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Hero of Goma Fada

Creature - Human Knight Ally

Rally - Whenever Hero of Goma Fada or another Ally enters the battlefield under your control, creatures you control gain indestructible until end of turn.

"They seek to break us. Let us show them our strength!"

Mana:
Power: 4/3
Cardset: Battle for Zendikar #31 (Rare)
Type: Creature

Horribly Awry

Instant

Devoid (This card has no color.)

Counter target creature spell with converted mana cost 4 or less. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.

"We are nothing but dust to them-our bodies, our actions, even our words."-Jori En, expedition leader

Mana:
Cardset: Battle for Zendikar #59 (Uncommon)
Type: Instant

Incubator Drone

Creature - Eldrazi Drone

Devoid (This card has no color.)

When Incubator Drone enters the battlefield, put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add to your mana pool."

The touch of an Eldrazi brings life and death in turn.

Mana:
Power: 2/3
Cardset: Battle for Zendikar #60 (Common)
Type: Creature

Infuse with the Elements

Instant

Converge - Put X +1/+1 counters on target creature, where X is the number of colors of mana spent to cast Infuse with the Elements. That creature gains trample until end of turn.

"Zendikar has given us the weapons to wage war on the appropriate scale."-Najiya, leader of the Tajuru

Mana:
Cardset: Battle for Zendikar #175 (Uncommon)
Type: Instant

Inspired Charge

Instant

Creatures you control get +2/+1 until end of turn.

"Impossible! How could they overwhelm us? We had barricades, war elephants, . . . and they were barely a tenth of our number!"
-General Avitora

Mana:
Cardset: Battle for Zendikar #32 (Common)
Magic 2011 #19 (Common)
Type: Instant

Island

Basic Land - Island

(: Add to your mana pool.)

Mana:
Cardset: Battle for Zendikar #255a (Common)
Battle for Zendikar #256a (Common)
Battle for Zendikar #257a (Common)
Battle for Zendikar #258a (Common)
Battle for Zendikar #259a (Common)
Dragons of Tarkir #253 (Common)
Dragons of Tarkir #254 (Common)
Dragons of Tarkir #255 (Common)
Fate Reforged #178 (Common)
Fate Reforged #179 (Common)
Commander 2014 #322 (Common)
Commander 2014 #323 (Common)
Commander 2014 #324 (Common)
Commander 2014 #325 (Common)
Khans of Tarkir #254 (Common)
Khans of Tarkir #255 (Common)
Khans of Tarkir #256 (Common)
Khans of Tarkir #257 (Common)
Magic 2015 #254 (Common)
Magic 2015 #255 (Common)
Magic 2015 #256 (Common)
Magic 2015 #257 (Common)
Commander 2013 #341 (Common)
Commander 2013 #342 (Common)
Commander 2013 #343 (Common)
Commander 2013 #344 (Common)
Theros #234 (Common)
Theros #235 (Common)
Theros #236 (Common)
Theros #237 (Common)
Magic 2014 #234 (Common)
Magic 2014 #235 (Common)
Magic 2014 #236 (Common)
Magic 2014 #237 (Common)
Return to Ravnica #255 (Common)
Return to Ravnica #256 (Common)
Return to Ravnica #257 (Common)
Return to Ravnica #258 (Common)
Return to Ravnica #259 (Common)
Izzet vs. Golgari #37 (Common)
Izzet vs. Golgari #38 (Common)
Izzet vs. Golgari #39 (Common)
Izzet vs. Golgari #40 (Common)
Magic 2013 #234 (Common)
Magic 2013 #235 (Common)
Magic 2013 #236 (Common)
Magic 2013 #237 (Common)
Commander #303 (Common)
Commander #304 (Common)
Commander #305 (Common)
Commander #306 (Common)
Planechase 2012 #137 (Common)
Planechase 2012 #138 (Common)
Planechase 2012 #139 (Common)
Planechase 2012 #140 (Common)
Planechase 2012 #141 (Common)
Avacyn Restored #233 (Common)
Avacyn Restored #234 (Common)
Avacyn Restored #235 (Common)
Venser vs. Koth #41 (Common)
Venser vs. Koth #42 (Common)
Venser vs. Koth #43 (Common)
Innistrad #253 (Common)
Innistrad #254 (Common)
Innistrad #255 (Common)
Ajani vs. Nicol Bolas #79 (Common)
Magic 2012 #234 (Common)
Magic 2012 #235 (Common)
Magic 2012 #236 (Common)
Magic 2012 #237 (Common)
New Phyrexia #168 (Common)
New Phyrexia #169 (Common)
Mirrodin Besieged #148 (Common)
Mirrodin Besieged #149 (Common)
Scars of Mirrodin #234 (Common)
Scars of Mirrodin #235 (Common)
Scars of Mirrodin #236 (Common)
Scars of Mirrodin #237 (Common)
Elspeth vs. Tezzeret #76 (Common)
Elspeth vs. Tezzeret #77 (Common)
Elspeth vs. Tezzeret #78 (Common)
Elspeth vs. Tezzeret #79 (Common)
Magic 2011 #234 (Common)
Magic 2011 #235 (Common)
Magic 2011 #236 (Common)
Magic 2011 #237 (Common)
Archenemy #139 (Common)
Archenemy #140 (Common)
Archenemy #141 (Common)
Rise of the Eldrazi #233 (Common)
Rise of the Eldrazi #234 (Common)
Rise of the Eldrazi #235 (Common)
Rise of the Eldrazi #236 (Common)
Phyrexia vs. The Coalition #68 (Common)
Premium Deck Series: Slivers #38 (Common)
Zendikar #234 (Common)
Zendikar #235 (Common)
Zendikar #236 (Common)
Zendikar #237 (Common)
Zendikar #254 (Common)
Zendikar #255 (Common)
Zendikar #256 (Common)
Zendikar #257 (Common)
Magic 2010 #234 (Common)
Magic 2010 #235 (Common)
Magic 2010 #236 (Common)
Magic 2010 #237 (Common)
Jace vs. Chandra #30 (Common)
Jace vs. Chandra #31 (Common)
Jace vs. Chandra #32 (Common)
Jace vs. Chandra #33 (Common)
Shards of Alara #234 (Common)
Shards of Alara #235 (Common)
Shards of Alara #236 (Common)
Shards of Alara #237 (Common)
Shadowmoor #286 (Common)
Shadowmoor #287 (Common)
Shadowmoor #288 (Common)
Shadowmoor #289 (Common)
Lorwyn #286 (Common)
Lorwyn #287 (Common)
Lorwyn #288 (Common)
Lorwyn #289 (Common)
Tenth Edition #368 (Common)
Tenth Edition #369 (Common)
Tenth Edition #370 (Common)
Tenth Edition #371 (Common)
Time Spiral #286 (Common)
Time Spiral #287 (Common)
Time Spiral #288 (Common)
Time Spiral #289 (Common)
Ravnica: City of Guilds #291 (Common)
Ravnica: City of Guilds #292 (Common)
Ravnica: City of Guilds #293 (Common)
Ravnica: City of Guilds #294 (Common)
Ninth Edition #335 (Common)
Ninth Edition #336 (Common)
Ninth Edition #337 (Common)
Ninth Edition #338 (Common)
Champions of Kamigawa #291 (Common)
Champions of Kamigawa #292 (Common)
Champions of Kamigawa #293 (Common)
Champions of Kamigawa #294 (Common)
Mirrodin #291 (Common)
Mirrodin #292 (Common)
Mirrodin #293 (Common)
Mirrodin #294 (Common)
Eighth Edition #335 (Common)
Eighth Edition #336 (Common)
Eighth Edition #337 (Common)
Eighth Edition #338 (Common)
Onslaught #335 (Common)
Onslaught #336 (Common)
Onslaught #337 (Common)
Onslaught #338 (Common)
Odyssey #335 (Common)
Odyssey #336 (Common)
Odyssey #337 (Common)
Odyssey #338 (Common)
Seventh Edition #332 (Common)
Seventh Edition #333 (Common)
Seventh Edition #334 (Common)
Seventh Edition #335 (Common)
Invasion #335 (Common)
Invasion #336 (Common)
Invasion #337 (Common)
Invasion #338 (Common)
Mercadian Masques #335 (Common)
Mercadian Masques #336 (Common)
Mercadian Masques #337 (Common)
Mercadian Masques #338 (Common)
Sixth Edition #335 (Unknown)
Sixth Edition #336 (Unknown)
Sixth Edition #337 (Unknown)
Sixth Edition #338 (Unknown)
Urza's Saga #335 (Common)
Urza's Saga #336 (Common)
Urza's Saga #337 (Common)
Urza's Saga #338 (Common)
Unglued #85 (Common)
Tempest #313 (Common)
Tempest #314 (Common)
Tempest #315 (Common)
Tempest #316 (Common)
Fifth Edition #425 (Common)
Fifth Edition #426 (Common)
Fifth Edition #427 (Common)
Fifth Edition #428 (Common)
Mirage #297 (Common)
Mirage #298 (Common)
Mirage #299 (Common)
Mirage #300 (Common)
Ice Age #334 (Common)
Ice Age #335 (Common)
Ice Age #336 (Common)
Fourth Edition #178 (Common)
Fourth Edition #179 (Common)
Fourth Edition #180 (Common)
Revised Edition #287 (Common)
Revised Edition #288 (Common)
Revised Edition #289 (Common)
Unlimited Edition #283 (Common)
Unlimited Edition #284 (Common)
Unlimited Edition #285 (Common)
Beta Edition #283 (Unknown)
Beta Edition #284 (Unknown)
Beta Edition #285 (Unknown)
Alpha Edition #281 (Unknown)
Alpha Edition #282 (Unknown)
Type: Land

Jaddi Offshoot

Creature - Plant

Defender

Landfall - Whenever a land enters the battlefield under your control, you gain 1 life.

On Murasa, even the trees grow trees.

Mana:
Cardset: Battle for Zendikar #176 (Uncommon)
Type: Creature

Kalastria Healer

Creature - Vampire Cleric Ally

Rally - Whenever Kalastria Healer or another Ally enters the battlefield under your control, each opponent loses 1 life and you gain 1 life.

"Time and again, I have demonstrated my skills as a healer. Why, then, are you so ill at ease?"

Mana:
Power: 1/2
Cardset: Battle for Zendikar #114 (Common)
Type: Creature

Kalastria Nightwatch

Creature - Vampire Warrior Ally

Whenever you gain life, Kalastria Nightwatch gains flying until end of turn.

"Kalitas may have returned to mindless servitude beneath the Eldrazi, but we say never again."-Drana, Kalastria bloodchief

Mana:
Power: 4/5
Cardset: Battle for Zendikar #115 (Common)
Type: Creature

Kiora, Master of the Depths

Planeswalker - Kiora (Loyalty: 4)

+1: Untap up to one target creature and up to one target land.

−2: Reveal the top four cards of your library. You may put a creature card and/or a land card from among them into your hand. Put the rest into your graveyard.

−8: You get an emblem with "Whenever a creature enters the battlefield under your control, you may have it fight target creature." Then put three 8/8 blue Octopus creature tokens onto the battlefield.

Mana:
Cardset: Battle for Zendikar #213 (Mythic Rare)
Type: Planeswalker

Kitesail Scout

Creature - Kor Scout

Flying

"The wind in one's hair, the sun on one's back, the joy of open skies . . . the next generation of kor must know this kind of peace."

Mana:
Power: 1/1
Cardset: Battle for Zendikar #33 (Common)
Type: Creature

Kor Bladewhirl

Creature - Kor Soldier Ally

Rally - Whenever Kor Bladewhirl or another Ally enters the battlefield under your control, creatures you control gain first strike until end of turn.

The high-pitched whirl of a hook is the only battle cry she needs.

Mana:
Power: 2/2
Cardset: Battle for Zendikar #34 (Uncommon)
Type: Creature

Kor Castigator

Creature - Kor Wizard Ally

Kor Castigator can't be blocked by Eldrazi Scions.

"He told us not to worry, and he walked into the cavern. The swirling mass of Eldrazi parted to admit him, then closed in his wake."-Akiri, kor line-slinger

Mana:
Power: 3/1
Cardset: Battle for Zendikar #35 (Common)
Type: Creature

Kor Entanglers

Creature - Kor Soldier Ally

Rally - Whenever Kor Entanglers or another Ally enters the battlefield under your control, tap target creature an opponent controls.

"We came into this world together. We fight for this world together. We'll leave this world together."

Mana:
Power: 3/4
Cardset: Battle for Zendikar #36 (Uncommon)
Type: Creature

Kozilek's Channeler

Creature - Eldrazi

: Add to your mana pool.

"In the dark places of our world, something horrible is growing. I fear our foes may be more numerous than we had imagined."-Nissa Revane

Mana:
Power: 4/4
Cardset: Battle for Zendikar #10 (Common)
Type: Creature

Kozilek's Sentinel

Creature - Eldrazi Drone

Devoid (This card has no color.)

Whenever you cast a colorless spell, Kozilek's Sentinel gets +1/+0 until end of turn.

It moves through the tunnels as slowly and surely as the shifting stones.

Mana:
Power: 1/4
Cardset: Battle for Zendikar #129 (Common)
Type: Creature

Lantern Scout

Creature - Human Scout Ally

Rally - Whenever Lantern Scout or another Ally enters the battlefield under your control, creatures you control gain lifelink until end of turn.

Hedron lanterns fend off more than just the darkness.

Mana:
Power: 3/2
Cardset: Battle for Zendikar #37 (Rare)
Type: Creature

Lavastep Raider

Creature - Goblin Warrior

: Lavastep Raider gets +2/+0 until end of turn.

Goblins were first to see the potential of hedrons in the fight against the Eldrazi, for the magical stones came ready-made with pointy bits.

Mana:
Power: 1/2
Cardset: Battle for Zendikar #147 (Common)
Type: Creature

Lifespring Druid

Creature - Elf Druid

: Add one mana of any color to your mana pool.

"The land is not dead, merely sick. I will nurse it back to health."

Mana:
Power: 2/1
Cardset: Battle for Zendikar #177 (Common)
Type: Creature

Lithomancer's Focus

Instant

Target creature gets +2/+2 until end of turn. Prevent all damage that would be dealt to that creature this turn by colorless sources.

"Even in the hands of amateurs, Nahiri's hedrons can harm the Eldrazi."-Ugin

Mana:
Cardset: Battle for Zendikar #38 (Common)
Type: Instant

Looming Spires

Land

Looming Spires enters the battlefield tapped.

When Looming Spires enters the battlefield, target creature gets +1/+1 and gains first strike until end of turn.

: Add to your mana pool.

Cardset: Battle for Zendikar #238 (Common)
Type: Land

Lumbering Falls

Land

Lumbering Falls enters the battlefield tapped.

: Add or to your mana pool.

: Lumbering Falls becomes a 3/3 green and blue Elemental creature with hexproof until end of turn. It's still a land.

Cardset: Battle for Zendikar #239 (Rare)
Type: Land

Makindi Patrol

Creature - Human Knight Ally

Rally - Whenever Makindi Patrol or another Ally enters the battlefield under your control, creatures you control gain vigilance until end of turn.

Working with his noble mount, he notices every form on the horizon, every scent in the air, every tremor in the earth.

Mana:
Power: 2/3
Cardset: Battle for Zendikar #39 (Common)
Type: Creature

Makindi Sliderunner

Creature - Beast

Trample

Landfall - Whenever a land enters the battlefield under your control, Makindi Sliderunner gets +1/+1 until end of turn.

After a battle, it breaks the hillsides into manageable pieces to prepare for next time.

Mana:
Power: 2/1
Cardset: Battle for Zendikar #148 (Common)
Type: Creature

Malakir Familiar

Creature - Bat

Flying, deathtouch

Whenever you gain life, Malakir Familiar gets +1/+1 until end of turn.

"They are deadly, and they are loyal. We can spare them a little blood."-Harak, Malakir bloodwitch

Mana:
Power: 2/1
Cardset: Battle for Zendikar #116 (Uncommon)
Type: Creature

March from the Tomb

Sorcery

Return any number of target Ally creature cards with total converted mana cost 8 or less from your graveyard to the battlefield.

They came from all walks of life, from every part of Zendikar, and they returned with one unifying cause.

Mana:
Cardset: Battle for Zendikar #214 (Rare)
Type: Sorcery

Mind Raker

Creature - Eldrazi Processor

Devoid (This card has no color.)

When Mind Raker enters the battlefield, you may put a card an opponent owns from exile into that player's graveyard. If you do, each opponent discards a card.

It consumes any dreams of victory.

Mana:
Power: 3/3
Cardset: Battle for Zendikar #95 (Common)
Type: Creature

Mire's Malice

Sorcery

Target opponent discards two cards.

Awaken 3- (If you cast this spell for , also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Mana:
Cardset: Battle for Zendikar #117 (Common)
Type: Sorcery

Mist Intruder

Creature - Eldrazi Drone

Devoid (This card has no color.)

Flying

Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of his or her library.)

The wastes spread as quickly as the wind.

Mana:
Power: 1/2
Cardset: Battle for Zendikar #61 (Common)
Type: Creature

Molten Nursery

Enchantment

Devoid (This card has no color.)

Whenever you cast a colorless spell, Molten Nursery deals 1 damage to target creature or player.

"Some detours just aren't worth it."-Raff Slugeater, goblin shortcutter

Mana:
Cardset: Battle for Zendikar #130 (Uncommon)
Type: Enchantment

Mortuary Mire

Land

Mortuary Mire enters the battlefield tapped.

When Mortuary Mire enters the battlefield, you may put target creature card from your graveyard on top of your library.

: Add to your mana pool.

Cardset: Battle for Zendikar #240 (Common)
Type: Land

Mountain

Basic Land - Mountain

(: Add to your mana pool.)

Mana:
Cardset: Battle for Zendikar #265a (Common)
Battle for Zendikar #266a (Common)
Dragons of Tarkir #259 (Common)
Dragons of Tarkir #260 (Common)
Dragons of Tarkir #261 (Common)
Fate Reforged #182 (Common)
Fate Reforged #183 (Common)
Commander 2014 #330 (Common)
Commander 2014 #331 (Common)
Commander 2014 #332 (Common)
Commander 2014 #333 (Common)
Khans of Tarkir #262 (Common)
Khans of Tarkir #263 (Common)
Khans of Tarkir #264 (Common)
Khans of Tarkir #265 (Common)
Magic 2015 #262 (Common)
Magic 2015 #263 (Common)
Magic 2015 #264 (Common)
Magic 2015 #265 (Common)
Commander 2013 #349 (Common)
Commander 2013 #350 (Common)
Commander 2013 #351 (Common)
Commander 2013 #352 (Common)
Theros #242 (Common)
Theros #243 (Common)
Theros #244 (Common)
Theros #245 (Common)
Magic 2014 #242 (Common)
Magic 2014 #243 (Common)
Magic 2014 #244 (Common)
Magic 2014 #245 (Common)
Sorin vs. Tibalt #75 (Common)
Sorin vs. Tibalt #76 (Common)
Sorin vs. Tibalt #77 (Common)
Return to Ravnica #265 (Common)
Return to Ravnica #266 (Common)
Return to Ravnica #267 (Common)
Return to Ravnica #268 (Common)
Return to Ravnica #269 (Common)
Izzet vs. Golgari #41 (Common)
Izzet vs. Golgari #42 (Common)
Izzet vs. Golgari #43 (Common)
Izzet vs. Golgari #44 (Common)
Magic 2013 #242 (Common)
Magic 2013 #243 (Common)
Magic 2013 #244 (Common)
Magic 2013 #245 (Common)
Commander #311 (Common)
Commander #312 (Common)
Commander #313 (Common)
Commander #314 (Common)
Planechase 2012 #147 (Common)
Planechase 2012 #148 (Common)
Planechase 2012 #149 (Common)
Planechase 2012 #150 (Common)
Avacyn Restored #239 (Common)
Avacyn Restored #240 (Common)
Avacyn Restored #241 (Common)
Venser vs. Koth #74 (Common)
Venser vs. Koth #75 (Common)
Venser vs. Koth #76 (Common)
Venser vs. Koth #77 (Common)
Innistrad #259 (Common)
Innistrad #260 (Common)
Innistrad #261 (Common)
Ajani vs. Nicol Bolas #41 (Common)
Ajani vs. Nicol Bolas #80 (Common)
Magic 2012 #242 (Common)
Magic 2012 #243 (Common)
Magic 2012 #244 (Common)
Magic 2012 #245 (Common)
New Phyrexia #172 (Common)
New Phyrexia #173 (Common)
Knights vs. Dragons #78 (Unknown)
Knights vs. Dragons #79 (Unknown)
Knights vs. Dragons #80 (Unknown)
Knights vs. Dragons #81 (Unknown)
Mirrodin Besieged #152 (Common)
Mirrodin Besieged #153 (Common)
Fire and Lightning #31 (Unknown)
Fire and Lightning #32 (Unknown)
Fire and Lightning #33 (Unknown)
Fire and Lightning #34 (Unknown)
Scars of Mirrodin #242 (Common)
Scars of Mirrodin #243 (Common)
Scars of Mirrodin #244 (Common)
Scars of Mirrodin #245 (Common)
Magic 2011 #242 (Common)
Magic 2011 #243 (Common)
Magic 2011 #244 (Common)
Magic 2011 #245 (Common)
Archenemy #145 (Common)
Archenemy #146 (Common)
Archenemy #147 (Common)
Rise of the Eldrazi #241 (Common)
Rise of the Eldrazi #242 (Common)
Rise of the Eldrazi #243 (Common)
Rise of the Eldrazi #244 (Common)
Phyrexia vs. The Coalition #69 (Common)
Premium Deck Series: Slivers #40 (Common)
Zendikar #242 (Common)
Zendikar #243 (Common)
Zendikar #244 (Common)
Zendikar #245 (Common)
Zendikar #262 (Common)
Zendikar #263 (Common)
Zendikar #264 (Common)
Zendikar #265 (Common)
Magic 2010 #242 (Common)
Magic 2010 #243 (Common)
Magic 2010 #244 (Common)
Magic 2010 #245 (Common)
Jace vs. Chandra #59 (Common)
Jace vs. Chandra #60 (Common)
Jace vs. Chandra #61 (Common)
Jace vs. Chandra #62 (Common)
Shards of Alara #242 (Common)
Shards of Alara #243 (Common)
Shards of Alara #244 (Common)
Shards of Alara #245 (Common)
Shadowmoor #294 (Common)
Shadowmoor #295 (Common)
Shadowmoor #296 (Common)
Shadowmoor #297 (Common)
Elves vs. Goblins #59 (Common)
Elves vs. Goblins #60 (Common)
Elves vs. Goblins #61 (Common)
Elves vs. Goblins #62 (Common)
Lorwyn #294 (Common)
Lorwyn #295 (Common)
Lorwyn #296 (Common)
Lorwyn #297 (Common)
Tenth Edition #376 (Common)
Tenth Edition #377 (Common)
Tenth Edition #378 (Common)
Tenth Edition #379 (Common)
Time Spiral #294 (Common)
Time Spiral #295 (Common)
Time Spiral #296 (Common)
Time Spiral #297 (Common)
Ravnica: City of Guilds #299 (Common)
Ravnica: City of Guilds #300 (Common)
Ravnica: City of Guilds #301 (Common)
Ravnica: City of Guilds #302 (Common)
Ninth Edition #343 (Common)
Ninth Edition #344 (Common)
Ninth Edition #345 (Common)
Ninth Edition #346 (Common)
Champions of Kamigawa #299 (Common)
Champions of Kamigawa #300 (Common)
Champions of Kamigawa #301 (Common)
Champions of Kamigawa #302 (Common)
Mirrodin #299 (Common)
Mirrodin #300 (Common)
Mirrodin #301 (Common)
Mirrodin #302 (Common)
Eighth Edition #343 (Common)
Eighth Edition #344 (Common)
Eighth Edition #345 (Common)
Eighth Edition #346 (Common)
Onslaught #343 (Common)
Onslaught #344 (Common)
Onslaught #345 (Common)
Onslaught #346 (Common)
Odyssey #343 (Common)
Odyssey #344 (Common)
Odyssey #345 (Common)
Odyssey #346 (Common)
Seventh Edition #337 (Common)
Seventh Edition #338 (Common)
Seventh Edition #339 (Common)
Seventh Edition #340 (Common)
Invasion #343 (Common)
Invasion #344 (Common)
Invasion #345 (Common)
Invasion #346 (Common)
Mercadian Masques #343 (Common)
Mercadian Masques #344 (Common)
Mercadian Masques #345 (Common)
Mercadian Masques #346 (Common)
Sixth Edition #343 (Unknown)
Sixth Edition #344 (Unknown)
Sixth Edition #345 (Unknown)
Sixth Edition #346 (Unknown)
Urza's Saga #343 (Common)
Urza's Saga #344 (Common)
Urza's Saga #345 (Common)
Urza's Saga #346 (Common)
Unglued #87 (Common)
Tempest #319 (Common)
Tempest #320 (Common)
Tempest #321 (Common)
Tempest #322 (Common)
Fifth Edition #430 (Common)
Fifth Edition #431 (Common)
Fifth Edition #432 (Common)
Fifth Edition #433 (Common)
Mirage #301 (Common)
Mirage #302 (Common)
Mirage #303 (Common)
Mirage #304 (Common)
Ice Age #340 (Common)
Ice Age #341 (Common)
Ice Age #342 (Common)
Fourth Edition #182 (Common)
Fourth Edition #183 (Common)
Fourth Edition #184 (Common)
Revised Edition #290 (Common)
Revised Edition #291 (Common)
Revised Edition #292 (Common)
Unlimited Edition #286 (Common)
Unlimited Edition #287 (Common)
Unlimited Edition #288 (Common)
Arabian Nights #91 (Uncommon)
Beta Edition #286 (Unknown)
Beta Edition #287 (Unknown)
Beta Edition #288 (Unknown)
Alpha Edition #283 (Unknown)
Alpha Edition #284 (Unknown)
Type: Land

Munda, Ambush Leader

Legendary Creature - Kor Ally

Haste

Rally - Whenever Munda, Ambush Leader or another Ally enters the battlefield under your control, you may look at the top four cards of your library. If you do, reveal any number of Ally cards from among them, then put those cards on top of your library in any order and the rest on the bottom in any order.

Mana:
Power: 3/4
Cardset: Battle for Zendikar #215 (Rare)
Type: Creature

Murasa Ranger

Creature - Human Warrior

Landfall - Whenever a land enters the battlefield under your control, you may pay . If you do, put two +1/+1 counters on Murasa Ranger.

"If you're not prepared to fight, you'd best be prepared to die."

Mana:
Power: 3/3
Cardset: Battle for Zendikar #178 (Uncommon)
Type: Creature

Murk Strider

Creature - Eldrazi Processor

Devoid (This card has no color.)

When Murk Strider enters the battlefield, you may put a card an opponent owns from exile into that player's graveyard. If you do, return target creature to its owner's hand.

If you can see it, it's too late.

Mana:
Power: 3/2
Cardset: Battle for Zendikar #62 (Common)
Type: Creature

Natural Connection

Instant

Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.

"Zendikar will not surrender, and neither can we."

Mana:
Cardset: Battle for Zendikar #179 (Common)
Type: Instant

Nettle Drone

Creature - Eldrazi Drone

Devoid (This card has no color.)

: Nettle Drone deals 1 damage to each opponent.

Whenever you cast a colorless spell, untap Nettle Drone.

Mana:
Power: 3/1
Cardset: Battle for Zendikar #131 (Common)
Type: Creature

Nirkana Assassin

Creature - Vampire Assassin Ally

Whenever you gain life, Nirkana Assassin gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)

Nirkana assassins craft incurable concoctions by mixing basilisk marrow and deathwillow sap with the vital fluids of a dozen other poisonous species.

Mana:
Power: 2/3
Cardset: Battle for Zendikar #118 (Common)
Type: Creature

Nissa's Renewal

Sorcery

Search your library for up to three basic land cards, put them onto the battlefield tapped, then shuffle your library. You gain 7 life.

Her connection to the plane restored, Nissa felt the power of Zendikar surge through her.

Mana:
Cardset: Battle for Zendikar #180 (Rare)
Type: Sorcery

Noyan Dar, Roil Shaper

Legendary Creature - Merfolk Ally

Whenever you cast an instant or sorcery spell, you may put three +1/+1 counters on target land you control. If you do, that land becomes a 0/0 Elemental creature with haste that's still a land.

After many years as a lullmage, Noyan Dar turned his talents from allaying Zendikar's fury to the considerably easier task of rousing it.

Mana:
Power: 4/4
Cardset: Battle for Zendikar #216 (Rare)
Type: Creature

Ob Nixilis Reignited

Planeswalker - Nixilis (Loyalty: 5)

+1: You draw a card and you lose 1 life.

−3: Destroy target creature.

−8: Target opponent gets an emblem with "Whenever a player draws a card, you lose 2 life."

Mana:
Cardset: Battle for Zendikar #119 (Mythic Rare)
Type: Planeswalker

Oblivion Sower

Creature - Eldrazi

When you cast Oblivion Sower, target opponent exiles the top four cards of his or her library, then you may put any number of land cards that player owns from exile onto the battlefield under your control.

The Eldrazi hunger without limit and consume without pause.

Mana:
Power: 5/8
Cardset: Battle for Zendikar #11 (Mythic Rare)
Type: Creature

Omnath, Locus of Rage

Legendary Creature - Elemental

Landfall - Whenever a land enters the battlefield under your control, put a 5/5 red and green Elemental creature token onto the battlefield.

Whenever Omnath, Locus of Rage or another Elemental you control dies, Omnath deals 3 damage to target creature or player.

Mana:
Power: 5/5
Cardset: Battle for Zendikar #217 (Mythic Rare)
Type: Creature

Ondu Champion

Creature - Minotaur Warrior Ally

Rally - Whenever Ondu Champion or another Ally enters the battlefield under your control, creatures you control gain trample until end of turn.

"Put a minotaur at the head of an army and suddenly all the soldiers act like they have horns."-Gideon Jura

Mana:
Power: 4/3
Cardset: Battle for Zendikar #149 (Common)
Type: Creature

Ondu Greathorn

Creature - Beast

First strike

Landfall - Whenever a land enters the battlefield under your control, Ondu Greathorn gets +2/+2 until end of turn.

"May your horns get lodged in an Eldrazi's bony face, ornery brute!"-Bruse Tarl, Goma Fada nomad

Mana:
Power: 2/3
Cardset: Battle for Zendikar #40 (Common)
Type: Creature

Ondu Rising

Sorcery

Whenever a creature attacks this turn, it gains lifelink until end of turn.

Awaken 4- (If you cast this spell for , also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Mana:
Cardset: Battle for Zendikar #41 (Uncommon)
Type: Sorcery

Oracle of Dust

Creature - Eldrazi Processor

Devoid (This card has no color.)

, Put a card an opponent owns from exile into that player's graveyard: Draw a card, then discard a card.

Whatever it is searching for, it will stop at nothing to find it.

Mana:
Power: 3/5
Cardset: Battle for Zendikar #63 (Common)
Type: Creature

Oran-Rief Hydra

Creature - Hydra

Trample

Landfall - Whenever a land enters the battlefield under your control, put a +1/+1 counter on Oran-Rief Hydra. If that land is a Forest, put two +1/+1 counters on Oran-Rief Hydra instead.

Mana:
Power: 5/5
Cardset: Battle for Zendikar #181 (Rare)
Type: Creature

Oran-Rief Invoker

Creature - Human Shaman

: Oran-Rief Invoker gets +5/+5 and gains trample until end of turn.

"The world was not hostile to us-we were beneath its notice, and presented no danger."-The Invokers' Tales

Mana:
Power: 2/2
Cardset: Battle for Zendikar #182 (Common)
Type: Creature

Outnumber

Instant

Outnumber deals damage to target creature equal to the number of creatures you control.

Everyone who could still lift a weapon had a part in retaking Sea Gate.

Mana:
Cardset: Battle for Zendikar #150 (Common)
Type: Instant

Painful Truths

Sorcery

Converge - You draw X cards and you lose X life, where X is the number of colors of mana spent to cast Painful Truths.

As the Eldrazi spread, no secret that could give Zendikar's defenders an advantage was considered too dangerous to seek.

Mana:
Cardset: Battle for Zendikar #120 (Rare)
Type: Sorcery

Part the Waterveil

Sorcery

Take an extra turn after this one. Exile Part the Waterveil.

Awaken 6- (If you cast this spell for , also put six +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Mana:
Cardset: Battle for Zendikar #80 (Mythic Rare)
Type: Sorcery

Pathway Arrows

Artifact - Equipment

Equipped creature has ", : This creature deals 1 damage to target creature. If a colorless creature is dealt damage this way, tap it."

Equip

Also called "pathway stones," hedron shards can immobilize Eldrazi on contact.

Mana:
Cardset: Battle for Zendikar #225 (Uncommon)
Type: Artifact

Pilgrim's Eye

Artifact Creature - Thopter

Flying

When Pilgrim's Eye enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.

The kor send their thopter kites to see if the land is in a welcoming mood.

Mana:
Power: 1/1
Cardset: Battle for Zendikar #226 (Uncommon)
Commander 2014 #262 (Common)
Commander 2013 #253 (Common)
Venser vs. Koth #47 (Common)
Worldwake #128 (Common)
Type: Artifact Creature

Plains

Basic Land - Plains

(: Add to your mana pool.)

Mana:
Cardset: Battle for Zendikar #250a (Common)
Battle for Zendikar #251a (Common)
Battle for Zendikar #252a (Common)
Battle for Zendikar #253a (Common)
Battle for Zendikar #254a (Common)
Dragons of Tarkir #250 (Common)
Dragons of Tarkir #251 (Common)
Dragons of Tarkir #252 (Common)
Fate Reforged #176 (Common)
Fate Reforged #177 (Common)
Commander 2014 #318 (Common)
Commander 2014 #319 (Common)
Commander 2014 #320 (Common)
Commander 2014 #321 (Common)
Khans of Tarkir #250 (Common)
Khans of Tarkir #251 (Common)
Khans of Tarkir #252 (Common)
Khans of Tarkir #253 (Common)
Magic 2015 #250 (Common)
Magic 2015 #251 (Common)
Magic 2015 #252 (Common)
Magic 2015 #253 (Common)
Commander 2013 #337 (Common)
Commander 2013 #338 (Common)
Commander 2013 #339 (Common)
Commander 2013 #340 (Common)
Theros #230 (Common)
Theros #231 (Common)
Theros #232 (Common)
Theros #233 (Common)
Magic 2014 #230 (Common)
Magic 2014 #231 (Common)
Magic 2014 #232 (Common)
Magic 2014 #233 (Common)
Sorin vs. Tibalt #38 (Common)
Sorin vs. Tibalt #39 (Common)
Sorin vs. Tibalt #40 (Common)
Return to Ravnica #250 (Common)
Return to Ravnica #251 (Common)
Return to Ravnica #252 (Common)
Return to Ravnica #253 (Common)
Return to Ravnica #254 (Common)
Magic 2013 #230 (Common)
Magic 2013 #231 (Common)
Magic 2013 #232 (Common)
Magic 2013 #233 (Common)
Commander #299 (Common)
Commander #300 (Common)
Commander #301 (Common)
Commander #302 (Common)
Planechase 2012 #132 (Common)
Planechase 2012 #133 (Common)
Planechase 2012 #134 (Common)
Planechase 2012 #135 (Common)
Planechase 2012 #136 (Common)
Avacyn Restored #230 (Common)
Avacyn Restored #231 (Common)
Avacyn Restored #232 (Common)
Venser vs. Koth #38 (Common)
Venser vs. Koth #39 (Common)
Venser vs. Koth #40 (Common)
Innistrad #250 (Common)
Innistrad #251 (Common)
Innistrad #252 (Common)
Ajani vs. Nicol Bolas #40 (Common)
Magic 2012 #230 (Common)
Magic 2012 #231 (Common)
Magic 2012 #232 (Common)
Magic 2012 #233 (Common)
New Phyrexia #166 (Common)
New Phyrexia #167 (Common)
Knights vs. Dragons #39 (Unknown)
Knights vs. Dragons #40 (Unknown)
Knights vs. Dragons #41 (Unknown)
Knights vs. Dragons #42 (Unknown)
Mirrodin Besieged #146 (Common)
Mirrodin Besieged #147 (Common)
Scars of Mirrodin #230 (Common)
Scars of Mirrodin #231 (Common)
Scars of Mirrodin #232 (Common)
Scars of Mirrodin #233 (Common)
Elspeth vs. Tezzeret #35 (Common)
Elspeth vs. Tezzeret #36 (Common)
Elspeth vs. Tezzeret #37 (Common)
Elspeth vs. Tezzeret #38 (Common)
Magic 2011 #230 (Common)
Magic 2011 #231 (Common)
Magic 2011 #232 (Common)
Magic 2011 #233 (Common)
Archenemy #137 (Common)
Archenemy #138 (Common)
Rise of the Eldrazi #229 (Common)
Rise of the Eldrazi #230 (Common)
Rise of the Eldrazi #231 (Common)
Rise of the Eldrazi #232 (Common)
Phyrexia vs. The Coalition #67 (Common)
Premium Deck Series: Slivers #37 (Common)
Zendikar #230 (Common)
Zendikar #231 (Common)
Zendikar #232 (Common)
Zendikar #233 (Common)
Zendikar #250 (Common)
Zendikar #251 (Common)
Zendikar #252 (Common)
Zendikar #253 (Common)
Magic 2010 #230 (Common)
Magic 2010 #231 (Common)
Magic 2010 #232 (Common)
Magic 2010 #233 (Common)
Divine vs. Demonic #26 (Common)
Divine vs. Demonic #27 (Common)
Divine vs. Demonic #28 (Common)
Divine vs. Demonic #29 (Common)
Shards of Alara #230 (Common)
Shards of Alara #231 (Common)
Shards of Alara #232 (Common)
Shards of Alara #233 (Common)
Shadowmoor #282 (Common)
Shadowmoor #283 (Common)
Shadowmoor #284 (Common)
Shadowmoor #285 (Common)
Lorwyn #282 (Common)
Lorwyn #283 (Common)
Lorwyn #284 (Common)
Lorwyn #285 (Common)
Tenth Edition #364 (Common)
Tenth Edition #365 (Common)
Tenth Edition #366 (Common)
Tenth Edition #367 (Common)
Time Spiral #282 (Common)
Time Spiral #283 (Common)
Time Spiral #284 (Common)
Time Spiral #285 (Common)
Ravnica: City of Guilds #287 (Common)
Ravnica: City of Guilds #288 (Common)
Ravnica: City of Guilds #289 (Common)
Ravnica: City of Guilds #290 (Common)
Ninth Edition #331 (Common)
Ninth Edition #332 (Common)
Ninth Edition #333 (Common)
Ninth Edition #334 (Common)
Champions of Kamigawa #287 (Common)
Champions of Kamigawa #288 (Common)
Champions of Kamigawa #289 (Common)
Champions of Kamigawa #290 (Common)
Mirrodin #287 (Common)
Mirrodin #288 (Common)
Mirrodin #289 (Common)
Mirrodin #290 (Common)
Eighth Edition #331 (Common)
Eighth Edition #332 (Common)
Eighth Edition #333 (Common)
Eighth Edition #334 (Common)
Onslaught #331 (Common)
Onslaught #332 (Common)
Onslaught #333 (Common)
Onslaught #334 (Common)
Odyssey #331 (Common)
Odyssey #332 (Common)
Odyssey #333 (Common)
Odyssey #334 (Common)
Seventh Edition #341 (Common)
Seventh Edition #342 (Common)
Seventh Edition #343 (Common)
Seventh Edition #344 (Common)
Invasion #331 (Common)
Invasion #332 (Common)
Invasion #333 (Common)
Invasion #334 (Common)
Mercadian Masques #331 (Common)
Mercadian Masques #332 (Common)
Mercadian Masques #333 (Common)
Mercadian Masques #334 (Common)
Sixth Edition #331 (Unknown)
Sixth Edition #332 (Unknown)
Sixth Edition #333 (Unknown)
Sixth Edition #334 (Unknown)
Urza's Saga #331 (Common)
Urza's Saga #332 (Common)
Urza's Saga #333 (Common)
Urza's Saga #334 (Common)
Unglued #84 (Common)
Tempest #324 (Common)
Tempest #325 (Common)
Tempest #326 (Common)
Tempest #327 (Common)
Fifth Edition #434 (Common)
Fifth Edition #435 (Common)
Fifth Edition #436 (Common)
Fifth Edition #437 (Common)
Mirage #306 (Common)
Mirage #307 (Common)
Mirage #308 (Common)
Mirage #309 (Common)
Ice Age #343 (Common)
Ice Age #344 (Common)
Ice Age #345 (Common)
Fourth Edition #186 (Common)
Fourth Edition #187 (Common)
Fourth Edition #188 (Common)
Revised Edition #293 (Common)
Revised Edition #294 (Common)
Revised Edition #295 (Common)
Unlimited Edition #289 (Common)
Unlimited Edition #290 (Common)
Unlimited Edition #291 (Common)
Beta Edition #289 (Unknown)
Beta Edition #290 (Unknown)
Beta Edition #291 (Unknown)
Alpha Edition #285 (Unknown)
Alpha Edition #286 (Unknown)
Type: Land

Planar Outburst

Sorcery

Destroy all nonland creatures.

Awaken 4- (If you cast this spell for , also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Mana:
Cardset: Battle for Zendikar #42 (Rare)
Type: Sorcery

Plated Crusher

Creature - Beast

Trample, hexproof

"It might fight the Eldrazi, but don't mistake it for a companion, Gideon. It's not interested in your concept of strength through unity."-Najiya, leader of the Tajuru

Mana:
Power: 7/6
Cardset: Battle for Zendikar #183 (Uncommon)
Type: Creature

Plummet

Instant

Destroy target creature with flying.

"Let nothing own the skies but the wind."
-Dejara, Giltwood druid

Mana:
Cardset: Battle for Zendikar #184 (Common)
Magic 2015 #192 (Common)
Conspiracy #173 (Common)
Magic 2014 #188 (Common)
Magic 2013 #179 (Common)
Magic 2012 #187 (Common)
Magic 2011 #190 (Common)
Archenemy #65 (Common)
Type: Instant

Prairie Stream

Land - Plains Island

(: Add or to your mana pool.)

Prairie Stream enters the battlefield tapped unless you control two or more basic lands.

The continent of Ondu is a vast plateau crisscrossed by deep trenches and meandering rivers.

Mana:
Cardset: Battle for Zendikar #241 (Rare)
Type: Land

Prism Array

Enchantment

Converge - Prism Array enters the battlefield with a crystal counter on it for each color of mana spent to cast it.

Remove a crystal counter from Prism Array: Tap target creature.

: Scry 3. (Look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Mana:
Cardset: Battle for Zendikar #81 (Rare)
Type: Enchantment

Processor Assault

Sorcery

Devoid (This card has no color.)

As an additional cost to cast Processor Assault, put a card an opponent owns from exile into that player's graveyard.

Processor Assault deals 5 damage to target creature.

Ulamog's processors trail behind him, converting ruined matter into furious energy.

Mana:
Cardset: Battle for Zendikar #132 (Uncommon)
Type: Sorcery

Quarantine Field

Enchantment

Quarantine Field enters the battlefield with X isolation counters on it.

When Quarantine Field enters the battlefield, for each isolation counter on it, exile up to one target nonland permanent an opponent controls until Quarantine Field leaves the battlefield.

Mana:
Cardset: Battle for Zendikar #43 (Mythic Rare)
Type: Enchantment

Radiant Flames

Sorcery

Converge - Radiant Flames deals X damage to each creature, where X is the number of colors of mana spent to cast Radiant Flames.

The fires of Zendikar are always hungry, and there is much on which they can feed.

Mana:
Cardset: Battle for Zendikar #151 (Rare)
Type: Sorcery

Reckless Cohort

Creature - Human Warrior Ally

Reckless Cohort attacks each combat if able unless you control another Ally.

"You have a family. Mine died at Sea Gate. You go to yours, and I'll go to mine."

Mana:
Power: 2/2
Cardset: Battle for Zendikar #152 (Common)
Type: Creature

Reclaiming Vines

Sorcery

Destroy target artifact, enchantment, or land.

"This world tires of its long occupation."-Nissa Revane

Mana:
Cardset: Battle for Zendikar #185 (Common)
Type: Sorcery

Resolute Blademaster

Creature - Human Soldier Ally

Rally - Whenever Resolute Blademaster or another Ally enters the battlefield under your control, creatures you control gain double strike until end of turn.

"Great steel is born in the hottest forges. Great soldiers are born in war."

Mana:
Power: 2/2
Cardset: Battle for Zendikar #218 (Uncommon)
Type: Creature

Retreat to Coralhelm

Enchantment

Landfall - Whenever a land enters the battlefield under your control, choose one -

• You may tap or untap target creature.

• Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Mana:
Cardset: Battle for Zendikar #82 (Uncommon)
Type: Enchantment

Retreat to Emeria

Enchantment

Landfall - Whenever a land enters the battlefield under your control, choose one -

• Put a 1/1 white Kor Ally creature token onto the battlefield.

• Creatures you control get +1/+1 until end of turn.

Mana:
Cardset: Battle for Zendikar #44 (Uncommon)
Type: Enchantment

Retreat to Hagra

Enchantment

Landfall - Whenever a land enters the battlefield under your control, choose one -

• Target creature gets +1/+0 and gains deathtouch until end of turn.

• Each opponent loses 1 life and you gain 1 life.

Mana:
Cardset: Battle for Zendikar #121 (Uncommon)
Type: Enchantment

Retreat to Kazandu

Enchantment

Landfall - Whenever a land enters the battlefield under your control, choose one -

• Put a +1/+1 counter on target creature.

• You gain 2 life.

Mana:
Cardset: Battle for Zendikar #186 (Uncommon)
Type: Enchantment

Retreat to Valakut

Enchantment

Landfall - Whenever a land enters the battlefield under your control, choose one -

• Target creature gets +2/+0 until end of turn.

• Target creature can't block this turn.

Mana:
Cardset: Battle for Zendikar #153 (Uncommon)
Type: Enchantment

Rising Miasma

Sorcery

All creatures get -2/-2 until end of turn.

Awaken 3- (If you cast this spell for , also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Mana:
Cardset: Battle for Zendikar #122 (Uncommon)
Type: Sorcery

Roil Spout

Sorcery

Put target creature on top of its owner's library.

Awaken 4- (If you cast this spell for , also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Mana:
Cardset: Battle for Zendikar #219 (Uncommon)
Type: Sorcery

Roil's Retribution

Instant

Roil's Retribution deals 5 damage divided as you choose among any number of target attacking or blocking creatures.

"We can use their hunger to lead them into danger. If we're already prey, we may as well be bait!"-Yon Basrel, Oran-Rief survivalist

Mana:
Cardset: Battle for Zendikar #45 (Uncommon)
Type: Instant

Roilmage's Trick

Instant

Converge - Creatures your opponents control get -X/-0 until end of turn, where X is the number of colors of mana spent to cast Roilmage's Trick.

Draw a card.

Weather on Zendikar is unpredictable-unless you're the one telling it what to do.

Mana:
Cardset: Battle for Zendikar #83 (Common)
Type: Instant

Rolling Thunder

Sorcery

Rolling Thunder deals X damage divided as you choose among any number of target creatures and/or players.

"Such rage," thought Vhati, gazing up at the thunderhead from the Predator. "It is Greven's mind manifest."

Mana:
Cardset: Battle for Zendikar #154 (Uncommon)
Tempest #198 (Common)
Type: Sorcery

Rot Shambler

Creature - Fungus

Whenever another creature you control dies, put a +1/+1 counter on Rot Shambler.

"If I die, feed me to a shambler. At least that way I'll be doing some good."-Ryza, Oran-Rief scout

Mana:
Power: 1/1
Cardset: Battle for Zendikar #187 (Uncommon)
Type: Creature

Ruin Processor

Creature - Eldrazi Processor

When you cast Ruin Processor, you may put a card an opponent owns from exile into that player's graveyard. If you do, you gain 5 life.

The Eldrazi continue to sweep through the wastes, compounding destruction that already seemed absolute.

Mana:
Power: 7/8
Cardset: Battle for Zendikar #12 (Common)
Type: Creature

Ruination Guide

Creature - Eldrazi Drone

Devoid (This card has no color.)

Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of his or her library.)

Other colorless creatures you control get +1/+0.

Mana:
Power: 3/2
Cardset: Battle for Zendikar #64 (Uncommon)
Type: Creature

Ruinous Path

Sorcery

Destroy target creature or planeswalker.

Awaken 4- (If you cast this spell for , also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Mana:
Cardset: Battle for Zendikar #123 (Rare)
Type: Sorcery

Rush of Ice

Sorcery

Tap target creature. It doesn't untap during its controller's next untap step.

Awaken 3- (If you cast this spell for , also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Mana:
Cardset: Battle for Zendikar #84 (Common)
Type: Sorcery

Salvage Drone

Creature - Eldrazi Drone

Devoid (This card has no color.)

Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of his or her library.)

When Salvage Drone dies, you may draw a card. If you do, discard a card.

Mana:
Power: 1/1
Cardset: Battle for Zendikar #65 (Common)
Type: Creature

Sanctum of Ugin

Land

: Add to your mana pool.

Whenever you cast a colorless spell with converted mana cost 7 or greater, you may sacrifice Sanctum of Ugin. If you do, search your library for a colorless creature card, reveal it, put it into your hand, then shuffle your library.

Cardset: Battle for Zendikar #242 (Rare)
Type: Land

Sandstone Bridge

Land

Sandstone Bridge enters the battlefield tapped.

When Sandstone Bridge enters the battlefield, target creature gets +1/+1 and gains vigilance until end of turn.

: Add to your mana pool.

Cardset: Battle for Zendikar #243 (Common)
Type: Land

Scatter to the Winds

Instant

Counter target spell.

Awaken 3- (If you cast this spell for , also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Mana:
Cardset: Battle for Zendikar #85 (Rare)
Type: Instant

Scour from Existence

Instant

Exile target permanent.

"Our people and our very lands disappear as if they never were. We no longer fight for glory, or honor. We battle now for the right to exist."-General Tazri, allied commander

Mana:
Cardset: Battle for Zendikar #13 (Common)
Type: Instant

Scythe Leopard

Creature - Cat

Landfall - Whenever a land enters the battlefield under your control, Scythe Leopard gets +1/+1 until end of turn.

Eldrazi are not the leopard's preferred prey, but they are better than no prey at all.

Mana:
Power: 1/1
Cardset: Battle for Zendikar #188 (Uncommon)
Type: Creature

Seek the Wilds

Sorcery

Look at the top four cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

"In my downtime I used to paint the vistas. Now the vistas disappear faster than my downtime."

Mana:
Cardset: Battle for Zendikar #189 (Common)
Type: Sorcery

Serene Steward

Creature - Human Cleric Ally

Whenever you gain life, you may pay . If you do, put a +1/+1 counter on target creature.

"I can give you strength, but you'll have to bring your own courage."

Mana:
Power: 2/2
Cardset: Battle for Zendikar #46 (Uncommon)
Type: Creature

Serpentine Spike

Sorcery

Devoid (This card has no color.)

Serpentine Spike deals 2 damage to target creature, 3 damage to another target creature, and 4 damage to a third target creature. If a creature dealt damage this way would die this turn, exile it instead.

Mana:
Cardset: Battle for Zendikar #133 (Rare)
Type: Sorcery

Shadow Glider

Creature - Kor Soldier

Flying

A few bands of kor sought refuge from the Eldrazi in Zendikar's vast cave networks, relying on their ability to survive in harsh vertical landscapes.

Mana:
Power: 2/2
Cardset: Battle for Zendikar #47 (Common)
Type: Creature

Shambling Vent

Land

Shambling Vent enters the battlefield tapped.

: Add or to your mana pool.

: Shambling Vent becomes a 2/3 white and black Elemental creature with lifelink until end of turn. It's still a land.

Cardset: Battle for Zendikar #244 (Rare)
Type: Land

Shatterskull Recruit

Creature - Giant Warrior Ally

Menace (This creature can't be blocked except by two or more creatures.)

Saved from certain death by the kor, he considers himself bound to them by an unbreakable blood oath.

Mana:
Power: 4/4
Cardset: Battle for Zendikar #155 (Common)
Type: Creature

Sheer Drop

Sorcery

Destroy target tapped creature.

Awaken 3- (If you cast this spell for , also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Mana:
Cardset: Battle for Zendikar #48 (Common)
Type: Sorcery

Shrine of the Forsaken Gods

Land

: Add to your mana pool.

: Add to your mana pool. Spend this mana only to cast colorless spells. Activate this ability only if you control seven or more lands.

The gods known to the merfolk as Ula, Emeria, and Cosi were nothing more than false memories of a monstrous trinity: the Eldrazi titans Ulamog, Emrakul, and Kozilek.

Cardset: Battle for Zendikar #245 (Rare)
Type: Land

Silent Skimmer

Creature - Eldrazi Drone

Devoid (This card has no color.)

Flying

Whenever Silent Skimmer attacks, defending player loses 2 life.

"I watched it pass at a distance. When I looked back to my companions, Najet was dead."-Akiri, kor line-slinger

Mana:
Cardset: Battle for Zendikar #96 (Common)
Type: Creature

Sire of Stagnation

Creature - Eldrazi

Devoid (This card has no color.)

Whenever a land enters the battlefield under an opponent's control, that player exiles the top two cards of his or her library and you draw two cards.

As the great scourge passed by, Zendikar shivered, then lay silent.

Mana:
Power: 5/7
Cardset: Battle for Zendikar #206 (Mythic Rare)
Type: Creature

Skitterskin

Creature - Eldrazi Drone

Devoid (This card has no color.)

Skitterskin can't block.

: Regenerate Skitterskin. Activate this ability only if you control another colorless creature.

Mana:
Power: 4/3
Cardset: Battle for Zendikar #97 (Uncommon)
Type: Creature

Skyline Cascade

Land

Skyline Cascade enters the battlefield tapped.

When Skyline Cascade enters the battlefield, target creature an opponent controls doesn't untap during its controller's next untap step.

: Add to your mana pool.

Cardset: Battle for Zendikar #246 (Common)
Type: Land

Skyrider Elf

Creature - Elf Warrior Ally

Flying

Converge - Skyrider Elf enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.

"It may be unconventional, but I'll take any steady mount in a storm."

Mana:
Cardset: Battle for Zendikar #220 (Uncommon)
Type: Creature