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Ajani, Caller of the Pride

Planeswalker - Ajani (Loyalty: 4)

+1: Put a +1/+1 counter on up to one target creature.

−3: Target creature gains flying and double strike until end of turn.

−8: Put X 2/2 white Cat creature tokens onto the battlefield, where X is your life total.

Mana:
Cardset: Magic 2014 #1 (Mythic Rare)
Magic 2013 #1 (Mythic Rare)
Type: Planeswalker

Ajani, Mentor of Heroes

Planeswalker - Ajani (Loyalty: 4)

+1: Distribute three +1/+1 counters among one, two, or three target creatures you control.

+1: Look at the top four cards of your library. You may reveal an Aura, creature, or planeswalker card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

-8: You gain 100 life.

Mana:
Cardset: Journey Into Nyx #145 (Mythic Rare)
Type: Planeswalker

Akoum Firebird

Creature - Phoenix

Flying, haste

Akoum Firebird attacks each turn if able.

Landfall - Whenever a land enters the battlefield under your control, you may pay . If you do, return Akoum Firebird from your graveyard to the battlefield.

Mana:
Power: 3/3
Cardset: Battle for Zendikar #138 (Mythic Rare)
Type: Creature

Akoum Flameseeker

Creature - Human Shaman Ally

Cohort - , Tap an untapped Ally you control: Discard a card. If you do, draw a card.

In the face of extinction, the most perilous endeavors can be cause for hope.

Mana:
Power: 3/2
Cardset: Oath of the Gatewatch #101 (Common)
Type: Creature

Akoum Hellkite

Creature - Dragon

Flying

Landfall - Whenever a land enters the battlefield under your control, Akoum Hellkite deals 1 damage to target creature or player. If that land is a Mountain, Akoum Hellkite deals 2 damage to that creature or player instead.

Mana:
Power: 4/4
Cardset: Battle for Zendikar #139 (Rare)
Type: Creature

Akoum Stonewaker

Creature - Human Shaman

Landfall - Whenever a land enters the battlefield under your control, you may pay . If you do, put a 3/1 red Elemental creature token with trample and haste onto the battlefield. Exile that token at the beginning of the next end step.

Mana:
Power: 2/1
Cardset: Battle for Zendikar #140 (Uncommon)
Type: Creature

Akroan Conscriptor

Creature - Human Shaman

Heroic - Whenever you cast a spell that targets Akroan Conscriptor, gain control of another target creature until end of turn. Untap that creature. It gains haste until end of turn.

"The time to serve is now."

Mana:
Power: 3/2
Cardset: Born of the Gods #87 (Uncommon)
Type: Creature

Akroan Crusader

Creature - Human Soldier

Heroic - Whenever you cast a spell that targets Akroan Crusader, put a 1/1 red Soldier creature token with haste onto the battlefield.

An Akroan soldier's worth is measured by the number of swords raised by his battle cry.

Mana:
Power: 1/1
Cardset: Theros #111 (Common)
Type: Creature

Akroan Hoplite

Creature - Human Soldier

Whenever Akroan Hoplite attacks, it gets +X/+0 until end of turn, where X is the number of attacking creatures you control.

"Fair fight? How could it be a fair fight? We're Akroans. They're not."

Mana:
Power: 1/2
Cardset: Theros #185 (Uncommon)
Type: Creature

Akroan Horse

Artifact Creature - Horse

Defender

When Akroan Horse enters the battlefield, an opponent gains control of it.

At the beginning of your upkeep, each opponent puts a 1/1 white Soldier creature token onto the battlefield.

Mana:
Cardset: Theros #210 (Rare)
Type: Artifact Creature

Akroan Line Breaker

Creature - Human Warrior

Heroic - Whenever you cast a spell that targets Akroan Line Breaker, Akroan Line Breaker gets +2/+0 and gains intimidate until end of turn.

The enemies' shields are the first to shatter, and their battle line is never far behind.

Mana:
Power: 2/1
Cardset: Journey Into Nyx #88 (Uncommon)
Type: Creature

Akroan Mastiff

Creature - Hound

, : Tap target creature.

Even when many of the soldiers who guarded Akros were called away, its safety was never in doubt.

Mana:
Power: 2/2
Cardset: Journey Into Nyx #3 (Common)
Type: Creature

Akroan Phalanx

Creature - Human Soldier

Vigilance

: Creatures you control get +1/+0 until end of turn.

Shields up, spears out, heels set, hearts firm.

Mana:
Power: 3/3
Cardset: Born of the Gods #2 (Uncommon)
Type: Creature

Akroan Skyguard

Creature - Human Soldier

Flying

Heroic - Whenever you cast a spell that targets Akroan Skyguard, put a +1/+1 counter on Akroan Skyguard.

"Trust me. When you have earned a god's favor, you'll know."

Mana:
Power: 1/1
Cardset: Born of the Gods #3 (Common)
Type: Creature

Alabaster Kirin

Creature - Kirin

Flying, vigilance

The appearance of a kirin signifies the passing or arrival of an important figure. As word of sightings spread, all the khans took it to mean themselves. Only the shaman Chianul thought of Sarkhan Vol.

Mana:
Power: 2/3
Cardset: Khans of Tarkir #4 (Common)
Type: Creature

Aligned Hedron Network

Artifact

When Aligned Hedron Network enters the battlefield, exile all creatures with power 5 or greater until Aligned Hedron Network leaves the battlefield. (Those creatures return under their owners' control.)

The last hedron slotted into place, locking Ulamog in an infinite loop of binding energy.

Mana:
Cardset: Battle for Zendikar #222 (Rare)
Type: Artifact

Alive (Alive/Well)

Sorcery

Put a 3/3 green Centaur creature token onto the battlefield.

Fuse (You may cast one or both halves of this card from your hand.)

Mana:
Cardset: Dragon's Maze #121 (Uncommon)
Dragon's Maze #121a (Uncommon)
Type: Sorcery

Allied Reinforcements

Sorcery

Put two 2/2 white Knight Ally creature tokens onto the battlefield.

"Our formation was scattered after Sea Gate fell. If you're fighting the Eldrazi, consider us your newest recruits."

Mana:
Cardset: Oath of the Gatewatch #15 (Uncommon)
Type: Sorcery

Ally Encampment

Land

: Add to your mana pool.

: Add one mana of any color to your mana pool. Spend this mana only to cast an Ally spell.

, , Sacrifice Ally Encampment: Return target Ally you control to its owner's hand.

Cardset: Battle for Zendikar #228 (Rare)
Type: Land

Alms Beast

Creature - Beast

Creatures blocking or blocked by Alms Beast have lifelink.

Alms-coins are only redeemable at Orzhov businesses.

Mana:
Power: 6/6
Cardset: Gatecrash #141 (Rare)
Type: Creature

Alpha Authority

Enchantment - Aura

Enchant creature

Enchanted creature has hexproof and can't be blocked by more than one creature.

Even the bitterest enemies of the Burning-Tree Clan respect the strength of Borborygmos's rule.

Mana:
Cardset: Gatecrash #114 (Uncommon)
Type: Enchantment

Alpine Grizzly

Creature - Bear

The Temur welcome bears into the clan, fighting alongside them in battle. The relationship dates back to when they labored side by side under Sultai rule.

Mana:
Power: 4/2
Cardset: Khans of Tarkir #127 (Common)
Type: Creature

Altac Bloodseeker

Creature - Human Berserker

Whenever a creature an opponent controls dies, Altac Bloodseeker gets +2/+0 and gains first strike and haste until end of turn. (It deals combat damage before creatures without first strike, and it can attack and as soon as it comes under your control.)

Mana:
Power: 2/1
Cardset: Magic 2015 #128 (Uncommon)
Type: Creature

Altar of the Brood

Artifact

Whenever another permanent enters the battlefield under your control, each opponent puts the top card of his or her library into his or her graveyard.

Supplicants offer flesh and silver, flowers and blood. The altar takes what it will, eyes gleaming with unspoken promises.

Mana:
Cardset: Khans of Tarkir #216 (Rare)
Type: Artifact

Altar's Reap

Instant

As an additional cost to cast Altar's Reap, sacrifice a creature.

Draw two cards.

"The demons don't care if we mutter niceties and act out ceremonies. Just kill him."
-Bishop Volpaig, servant of Griselbrand

Mana:
Cardset: Battle for Zendikar #103 (Common)
Conspiracy #112 (Common)
Magic 2014 #84 (Common)
Innistrad #86 (Common)
Type: Instant

Amphin Pathmage

Creature - Salamander Wizard

: Target creature can't be blocked this turn.

"There are those who do not believe in the existence of the amphin. This seems somehow to be of their own design."
-Gor Muldrak, Cryptohistories

Mana:
Power: 3/2
Cardset: Magic 2015 #45 (Common)
Type: Creature

Anafenza, the Foremost

Legendary Creature - Human Soldier

Whenever Anafenza, the Foremost attacks, put a +1/+1 counter on another target tapped creature you control.

If a creature card would be put into an opponent's graveyard from anywhere, exile it instead.

Rarely at rest on the Amber Throne, Anafenza always leads the Abzan Houses to battle.

Mana:
Power: 4/4
Cardset: Khans of Tarkir #163 (Mythic Rare)
Type: Creature

Anax and Cymede

Legendary Creature - Human Soldier

First strike, vigilance

Heroic - Whenever you cast a spell that targets Anax and Cymede, creatures you control get +1/+1 and gain trample until end of turn.

Akros's greatest heroes are also its royalty.

Mana:
Power: 3/2
Cardset: Theros #186 (Rare)
Type: Creature

Ancient Crab

Creature - Crab

After the fall of Sea Gate and the draining of the Halimar basin, the crab set off to find a new home.

Mana:
Power: 1/5
Cardset: Oath of the Gatewatch #50 (Common)
Type: Creature

Ancient Silverback

Creature - Ape

: Regenerate Ancient Silverback. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)

Mana:
Power: 6/5
Cardset: Magic 2015 #168 (Uncommon)
Ninth Edition #230 (Rare)
Seventh Edition #230 (Rare)
Urza's Destiny #101 (Rare)
Type: Creature

Angel of Renewal

Creature - Angel Ally

Flying

When Angel of Renewal enters the battlefield, you gain 1 life for each creature you control.

"No more fear. No more failure. No more death. No more!"

Mana:
Power: 4/4
Cardset: Battle for Zendikar #18 (Uncommon)
Type: Creature

Angel of Serenity

Creature - Angel

Flying

When Angel of Serenity enters the battlefield, you may exile up to three other target creatures from the battlefield and/or creature cards from graveyards.

When Angel of Serenity leaves the battlefield, return the exiled cards to their owners' hands.

Mana:
Power: 5/6
Cardset: Return to Ravnica #1 (Mythic Rare)
Type: Creature

Angelic Accord

Enchantment

At the beginning of each end step, if you gained 4 or more life this turn, put a 4/4 white Angel creature token with flying onto the battlefield.

As demons are drawn to suffering, angels are drawn to acts of benevolence.

Mana:
Cardset: Magic 2014 #3 (Uncommon)
Type: Enchantment

Angelic Captain

Creature - Angel Ally

Flying

Whenever Angelic Captain attacks, it gets +1/+1 until end of turn for each other attacking Ally.

As the soldiers beneath her raised their voices, the angel spread her wings, their span seeming to cover the sky.

Mana:
Power: 4/3
Cardset: Battle for Zendikar #208 (Rare)
Type: Creature

Angelic Edict

Sorcery

Exile target creature or enchantment.

The Boros built a prison in the sky where Azorius statutes couldn't restrict their sense of justice.

Mana:
Cardset: Gatecrash #2 (Common)
Type: Sorcery

Angelic Gift

Enchantment - Aura

Enchant creature

When Angelic Gift enters the battlefield, draw a card.

Enchanted creature has flying.

"Zendikar will triumph this day, and our armies will fly with angels."

Mana:
Cardset: Battle for Zendikar #19 (Common)
Type: Enchantment

Angelic Skirmisher

Creature - Angel

Flying

At the beginning of each combat, choose first strike, vigilance, or lifelink. Creatures you control gain that ability until end of turn.

"A keen mind wields an army as a deft hand wields a sword."

Mana:
Power: 4/4
Cardset: Gatecrash #3 (Rare)
Type: Creature

Angelic Wall

Creature - Wall

Defender (This creature can't attack.)

Flying

"The air stirred as if fanned by angels' wings, and the enemy was turned aside."
-Tales of Ikarov the Voyager

Mana:
Cardset: Magic 2014 #4 (Common)
Avacyn Restored #4 (Common)
Tenth Edition #5 (Common)
Odyssey #3 (Common)
Type: Creature

Anger of the Gods

Sorcery

Anger of the Gods deals 3 damage to each creature. If a creature dealt damage this way would die this turn, exile it instead.

There was no reason to pray. This was already an act of the gods.

Mana:
Cardset: Theros #112 (Rare)
Type: Sorcery

Ankle Shanker

Creature - Goblin Berserker

Haste

Whenever Ankle Shanker attacks, creatures you control gain first strike and deathtouch until end of turn.

The stature of the fighter matters less than the depth of the cut.

Mana:
Power: 2/2
Cardset: Khans of Tarkir #164 (Rare)
Type: Creature