HindervinesInstantPrevent all combat damage that would be dealt this turn by creatures with no +1/+1 counters on them. "Woodlands and laws. Both grow faster than the Azorius's ability to manage them."
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Riot ControlInstantYou gain 1 life for each creature your opponents control. Prevent all damage that would be dealt to you this turn. "Ravnicans need order. If they don't have it, we shall bring it to them." |
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Crypt IncursionInstantExile all creature cards from target player's graveyard. You gain 3 life for each card exiled this way. The Golgari maze-runner Varolz hungers to prove his fortitude in battle, and his trail of victims feeds other hungers. |
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DragonshiftInstantUntil end of turn, target creature you control becomes a 4/4 blue and red Dragon, loses all abilities, and gains flying.
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PutrefyInstantDestroy target artifact or creature. It can't be regenerated. "All matter, animate or not, rots when exposed to time. We merely speed up the process." |
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Render SilentInstantCounter target spell. Its controller can't cast spells this turn. "We have confiscated your spells as evidence. Once we conclude our investigation, you may petition to have them returned." |
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Restore the PeaceInstantReturn each creature that dealt damage this turn to its owner's hand. "You can always count on the Azorius to ruin a party." |
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ShowstopperInstantUntil end of turn, creatures you control gain "When this creature dies, it deals 2 damage to target creature an opponent controls." The audience quickly realized a few things: it wasn't a magic trick, there wasn't candy in there, and they'd need new clothes. |
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Protect (Protect/Serve)InstantTarget creature gets +2/+4 until end of turn.
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Ready (Ready/Willing)InstantCreatures you control gain indestructible until end of turn. Untap each creature you control.
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Turn (Turn/Burn)InstantTarget creature loses all abilities and becomes a 0/1 red Weird until end of turn.
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FortifyInstantChoose one - Creatures you control get +2/+0 until end of turn; or creatures you control get +0/+2 until end of turn. "Where metal is tainted and wood is scarce, we are best armed by faith." |
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Frost BreathInstantTap up to two target creatures. Those creatures don't untap during their controller's next untap step. If you have to be stuck somewhere for a while, it's better to be stuck there with a friend. |
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Grim ReturnInstantChoose target creature card in a graveyard that was put there from the battlefield this turn. Put that card onto the battlefield under your control. The necromancer's touch strips away memory and loyalty, and only strength and malice remain. |
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Dauntless OnslaughtInstantUp to two target creatures each get +2/+2 until end of turn. "The people of Akros must learn from our leonin adversaries. If we match their staunch ferocity with our superior faith, we cannot fail." |
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Ray of DissolutionInstantDestroy target enchantment. You gain 3 life. The works of one god last only as long as the patience of another. |
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DissolveInstantCounter target spell. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) "You thought only the gods could stop you?" |
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Hero's DownfallInstantDestroy target creature or planeswalker. Destiny exalts a chosen few, but even heroes break. |
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Shredding WindsInstantShredding Winds deals 7 damage to target creature with flying. "Enemies of the wood! Your presence here is a slap in Nylea's face. Do not be surprised if she slaps back." |
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Fated InfatuationInstantPut a token onto the battlefield that's a copy of target creature you control. If it's your turn, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
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NecrobiteInstantTarget creature gains deathtouch until end of turn. Regenerate it. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat. Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.) An undead snake doesn't bite in self-defense. It hungers as any zombie, never sated. |
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Reap What Is SownInstantPut a +1/+1 counter on each of up to three target creatures. The strength of the people comes from the land. And the bounty of the land comes from Karametra. |
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Phalanx FormationInstantStrive - Phalanx Formation costs more to cast for each target beyond the first.
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Hour of NeedInstantStrive - Hour of Need costs more to cast for each target beyond the first.
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Polymorphous RushInstantStrive - Polymorphous Rush costs more to cast for each target beyond the first.
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Nightmarish EndInstantTarget creature gets -X/-X until end of turn, where X is the number of cards in your hand. "To think some believe it peaceful to die in one's sleep." |
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Colossal HeroicsInstantStrive - Colossal Heroics costs more to cast for each target beyond the first.
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Consign to DustInstantStrive - Consign to Dust costs more to cast for each target beyond the first.
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Away (Far/Away)InstantTarget player sacrifices a creature.
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Loss (Profit/Loss)InstantCreatures your opponents control get -1/-1 until end of turn.
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Willing (Ready/Willing)InstantCreatures you control gain deathtouch and lifelink until end of turn.
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Devouring LightInstantConvoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.) Into the light the good are welcomed, and with the light the evil are banished. |
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Pillar of LightInstantExile target creature with toughness 4 or greater. "The vaulted ceiling of our faith rests upon such pillars." |
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DissipateInstantCounter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. "This abomination never belonged in our world. I'm merely setting it free." |
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Polymorphist's JestInstantUntil end of turn, each creature target player controls loses all abilities and becomes a blue Frog with base power and toughness 1/1. "The flies were bothering me." |
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Chord of CallingInstantConvoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
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Hunter's AmbushInstantPrevent all combat damage that would be dealt by nongreen creatures this turn. First you lose your enemy's trail. Then you lose all sense of direction. Then you hear the growls . . . |
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Kill ShotInstantDestroy target attacking creature. Mardu archers are trained in Dakla, the way of the bow. They never miss their target, no matter how small, how fast, or how far away. |
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Crippling ChillInstantTap target creature. It doesn't untap during its controller's next untap step. One breath of the geist turns veins to rivers of ice and freezes hearts midbeat. |
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Trumpet BlastInstantAttacking creatures get +2/+0 until end of turn. Keldon warriors don't need signals to tell them when to attack. They need signals to tell them when to stop. |
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Awaken the BearInstantTarget creature gets +3/+3 and gains trample until end of turn. When Temur warriors enter the battle trance known as "awakening the bear," they lose all sense of enemy or friend, seeing only threats to the wilderness. |
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Abzan CharmInstantChoose one -
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Crackling DoomInstantCrackling Doom deals 2 damage to each opponent. Each opponent sacrifices a creature with the greatest power among creatures he or she controls. Do not fear the lightning. Fear the one it obeys. |
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Jeskai CharmInstantChoose one -
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Mardu CharmInstantChoose one -
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Sultai CharmInstantChoose one - "Strike," the fumes hiss. "Raise an empire with your ambition." |
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Temur CharmInstantChoose one -
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Trap EssenceInstantCounter target creature spell. Put two +1/+1 counters on up to one target creature. "Meat sustains the body. The spirit requires different sustenance." |
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WinterflameInstantChoose one or both - "The mountains scream with the dragons' throats." |
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Titan's PresenceInstantAs an additional cost to cast Titan's Presence, reveal a colorless creature card from your hand. Dust and memory are all that remain in Ulamog's wake. |
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Encircling FissureInstantPrevent all combat damage that would be dealt this turn by creatures target opponent controls.
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Spell ShrivelInstantDevoid (This card has no color.)
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Scatter to the WindsInstantCounter target spell.
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Complete DisregardInstantDevoid (This card has no color.) "We returned to the field and found poor Len, every detail of his final moment perfectly cast in that awful dust."-Javad Nasrin, outrider captain |
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Grave BirthingInstantDevoid (This card has no color.)
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Unnatural AggressionInstantDevoid (This card has no color.) The battle served as a grim reminder of what a final victory for the Eldrazi would mean. |
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Natural ConnectionInstantSearch your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. "Zendikar will not surrender, and neither can we." |
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Make a StandInstantCreatures you control get +1/+0 and gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.) For a moment they stood tall, all fear forgotten. |
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Abstruse InterferenceInstantDevoid (This card has no color.)
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Void ShatterInstantDevoid (This card has no color.) Eldrazi break concentration like glass. |
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Grip of the RoilInstantSurge (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.)
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Sweep AwayInstantReturn target creature to its owner's hand. If that creature is attacking, you may put it on top of its owner's library instead. The Roil takes many forms. It also takes many victims. |
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Tar SnareInstantTarget creature gets -3/-2 until end of turn. The amorphous, magically animated residue known as the Fathom Sludge lurks in the Hagra Cistern, attacking its prey with pseudopods and dragging it down to be digested. |
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Kozilek's ReturnInstantDevoid (This card has no color.)
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Pulse of MurasaInstantReturn target creature or land card from a graveyard to its owner's hand. You gain 6 life. "Little flower twirl and bloom, arise from this your rocky tomb. Little warrior slash and brawl, be born again to free us all." |
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Cyclonic RiftInstantReturn target nonland permanent you don't control to its owner's hand. The Izzet specialize in unnatural disaster. |
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Ultimate PriceInstantDestroy target monocolored creature. "Let him be an example to others who would default on their debts to us." |
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Druid's DeliveranceInstantPrevent all combat damage that would be dealt to you this turn. Populate. (Put a token onto the battlefield that's a copy of a creature token you control.) "So many oppose us, but we are the reed that bends without breaking." |
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Savage SurgeInstantTarget creature gets +2/+2 until end of turn. Untap that creature. Gruul warriors never need to be stirred to battle. They need only to be shown where the battle is. |
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Abrupt DecayInstantAbrupt Decay can't be countered by spells or abilities. The Izzet quickly suspended their policy of lifetime guarantees. |
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Azorius CharmInstantChoose one - Creatures you control gain lifelink until end of turn; or draw a card; or put target attacking or blocking creature on top of its owner's library. "The rules of logic and order have already made the choice for you." |
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Chemister's TrickInstantTarget creature you don't control gets -2/-0 until end of turn and attacks this turn if able.
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Dramatic RescueInstantReturn target creature to its owner's hand. You gain 2 life. "I never thought I'd be so glad to see two tons of beak and claws bearing down on me at the speed of an arrow." |
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Golgari CharmInstantChoose one - All creatures get -1/-1 until end of turn; or destroy target enchantment; or regenerate each creature you control. "Let the rest of Ravnica sneer. One way or another, they all end up in the undercity." |
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Grisly SalvageInstantReveal the top five cards of your library. You may put a creature or land card from among them into your hand. Put the rest into your graveyard. To the Golgari, anything buried is treasure. |
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Heroes' ReunionInstantTarget player gains 7 life. They share no bloodline, but a bond greater than family unites them. Such are the gifts of the Worldsoul. |
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Izzet CharmInstantChoose one - Counter target noncreature spell unless its controller pays ; or Izzet Charm deals 2 damage to target creature; or draw two cards, then discard two cards.
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Rakdos CharmInstantChoose one - Exile all cards from target player's graveyard; or destroy target artifact; or each creature deals 1 damage to its controller. "Let all feel joy in pain." |
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Selesnya CharmInstantChoose one - Target creature gets +2/+2 and gains trample until end of turn; or exile target creature with power 5 or greater; or put a 2/2 white Knight creature token with vigilance onto the battlefield.
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Sundering GrowthInstantDestroy target artifact or enchantment, then populate. (Put a token onto the battlefield that's a copy of a creature token you control.) "One day every pillar will be a tree and every hall a glade." |
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Pit FightInstantTarget creature you control fights another target creature. (Each deals damage equal to its power to the other.) "All the coins in Ravnica can't save his soul now."
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Gruul CharmInstantChoose one - Creatures without flying can't block this turn; or gain control of all permanents you own; or Gruul Charm deals 3 damage to each creature with flying. "Not Gruul? Then die!"
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Executioner's SwingInstantTarget creature that dealt damage this turn gets -5/-5 until end of turn. "The contract specified an appendage for a missed payment. Read the fine print: the head is an appendage." |
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Dimir CharmInstantChoose one - Counter target sorcery spell; or destroy target creature with power 2 or less; or look at the top three cards of target player's library, then put one back and the rest into that player's graveyard. "Dangerous to recognize. Deadly not to."
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Aerial ManeuverInstantTarget creature gets +1/+1 and gains flying and first strike until end of turn. "When you put all of yourself into an attack, without fear or hesitation, in that instant you may attain greatness."
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SkullcrackInstantPlayers can't gain life this turn. Damage can't be prevented this turn. Skullcrack deals 3 damage to target player. The lawmage's argument was clever and well reasoned, but Blunk's response proved irrefutable. |
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Spell RuptureInstantCounter target spell unless its controller pays , where X is the greatest power among creatures you control. "Like water, mana will drain from an inferior vessel."
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HydroformInstantTarget land becomes a 3/3 Elemental creature with flying until end of turn. It's still a land. "While the sea may be our home, the sky is our destiny."
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Wildwood RebirthInstantReturn target creature card from your graveyard to your hand. In Ravnica, there are maladies far more difficult to treat than death. |
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Aurelia's FuryInstantAurelia's Fury deals X damage divided as you choose among any number of target creatures and/or players. Tap each creature dealt damage this way. Players dealt damage this way can't cast noncreature spells this turn.
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Orzhov CharmInstantChoose one - Return target creature you control and all Auras you control attached to it to their owner's hand; or destroy target creature and you lose life equal to its toughness; or return target creature card with converted mana cost 1 or less from your graveyard to the battlefield.
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Tower DefenseInstantCreatures you control get +0/+5 and gain reach until end of turn. "The drakes are practice. We may one day need to bring down a sky swallower, or maybe even Rakdos himself."
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Signal the ClansInstantSearch your library for three creature cards and reveal them. If you reveal three cards with different names, choose one of them at random and put that card into your hand. Shuffle the rest into your library. Gruul clanfolk obey few rules, but all feel bound to answer the call of the horn. |
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Devour FleshInstantTarget player sacrifices a creature, then gains life equal to that creature's toughness. His twisted mind concluded that if he was what he ate, and he wanted to stay human, . . . |
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Biomass MutationInstantCreatures you control become X/X until end of turn. "A regression to ancient forms? A glimpse of future evolutions? Or a fleeting alteration of the present?"
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NaturalizeInstantDestroy target artifact or enchantment. "When your cities and trinkets crumble, only nature will remain." |
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Shattering BlowInstantExile target artifact. "Aurelia seems too eager to solve her problems by delivering them to oblivion."
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Martial GloryInstantTarget creature gets +3/+0 until end of turn. "Yes, Boros tactics are unparalleled. But when your comrades are dying around you, inner strength must carry the day."
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Boros CharmInstantChoose one - Boros Charm deals 4 damage to target player; or permanents you control gain indestructible until end of turn; or target creature gains double strike until end of turn. "Practice compassion and mercy. But know when they must end."
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Simic CharmInstantChoose one - Target creature gets +3/+3 until end of turn; or permanents you control gain hexproof until end of turn; or return target creature to its owner's hand. "We measure our progress in heartbeats."
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