Deadly RecluseCreature - SpiderReach (This creature can block creatures with flying.) Even dragons fear its silken strands. |
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Elvish MysticCreature - Elf Druid: Add to your mana pool. "Life grows everywhere. My kin merely find those places where it grows strongest."-Nissa Revane |
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Garruk's HordeCreature - BeastTrample
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Giant SpiderCreature - SpiderReach (This creature can block creatures with flying.) "The wild is always changing, but it does have a few constants." |
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Gladecover ScoutCreature - Elf ScoutHexproof (This creature can't be the target of spells or abilities your opponents control.) "The forest is my cover and I hold it close. In such a tight embrace, there is no room for wickedness." |
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Groundshaker SliverCreature - SliverSliver creatures you control have trample. (If a Sliver you control would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)
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Fiendslayer PaladinCreature - Human KnightFirst strike (This creature deals combat damage before creatures without first strike.)
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Kalonian HydraCreature - HydraTrample Even baloths fear its feeding time. |
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Kalonian TuskerCreature - Beast"And all this time I thought we were tracking it."-Juruk, Kalonian tracker |
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Manaweft SliverCreature - SliverSliver creatures you control have ": Add one mana of any color to your mana pool." "I see in their interconnectedness a strange embodiment of the natural order."-Dionus, elvish archdruid |
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Megantic SliverCreature - SliverSliver creatures you control get +3/+3. Even the thrums, the lowliest of slivers, become deadly in its presence. |
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Predatory SliverCreature - SliverSliver creatures you control get +1/+1. No matter how much the slivers change, their collective might remains. |
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RootwallaCreature - Lizard: Rootwalla gets +2/+2 until end of turn. Activate this ability only once each turn. If you try to sneak up on a rootwalla, you'll suddenly find yourself dealing with twice the lizard. |
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Rumbling BalothCreature - BeastIn the dim light beneath the vast trees of Deepglade, baloths prowl in search of prey. Their guttural calls are more felt than heard, but their attack scream carries for miles. |
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Scavenging OozeCreature - Ooze: Exile target card from a graveyard. If it was a creature card, put a +1/+1 counter on Scavenging Ooze and you gain 1 life. In nature, not a single bone or scrap of flesh goes to waste. |
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SporemoundCreature - FungusWhenever a land enters the battlefield under your control, put a 1/1 green Saproling creature token onto the battlefield. "If you threaten its territory, it produces spores. Actually, no matter what you do, it produces spores."-Hadi Kasten, Calla Dale naturalist |
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Vastwood HydraCreature - HydraVastwood Hydra enters the battlefield with X +1/+1 counters on it.
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Ajani's ChosenCreature - Cat SoldierWhenever an enchantment enters the battlefield under your control, put a 2/2 white Cat creature token onto the battlefield. If that enchantment is an Aura, you may attach it to the token. "United, our roar will level mountains." |
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Griffin SentinelCreature - GriffinFlying Once a griffin sentinel adopts a territory as its own, only death can force it to betray its post. |
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Voracious WurmCreature - WurmVoracious Wurm enters the battlefield with X +1/+1 counters on it, where X is the amount of life you've gained this turn. Shepherds in Kalonia know it's better to let sheep roam than have them be trapped when the wurms are feeding. |
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WitchstalkerCreature - WolfHexproof (This creature can't be the target of spells or abilities your opponents control.)
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Woodborn BehemothCreature - ElementalAs long as you control eight or more lands, Woodborn Behemoth gets +4/+4 and has trample. (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)
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Guardian of the AgesArtifact Creature - GolemDefender (This creature can't attack.) "At my feet, invasions end."-Statue inscription |
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Sliver ConstructArtifact Creature - Sliver ConstructSlivers destroy those who come close to the Skep, the central hive. Shards of torn metal litter the ground as a warning to any artificers inquisitive about the hive's inner workings. |
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Imposing SovereignCreature - HumanCreatures your opponents control enter the battlefield tapped. Some are born to rule. The rest are born to bow before them. |
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Master of DiversionCreature - Human ScoutWhenever Master of Diversion attacks, tap target creature defending player controls. Choose your battles carefully. For example, avoid the big guy. |
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Pillarfield OxCreature - Ox"May starving fleas birth a thousand generations on your stubborn hide, cow!" |
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Sentinel SliverCreature - SliverSliver creatures you control have vigilance. (Attacking doesn't cause them to tap.) Through its watchful gaze, all slivers may see. |
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Seraph of the SwordCreature - AngelFlying "Only when my sword lies idle shall I rejoice." |
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Serra AngelCreature - AngelFlying Follow the light. In its absence, follow her. |
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Siege MastodonCreature - Elephant"The walls of the wicked will fall before us. Ready the siege engines. We proceed to war!" |
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SoulmenderCreature - Human Cleric: You gain 1 life. "Healing is more art than magic. Well, there is still quite a bit of magic." |
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Steelform SliverCreature - SliverSliver creatures you control get +0/+1. "Though the slivers may sometimes resemble us, they are not human. Anyone who fights them must remember this."-Sarlena, paladin of the Northern Verge |
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Stonehorn ChanterCreature - Rhino Cleric: Stonehorn Chanter gains vigilance and lifelink until end of turn. (Attacking doesn't cause it to tap. Damage dealt by it also causes you to gain that much life.) With the Stonehorn, piety and power are one. |
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Angelic WallCreature - WallDefender (This creature can't attack.) "The air stirred as if fanned by angels' wings, and the enemy was turned aside." |
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Suntail HawkCreature - BirdFlying Its eye the glaring sun, its cry the keening wind. |
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Wall of SwordsCreature - WallDefender (This creature can't attack.) The air hummed with the scissoring sound of uncounted blades that hovered in front of the invaders as though wielded by a phalanx of unseen hands. |
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Air ServantCreature - ElementalFlying "Wind is forceful, yet ephemeral. It can knock a dragon out of the sky, yet pass through the smallest crack unhindered." |
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ArchaeomancerCreature - Human WizardWhen Archaeomancer enters the battlefield, return target instant or sorcery card from your graveyard to your hand. "Words of power never disappear. They sleep, awaiting those with the will to rouse them." |
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Armored CancrixCreature - CrabCreatures displaced from time still turn up every year, stranded by the temporal disaster that once swept across Dominaria. |
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