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Righteous Cause

Enchantment

Whenever a creature attacks, you gain 1 life.

"Until the world unites in vengeful fury and Phage is destroyed, I will not stay my hand."
-Akroma, angelic avenger

Mana:
Cardset: Commander #29 (Uncommon)
Divine vs. Demonic #22 (Uncommon)
Onslaught #51 (Uncommon)
Type: Enchantment

Coma Veil

Enchantment - Aura

Enchant artifact or creature

Enchanted permanent doesn't untap during its controller's untap step.

Etherium does not know sleep. Only magic can teach it the resting state of cold steel.

Mana:
Cardset: Shards of Alara #36 (Common)
Type: Enchantment

Where Ancients Tread

Enchantment

Whenever a creature with power 5 or greater enters the battlefield under your control, you may have Where Ancients Tread deal 5 damage to target creature or player.

"Never subtle nor cryptic is the reckoning of the mighty."
-Mayael the Anima

Mana:
Cardset: Commander 2013 #130 (Rare)
Shards of Alara #122 (Rare)
Type: Enchantment

Numbing Dose

Enchantment - Aura

Enchant artifact or creature

Enchanted permanent doesn't untap during its controller's untap step.

At the beginning of the upkeep of enchanted permanent's controller, that player loses 1 life.

Mana:
Cardset: New Phyrexia #40 (Common)
Type: Enchantment

Xenograft

Enchantment

As Xenograft enters the battlefield, choose a creature type.

Each creature you control is the chosen type in addition to its other types.

"I despise Vorinclex and his slobberings about ‘evolution.' Only I know true progress."
-Jin-Gitaxias, Core Augur

Mana:
Cardset: New Phyrexia #51 (Rare)
Type: Enchantment

Corrupted Conscience

Enchantment - Aura

Enchant creature

You control enchanted creature.

Enchanted creature has infect. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

Karn's creation is now his master.

Mana:
Cardset: Mirrodin Besieged #22 (Uncommon)
Type: Enchantment

Inexorable Tide

Enchantment

Whenever you cast a spell, proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)

"See how gratefully this world accepts our blessings."
-Jin-Gitaxias, Core Augur

Mana:
Cardset: Scars of Mirrodin #35 (Rare)
Type: Enchantment

Painful Quandary

Enchantment

Whenever an opponent casts a spell, that player loses 5 life unless he or she discards a card.

"For each word spoken, one forgotten. For each thought, a memory rotten."
-Moriok incantation

Mana:
Cardset: Scars of Mirrodin #73 (Rare)
Type: Enchantment

Asceticism

Enchantment

Creatures you control have hexproof. (They can't be the targets of spells or abilities your opponents control.)

: Regenerate target creature.

"Let my ignominy build walls thicker than iron and stronger than darksteel."
-Thrun, the last troll

Mana:
Cardset: Scars of Mirrodin #110 (Rare)
Type: Enchantment

Mammoth Umbra

Enchantment - Aura

Enchant creature

Enchanted creature gets +3/+3 and has vigilance.

Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

Mana:
Cardset: Planechase 2012 #10 (Uncommon)
Rise of the Eldrazi #37 (Uncommon)
Type: Enchantment

Near-Death Experience

Enchantment

At the beginning of your upkeep, if you have exactly 1 life, you win the game.

Lands ravaged, cities in ruins, so many lives sacrificed, and yet there was no other word for it but victory.

Mana:
Cardset: Rise of the Eldrazi #38 (Rare)
Type: Enchantment

Drake Umbra

Enchantment - Aura

Enchant creature

Enchanted creature gets +3/+3 and has flying.

Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

Mana:
Cardset: Rise of the Eldrazi #63 (Uncommon)
Type: Enchantment

Gravitational Shift

Enchantment

Creatures with flying get +2/+0.

Creatures without flying get -2/-0.

As they awakened, the Eldrazi reasserted their mastery over all of Zendikar's natural forces.

Mana:
Cardset: Rise of the Eldrazi #69 (Rare)
Type: Enchantment

Vapor Snare

Enchantment - Aura

Enchant creature

You control enchanted creature.

At the beginning of your upkeep, sacrifice Vapor Snare unless you return a land you control to its owner's hand.

Mana:
Cardset: Worldwake #44 (Uncommon)
Type: Enchantment

Rumbling Aftershocks

Enchantment

Whenever you cast a kicked spell, you may have Rumbling Aftershocks deal damage to target creature or player equal to the number of times that spell was kicked.

"I like it here. You always get a little more for your mana."
-Chandra Nalaar

Mana:
Cardset: Worldwake #89 (Uncommon)
Type: Enchantment

Vastwood Zendikon

Enchantment - Aura

Enchant land

Enchanted land is a 6/4 green Elemental creature. It's still a land.

When enchanted land dies, return that card to its owner's hand.

Mana:
Cardset: Worldwake #117 (Common)
Type: Enchantment

Gigantiform

Enchantment - Aura

Kicker

Enchant creature

Enchanted creature is 8/8 and has trample.

When Gigantiform enters the battlefield, if it was kicked, you may search your library for a card named Gigantiform, put it onto the battlefield, then shuffle your library.

Mana:
Cardset: Zendikar #162 (Rare)
Type: Enchantment

Predatory Advantage

Enchantment

At the beginning of each opponent's end step, if that player didn't cast a creature spell this turn, put a 2/2 green Lizard creature token onto the battlefield.

Those who forget their past are doomed to be eaten by it.

Mana:
Cardset: Alara Reborn #58 (Rare)
Type: Enchantment

Finest Hour

Enchantment

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Whenever a creature you control attacks alone, if it's the first combat phase of the turn, untap that creature. After this phase, there is an additional combat phase.

Mana:
Cardset: Alara Reborn #126 (Rare)
Type: Enchantment

Maelstrom Nexus

Enchantment

The first spell you cast each turn has cascade. (When you cast your first spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)

Mana:
Cardset: Alara Reborn #130 (Mythic Rare)
Type: Enchantment

Sanguine Bond

Enchantment

Whenever you gain life, target opponent loses that much life.

"Blood is constant. Every drop I drink, someone must bleed."
-Vradeen, vampire nocturnus

Mana:
Cardset: Commander 2013 #92 (Rare)
Magic 2014 #112 (Rare)
Magic 2010 #111 (Rare)
Type: Enchantment

Sigil of the Empty Throne

Enchantment

Whenever you cast an enchantment spell, put a 4/4 white Angel creature token with flying onto the battlefield.

When Asha left Bant, she ensured that the world would have protection and order in her absence.

Mana:
Cardset: Planechase 2012 #11 (Rare)
Conflux #18 (Rare)
Type: Enchantment

Suicidal Charge

Enchantment

Sacrifice Suicidal Charge: Creatures your opponents control get -1/-1 until end of turn. Those creatures attack this turn if able.

"They think they're winning. But they're just lining up to be dinner."
-Rakka Mar

Mana:
Cardset: Conflux #128 (Common)
Type: Enchantment

Gift of the Deity

Enchantment - Aura

Enchant creature

As long as enchanted creature is black, it gets +1/+1 and has deathtouch. (Any amount of damage it deals to a creature is enough to destroy that creature.)

As long as enchanted creature is green, it gets +1/+1 and all creatures able to block it do so.

Mana: {{/}}
Cardset: Eventide #122 (Common)
Type: Enchantment

Boon Reflection

Enchantment

If you would gain life, you gain twice that much life instead.

Kithkin healers chant the clan songs of both their parents over the broth to double its curative effect.

Mana:
Cardset: Shadowmoor #5 (Rare)
Type: Enchantment

Biting Tether

Enchantment - Aura

Enchant creature

You control enchanted creature.

At the beginning of your upkeep, put a -1/-1 counter on enchanted creature.

A chain of lies as strong as steel.

Mana:
Cardset: Shadowmoor #29 (Uncommon)
Type: Enchantment

Polluted Bonds

Enchantment

Whenever a land enters the battlefield under an opponent's control, that player loses 2 life and you gain 2 life.

The mystic bond between spellcasters and the land is just as vulnerable to attack as the casters themselves.

Mana:
Cardset: Shadowmoor #74 (Rare)
Type: Enchantment

Flourishing Defenses

Enchantment

Whenever a -1/-1 counter is placed on a creature, you may put a 1/1 green Elf Warrior creature token onto the battlefield.

Many horrors take the bait of brave elf volunteers walking alone, only to fall to the blades of rescuers lurking nearby.

Mana:
Cardset: Shadowmoor #114 (Uncommon)
Type: Enchantment

Enchanted Evening

Enchantment

All permanents are enchantments in addition to their other types.

In the reflection, she saw the rough shell of the world sloughing away, revealing the truth shining underneath.

Mana: {{/}}{{/}}
Cardset: Shadowmoor #140 (Rare)
Type: Enchantment

Dire Undercurrents

Enchantment

Whenever a blue creature enters the battlefield under your control, you may have target player draw a card.

Whenever a black creature enters the battlefield under your control, you may have target player discard a card.

Mana: {{/}}{{/}}
Cardset: Shadowmoor #159 (Rare)
Type: Enchantment

Runes of the Deus

Enchantment - Aura

Enchant creature

As long as enchanted creature is red, it gets +1/+1 and has double strike. (It deals both first-strike and regular combat damage.)

As long as enchanted creature is green, it gets +1/+1 and has trample.

Mana: {{/}}
Cardset: Shadowmoor #215 (Common)
Type: Enchantment

Soaring Hope

Enchantment - Aura

Enchant creature

When Soaring Hope enters the battlefield, you gain 3 life.

Enchanted creature has flying.

: Put Soaring Hope on top of its owner's library.

Mana:
Cardset: Lorwyn #40 (Common)
Type: Enchantment

Angelic Chorus

Enchantment

Whenever a creature enters the battlefield under your control, you gain life equal to its toughness.

The harmony of the glorious is a dirge to the wicked.

Mana:
Cardset: Tenth Edition #4 (Rare)
Urza's Saga #3 (Rare)
Type: Enchantment

Persuasion

Enchantment - Aura

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)

You control enchanted creature.

"Protocol demands that you bow down before me. I always stand on protocol."

Mana:
Cardset: Tenth Edition #95 (Uncommon)
Odyssey #92 (Rare)
Type: Enchantment

Sunken Hope

Enchantment

At the beginning of each player's upkeep, that player returns a creature he or she controls to its owner's hand.

"I don't concern myself with my enemy's hopes. Hopes follow the tides. They will retreat soon enough."
-Ambassador Laquatus

Mana:
Cardset: Planechase 2012 #26 (Rare)
Tenth Edition #112 (Rare)
Planeshift #37 (Rare)
Type: Enchantment

Cowardice

Enchantment

Whenever a creature becomes the target of a spell or ability, return that creature to its owner's hand. (It won't be affected by the spell or ability.)

"Cowards die many times before their deaths;
The valiant never taste of death but once."
-William Shakespeare, Julius Caesar

Mana:
Cardset: Ninth Edition #70 (Rare)
Eighth Edition #71 (Rare)
Mercadian Masques #70 (Rare)
Type: Enchantment

Death Pits of Rath

Enchantment

Whenever a creature is dealt damage, destroy it. It can't be regenerated.

"Neither could I forget what I had read of these pits-that the sudden extinction of life formed no part of their most horrible plan."
-Edgar Allan Poe,
"The Pit and the Pendulum"

Mana:
Cardset: Ninth Edition #123 (Rare)
Eighth Edition #125 (Rare)
Tempest #21 (Rare)
Type: Enchantment

Horror of Horrors

Enchantment

Sacrifice a Swamp: Regenerate target black creature. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)

Mana:
Cardset: Ninth Edition #140 (Uncommon)
Legends #20 (Uncommon)
Type: Enchantment

Noble Purpose

Enchantment

Whenever a creature you control deals combat damage, you gain that much life.

Fighting for the right reason is itself a source of strength.

Mana:
Cardset: Eighth Edition #31 (Rare)
Mercadian Masques #32 (Uncommon)
Type: Enchantment

Wrath of Marit Lage

Enchantment

When Wrath of Marit Lage enters the battlefield, tap all red creatures.

Red creatures don't untap during their controllers' untap steps.

"Marit Lage lies frozen in a glacier's heart. Still her dreams take form in our world, stealing the heat from our souls."
-Halvor Arenson, Kjeldoran priest

Mana:
Cardset: Eighth Edition #115 (Uncommon)
Ice Age #109 (Rare)
Type: Enchantment

Larceny

Enchantment

Whenever a creature you control deals combat damage to a player, that player discards a card.

Opportunity makes the thief.
-Roman proverb

Mana:
Cardset: Eighth Edition #139 (Rare)
Mercadian Masques #143 (Uncommon)
Type: Enchantment

Hibernation's End

Enchantment

Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Whenever you pay Hibernation's End's cumulative upkeep, you may search your library for a creature card with converted mana cost equal to the number of age counters on Hibernation's End and put it onto the battlefield. If you do, shuffle your library.

Mana:
Cardset: Coldsnap #110 (Rare)
Type: Enchantment

Shared Fate

Enchantment

If a player would draw a card, that player exiles the top card of an opponent's library face down instead.

Each player may look at and play cards he or she exiled with Shared Fate.

Mana:
Cardset: Mirrodin #49 (Rare)
Type: Enchantment

Confusion in the Ranks

Enchantment

Whenever an artifact, creature, or enchantment enters the battlefield, its controller chooses target permanent another player controls that shares a card type with it. Exchange control of those permanents.

Mana:
Cardset: Mirrodin #87 (Rare)
Type: Enchantment

Honden of Seeing Winds

Legendary Enchantment - Shrine

At the beginning of your upkeep, draw a card for each Shrine you control.

To the sorrow of all, its winds found sin in the hearts of those who once learned from its wisdom.

Mana:
Cardset: Champions of Kamigawa #69 (Uncommon)
Type: Enchantment

Blood Rites

Enchantment

, Sacrifice a creature: Blood Rites deals 2 damage to target creature or player.

"The threat of the kami was made worse by the blood rituals of the ogres, who freed terrifying oni to wander Kamigawa unhindered."
-Observations of the Kami War

Mana:
Cardset: Commander 2013 #101 (Uncommon)
Champions of Kamigawa #159 (Uncommon)
Type: Enchantment

Honden of Life's Web

Legendary Enchantment - Shrine

At the beginning of your upkeep, put a 1/1 colorless Spirit creature token onto the battlefield for each Shrine you control.

To the sorrow of all, its web became a net that strangled those who helped weave it.

Mana:
Cardset: Champions of Kamigawa #213 (Uncommon)
Type: Enchantment

In the Web of War

Enchantment

Whenever a creature enters the battlefield under your control, it gets +2/+0 and gains haste until end of turn.

"In desperation, Konda sent warriors to parley with the ogre-magi. No one knows whether they were slaughtered at Shinka or if they even reached its bloodstained walls."
-Observations of the Kami War

Mana:
Cardset: Betrayers of Kamigawa #108 (Rare)
Type: Enchantment

Genju of the Realm

Legendary Enchantment - Aura

Enchant land

: Enchanted land becomes a legendary 8/12 Spirit creature with trample until end of turn. It's still a land.

When enchanted land is put into a graveyard, you may return Genju of the Realm from your graveyard to your hand.

Mana:
Cardset: Betrayers of Kamigawa #151 (Rare)
Type: Enchantment

Dream Leash

Enchantment - Aura

Enchant permanent

You can't choose an untapped permanent as Dream Leash's target as you cast Dream Leash.

You control enchanted permanent.

The tendrils of sorcery find easy purchase on the soft underbelly of dreams.

Mana:
Cardset: Ravnica: City of Guilds #45 (Rare)
Type: Enchantment

Followed Footsteps

Enchantment - Aura

Enchant creature

At the beginning of your upkeep, put a token that's a copy of enchanted creature onto the battlefield.

Æther can turn a footprint into a blueprint.

Mana:
Cardset: Ravnica: City of Guilds #51 (Rare)
Type: Enchantment

Stasis Cell

Enchantment - Aura

Enchant creature

Enchanted creature doesn't untap during its controller's untap step.

: Attach Stasis Cell to target creature.

The Simic created the cells to preserve their experiments. The Azorius put the cells to use on the guilty.

Mana:
Cardset: Conspiracy #107 (Common)
Ravnica: City of Guilds #66 (Common)
Type: Enchantment

Blockbuster

Enchantment

, Sacrifice Blockbuster: Blockbuster deals 3 damage to each tapped creature and each player.

Vendors hung cords heavy with roots and laid out boxes of salted meat, unaware of the fiery disaster swiftly approaching.

Mana:
Cardset: Ravnica: City of Guilds #115 (Uncommon)
Type: Enchantment

Mindmoil

Enchantment

Whenever you cast a spell, put the cards in your hand on the bottom of your library in any order, then draw that many cards.

"My criticism of the Izzet is that their impulse for learning seems too much like impulse and too little like learning."
-Trigori, Azorius senator

Mana:
Cardset: Ravnica: City of Guilds #135 (Rare)
Type: Enchantment

Doubling Season

Enchantment

If an effect would put one or more tokens onto the battlefield under your control, it puts twice that many of those tokens onto the battlefield instead.

If an effect would place one or more counters on a permanent you control, it places twice that many of those counters on that permanent instead.

Mana:
Cardset: Modern Masters #141 (Rare)
Ravnica: City of Guilds #158 (Rare)
Type: Enchantment

Perilous Forays

Enchantment

, Sacrifice a creature: Search your library for a land card with a basic land type and put it onto the battlefield tapped. Then shuffle your library.

"This is the place? This map has got to be wrong . . . ."
-Svania Trul, wayfinder novice, last words

Mana:
Cardset: Ravnica: City of Guilds #176 (Uncommon)
Type: Enchantment

Privileged Position

Enchantment

( can be paid with either or .)

Other permanents you control have hexproof. (They can't be the targets of spells or abilities your opponents control.)

Mana: {{/}}{{/}}{{/}}
Cardset: Ravnica: City of Guilds #251 (Rare)
Type: Enchantment

Anthem of Rakdos

Enchantment

Whenever a creature you control attacks, it gets +2/+0 until end of turn and Anthem of Rakdos deals 1 damage to you.

Hellbent - As long as you have no cards in hand, if a source you control would deal damage to a creature or player, it deals double that damage to that creature or player instead.

Mana:
Cardset: Dissension #102 (Rare)
Type: Enchantment

Leafdrake Roost

Enchantment - Aura

Enchant land

Enchanted land has ", : Put a 2/2 green and blue Drake creature token with flying onto the battlefield."

"The best experiments are those whose successes replicate themselves."
-Yolov, Simic bioengineer

Mana:
Cardset: Commander 2013 #196 (Uncommon)
Dissension #116 (Uncommon)
Type: Enchantment

Palliation Accord

Enchantment

Whenever a creature an opponent controls becomes tapped, put a shield counter on Palliation Accord.

Remove a shield counter from Palliation Accord: Prevent the next 1 damage that would be dealt to you this turn.

Mana:
Cardset: Dissension #122 (Uncommon)
Type: Enchantment

Fool's Demise

Enchantment - Aura

Enchant creature

When enchanted creature dies, return that card to the battlefield under your control.

When Fool's Demise is put into a graveyard from the battlefield, return Fool's Demise to its owner's hand.

Mana:
Cardset: Commander 2014 #111 (Uncommon)
Time Spiral #64 (Uncommon)
Type: Enchantment

Verdant Embrace

Enchantment - Aura

Enchant creature

Enchanted creature gets +3/+3 and has "At the beginning of each upkeep, put a 1/1 green Saproling creature token onto the battlefield."

Mana:
Cardset: Time Spiral #232 (Rare)
Type: Enchantment

Imperial Mask

Enchantment

When Imperial Mask enters the battlefield, if it's not a token, each of your teammates puts a token that's a copy of Imperial Mask onto the battlefield.

You have hexproof. (You can't be the target of spells or abilities your opponents control.)

Mana:
Cardset: Future Sight #23 (Rare)
Type: Enchantment

Lucent Liminid

Enchantment Creature - Elemental

Flying

It is a herald of the sun goddess, projected from the hallowed glass whenever her light passes through.

Mana:
Power: 3/3
Cardset: Future Sight #24 (Common)
Type: Enchantment

Spellweaver Volute

Enchantment - Aura

Enchant instant card in a graveyard

Whenever you cast a sorcery spell, copy the enchanted instant card. You may cast the copy without paying its mana cost. If you do, exile the enchanted card and attach Spellweaver Volute to another instant card in a graveyard.

Mana:
Cardset: Future Sight #59 (Rare)
Type: Enchantment

Conspiracy

Enchantment

As Conspiracy enters the battlefield, choose a creature type.

Creature cards you own that aren't on the battlefield, creature spells you control, and creatures you control are the chosen type.

Mana:
Cardset: Time Spiral "Timeshifted" #39 (Special)
Mercadian Masques #127 (Rare)
Type: Enchantment

Teferi's Moat

Enchantment

As Teferi's Moat enters the battlefield, choose a color.

Creatures of the chosen color without flying can't attack you.

"Isolation is not the answer."
-Urza, to Teferi.

Mana:
Cardset: Time Spiral "Timeshifted" #103 (Special)
Invasion #279 (Rare)
Type: Enchantment

Tin Street Market

Enchantment - Aura

Enchant land

Enchanted land has ", Discard a card: Draw a card."

"Sometimes I stroll along Tin Street and watch citizens busy with their daily lives. It reminds me why I do my job."
-Arrester Lavinia, Tenth Precinct

Mana:
Cardset: Gatecrash #108 (Common)
Type: Enchantment

Debtor's Pulpit

Enchantment - Aura

Enchant land

Enchanted land has ": Tap target creature."

"You may not be able to pay. But you can still kneel."
-Milana, Orzhov prelate

Mana:
Cardset: Gatecrash #10 (Uncommon)
Type: Enchantment

Primal Visitation

Enchantment - Aura

Enchant creature

Enchanted creature gets +3/+3 and has haste.

Gruul shamans believe all sentient beings have the soul of savagery inside them, an animal form clawing to escape.

Mana:
Cardset: Gatecrash #187 (Common)
Type: Enchantment

Assemble the Legion

Enchantment

At the beginning of your upkeep, put a muster counter on Assemble the Legion. Then put a 1/1 red and white Soldier creature token with haste onto the battlefield for each muster counter on Assemble the Legion.

Mana:
Cardset: Gatecrash #142 (Rare)
Type: Enchantment

Mirari's Wake

Enchantment

Creatures you control get +1/+1.

Whenever you tap a land for mana, add one mana to your mana pool of any type that land produced.

The land drank power from the Mirari as though it had thirsted forever.

Mana:
Cardset: Conspiracy #189 (Mythic Rare)
Commander's Arsenal #14 (Rare)
Judgment #139 (Rare)
Type: Enchantment

Possibility Storm

Enchantment

Whenever a player casts a spell from his or her hand, that player exiles it, then exiles cards from the top of his or her library until he or she exiles a card that shares a card type with it. That player may cast that card without paying its mana cost. Then he or she puts all cards exiled with Possibility Storm on the bottom of his or her library in a random order.

Mana:
Cardset: Dragon's Maze #34 (Rare)
Type: Enchantment

Illusionary Armor

Enchantment - Aura

Enchant creature

Enchanted creature gets +4/+4.

When enchanted creature becomes the target of a spell or ability, sacrifice Illusionary Armor.

Mana:
Cardset: Magic 2014 #59 (Uncommon)
Type: Enchantment

Celestial Archon

Enchantment Creature - Archon

Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Flying, first strike

Enchanted creature gets +4/+4 and has flying and first strike.

Mana:
Power: 4/4
Cardset: Theros #3 (Rare)
Type: Enchantment

Mystic Barrier

Enchantment

When Mystic Barrier enters the battlefield or at the beginning of your upkeep, choose left or right.Each player may attack only the opponent seated nearest him or her in the last chosen direction and planeswalkers controlled by that player.

Mana:
Cardset: Commander 2013 #18 (Rare)
Type: Enchantment

Witch Hunt

Enchantment

Players can't gain life.At the beginning of your upkeep, Witch Hunt deals 4 damage to you.At the beginning of your end step, target opponent chosen at random gains control of Witch Hunt.

The accusations spread like hungry flames.

Mana:
Cardset: Commander 2013 #133 (Rare)
Type: Enchantment

Primal Vigor

Enchantment

If one or more tokens would be put onto the battlefield, twice that many of those tokens are put onto the battlefield instead.If one or more +1/+1 counters would be placed on a creature, twice that many +1/+1 counters are placed on that creature instead.

Mana:
Cardset: Commander 2013 #162 (Rare)
Type: Enchantment

Perplexing Chimera

Enchantment Creature - Chimera

Whenever an opponent casts a spell, you may exchange control of Perplexing Chimera and that spell. If you do, you may choose new targets for the spell. (If the spell becomes a permanent, you control that permanent.)

Mana:
Power: 3/3
Cardset: Born of the Gods #48 (Rare)
Type: Enchantment

Raised by Wolves

Enchantment - Aura

Enchant creature

When Raised by Wolves enters the battlefield, put two 2/2 green Wolf creature tokens onto the battlefield.

Enchanted creature gets +1/+1 for each Wolf you control.

Mana:
Cardset: Born of the Gods #135 (Uncommon)
Type: Enchantment

Chromanticore

Enchantment Creature - Manticore

Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Flying, first strike, vigilance, trample, lifelink

Enchanted creature gets +4/+4 and has flying, first strike, vigilance, trample, and lifelink.

Mana:
Power: 4/4
Cardset: Born of the Gods #144 (Mythic Rare)
Type: Enchantment

Karametra, God of Harvests

Legendary Enchantment Creature - God

Indestructible

As long as your devotion to green and white is less than seven, Karametra isn't a creature.

Whenever you cast a creature spell, you may search your library for a Forest or Plains card, put it onto the battlefield tapped, then shuffle your library.

Mana:
Power: 6/7
Cardset: Born of the Gods #148 (Mythic Rare)
Type: Enchantment

Phenax, God of Deception

Legendary Enchantment Creature - God

Indestructible

As long as your devotion to blue and black is less than seven, Phenax isn't a creature.

Creatures you control have ": Target player puts the top X cards of his or her library into his or her graveyard, where X is this creature's toughness."

Mana:
Power: 4/7
Cardset: Born of the Gods #152 (Mythic Rare)
Type: Enchantment

Xenagos, God of Revels

Legendary Enchantment Creature - God

Indestructible

As long as your devotion to red and green is less than seven, Xenagos isn't a creature.

At the beginning of combat on your turn, another target creature you control gains haste and gets +X/+X until end of turn, where X is that creature's power.

Mana:
Power: 6/5
Cardset: Born of the Gods #156 (Mythic Rare)
Type: Enchantment

Dictate of Heliod

Enchantment

Flash

Creatures you control get +2/+2.

"In our war Heliod gave mortals some favor, yet other times he withheld aid. Are we still no more than game pieces to him?"
-Polyxene the Doubter

Mana:
Cardset: Journey Into Nyx #8 (Rare)
Type: Enchantment

Skybind

Enchantment

Constellation - Whenever Skybind or another enchantment enters the battlefield under your control, exile target nonenchantment permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.

Mana:
Cardset: Journey Into Nyx #25 (Rare)
Type: Enchantment

Thassa's Devourer

Enchantment Creature - Elemental

Constellation - Whenever Thassa's Devourer or another enchantment enters the battlefield under your control, target player puts the top two cards of his or her library into his or her graveyard.

When mortals claim there are places Thassa cannot reach, the sea god laughs.

Mana:
Power: 2/6
Cardset: Journey Into Nyx #53 (Common)
Type: Enchantment

Whitewater Naiads

Enchantment Creature - Nymph

Constellation - Whenever Whitewater Naiads or another enchantment enters the battlefield under your control, target creature can't be blocked this turn.

Stand against the crash of the river's rapids and you will know the power of the naiads.

Mana:
Power: 4/4
Cardset: Journey Into Nyx #58 (Uncommon)
Type: Enchantment

Dictate of Erebos

Enchantment

Flash

Whenever a creature you control dies, each opponent sacrifices a creature.

"I take no pleasure in your suffering, but it is necessary. Once you accept your fate you'll find eternity more tolerable."

Mana:
Cardset: Journey Into Nyx #65 (Rare)
Type: Enchantment

Doomwake Giant

Enchantment Creature - Giant

Constellation - Whenever Doomwake Giant or another enchantment enters the battlefield under your control, creatures your opponents control get -1/-1 until end of turn.

Crippling fear precedes it. A foul stench accompanies it. Death follows in its wake.

Mana:
Power: 4/6
Cardset: Journey Into Nyx #66 (Rare)
Type: Enchantment

Dreadbringer Lampads

Enchantment Creature - Nymph

Constellation - Whenever Dreadbringer Lampads or another enchantment enters the battlefield under your control, target creature gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Mana:
Power: 4/2
Cardset: Journey Into Nyx #67 (Common)
Type: Enchantment

Dictate of the Twin Gods

Enchantment

Flash

If a source would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.

Iroas and Mogis are as different in appearance as they are in personality.

Mana:
Cardset: Journey Into Nyx #93 (Rare)
Type: Enchantment

Knowledge and Power

Enchantment

Whenever you scry, you may pay . If you do, Knowledge and Power deals 2 damage to target creature or player.

"Information is a powerful weapon."
-Cymede, queen of Akros

Mana:
Cardset: Journey Into Nyx #101 (Uncommon)
Type: Enchantment

Dictate of Karametra

Enchantment

Flash

Whenever a player taps a land for mana, that player adds one mana to his or her mana pool of any type that land produced.

"I refuse to let the folly of mortals endanger the home I made for them."

Mana:
Cardset: Journey Into Nyx #121 (Rare)
Type: Enchantment

Keranos, God of Storms

Legendary Enchantment Creature - God

Indestructible

As long as your devotion to blue and red is less than seven, Keranos isn't a creature.

Reveal the first card you draw on each of your turns. Whenever you reveal a land card this way, draw a card. Whenever you reveal a nonland card this way, Keranos deals 3 damage to target creature or player.

Mana:
Power: 6/5
Cardset: Journey Into Nyx #151 (Mythic Rare)
Type: Enchantment

Kruphix, God of Horizons

Legendary Enchantment Creature - God

Indestructible

As long as your devotion to green and blue is less than seven, Kruphix isn't a creature.

You have no maximum hand size.

If unused mana would empty from your mana pool, that mana becomes colorless instead.

Mana:
Power: 4/7
Cardset: Journey Into Nyx #152 (Mythic Rare)
Type: Enchantment

Spectra Ward

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+2 and has protection from all colors. This effect doesn't remove Auras. (It can't be blocked, targeted, or dealt damage by anything that's white, blue, black, red, or green.)

Mana:
Cardset: Magic 2015 #36 (Rare)
Type: Enchantment

Burning Anger

Enchantment - Aura

Enchant creature

Enchanted creature has ": This creature deals damage equal to its power to target creature or player."

"With rage as your forge, your hammer can smite anything."

Mana:
Cardset: Magic 2015 #133 (Rare)
Type: Enchantment

Bitter Feud

Enchantment

As Bitter Feud enters the battlefield, choose two players.

If a source controlled by one of the chosen players would deal damage to the other chosen player or a permanent that player controls, that source deals double that damage to that player or permanent instead.

Mana:
Cardset: Commander 2014 #32 (Rare)
Type: Enchantment

Palace Siege

Enchantment

As Palace Siege enters the battlefield, choose Khans or Dragons.

• Khans - At the beginning of your upkeep, return target creature card from your graveyard to your hand.

• Dragons - At the beginning of your upkeep, each opponent loses 2 life and you gain 2 life.

Mana:
Cardset: Fate Reforged #79 (Rare)
Type: Enchantment