Werewolf

At the beginning of each upkeep, if no spells were cast last turn, transform Villagers of Estwald.

You can spot a werewolf-infested town by its lack of butcher shops.

Mana:
Power: 2/3
Cardset: Innistrad #209 (Common)
Innistrad #209a (Common)
Type: Creature

Voiceless Spirit

Creature - Spirit

Flying, first strike

"I'd rather take on a neckbiter or moonhowler any day. Oh well, looks like I'm going to end up parrying with empty air half the night."
-Saint Trogen, the Slayer

Mana:
Power: 2/1
Cardset: Innistrad #42 (Common)
Type: Creature

Woodland Sleuth

Creature - Human Scout

Morbid - When Woodland Sleuth enters the battlefield, if a creature died this turn, return a creature card at random from your graveyard to your hand.

"Whatever did this is near. Death reversion has not yet occurred. Be alert!"

Mana:
Power: 2/3
Cardset: Innistrad #210 (Common)
Type: Creature

Adaptive Automaton

Artifact Creature - Construct

As Adaptive Automaton enters the battlefield, choose a creature type.

Adaptive Automaton is the chosen type in addition to its other types.

Other creatures you control of the chosen type get +1/+1.

Such loyalty can only be made.

Mana:
Power: 2/2
Cardset: Magic 2012 #201 (Rare)
Type: Artifact Creature

Aegis Angel

Creature - Angel

Flying

When Aegis Angel enters the battlefield, another target permanent is indestructible for as long as you control Aegis Angel. (Effects that say "destroy" don't destroy that permanent. An indestructible creature can't be destroyed by damage.)

Mana:
Power: 5/5
Cardset: Magic 2012 #1 (Rare)
Type: Creature

Alabaster Mage

Creature - Human Wizard

: Target creature you control gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)

"We hold sacred the powers of light and life. Truth and honor are our greatest weapons."
-Alabaster creed

Mana:
Power: 2/1
Cardset: Magic 2012 #2 (Uncommon)
Type: Creature

Alluring Siren

Creature - Siren

: Target creature an opponent controls attacks you this turn if able.

She lures victims with promises of flesh, captures them in a net of deceit, and destroys them in the embrace of the sea.

Mana:
Power: 1/1
Cardset: Magic 2012 #42 (Uncommon)
Magic 2011 #43 (Uncommon)
Magic 2010 #43 (Uncommon)
Type: Creature

Amphin Cutthroat

Creature - Salamander Rogue

"The amphin have long built their society in secret. While surface dwellers squabbled over trivial borders, they patiently expanded, building their ammonite temple-caves. Now amphin priests eye the shore, and amphin hunters gird for war."
-Gor Muldrak, Cryptohistories

Mana:
Power: 2/4
Cardset: Magic 2012 #43 (Common)
Type: Creature

Arachnus Spinner

Creature - Spider

Reach (This creature can block creatures with flying.)

Tap an untapped Spider you control: Search your graveyard and/or library for a card named Arachnus Web and put it onto the battlefield attached to target creature. If you search your library this way, shuffle it.

Mana:
Power: 5/7
Cardset: Magic 2012 #162 (Rare)
Type: Creature

Arbalest Elite

Creature - Human Archer

, : Arbalest Elite deals 3 damage to target attacking or blocking creature. Arbalest Elite doesn't untap during your next untap step.

There are few things as satisfying as a good, healthy thunk.

Mana:
Power: 2/3
Cardset: Magic 2012 #5 (Uncommon)
Type: Creature

Archon of Justice

Creature - Archon

Flying

When Archon of Justice dies, exile target permanent.

In dark times, Truth bears a blade.

Mana:
Power: 4/4
Cardset: Magic 2012 #6 (Rare)
Eventide #1 (Rare)
Type: Creature

Armored Warhorse

Creature - Horse

"When we of the Northern Verge claim a mount, no peasant's nag will do. It must be as strong as our virtue, and must join us of its own will."
-Sarlena, paladin of the Northern Verge

Mana:
Power: 2/3
Cardset: Magic 2012 #7 (Common)
Type: Creature

Assault Griffin

Creature - Griffin

Flying

"Griffins do not serve. They give freely to those they trust."
-Amira, skycaptain of Thune

Mana:
Power: 3/2
Cardset: Gatecrash #4 (Common)
Magic 2012 #8 (Common)
Magic 2011 #6 (Common)
Type: Creature

Auramancer

Creature - Human Wizard

When Auramancer enters the battlefield, you may return target enchantment card from your graveyard to your hand.

"In memories, we can find our deepest reserves of strength."

Mana:
Power: 2/2
Cardset: Magic 2014 #6 (Common)
Planechase 2012 #2 (Common)
Magic 2012 #9 (Common)
Odyssey #5 (Common)
Type: Creature

Aven Fleetwing

Creature - Bird Soldier

Flying

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

"It was too fast, even for our veteran archers. They might as well have been blowing it kisses."
-Vulok, elvish archer

Mana:
Power: 2/2
Cardset: Magic 2012 #44 (Common)
Type: Creature

Azure Mage

Creature - Human Wizard

: Draw a card.

"We draw our power from the infinite ocean of the mind, where all manner of things can be conceived."
-Azure creed

Mana:
Power: 2/1
Cardset: Commander 2014 #98 (Uncommon)
Magic 2012 #45 (Uncommon)
Type: Creature

Æther Adept

Creature - Human Wizard

When Æther Adept enters the battlefield, return target creature to its owner's hand.

"The universe is my instrument, and the song I play upon it is one you are forbidden to hear."

Mana:
Power: 2/2
Cardset: Magic 2012 #41 (Common)
Magic 2011 #41 (Common)
Type: Creature

Belltower Sphinx

Creature - Sphinx

Flying

Whenever a source deals damage to Belltower Sphinx, that source's controller puts that many cards from the top of his or her library into his or her graveyard.

Mana:
Power: 2/5
Cardset: Magic 2012 #46 (Uncommon)
Ravnica: City of Guilds #38 (Uncommon)
Type: Creature

Benalish Veteran

Creature - Human Soldier

Whenever Benalish Veteran attacks, it gets +1/+1 until end of turn.

"One day I will rest and join my comrades in the afterlife, but not while scum like you still sully this world."

Mana:
Power: 2/2
Cardset: Magic 2012 #10 (Common)
Type: Creature

Birds of Paradise

Creature - Bird

Flying

: Add one mana of any color to your mana pool.

"The gods used their feathers to paint all the colors of the world."
-Yare-Tiva, warden of Gramur forest

Mana:
Cardset: Magic 2012 #165 (Rare)
Magic 2011 #165 (Rare)
Magic 2010 #168 (Rare)
Tenth Edition #252 (Rare)
Ravnica: City of Guilds #153 (Rare)
Eighth Edition #233 (Rare)
Seventh Edition #231 (Rare)
Sixth Edition #217 (Unknown)
Fifth Edition #142 (Rare)
Fourth Edition #118 (Rare)
Revised Edition #94 (Rare)
Unlimited Edition #95 (Rare)
Beta Edition #95 (Unknown)
Alpha Edition #95 (Unknown)
Type: Creature

Blood Ogre

Creature - Ogre Warrior

Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.)

First strike (This creature deals combat damage before creatures without first strike.)

Mana:
Power: 2/2
Cardset: Magic 2012 #122 (Common)
Type: Creature

Blood Seeker

Creature - Vampire Shaman

Whenever a creature enters the battlefield under an opponent's control, you may have that player lose 1 life.

A drop now is all he needs to find you later.

Mana:
Power: 1/1
Cardset: Magic 2012 #81 (Common)
Zendikar #80 (Common)
Type: Creature

Bloodlord of Vaasgoth

Creature - Vampire Warrior

Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters the battlefield with three +1/+1 counters on it.)

Flying

Whenever you cast a Vampire creature spell, it gains bloodthirst 3.

Mana:
Power: 3/3
Cardset: Magic 2012 #82 (Mythic Rare)
Type: Creature

Bloodrage Vampire

Creature - Vampire

Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.)

The most genteel facades hide the most abominable desires.

Mana:
Power: 3/1
Cardset: Sorin vs. Tibalt #10 (Common)
Magic 2012 #83 (Common)
Type: Creature

Bonebreaker Giant

Creature - Giant

One thing's for sure-his fists are harder than your skull.

Mana:
Power: 4/4
Cardset: Magic 2012 #123 (Common)
Type: Creature

Brindle Boar

Creature - Boar

Sacrifice Brindle Boar: You gain 4 life.

"Tell the cooks to prepare the fires. Tonight we feast!"
-Tolar Wolfbrother, Krosan tracker

Mana:
Power: 2/2
Cardset: Magic 2014 #167 (Common)
Magic 2012 #167 (Common)
Magic 2011 #166 (Common)
Type: Creature

Carnage Wurm

Creature - Wurm

Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters the battlefield with three +1/+1 counters on it.)

Trample (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)

Mana:
Power: 6/6
Cardset: Magic 2012 #168 (Uncommon)
Type: Creature

Cemetery Reaper

Creature - Zombie

Other Zombie creatures you control get +1/+1.

, : Exile target creature card from a graveyard. Put a 2/2 black Zombie creature token onto the battlefield.

Every grave cradles a recruit.

Mana:
Power: 2/2
Cardset: Magic 2012 #86 (Rare)
Archenemy #12 (Rare)
Magic 2010 #87 (Rare)
Type: Creature

Chandra's Phoenix

Creature - Phoenix

Flying

Haste (This creature can attack and as soon as it comes under your control.)

Whenever an opponent is dealt damage by a red instant or sorcery spell you control or by a red planeswalker you control, return Chandra's Phoenix from your graveyard to your hand.

Mana:
Power: 2/2
Cardset: Magic 2014 #134 (Rare)
Magic 2012 #126 (Rare)
Type: Creature

Chasm Drake

Creature - Drake

Flying

Whenever Chasm Drake attacks, target creature you control gains flying until end of turn.

"Once he's got you, hold on. Fall from a drake and you'll suffer much worse than a bruise."
-Garl, drake trainer

Mana:
Power: 3/3
Cardset: Magic 2012 #48 (Common)
Type: Creature

Child of Night

Creature - Vampire

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Sins that would be too gruesome in the light of day are made more pleasing in the dark of night.

Mana:
Power: 2/1
Cardset: Magic 2015 #90 (Common)
Magic 2014 #89 (Common)
Sorin vs. Tibalt #5 (Common)
Magic 2012 #87 (Common)
Magic 2011 #88 (Common)
Magic 2010 #88 (Common)
Type: Creature

Coral Merfolk

Creature - Merfolk

Merfolk are best known for their subtle magic. But those who try to fight them in their own territory quickly realize that merfolk are hardly defenseless on the field of battle.

Mana:
Power: 2/1
Cardset: Magic 2014 #49 (Common)
Magic 2012 #49 (Common)
Magic 2010 #47 (Common)
Seventh Edition #66 (Common)
Urza's Saga #67 (Common)
Type: Creature

Crimson Mage

Creature - Human Shaman

: Target creature you control gains haste until end of turn. (It can attack and this turn.)

"We wield the fires of rage. War is our blood and destruction our birthright."
-Crimson creed

Mana:
Power: 2/1
Cardset: Magic 2012 #129 (Uncommon)
Type: Creature

Crumbling Colossus

Artifact Creature - Golem

Trample (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)

When Crumbling Colossus attacks, sacrifice it at end of combat.

Mana:
Power: 7/4
Cardset: Magic 2012 #204 (Uncommon)
Type: Artifact Creature

Cudgel Troll

Creature - Troll

: Regenerate Cudgel Troll. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)

Mana:
Power: 4/3
Cardset: Magic 2012 #169 (Uncommon)
Magic 2011 #167 (Uncommon)
Magic 2010 #174 (Uncommon)
Type: Creature

Devouring Swarm

Creature - Insect

Flying

Sacrifice a creature: Devouring Swarm gets +1/+1 until end of turn.

Their arrival is heralded by the deafening hum of ten thousand wings. Their departure is marked by the silence of the dead.

Mana:
Power: 2/1
Cardset: Magic 2012 #91 (Common)
Type: Creature

Djinn of Wishes

Creature - Djinn

Flying

Djinn of Wishes enters the battlefield with three wish counters on it.

, Remove a wish counter from Djinn of Wishes: Reveal the top card of your library. You may play that card without paying its mana cost. If you don't, exile it.

Mana:
Power: 4/4
Cardset: Magic 2012 #51 (Rare)
Magic 2010 #50 (Rare)
Type: Creature

Drifting Shade

Creature - Shade

Flying

: Drifting Shade gets +1/+1 until end of turn.

It stalks the fens by the light of the full moon, gathering shadows as it floats among them.

Mana:
Power: 1/1
Cardset: Magic 2012 #96 (Common)
Type: Creature

Dungrove Elder

Creature - Treefolk

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Dungrove Elder's power and toughness are each equal to the number of Forests you control.

All the trees of the forest are his army, and every leaf his shield.

Mana:
Power: */*
Cardset: Magic 2012 #171 (Rare)
Type: Creature

Duskhunter Bat

Creature - Bat

Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.)

Flying

The swamps go silent at its approach, but it still hears the heartbeat of the prey within.

Mana:
Power: 1/1
Cardset: Sorin vs. Tibalt #6 (Common)
Magic 2012 #97 (Common)
Type: Creature

Elite Vanguard

Creature - Human Soldier

The vanguard is skilled at waging war alone. The enemy is often defeated before its reinforcements reach the front.

Mana:
Power: 2/1
Cardset: Magic 2012 #15 (Uncommon)
Elspeth vs. Tezzeret #2 (Uncommon)
Magic 2011 #13 (Uncommon)
Magic 2010 #9 (Uncommon)
Type: Creature

Fiery Hellhound

Creature - Elemental Hound

: Fiery Hellhound gets +1/+0 until end of turn.

There's nothing more exciting than a game of fetch the still-beating heart.

Mana:
Power: 2/2
Cardset: Venser vs. Koth #49 (Common)
Magic 2012 #130 (Common)
Magic 2011 #136 (Common)
Magic 2010 #135 (Common)
Type: Creature

Flameblast Dragon

Creature - Dragon

Flying

Whenever Flameblast Dragon attacks, you may pay . If you do, Flameblast Dragon deals X damage to target creature or player.

He marks his territory with fire and wrath, etching the mountainside with his charring breath.

Mana:
Power: 5/5
Cardset: Magic 2012 #133 (Rare)
Archenemy #38 (Rare)
Shards of Alara #100 (Rare)
Type: Creature

Frost Titan

Creature - Giant

Whenever Frost Titan becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays .

Whenever Frost Titan enters the battlefield or attacks, tap target permanent. It doesn't untap during its controller's next untap step.

Mana:
Power: 6/6
Cardset: Commander 2014 #112 (Mythic Rare)
Magic 2012 #55 (Mythic Rare)
Magic 2011 #55 (Mythic Rare)
Type: Creature

Furyborn Hellkite

Creature - Dragon

Bloodthirst 6 (If an opponent was dealt damage this turn, this creature enters the battlefield with six +1/+1 counters on it.)

Flying

"Careful. A drop of blood here means death for us all."
-Kalek, mountain guide

Mana:
Power: 6/6
Cardset: Magic 2012 #135 (Mythic Rare)
Type: Creature

Garruk's Companion

Creature - Beast

Trample (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)

Mana:
Power: 3/2
Cardset: Magic 2012 #175 (Common)
Magic 2011 #176 (Common)
Type: Creature

Garruk's Horde

Creature - Beast

Trample

Play with the top card of your library revealed.

You may cast the top card of your library if it's a creature card. (Do this only any time you could cast that creature card. You still pay the spell's costs.)

Mana:
Power: 7/7
Cardset: Magic 2014 #173 (Rare)
Magic 2012 #176 (Rare)
Type: Creature

Giant Spider

Creature - Spider

Reach (This creature can block creatures with flying.)

"The wild is always changing, but it does have a few constants."
-Garruk Wildspeaker

Mana:
Power: 2/4
Cardset: Magic 2014 #175 (Common)
Magic 2012 #177 (Common)
Magic 2011 #179 (Common)
Magic 2010 #185 (Common)
Tenth Edition #267 (Common)
Ninth Edition #244 (Common)
Eighth Edition #255 (Common)
Seventh Edition #249 (Common)
Sixth Edition #234 (Unknown)
Fifth Edition #162 (Common)
Fourth Edition #133 (Common)
Revised Edition #107 (Common)
Unlimited Edition #107 (Common)
Beta Edition #107 (Unknown)
Alpha Edition #107 (Unknown)
Type: Creature

Gideon's Avenger

Creature - Human Soldier

Whenever a creature an opponent controls becomes tapped, put a +1/+1 counter on Gideon's Avenger.

"The good don't sit and wait for the evil to act. They prepare to defend. They prepare to punish."

Mana:
Power: 2/2
Cardset: Magic 2012 #17 (Rare)
Type: Creature

Gideon's Lawkeeper

Creature - Human Soldier

, : Tap target creature.

"The essence of a lawful society is swift deterrence."

Mana:
Power: 1/1
Cardset: Magic 2012 #18 (Common)
Type: Creature

Gladecover Scout

Creature - Elf Scout

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

"The forest is my cover and I hold it close. In such a tight embrace, there is no room for wickedness."

Mana:
Power: 1/1
Cardset: Magic 2014 #176 (Common)
Magic 2012 #178 (Common)
Type: Creature

Goblin Bangchuckers

Creature - Goblin Warrior

: Flip a coin. If you win the flip, Goblin Bangchuckers deals 2 damage to target creature or player. If you lose the flip, Goblin Bangchuckers deals 2 damage to itself.

Mana:
Power: 2/2
Cardset: Magic 2012 #137 (Uncommon)
Type: Creature

Goblin Chieftain

Creature - Goblin

Haste (This creature can attack and as soon as it comes under your control.)

Other Goblin creatures you control get +1/+1 and have haste.

"It's time for the ‘Smash, Smash' song!"

Mana:
Power: 2/2
Cardset: Magic 2012 #138 (Rare)
Magic 2011 #141 (Rare)
Magic 2010 #139 (Rare)
Type: Creature

Goblin Fireslinger

Creature - Goblin Warrior

: Goblin Fireslinger deals 1 damage to target player.

A rock between your eyes hurts. A burning rock between your eyes ruins your whole day.

Mana:
Power: 1/1
Cardset: Magic 2012 #139 (Common)
Type: Creature

Goblin Piker

Creature - Goblin Warrior

Once he'd worked out which end of the thing was sharp, he was promoted to guard duty.

Mana:
Power: 2/1
Cardset: Magic 2012 #141 (Common)
Magic 2011 #142 (Common)
Magic 2010 #140 (Common)
Tenth Edition #209 (Common)
Ninth Edition #194 (Common)
Type: Creature

Goblin Tunneler

Creature - Goblin Rogue

: Target creature with power 2 or less is unblockable this turn.

"The best way over the mountain is through."

Mana:
Power: 1/1
Cardset: Magic 2012 #142 (Common)
Magic 2011 #143 (Common)
Rise of the Eldrazi #148 (Common)
Type: Creature

Gorehorn Minotaurs

Creature - Minotaur Warrior

Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters the battlefield with two +1/+1 counters on it.)

Some of the eleven minotaur clans of Mirtiin are expert crafters and learned philosophers. Others just like to hit stuff.

Mana:
Power: 3/3
Cardset: Magic 2012 #144 (Common)
Type: Creature

Grand Abolisher

Creature - Human Cleric

During your turn, your opponents can't cast spells or activate abilities of artifacts, creatures, or enchantments.

"Your superstitions and mumblings are useless chaff before my righteousness."

Mana:
Power: 2/2
Cardset: Commander 2014 #74 (Rare)
Magic 2012 #19 (Rare)
Type: Creature

Grave Titan

Creature - Giant

Deathtouch

Whenever Grave Titan enters the battlefield or attacks, put two 2/2 black Zombie creature tokens onto the battlefield.

Death in form and function.

Mana:
Power: 6/6
Cardset: Commander 2014 #145 (Mythic Rare)
Magic 2012 #98 (Mythic Rare)
Magic 2011 #97 (Mythic Rare)
Type: Creature

Gravedigger

Creature - Zombie

When Gravedigger enters the battlefield, you may return target creature card from your graveyard to your hand.

His grim ritual ushers the dead to their new life.

Mana:
Power: 2/2
Cardset: Magic 2015 #99 (Uncommon)
Commander #86 (Common)
Magic 2012 #99 (Common)
Magic 2011 #98 (Common)
Magic 2010 #97 (Common)
Tenth Edition #146 (Common)
Ninth Edition #136 (Common)
Eighth Edition #138 (Common)
Odyssey #140 (Common)
Seventh Edition #139 (Common)
Sixth Edition #134 (Unknown)
Tempest #31 (Common)
Type: Creature

Greater Basilisk

Creature - Basilisk

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Bone, stone . . . both taste the same to a hungry basilisk.

Mana:
Power: 3/5
Cardset: Magic 2012 #179 (Common)
Magic 2011 #180 (Common)
Type: Creature

Griffin Rider

Creature - Human Knight

As long as you control a Griffin creature, Griffin Rider gets +3/+3 and has flying.

After fighting alongside the griffin riders, older knights of Thune learned to admire a mount that could rip an enemy to shreds in seconds.

Mana:
Power: 1/1
Cardset: Magic 2012 #20 (Common)
Type: Creature

Griffin Sentinel

Creature - Griffin

Flying

Vigilance (Attacking doesn't cause this creature to tap.)

Once a griffin sentinel adopts a territory as its own, only death can force it to betray its post.

Mana:
Power: 1/3
Cardset: Magic 2014 #20 (Common)
Magic 2012 #21 (Common)
Magic 2010 #12 (Common)
Type: Creature

Grim Lavamancer

Creature - Human Wizard

, , Exile two cards from your graveyard: Grim Lavamancer deals 2 damage to target creature or player.

"Fools dig for water, corpses, or gold. The earth's real treasure is far deeper."

Mana:
Power: 1/1
Cardset: Magic 2012 #145 (Rare)
Fire and Lightning #1 (Unknown)
Torment #100 (Rare)
Type: Creature

Inferno Titan

Creature - Giant

: Inferno Titan gets +1/+0 until end of turn.

Whenever Inferno Titan enters the battlefield or attacks, it deals 3 damage divided as you choose among one, two, or three target creatures and/or players.

Mana:
Power: 6/6
Cardset: Commander 2013 #114 (Mythic Rare)
Magic 2012 #147 (Mythic Rare)
Magic 2011 #146 (Mythic Rare)
Type: Creature

Jace's Archivist

Creature - Vedalken Wizard

, : Each player discards his or her hand, then draws cards equal to the greatest number of cards a player discarded this way.

"This is a sacred duty. Master Beleren's trust has bought an eternity of my loyalty."

Mana:
Power: 2/2
Cardset: Commander 2013 #48 (Rare)
Magic 2012 #59 (Rare)
Type: Creature

Jade Mage

Creature - Human Shaman

: Put a 1/1 green Saproling creature token onto the battlefield.

"We are one with the wild things. Life blooms from our fingertips and nature responds to our summons."
-Jade creed

Mana:
Power: 2/1
Cardset: Commander 2013 #151 (Uncommon)
Ajani vs. Nicol Bolas #7 (Uncommon)
Magic 2012 #181 (Uncommon)
Type: Creature

Lightning Elemental

Creature - Elemental

Haste (This creature can attack and as soon as it comes under your control.)

"Oh, it's easy enough to kill, but I'm not going anywhere near it."
-Norin the Wary

Mana:
Power: 4/1
Cardset: Magic 2012 #149 (Common)
Magic 2010 #147 (Common)
Tenth Edition #217 (Common)
Ninth Edition #201 (Common)
Eighth Edition #201 (Common)
Seventh Edition #201 (Common)
Tempest #186 (Common)
Type: Creature

Llanowar Elves

Creature - Elf Druid

: Add to your mana pool.

One bone broken for every twig snapped underfoot.
-Llanowar penalty for trespassing

Mana:
Power: 1/1
Cardset: Commander 2014 #204 (Common)
Magic 2012 #182 (Common)
Magic 2011 #184 (Common)
Magic 2010 #189 (Common)
Elves vs. Goblins #9 (Common)
Tenth Edition #274 (Common)
Ninth Edition #253 (Common)
Seventh Edition #253 (Common)
Sixth Edition #239 (Unknown)
Fifth Edition #175 (Common)
Fourth Edition #145 (Common)
Revised Edition #118 (Common)
Unlimited Edition #119 (Common)
Beta Edition #119 (Unknown)
Alpha Edition #119 (Unknown)
Type: Creature

Lord of the Unreal

Creature - Human Wizard

Illusion creatures you control get +1/+1 and have hexproof. (They can't be the targets of spells or abilities your opponents control.)

"The dream does not end until I say so."

Mana:
Power: 2/2
Cardset: Magic 2012 #62 (Rare)
Type: Creature

Lurking Crocodile

Creature - Crocodile

Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.)

Islandwalk (This creature is unblockable as long as defending player controls an Island.)

Mana:
Power: 2/2
Cardset: Magic 2012 #184 (Common)
Type: Creature

Manic Vandal

Creature - Human Warrior

When Manic Vandal enters the battlefield, destroy target artifact.

It's fun. He doesn't need another reason.

Mana:
Power: 2/2
Cardset: Magic 2012 #151 (Common)
Magic 2011 #151 (Common)
Type: Creature

Master Thief

Creature - Human Rogue

When Master Thief enters the battlefield, gain control of target artifact for as long as you control Master Thief.

Possession is ten-tenths of the law.

Mana:
Power: 2/2
Cardset: Magic 2012 #64 (Uncommon)
Type: Creature

Merfolk Looter

Creature - Merfolk Rogue

: Draw a card, then discard a card.

Merfolk don't always know what they're looking for, but they're certain once they find it.

Mana:
Power: 1/1
Cardset: Magic 2012 #65 (Common)
Magic 2010 #61 (Common)
Tenth Edition #92 (Common)
Seventh Edition #89 (Uncommon)
Exodus #39 (Common)
Type: Creature

Merfolk Mesmerist

Creature - Merfolk Wizard

, : Target player puts the top two cards of his or her library into his or her graveyard.

"Don't you think if I saw a half-woman, half-fish with three glowing eyes, I'd have remembered?"
-Drugo, town guard

Mana:
Power: 1/2
Cardset: Magic 2012 #66 (Common)
Type: Creature

Mesa Enchantress

Creature - Human Druid

Whenever you cast an enchantment spell, you may draw a card.

"Scholars seek to understand the way the world is. I wish to shape the world into what it should be."

Mana:
Cardset: Magic 2012 #25 (Rare)
Magic 2010 #20 (Rare)
Planar Chaos #26 (Rare)
Type: Creature

Onyx Mage

Creature - Human Wizard

: Target creature you control gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)

"We wield death and darkness, powers that make lesser mages tremble in fear."
-Onyx creed

Mana:
Power: 2/1
Cardset: Magic 2012 #103 (Uncommon)
Type: Creature

Pentavus

Artifact Creature - Construct

Pentavus enters the battlefield with five +1/+1 counters on it.

, Remove a +1/+1 counter from Pentavus: Put a 1/1 colorless Pentavite artifact creature token with flying onto the battlefield.

, Sacrifice a Pentavite: Put a +1/+1 counter on Pentavus.

Mana:
Cardset: Commander 2014 #261 (Rare)
Magic 2012 #213 (Rare)
Elspeth vs. Tezzeret #58 (Rare)
Mirrodin #226 (Rare)
Type: Artifact Creature
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