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Twilight Mire

Land

: Add to your mana pool.

, : Add , , or to your mana pool.

As their roots soaked in a weak tea of bogwater and decay, the trees absorbed the essence of death into their living tissue.

Cardset: Eventide #180 (Rare)
Type: Land

Fire-Lit Thicket

Land

: Add to your mana pool.

, : Add , , or to your mana pool.

Occupancy of the den changes from night to night as boggart gangs fight for control of a place they aren't willing to simply eat.

Cardset: Shadowmoor #271 (Rare)
Type: Land

Graven Cairns

Land

: Add to your mana pool.

, : Add , , or to your mana pool.

"Here did the Extinguisher steal the light from the world. Here will we sacrifice her to bring the Great Rekindling to our people."
-Illulia of Nighthearth

Cardset: Shadowmoor #272 (Rare)
Future Sight #175 (Rare)
Type: Land

Leechridden Swamp

Land - Swamp

(: Add to your mana pool.)

Leechridden Swamp enters the battlefield tapped.

, : Each opponent loses 1 life. Activate this ability only if you control two or more black permanents.

Mana:
Cardset: Shadowmoor #273 (Uncommon)
Type: Land

Madblind Mountain

Land - Mountain

(: Add to your mana pool.)

Madblind Mountain enters the battlefield tapped.

, : Shuffle your library. Activate this ability only if you control two or more red permanents.

Mana:
Cardset: Shadowmoor #274 (Uncommon)
Type: Land

Mistveil Plains

Land - Plains

(: Add to your mana pool.)

Mistveil Plains enters the battlefield tapped.

, : Put target card from your graveyard on the bottom of your library. Activate this ability only if you control two or more white permanents.

Mana:
Cardset: Shadowmoor #275 (Uncommon)
Type: Land

Moonring Island

Land - Island

(: Add to your mana pool.)

Moonring Island enters the battlefield tapped.

, : Look at the top card of target player's library. Activate this ability only if you control two or more blue permanents.

Mana:
Cardset: Shadowmoor #276 (Uncommon)
Type: Land

Mystic Gate

Land

: Add to your mana pool.

, : Add , , or to your mana pool.

The gate of every kithkin doun is a cunning trap, intended to spill visitors into an oubliette from which there is no escape.

Cardset: Shadowmoor #277 (Rare)
Type: Land

Reflecting Pool

Land

: Add to your mana pool one mana of any type that a land you control could produce.

Does it reflect the future that once was or the past that can never be?

Cardset: Conspiracy #210 (Rare)
Shadowmoor #278 (Rare)
Tempest #328 (Rare)
Type: Land

Sapseep Forest

Land - Forest

(: Add to your mana pool.)

Sapseep Forest enters the battlefield tapped.

, : You gain 1 life. Activate this ability only if you control two or more green permanents.

Mana:
Cardset: Ajani vs. Nicol Bolas #36 (Uncommon)
Shadowmoor #279 (Uncommon)
Type: Land

Sunken Ruins

Land

: Add to your mana pool.

, : Add , , or to your mana pool.

Without the care of the tideshapers, the Lanes lie neglected. Some have flooded entire towns; others dried to cracked mud.

Cardset: Shadowmoor #280 (Rare)
Type: Land

Wooded Bastion

Land

: Add to your mana pool.

, : Add , , or to your mana pool.

The elves of Wilt-Leaf Wood continually expand the palisade surrounding the sanctuary. They hope to one day enclose the entire forest within its walls.

Cardset: Shadowmoor #281 (Rare)
Type: Land

Murmuring Bosk

Land - Forest

(: Add to your mana pool.)

As Murmuring Bosk enters the battlefield, you may reveal a Treefolk card from your hand. If you don't, Murmuring Bosk enters the battlefield tapped.

: Add or to your mana pool. Murmuring Bosk deals 1 damage to you.

Mana:
Cardset: Morningtide #147 (Rare)
Type: Land

Mutavault

Land

: Add to your mana pool.

: Mutavault becomes a 2/2 creature with all creature types until end of turn. It's still a land.

Some changelings born at Velis Vel never return, but their essence never leaves.

Cardset: Magic 2014 #228 (Rare)
Morningtide #148 (Rare)
Type: Land

Primal Beyond

Land

As Primal Beyond enters the battlefield, you may reveal an Elemental card from your hand. If you don't, Primal Beyond enters the battlefield tapped.

: Add to your mana pool.

: Add one mana of any color to your mana pool. Spend this mana only to cast an Elemental spell or activate an ability of an Elemental.

Cardset: Morningtide #149 (Rare)
Type: Land

Rustic Clachan

Land

As Rustic Clachan enters the battlefield, you may reveal a Kithkin card from your hand. If you don't, Rustic Clachan enters the battlefield tapped.

: Add to your mana pool.

Reinforce 1- (, Discard this card: Put a +1/+1 counter on target creature.)

Cardset: Elspeth vs. Tezzeret #34 (Rare)
Morningtide #150 (Rare)
Type: Land

Ancient Amphitheater

Land

As Ancient Amphitheater enters the battlefield, you may reveal a Giant card from your hand. If you don't, Ancient Amphitheater enters the battlefield tapped.

: Add or to your mana pool.

The arbiter Galanda Feudkiller judges Lorwyn's squabbles from a lofty perspective.

Cardset: Lorwyn #266 (Rare)
Type: Land

Auntie's Hovel

Land

As Auntie's Hovel enters the battlefield, you may reveal a Goblin card from your hand. If you don't, Auntie's Hovel enters the battlefield tapped.

: Add or to your mana pool.

The Stinkdrinker warren's hill of salvaged trinkets is large enough to cut a door in.

Cardset: Lorwyn #267 (Rare)
Type: Land

Gilt-Leaf Palace

Land

As Gilt-Leaf Palace enters the battlefield, you may reveal an Elf card from your hand. If you don't, Gilt-Leaf Palace enters the battlefield tapped.

: Add or to your mana pool.

Dawn's Light, greatest palace of Gilt-Leaf Wood, is built on tiers of wood and power.

Cardset: Lorwyn #268 (Rare)
Type: Land

Howltooth Hollow

Land

Hideaway (This land enters the battlefield tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.)

: Add to your mana pool.

, : You may play the exiled card without paying its mana cost if each player has no cards in hand.

Cardset: Lorwyn #269 (Rare)
Type: Land

Mosswort Bridge

Land

Hideaway (This land enters the battlefield tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.)

: Add to your mana pool.

, : You may play the exiled card without paying its mana cost if creatures you control have total power 10 or greater.

Cardset: Commander 2013 #307 (Rare)
Archenemy #130 (Rare)
Lorwyn #270 (Rare)
Type: Land

Secluded Glen

Land

As Secluded Glen enters the battlefield, you may reveal a Faerie card from your hand. If you don't, Secluded Glen enters the battlefield tapped.

: Add or to your mana pool.

Protected by glamers and guile, Glen Elendra harbors the elusive Oona, queen of the fae.

Cardset: Lorwyn #271 (Rare)
Type: Land

Shelldock Isle

Land

Hideaway (This land enters the battlefield tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.)

: Add to your mana pool.

, : You may play the exiled card without paying its mana cost if a library has twenty or fewer cards in it.

Cardset: Lorwyn #272 (Rare)
Type: Land

Spinerock Knoll

Land

Hideaway (This land enters the battlefield tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.)

: Add to your mana pool.

, : You may play the exiled card without paying its mana cost if an opponent was dealt 7 or more damage this turn.

Cardset: Lorwyn #274 (Rare)
Type: Land

Vivid Crag

Land

Vivid Crag enters the battlefield tapped with two charge counters on it.

: Add to your mana pool.

, Remove a charge counter from Vivid Crag: Add one mana of any color to your mana pool.

Cardset: Commander 2013 #333 (Uncommon)
Modern Masters #225 (Uncommon)
Commander #293 (Uncommon)
Lorwyn #275 (Uncommon)
Type: Land

Vivid Creek

Land

Vivid Creek enters the battlefield tapped with two charge counters on it.

: Add to your mana pool.

, Remove a charge counter from Vivid Creek: Add one mana of any color to your mana pool.

Cardset: Commander 2013 #334 (Uncommon)
Modern Masters #226 (Uncommon)
Commander #294 (Uncommon)
Planechase 2012 #131 (Uncommon)
Premium Deck Series: Slivers #35 (Uncommon)
Lorwyn #276 (Uncommon)
Type: Land

Vivid Grove

Land

Vivid Grove enters the battlefield tapped with two charge counters on it.

: Add to your mana pool.

, Remove a charge counter from Vivid Grove: Add one mana of any color to your mana pool.

Cardset: Commander 2013 #335 (Uncommon)
Modern Masters #227 (Uncommon)
Commander #295 (Uncommon)
Premium Deck Series: Slivers #36 (Uncommon)
Lorwyn #277 (Uncommon)
Type: Land

Vivid Marsh

Land

Vivid Marsh enters the battlefield tapped with two charge counters on it.

: Add to your mana pool.

, Remove a charge counter from Vivid Marsh: Add one mana of any color to your mana pool.

Cardset: Commander 2013 #336 (Uncommon)
Modern Masters #228 (Uncommon)
Commander #296 (Uncommon)
Lorwyn #278 (Uncommon)
Type: Land

Vivid Meadow

Land

Vivid Meadow enters the battlefield tapped with two charge counters on it.

: Add to your mana pool.

, Remove a charge counter from Vivid Meadow: Add one mana of any color to your mana pool.

Cardset: Modern Masters #229 (Uncommon)
Commander #297 (Uncommon)
Lorwyn #279 (Uncommon)
Type: Land

Wanderwine Hub

Land

As Wanderwine Hub enters the battlefield, you may reveal a Merfolk card from your hand. If you don't, Wanderwine Hub enters the battlefield tapped.

: Add or to your mana pool.

Below the great river, a bustling hub channels the flow of merrow trade.

Cardset: Lorwyn #280 (Rare)
Type: Land

Windbrisk Heights

Land

Hideaway (This land enters the battlefield tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.)

: Add to your mana pool.

, : You may play the exiled card without paying its mana cost if you attacked with three or more creatures this turn.

Cardset: Lorwyn #281 (Rare)
Type: Land

Adarkar Wastes

Land

: Add to your mana pool.

: Add or to your mana pool. Adarkar Wastes deals 1 damage to you.

Cardset: Tenth Edition #347 (Rare)
Ninth Edition #317 (Rare)
Seventh Edition #325 (Rare)
Sixth Edition #319 (Unknown)
Fifth Edition #410 (Rare)
Ice Age #326 (Rare)
Type: Land

Battlefield Forge

Land

: Add to your mana pool.

: Add or to your mana pool. Battlefield Forge deals 1 damage to you.

Cardset: Magic 2015 #240 (Rare)
Tenth Edition #348 (Rare)
Ninth Edition #318 (Rare)
Apocalypse #139 (Rare)
Type: Land

Brushland

Land

: Add to your mana pool.

: Add or to your mana pool. Brushland deals 1 damage to you.

Cardset: Tenth Edition #349 (Rare)
Ninth Edition #319 (Rare)
Seventh Edition #326 (Rare)
Sixth Edition #320 (Unknown)
Fifth Edition #412 (Rare)
Ice Age #327 (Rare)
Type: Land

Caves of Koilos

Land

: Add to your mana pool.

: Add or to your mana pool. Caves of Koilos deals 1 damage to you.

Cardset: Magic 2015 #241 (Rare)
Tenth Edition #350 (Rare)
Ninth Edition #320 (Rare)
Apocalypse #140 (Rare)
Type: Land

Faerie Conclave

Land

Faerie Conclave enters the battlefield tapped.

: Add to your mana pool.

: Faerie Conclave becomes a 2/1 blue Faerie creature with flying until end of turn. It's still a land. (It can't be blocked except by creatures with flying or reach.)

Cardset: Commander 2013 #288 (Uncommon)
Tenth Edition #351 (Uncommon)
Urza's Legacy #139 (Uncommon)
Type: Land

Forbidding Watchtower

Land

Forbidding Watchtower enters the battlefield tapped.

: Add to your mana pool.

: Forbidding Watchtower becomes a 1/5 white Soldier creature until end of turn. It's still a land.

Cardset: Tenth Edition #352 (Uncommon)
Urza's Legacy #140 (Uncommon)
Type: Land

Ghitu Encampment

Land

Ghitu Encampment enters the battlefield tapped.

: Add to your mana pool.

: Ghitu Encampment becomes a 2/1 red Warrior creature with first strike until end of turn. It's still a land. (It deals combat damage before creatures without first strike.)

Cardset: Fire and Lightning #29 (Unknown)
Tenth Edition #353 (Uncommon)
Urza's Legacy #141 (Uncommon)
Type: Land

Karplusan Forest

Land

: Add to your mana pool.

: Add or to your mana pool. Karplusan Forest deals 1 damage to you.

Cardset: Tenth Edition #354 (Rare)
Ninth Edition #321 (Rare)
Seventh Edition #336 (Rare)
Sixth Edition #326 (Unknown)
Fifth Edition #429 (Rare)
Ice Age #337 (Rare)
Type: Land

Llanowar Wastes

Land

: Add to your mana pool.

: Add or to your mana pool. Llanowar Wastes deals 1 damage to you.

Cardset: Magic 2015 #244 (Rare)
Tenth Edition #355 (Rare)
Ninth Edition #322 (Rare)
Apocalypse #141 (Rare)
Type: Land

Quicksand

Land

: Add to your mana pool.

, Sacrifice Quicksand: Target attacking creature without flying gets -1/-2 until end of turn.

Cardset: Conspiracy #209 (Uncommon)
Worldwake #140 (Common)
Tenth Edition #356 (Uncommon)
Ninth Edition #323 (Uncommon)
Visions #166 (Uncommon)
Type: Land

Shivan Reef

Land

: Add to your mana pool.

: Add or to your mana pool. Shivan Reef deals 1 damage to you.

Cardset: Magic 2015 #246 (Rare)
Tenth Edition #357 (Rare)
Ninth Edition #324 (Rare)
Apocalypse #142 (Rare)
Type: Land

Spawning Pool

Land

Spawning Pool enters the battlefield tapped.

: Add to your mana pool.

: Spawning Pool becomes a 1/1 black Skeleton creature with ": Regenerate this creature" until end of turn. It's still a land. (If it regenerates, the next time it would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)

Cardset: Tenth Edition #358 (Uncommon)
Urza's Legacy #142 (Uncommon)
Type: Land

Sulfurous Springs

Land

: Add to your mana pool.

: Add or to your mana pool. Sulfurous Springs deals 1 damage to you.

Cardset: Tenth Edition #359 (Rare)
Ninth Edition #325 (Rare)
Seventh Edition #345 (Rare)
Sixth Edition #328 (Unknown)
Fifth Edition #440 (Rare)
Ice Age #352 (Rare)
Type: Land

Treetop Village

Land

Treetop Village enters the battlefield tapped.

: Add to your mana pool.

: Treetop Village becomes a 3/3 green Ape creature with trample until end of turn. It's still a land. (If it would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)

Cardset: Knights vs. Dragons #38 (Unknown)
Garruk vs. Liliana #27 (Uncommon)
Tenth Edition #361 (Uncommon)
Urza's Legacy #143 (Uncommon)
Type: Land

Underground River

Land

: Add to your mana pool.

: Add or to your mana pool. Underground River deals 1 damage to you.

Cardset: Tenth Edition #362 (Rare)
Ninth Edition #326 (Rare)
Seventh Edition #350 (Rare)
Sixth Edition #330 (Unknown)
Fifth Edition #446 (Rare)
Ice Age #357 (Rare)
Type: Land

Yavimaya Coast

Land

: Add to your mana pool.

: Add or to your mana pool. Yavimaya Coast deals 1 damage to you.

Cardset: Magic 2015 #249 (Rare)
Tenth Edition #363 (Rare)
Ninth Edition #330 (Rare)
Apocalypse #143 (Rare)
Type: Land

Urza's Mine

Land - Urza's Mine

: Add to your mana pool. If you control an Urza's Power-Plant and an Urza's Tower, add to your mana pool instead.

Mana:
Cardset: Ninth Edition #327 (Uncommon)
Eighth Edition #328 (Uncommon)
Fifth Edition #447 (Common)
Antiquities #75 (Common)
Antiquities #76 (Common)
Antiquities #77 (Common)
Antiquities #78 (Common)
Type: Land

Urza's Power Plant

Land - Urza's Power-Plant

: Add to your mana pool. If you control an Urza's Mine and an Urza's Tower, add to your mana pool instead.

Mana:
Cardset: Ninth Edition #328 (Uncommon)
Eighth Edition #329 (Uncommon)
Fifth Edition #448 (Common)
Antiquities #79 (Common)
Antiquities #80 (Common)
Antiquities #81 (Common)
Antiquities #82 (Common)
Type: Land

Urza's Tower

Land - Urza's Tower

: Add to your mana pool. If you control an Urza's Mine and an Urza's Power-Plant, add to your mana pool instead.

Mana:
Cardset: Ninth Edition #329 (Uncommon)
Eighth Edition #330 (Uncommon)
Fifth Edition #449 (Common)
Antiquities #83 (Common)
Antiquities #84 (Common)
Antiquities #85 (Common)
Antiquities #86 (Common)
Type: Land

City of Brass

Land

Whenever City of Brass becomes tapped, it deals 1 damage to you.

: Add one mana of any color to your mana pool.

Cardset: Modern Masters #221 (Rare)
Eighth Edition #322 (Rare)
Seventh Edition #327 (Rare)
Sixth Edition #321 (Unknown)
Fifth Edition #413 (Rare)
Arabian Nights #85 (Uncommon)
Type: Land

Coastal Tower

Land

Coastal Tower enters the battlefield tapped.

: Add or to your mana pool.

A beacon in the night, a dream in the fog.

Cardset: Eighth Edition #323 (Uncommon)
Invasion #321 (Uncommon)
Type: Land

Elfhame Palace

Land

Elfhame Palace enters the battlefield tapped.

: Add or to your mana pool.

The elfhames are the closest thing to "civilization" the elves allow themselves.

Cardset: Phyrexia vs. The Coalition #64 (Uncommon)
Eighth Edition #324 (Uncommon)
Invasion #322 (Uncommon)
Type: Land

Salt Marsh

Land

Salt Marsh enters the battlefield tapped.

: Add or to your mana pool.

Only death breeds in stagnant water.
-Urborg saying

Cardset: Eighth Edition #325 (Uncommon)
Invasion #326 (Uncommon)
Type: Land

Shivan Oasis

Land

Shivan Oasis enters the battlefield tapped.

: Add or to your mana pool.

Only the hardiest explorers survive to eat the fruit.

Cardset: Phyrexia vs. The Coalition #65 (Uncommon)
Eighth Edition #326 (Uncommon)
Invasion #327 (Uncommon)
Type: Land

Urborg Volcano

Land

Urborg Volcano enters the battlefield tapped.

: Add or to your mana pool.

Deep in the heart of Urborg lie massive volcanoes whose thick black smoke covers the land with perpetual darkness.

Cardset: Eighth Edition #327 (Uncommon)
Invasion #330 (Uncommon)
Type: Land

Arctic Flats

Snow Land

Arctic Flats enters the battlefield tapped.

: Add or to your mana pool.

"A realm once green now ruled by Frost,
Where flesh and field both pay its cost.
Those dearly loved, forever lost . . ."
-The Dynasty of Winter Kings

Mana:
Cardset: Coldsnap #143 (Uncommon)
Type: Land

Boreal Shelf

Snow Land

Boreal Shelf enters the battlefield tapped.

: Add or to your mana pool.

"Who will stay the Tyrant's hand,
As ice and woe both grip our land?
The helpless feel his frozen brand."
-The Dynasty of Winter Kings

Mana:
Cardset: Coldsnap #144 (Uncommon)
Type: Land

Dark Depths

Legendary Snow Land

Dark Depths enters the battlefield with ten ice counters on it.

: Remove an ice counter from Dark Depths.

When Dark Depths has no ice counters on it, sacrifice it. If you do, put a legendary 20/20 black Avatar creature token with flying and "This creature is indestructible" named Marit Lage onto the battlefield.

Mana:
Cardset: Coldsnap #145 (Rare)
Type: Land

Frost Marsh

Snow Land

Frost Marsh enters the battlefield tapped.

: Add or to your mana pool.

"Now caged in Winter's bitter chill,
Our people cry, their voices shrill-
Eternal cold breaks down their will."
-The Dynasty of Winter Kings

Mana:
Cardset: Coldsnap #146 (Uncommon)
Type: Land

Highland Weald

Snow Land

Highland Weald enters the battlefield tapped.

: Add or to your mana pool.

"Our noble land, enslaved by Rime,
Is it our fate to freeze through time?
If this be true, oh wicked crime."
-The Dynasty of Winter Kings

Mana:
Cardset: Coldsnap #147 (Uncommon)
Type: Land

Mouth of Ronom

Snow Land

: Add to your mana pool.

{S}, , Sacrifice Mouth of Ronom: Mouth of Ronom deals 4 damage to target creature. ({S} can be paid with one mana from a snow permanent.)

Mana:
Cardset: Coldsnap #148 (Uncommon)
Type: Land

Scrying Sheets

Snow Land

: Add to your mana pool.

{S}, : Look at the top card of your library. If that card is snow, you may reveal it and put it into your hand. ({S} can be paid with one mana from a snow permanent.)

Mana:
Cardset: Coldsnap #149 (Rare)
Type: Land

Tresserhorn Sinks

Snow Land

Tresserhorn Sinks enters the battlefield tapped.

: Add or to your mana pool.

"Our land oppressed by silent Cold,
We weary wretches, young and old,
Pray that Springtime loose his hold."
-The Dynasty of Winter Kings

Mana:
Cardset: Coldsnap #150 (Uncommon)
Type: Land

Snow-Covered Plains

Basic Snow Land - Plains

(: Add to your mana pool.)

Mana:
Cardset: Coldsnap #151 (Common)
Ice Age #350 (Common)
Type: Land

Snow-Covered Island

Basic Snow Land - Island

(: Add to your mana pool.)

Mana:
Cardset: Coldsnap #152 (Common)
Ice Age #348 (Common)
Type: Land

Snow-Covered Swamp

Basic Snow Land - Swamp

(: Add to your mana pool.)

Mana:
Cardset: Coldsnap #153 (Common)
Ice Age #351 (Common)
Type: Land

Snow-Covered Mountain

Basic Snow Land - Mountain

(: Add to your mana pool.)

Mana:
Cardset: Coldsnap #154 (Common)
Ice Age #349 (Common)
Type: Land

Snow-Covered Forest

Basic Snow Land - Forest

(: Add to your mana pool.)

Mana:
Cardset: Coldsnap #155 (Common)
Ice Age #347 (Common)
Type: Land

Ancient Den

Artifact Land

(Ancient Den isn't a spell.)

: Add to your mana pool.

Mana:
Cardset: Mirrodin #278 (Common)
Type: Land

Blinkmoth Well

Land

: Add to your mana pool.

, : Tap target noncreature artifact.

Cardset: Mirrodin #279 (Uncommon)
Type: Land

Cloudpost

Land - Locus

Cloudpost enters the battlefield tapped.

: Add to your mana pool for each Locus on the battlefield.

Mana:
Cardset: Mirrodin #280 (Common)
Type: Land

Glimmervoid

Land

At the beginning of the end step, if you control no artifacts, sacrifice Glimmervoid.

: Add one mana of any color to your mana pool.

Cardset: Modern Masters #223 (Rare)
Mirrodin #281 (Rare)
Type: Land

Great Furnace

Artifact Land

(Great Furnace isn't a spell.)

: Add to your mana pool.

Mana:
Cardset: Commander 2014 #299 (Common)
Mirrodin #282 (Common)
Type: Land

Seat of the Synod

Artifact Land

(Seat of the Synod isn't a spell.)

: Add to your mana pool.

Mana:
Cardset: Elspeth vs. Tezzeret #74 (Common)
Mirrodin #283 (Common)
Type: Land

Stalking Stones

Land

: Add to your mana pool.

: Stalking Stones becomes a 3/3 Elemental artifact creature that's still a land. (This effect lasts indefinitely.)

Cardset: Elspeth vs. Tezzeret #75 (Uncommon)
Mirrodin #284 (Uncommon)
Tempest #333 (Uncommon)
Type: Land

Tree of Tales

Artifact Land

(Tree of Tales isn't a spell.)

: Add to your mana pool.

Mana:
Cardset: Mirrodin #285 (Common)
Type: Land

Vault of Whispers

Artifact Land

(Vault of Whispers isn't a spell.)

: Add to your mana pool.

Mana:
Cardset: Mirrodin #286 (Common)
Type: Land

Blinkmoth Nexus

Land

: Add to your mana pool.

: Blinkmoth Nexus becomes a 1/1 Blinkmoth artifact creature with flying until end of turn. It's still a land.

, : Target Blinkmoth creature gets +1/+1 until end of turn.

Cardset: Modern Masters #220 (Rare)
Darksteel #163 (Rare)
Type: Land

Darksteel Citadel

Artifact Land

Indestructible (Effects that say "destroy" don't destroy this land.)

: Add to your mana pool.

Panopticon, forge of the Darksteel Eye, home of Mirrodin's keeper.

Mana:
Cardset: Commander 2014 #290 (Uncommon)
Magic 2015 #242 (Uncommon)
Elspeth vs. Tezzeret #72 (Common)
Darksteel #164 (Common)
Type: Land

Mirrodin's Core

Land

: Add to your mana pool.

: Put a charge counter on Mirrodin's Core.

, Remove a charge counter from Mirrodin's Core: Add one mana of any color to your mana pool.

Cardset: Conspiracy #208 (Uncommon)
Darksteel #165 (Uncommon)
Type: Land

Boseiju, Who Shelters All

Legendary Land

Boseiju, Who Shelters All enters the battlefield tapped.

, Pay 2 life: Add to your mana pool. If that mana is spent on an instant or sorcery spell, that spell can't be countered by spells or abilities.

Mana:
Cardset: Champions of Kamigawa #273 (Rare)
Type: Land

Cloudcrest Lake

Land

: Add to your mana pool.

: Add or to your mana pool. Cloudcrest Lake doesn't untap during your next untap step.

Cardset: Champions of Kamigawa #274 (Uncommon)
Type: Land

Eiganjo Castle

Legendary Land

: Add to your mana pool.

, : Prevent the next 2 damage that would be dealt to target legendary creature this turn.

Since the war began, the castle's walls mark the only place on Kamigawa where no kami has ever set foot.

Mana:
Cardset: Champions of Kamigawa #275 (Rare)
Type: Land

Forbidden Orchard

Land

: Add one mana of any color to your mana pool.

Whenever you tap Forbidden Orchard for mana, put a 1/1 colorless Spirit creature token onto the battlefield under target opponent's control.

Cardset: Champions of Kamigawa #276 (Rare)
Type: Land

Hall of the Bandit Lord

Legendary Land

Hall of the Bandit Lord enters the battlefield tapped.

, Pay 3 life: Add to your mana pool. If that mana is spent on a creature spell, it gains haste.

Mana:
Cardset: Champions of Kamigawa #277 (Rare)
Type: Land

Lantern-Lit Graveyard

Land

: Add to your mana pool.

: Add or to your mana pool. Lantern-Lit Graveyard doesn't untap during your next untap step.

Cardset: Champions of Kamigawa #278 (Uncommon)
Type: Land

Minamo, School at Water's Edge

Legendary Land

: Add to your mana pool.

, : Untap target legendary permanent.

Its students graduate the school and enter history.

Mana:
Cardset: Champions of Kamigawa #279 (Rare)
Type: Land

Okina, Temple to the Grandfathers

Legendary Land

: Add to your mana pool.

, : Target legendary creature gets +1/+1 until end of turn.

If a land can be said to have a heart, Okina is the heart of Kamigawa.

Mana:
Cardset: Champions of Kamigawa #280 (Rare)
Type: Land

Pinecrest Ridge

Land

: Add to your mana pool.

: Add or to your mana pool. Pinecrest Ridge doesn't untap during your next untap step.

Cardset: Champions of Kamigawa #281 (Uncommon)
Type: Land

Shinka, the Bloodsoaked Keep

Legendary Land

: Add to your mana pool.

, : Target legendary creature gains first strike until end of turn.

The glow from within looks inviting, but woe awaits whomever finds out who stokes the fire or what simmers in the pot.

Mana:
Cardset: Champions of Kamigawa #282 (Rare)
Type: Land

Shizo, Death's Storehouse

Legendary Land

: Add to your mana pool.

, : Target legendary creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)

Centuries ago, Shizo was a verdant field of wildflowers. After 891 samurai died in a single battle on its grasses, it became a haunted moor.

Mana:
Cardset: Champions of Kamigawa #283 (Rare)
Type: Land

Tranquil Garden

Land

: Add to your mana pool.

: Add or to your mana pool. Tranquil Garden doesn't untap during your next untap step.

Cardset: Champions of Kamigawa #284 (Uncommon)
Type: Land

Untaidake, the Cloud Keeper

Legendary Land

Untaidake, the Cloud Keeper enters the battlefield tapped.

, Pay 2 life: Add to your mana pool. Spend this mana only to cast legendary spells.

Untaidake is the needle that weaves the fabric of creation.

Mana:
Cardset: Champions of Kamigawa #285 (Rare)
Type: Land

Waterveil Cavern

Land

: Add to your mana pool.

: Add or to your mana pool. Waterveil Cavern doesn't untap during your next untap step.

Cardset: Champions of Kamigawa #286 (Uncommon)
Type: Land

Gods' Eye, Gate to the Reikai

Legendary Land

: Add to your mana pool.

When Gods' Eye, Gate to the Reikai is put into a graveyard from the battlefield, put a 1/1 colorless Spirit creature token onto the battlefield.

Listen at its walls and you will hear the whispers of gods.

Mana:
Cardset: Betrayers of Kamigawa #164 (Uncommon)
Type: Land

Tendo Ice Bridge

Land

Tendo Ice Bridge enters the battlefield with a charge counter on it.

: Add to your mana pool.

, Remove a charge counter from Tendo Ice Bridge: Add one mana of any color to your mana pool.

Cardset: Betrayers of Kamigawa #165 (Rare)
Type: Land

Mikokoro, Center of the Sea

Legendary Land

: Add to your mana pool.

, : Each player draws a card.

"Center of the Sea, Eye of the World, Shrine of Enlightenment. Seek it for answers. Seek it for healing. Seek it and return transformed."
-Scroll fragment from the ruins of Minamo

Mana:
Cardset: Saviors of Kamigawa #162 (Rare)
Type: Land

Miren, the Moaning Well

Legendary Land

: Add to your mana pool.

, , Sacrifice a creature: You gain life equal to the sacrificed creature's toughness.

Mana:
Cardset: Saviors of Kamigawa #163 (Rare)
Type: Land

Oboro, Palace in the Clouds

Legendary Land

: Add to your mana pool.

: Return Oboro, Palace in the Clouds to its owner's hand.

Here the soratami wove their endless plots-graceful, artful, and deceitful, while the unwitting world moved below.

Mana:
Cardset: Saviors of Kamigawa #164 (Rare)
Type: Land