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CobblebruteCreature - ElementalThe most ancient streets take on a life of their own. A few have decided to move to nicer neighborhoods. |
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Chaos ImpsCreature - ImpFlying
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Centaur's HeraldCreature - Elf Scout
The farther they go from Vitu-Ghazi, the less willing the crowd is to part for them. |
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Centaur HealerCreature - Centaur ClericWhen Centaur Healer enters the battlefield, you gain 3 life. Instructors at the Kasarna training grounds are capable healers in case their students fail to grasp the subtleties of combat. |
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Catacomb SlugCreature - Slug"The entire murder scene was covered in dripping, oozing slime. No need for a soothsayer to solve that one." |
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Carnival HellsteedCreature - Nightmare HorseFirst strike, haste Its favorite treats are candied hands and sweet hearts. |
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BrushstriderCreature - BeastVigilance Magistrate Ludy agreed to designate land for the brushstriders only after several broken windows and dozens of missing blini-cakes. |
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Bloodfray GiantCreature - GiantTrample The star performer of the Juri Revue, his shows have fans and blood spilling into the street. |
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Blistercoil WeirdCreature - WeirdWhenever you cast an instant or sorcery spell, Blistercoil Weird gets +1/+1 until end of turn. Untap it. Azorius lawmages would like to outlaw the creation of weirds, but first they'd have to settle their long-standing debate on how to classify them. |
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Bellows LizardCreature - Lizard
As the price of wood and coal rose, smiths found creative ways to keep their forges burning. |
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Bazaar KrovodCreature - BeastWhenever Bazaar Krovod attacks, another target attacking creature gets +0/+2 until end of turn. Untap that creature. The Hauler's Collective wields great influence over the Ravnican merchant class. Without it, little moves in the city. |
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BatterhornCreature - BeastWhen Batterhorn enters the battlefield, you may destroy target artifact. Novice shopkeeps spend hours deciding how best to display their wares. Veterans focus on portability. |
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Azorius JusticiarCreature - Human WizardWhen Azorius Justiciar enters the battlefield, detain up to two target creatures your opponents control. (Until your next turn, those creatures can't attack or block and their activated abilities can't be activated.) "Your potential to commit a crime warrants further investigation." |
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Azorius ArresterCreature - Human SoldierWhen Azorius Arrester enters the battlefield, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.) "You have the right to remain silent. Mostly because I tire of your excuses." |
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Azor's ElocutorsCreature - Human AdvisorAt the beginning of your upkeep, put a filibuster counter on Azor's Elocutors. Then if Azor's Elocutors has five or more filibuster counters on it, you win the game.
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Axebane StagCreature - Elk"When the spires have burned and the cobblestones are dust, he will take his rightful place as king of the wilds." |
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Axebane GuardianCreature - Human DruidDefender Only a worthy few are permitted within the sentient forest known as Axebane. |
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Ash ZealotCreature - Human WarriorFirst strike, haste "Smarter than death? Let's see you outsmart my mace, necromancer!" |
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Armory GuardCreature - Giant SoldierArmory Guard has vigilance as long as you control a Gate. The Dimir agents watched from the shadows. "Eight hours, and I've yet to see him blink," Nefara hissed. "I suggest we find another way in." |
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Armada WurmCreature - WurmTrample No one in the Conclave acts alone. |
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ArchweaverCreature - SpiderReach, trample The silk of the archweavers adds structural integrity to otherwise unstable Izzet building sites. |
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Archon of the TriumvirateCreature - ArchonFlying
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Aquus SteedCreature - Beast
In water, it's as graceful as a dolphin. On land, it darts and jerks so unpredictably that few can ride it for long. |
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Angel of SerenityCreature - AngelFlying
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