Vicious ShadowsEnchantmentWhenever a creature dies, you may have Vicious Shadows deal damage to target player equal to the number of cards in that player's hand. "Thrashes of the ancient past still linger in spirit and shadow, desperate to sink their claws into our souls." |
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Verdant HavenEnchantment - AuraEnchant land
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Vastwood ZendikonEnchantment - AuraEnchant land
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Vapor SnareEnchantment - AuraEnchant creature
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Vampiric RitesEnchantment, Sacrifice a creature: You gain 1 life and draw a card. For vampires, blood carries more than life. Memories long eroded from the minds of bloodchiefs can be reclaimed from the veins of their sired kin. |
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Urban BurgeoningEnchantment - AuraEnchant land The ruins of Old Prahv became a wildspace, although all birdsong was silenced by lingering Azorius magic. |
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Untamed HungerEnchantment - AuraEnchant creature "Mindlessness is not weakness. When we are lost to hunger we are unstoppable." |
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Unquestioned AuthorityEnchantment - AuraEnchant creature "Only the Ancestor should be revered." |
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Unholy StrengthEnchantment - AuraEnchant creature "Born under the moon, the second child will stumble on temptation and seek power in the dark places of the heart." |
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Unhallowed PactEnchantment - AuraEnchant creature Agreements with demons seldom end at the grave. |
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Unflinching CourageEnchantment - AuraEnchant creature As Trostani's influence grew, vitality spread through the Conclave-much to the other guilds' dismay. |
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Underworld DreamsEnchantmentWhenever an opponent draws a card, Underworld Dreams deals 1 damage to him or her. "In the drowsy dark cave of the mind, dreams build their nest with fragments dropped from day's caravan." |
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Underworld ConnectionsEnchantment - AuraEnchant land If you're looking for it, it's available. The question is how much you're willing to pay. |
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Underworld CoinsmithEnchantment Creature - Human ClericConstellation - Whenever Underworld Coinsmith or another enchantment enters the battlefield under your control, you gain 1 life. Coins of the Underworld are shaped from clay funerary masks. |
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Uncontrollable AngerEnchantment - AuraFlash (You may cast this spell any time you could cast an instant.) A barbarian's heart pounds with the fury of a prisoner, threatening at any moment to break the bars of its cage. |
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True ConvictionEnchantmentCreatures you control have double strike and lifelink. Dozens of spells known only to the Auriok elders were lost, but the next generation, galvanized by war, devised even more potent magic. |
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TrollhideEnchantment - AuraEnchant creature
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Triumph of FerocityEnchantmentAt the beginning of your upkeep, draw a card if you control the creature with the greatest power or tied for the greatest power. "Rid me of this curse, witch, or die with me." |
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Triumph of CrueltyEnchantmentAt the beginning of your upkeep, target opponent discards a card if you control the creature with the greatest power or tied for the greatest power. "I've seen corpses prettier than you, beastmage." |
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Tricks of the TradeEnchantment - AuraEnchant creature "Pathetic. You might as well have protected your treasures with a paper box and some string." |
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Traveler's CloakEnchantment - AuraEnchant creature
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Training GroundsEnchantmentActivated abilities of creatures you control cost up to less to activate. This effect can't reduce the amount of mana an ability costs to activate to less than one mana. Under the master's eye, skills are honed sharper and spells cut deeper. |
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Trail of MysteryEnchantmentWhenever a face-down creature enters the battlefield under your control, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.
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Trace of AbundanceEnchantment - AuraEnchant land
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Touch of the EternalEnchantmentAt the beginning of your upkeep, count the number of permanents you control. Your life total becomes that number. "Time is a vigilant tyrant, but there are those who have broken free of its gaze." |
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Tooth and ClawEnchantmentSacrifice two creatures: Put a 3/1 red Beast creature token named Carnivore onto the battlefield. "You deify nature as female-kind and gentle-yet you cringe at what is natural." |
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Tin Street MarketEnchantment - AuraEnchant land "Sometimes I stroll along Tin Street and watch citizens busy with their daily lives. It reminds me why I do my job."
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Time of HeroesEnchantmentEach creature you control with a level counter on it gets +2/+2. No one spoke. There was no need. The threat of the Eldrazi presented a simple choice: lay down your weapons and die for nothing, or hold them fast and die for something. |
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Tightening CoilsEnchantment - AuraEnchant creature Having gone to the trouble of stealing a bident from a god on another world, Kiora was eager to test its capabilities. |
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Thunderous MightEnchantment - AuraEnchant creature
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Thoughtrender LamiaEnchantment Creature - LamiaConstellation - Whenever Thoughtrender Lamia or another enchantment enters the battlefield under your control, each opponent discards a card. Some predators can sense fear in their prey, but the lamia is drawn to madness. |
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Thassa, God of the SeaLegendary Enchantment Creature - GodIndestructible
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Thassa's IreEnchantment: You may tap or untap target creature. The sailor had never seen a god before. Now she had gazed upon Thassa. Shortly she would see Athreos, and then she would meet Erebos. |
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Thassa's EmissaryEnchantment Creature - CrabBestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
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Thassa's DevourerEnchantment Creature - ElementalConstellation - Whenever Thassa's Devourer or another enchantment enters the battlefield under your control, target player puts the top two cards of his or her library into his or her graveyard. When mortals claim there are places Thassa cannot reach, the sea god laughs. |
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Terra EternalEnchantmentAll lands are indestructible. "If this world could make a wish, it would be to survive the parasites who loot its treasures and threaten its life force." |
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Temur RunemarkEnchantment - AuraEnchant creature
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Temur AscendancyEnchantmentCreatures you control have haste.
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Tempered SteelEnchantmentArtifact creatures you control get +2/+2. "Death shall prevail as long as our will falls to rust. May necessity anneal our resolve." |
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TelepathyEnchantmentYour opponents play with their hands revealed. "The most disappointing thing about learning telepathy is finding out how boring people really are." |