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Manaweft SliverCreature - SliverSliver creatures you control have " "I see in their interconnectedness a strange embodiment of the natural order."-Dionus, elvish archdruid |
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Megantic SliverCreature - SliverSliver creatures you control get +3/+3. Even the thrums, the lowliest of slivers, become deadly in its presence. |
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Predatory SliverCreature - SliverSliver creatures you control get +1/+1. No matter how much the slivers change, their collective might remains. |
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RootwallaCreature - Lizard
If you try to sneak up on a rootwalla, you'll suddenly find yourself dealing with twice the lizard. |
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Rumbling BalothCreature - BeastIn the dim light beneath the vast trees of Deepglade, baloths prowl in search of prey. Their guttural calls are more felt than heard, but their attack scream carries for miles. |
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Scavenging OozeCreature - Ooze
In nature, not a single bone or scrap of flesh goes to waste. |
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SporemoundCreature - FungusWhenever a land enters the battlefield under your control, put a 1/1 green Saproling creature token onto the battlefield. "If you threaten its territory, it produces spores. Actually, no matter what you do, it produces spores."-Hadi Kasten, Calla Dale naturalist |
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Vastwood HydraCreature - HydraVastwood Hydra enters the battlefield with X +1/+1 counters on it.
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Voracious WurmCreature - WurmVoracious Wurm enters the battlefield with X +1/+1 counters on it, where X is the amount of life you've gained this turn. Shepherds in Kalonia know it's better to let sheep roam than have them be trapped when the wurms are feeding. |
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WitchstalkerCreature - WolfHexproof (This creature can't be the target of spells or abilities your opponents control.)
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Woodborn BehemothCreature - ElementalAs long as you control eight or more lands, Woodborn Behemoth gets +4/+4 and has trample. (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)
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Ajani, Caller of the PridePlaneswalker - Ajani (Loyalty: 4)+1: Put a +1/+1 counter on up to one target creature.
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Jace, Memory AdeptPlaneswalker - Jace (Loyalty: 4)+1: Draw a card. Target player puts the top card of his or her library into his or her graveyard.
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Liliana of the Dark RealmsPlaneswalker - Liliana (Loyalty: 3)+1: Search your library for a Swamp card, reveal it, and put it into your hand. Then shuffle your library.
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Chandra, PyromasterPlaneswalker - Chandra (Loyalty: 4)+1: Chandra, Pyromaster deals 1 damage to target player and 1 damage to up to one target creature that player controls. That creature can't block this turn.
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Garruk, Caller of BeastsPlaneswalker - Garruk (Loyalty: 4)+1: Reveal the top five cards of your library. Put all creature cards revealed this way into your hand and the rest on the bottom of your library in any order.
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Accorder's ShieldArtifact - EquipmentEquipped creature gets +0/+3 and has vigilance. (Attacking doesn't cause it to tap.) An Auriok shield is polished to a mirror finish even on the inside, enabling its bearer to watch foes ahead and behind. |
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Bubbling CauldronArtifact
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Darksteel ForgeArtifactArtifacts you control have indestructible. (Effects that say "destroy" don't destroy them. Artifact creatures with indestructible can't be destroyed by damage.) "Did it have this shape upon Mirrodin's creation, or did some inconceivable force shape the unshapable?" |
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Darksteel IngotArtifactIndestructible
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Door of DestiniesArtifactAs Door of Destinies enters the battlefield, choose a creature type.
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Elixir of ImmortalityArtifact
"Bottled life. Not as tasty as I'm used to, rather stale, but it has the same effect." |
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FireshriekerArtifact - EquipmentEquipped creature has double strike. (It deals both first-strike and regular combat damage.)
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Haunted Plate MailArtifact - EquipmentEquipped creature gets +4/+4.
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MillstoneArtifact
More than one mage has been driven insane by the sound of the millstone relentlessly grinding away. |
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Pyromancer's GauntletArtifactIf a red instant or sorcery spell you control or a red planeswalker you control would deal damage to a permanent or player, it deals that much damage plus 2 to that permanent or player instead. An inferno is just a gesture away. |
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Ratchet BombArtifact
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Ring of Three WishesArtifactRing of Three Wishes enters the battlefield with three wish counters on it.
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Rod of RuinArtifact
"My masterpiece is complete-and so shall be my triumph." |
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Staff of the Death MagusArtifactWhenever you cast a black spell or a Swamp enters the battlefield under your control, you gain 1 life. A symbol of ambition in ruthless times. |
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Staff of the Flame MagusArtifactWhenever you cast a red spell or a Mountain enters the battlefield under your control, you gain 1 life. A symbol of passion in indifferent times. |
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Staff of the Mind MagusArtifactWhenever you cast a blue spell or an Island enters the battlefield under your control, you gain 1 life. A symbol of sagacity in bewildering times. |
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Staff of the Sun MagusArtifactWhenever you cast a white spell or a Plains enters the battlefield under your control, you gain 1 life. A symbol of conviction in uncertain times. |
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Staff of the Wild MagusArtifactWhenever you cast a green spell or a Forest enters the battlefield under your control, you gain 1 life. A symbol of ferocity in oppressive times. |
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Strionic ResonatorArtifact
Its tines cannot be rung by mere physical force. Only magic of great power can start its eldritch resonance. |
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Trading PostArtifact
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Vial of PoisonArtifact
There are worse ways to die, but not many. |
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Angelic AccordEnchantmentAt the beginning of each end step, if you gained 4 or more life this turn, put a 4/4 white Angel creature token with flying onto the battlefield. As demons are drawn to suffering, angels are drawn to acts of benevolence. |
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BlessingEnchantment - AuraEnchant creature
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Divine FavorEnchantment - AuraEnchant creature With an armory of light, even the squire may champion her people. |
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IndestructibilityEnchantment - AuraEnchant permanent
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PacifismEnchantment - AuraEnchant creature For the first time in his life, Grakk felt a little warm and fuzzy inside. |
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Path of BraveryEnchantmentAs long as your life total is greater than or equal to your starting life total, creatures you control get +1/+1.
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ClaustrophobiaEnchantment - AuraEnchant creature Six feet of earth muffled his cries. |
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Dismiss into DreamEnchantmentEach creature your opponents control is an Illusion in addition to its other types and has "When this creature becomes the target of a spell or ability, sacrifice it." "You trust in the shadows of a breeze."-Noyan Dar, Tazeem lullmage |
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DomesticationEnchantment - AuraEnchant creature
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Illusionary ArmorEnchantment - AuraEnchant creature
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Sensory DeprivationEnchantment - AuraEnchant creature They call it "stitcher's anesthesia," a spell to deaden the senses while the mad doctors begin their grisly work. |
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Zephyr ChargeEnchantment
"All armies prefer high ground to low and sunny places to dark."-Sun Tzu, Art of War, trans. Giles |
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Artificer's HexEnchantment - AuraEnchant Equipment "Some treasures aren't worth finding, let alone stealing."-Dack Fayden |
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Dark FavorEnchantment - AuraEnchant creature When he began to curse what he held holy, his strength grew unrivaled. |
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Dark ProphecyEnchantmentWhenever a creature you control dies, you draw a card and lose 1 life. When the bog ran short on small animals, Ekri turned to the surrounding farmlands. |
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Mark of the VampireEnchantment - AuraEnchant creature "My ‘condition' is a trial. The weak are consumed by it. The strong transcend it." |
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Quag SicknessEnchantment - AuraEnchant creature The dread gases didn't kill Farbid. But as he lay in the muck, miserable and helpless, watching ghouls and rats advance on him, he wished they had. |
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Sanguine BondEnchantmentWhenever you gain life, target opponent loses that much life. "Blood is constant. Every drop I drink, someone must bleed." |
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Awaken the AncientEnchantment - AuraEnchant Mountain Some days you stand to greet the horizon. Other days the horizon stands to greet you. |
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Barrage of ExpendablesEnchantment
Goblin generals don't distinguish between troops and ammunition. |
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Burning EarthEnchantmentWhenever a player taps a nonbasic land for mana, Burning Earth deals 1 damage to that player. "Your world is formed from the same power that wraps my burning hand around your throat."-Shrazik, lavamancer |
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Lightning TalonsEnchantment - AuraEnchant creature "This is going to hurt a lot, but on the bright side, you'll be dead soon." |
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Shiv's EmbraceEnchantment - AuraEnchant creature
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Into the WildsEnchantmentAt the beginning of your upkeep, look at the top card of your library. If it's a land card, you may put it onto the battlefield. "Wonders hide where the trees grow thickest."-Mul Daya proverb |
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Oath of the Ancient WoodEnchantmentWhenever Oath of the Ancient Wood or another enchantment enters the battlefield under your control, you may put a +1/+1 counter on target creature. "Some gaze upon the forest and see trees. I see true power." |
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Primeval BountyEnchantmentWhenever you cast a creature spell, put a 3/3 green Beast creature token onto the battlefield.
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TrollhideEnchantment - AuraEnchant creature
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Verdant HavenEnchantment - AuraEnchant land
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Brave the ElementsInstantChoose a color. White creatures you control gain protection from the chosen color until end of turn. (They can't be blocked, targeted, dealt damage, or enchanted by anything of that color.) "Trust me, your lost fingers and toes are nothing compared to the lost treasures of Sejiri." |
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Celestial FlareInstantTarget player sacrifices an attacking or blocking creature. "You were defeated the moment you declared your aggression."-Gideon Jura |
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CongregateInstantTarget player gains 2 life for each creature on the battlefield. "In the gathering there is strength for all who founder, renewal for all who languish, love for all who sing." |
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FortifyInstantChoose one - Creatures you control get +2/+0 until end of turn; or creatures you control get +0/+2 until end of turn. "Where metal is tainted and wood is scarce, we are best armed by faith." |
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Pay No HeedInstantPrevent all damage a source of your choice would deal this turn. "Inhale life. Exhale pain." |
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Show of ValorInstantTarget creature gets +2/+4 until end of turn. "Duty, honor, and valor are either in your heart or they are not. You will never know for certain until you are tested." |
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SilenceInstantYour opponents can't cast spells this turn. (Spells cast before this resolves are unaffected.) "Take a quiet moment to reflect on your sins." |
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CancelInstantCounter target spell.
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DisperseInstantReturn target nonland permanent to its owner's hand. Most casualties of the power struggle between vedalken and Neurok didn't die on the field of battle; they merely disappeared. |
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Essence ScatterInstantCounter target creature spell. "What you attempt to pull from the Æther, I can spread onto the wind." |
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Frost BreathInstantTap up to two target creatures. Those creatures don't untap during their controller's next untap step. If you have to be stuck somewhere for a while, it's better to be stuck there with a friend. |
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NegateInstantCounter target noncreature spell. Masters of the arcane savor a delicious irony. Their study of deep and complex arcana leads to such a simple end: the ability to say merely yes or no. |
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OpportunityInstantTarget player draws four cards. Little things like morals shouldn't hinder one's ambition. |
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QuickenInstantThe next sorcery card you cast this turn can be cast as though it had flash. (It can be cast any time you could cast an instant.) A skilled Izzet chronarch can carry out an epic vendetta between the fall of one hourglass grain and the next. |
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Spell BlastInstantCounter target spell with converted mana cost X. (For example, if that spell's mana cost is
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Altar's ReapInstantAs an additional cost to cast Altar's Reap, sacrifice a creature. "The demons don't care if we mutter niceties and act out ceremonies. Just kill him." |
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Doom BladeInstantDestroy target nonblack creature.
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Grim ReturnInstantChoose target creature card in a graveyard that was put there from the battlefield this turn. Put that card onto the battlefield under your control. The necromancer's touch strips away memory and loyalty, and only strength and malice remain. |
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Vile RebirthInstantExile target creature card from a graveyard. Put a 2/2 black Zombie creature token onto the battlefield. "‘Here lies our beloved Gartu, the gentlest of all men.' Ooh, I love irony." |
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Wring FleshInstantTarget creature gets -3/-1 until end of turn. "Don't blame me. You're the one walking around with skin." |
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Chandra's OutrageInstantChandra's Outrage deals 4 damage to target creature and 2 damage to that creature's controller. Chandra never believed in using her "inside voice." |
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ShockInstantShock deals 2 damage to target creature or player. "The beauty of it is they never see it coming. Ever." |
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SmeltInstantDestroy target artifact. "Looks like that wasn't darksteel after all." |
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Thunder StrikeInstantTarget creature gets +2/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.) Lightning reflexes, thunderous might. |
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Volcanic GeyserInstantVolcanic Geyser deals X damage to target creature or player. "The mountain's fire surges beneath your feet, demanding release. Can you not feel it?" |
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Wild RicochetInstantYou may choose new targets for target instant or sorcery spell. Then copy that spell. You may choose new targets for the copy. "I knew that trick long before your great-grandmother's great-grandmother was born." |
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FogInstantPrevent all combat damage that would be dealt this turn. "I fear no army or beast, but only the morning fog. Our assault can survive everything else." |
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Giant GrowthInstantTarget creature gets +3/+3 until end of turn. "The prohibition of unnecessary tossing of the citizenry by giants shall also extend to spontaneous giants." |
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NaturalizeInstantDestroy target artifact or enchantment. "When your cities and trinkets crumble, only nature will remain." |
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PlummetInstantDestroy target creature with flying. "Let nothing own the skies but the wind." |
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Ranger's GuileInstantTarget creature you control gets +1/+1 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.) In the remote corners of Kessig, protection is found in secret powers unknown to the Church of Avacyn. |
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Savage SummoningInstantSavage Summoning can't be countered.
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WindstormInstantWindstorm deals X damage to each creature with flying. "We don't like interlopers and thieves cluttering our skies." |
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Devout InvocationSorceryTap any number of untapped creatures you control. Put a 4/4 white Angel creature token with flying onto the battlefield for each creature tapped this way. A prayer to bring demons to their knees. |
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Hive StirringsSorceryPut two 1/1 colorless Sliver creature tokens onto the battlefield. Sliver young are sorted into clutches according to their potential and their future role. Human scholars can only guess how those are determined. |
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